Nostromos
371 views32 hrs ago
Commander
Size: 100Salt sum: 44.72
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"There are many ways to solve a problem. Niv-Mizzet usually prefers the one involving fire.\n\nThis deck gathers together a rather unusual group of characters around Niv-Mizzet, Visionary. Ral Zarek is here, naturally, along with Niv-Mizzet, Parun and Niv-Mizzet, the Firemind. Gandalf has somehow found his way into the laboratory, while Samut, Chandra's flames and a few rather unfortunate Goblins add even more chaos to the experiment.\n\nThe actual plan is much less complicated: draw cards, cast spells and make things explode.\n\nCards like Guttersnipe, Fiery Inscription, Psychosis Crawler, Torbran and the various burn spells turn every spell into another source of damage. Counterspells and removal keep the experiment from being interrupted, while creatures like Murmuring Mystic and Ral, Crackling Wit build an army while the spells keep flying.\n\nBut Niv-Mizzet has never been particularly interested in fair experiments. The deck also contains the pieces for infinite loops, with Niv-Mizzet able to turn repeated card draw into repeated damage until there is nobody left to argue with.\n\nAnd if the laboratory somehow runs out of answers, Laboratory Maniac and Leveler provide a rather strange alternative solution.\n\nWelcome to Izzet: where curiosity, dragons and completely unnecessary amounts of fire tend to end the same way.\n\nFeel free to check out the other decks on my account, all made with love ❤️\n\n\n"}]}
Burn
Burn
(CTRL to add secondary)
Copy
Ral, Storm Conduit
Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker.
+2: Scry 1.
−2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
+2: Scry 1.
−2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Legendary Planeswalker - Ral

Copy
(CTRL to add secondary)
Creature
Fblthp, Impossibly Lost
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Legendary Creature - Homunculus

Creature
(CTRL to add secondary)
Draw
Enduring Curiosity
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Cat Glimmer

Draw
(CTRL to add secondary)
Instant
Instant
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tokens
Ral, Crackling Wit
Whenever you cast a noncreature spell, put a loyalty counter on Ral.
+1: Create a 1/1 blue and red Otter creature token with prowess.
−3: Draw three cards, then discard two cards.
−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
+1: Create a 1/1 blue and red Otter creature token with prowess.
−3: Draw three cards, then discard two cards.
−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
Legendary Planeswalker - Ral

Tokens
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"There are many ways to solve a problem. Niv-Mizzet usually prefers the one involving fire.\n\nThis deck gathers together a rather unusual group of characters around Niv-Mizzet, Visionary. Ral Zarek is here, naturally, along with Niv-Mizzet, Parun and Niv-Mizzet, the Firemind. Gandalf has somehow found his way into the laboratory, while Samut, Chandra's flames and a few rather unfortunate Goblins add even more chaos to the experiment.\n\nThe actual plan is much less complicated: draw cards, cast spells and make things explode.\n\nCards like Guttersnipe, Fiery Inscription, Psychosis Crawler, Torbran and the various burn spells turn every spell into another source of damage. Counterspells and removal keep the experiment from being interrupted, while creatures like Murmuring Mystic and Ral, Crackling Wit build an army while the spells keep flying.\n\nBut Niv-Mizzet has never been particularly interested in fair experiments. The deck also contains the pieces for infinite loops, with Niv-Mizzet able to turn repeated card draw into repeated damage until there is nobody left to argue with.\n\nAnd if the laboratory somehow runs out of answers, Laboratory Maniac and Leveler provide a rather strange alternative solution.\n\nWelcome to Izzet: where curiosity, dragons and completely unnecessary amounts of fire tend to end the same way.\n\nFeel free to check out the other decks on my account, all made with love ❤️\n\n\n"}]}














































































