AlexHavro
281 views31 days ago
Duel Commander
Size: 100Salt sum: 33.98
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{"ops":[{"insert":"The goal of the deck is generate infinite mana and dump it into an outlet.\n\nMana Generators\n"},{"insert":{"card-link":"Redshift, Rocketeer Chief"}},{"insert":" - main generator, also allows us to exhaust and put cards from hand after drawing with staff (can only be used on abilities)\n"},{"insert":{"card-link":"Selvala, Heart of the Wilds"}},{"insert":" - backup generator, no exhaust ability to put cards on the battlefield for free but no ability restriction\n"},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":" - good if you can play him early so as soon as you get Redshift or Selvala out you can use the abilities with Marvin\n\nUntappers\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" - best untapper as it also allows us to draw our whole deck\n"},{"insert":{"card-link":"Umbral Mantle"}},{"insert":" \n"},{"insert":{"card-link":"Sword of the Paruns"}},{"insert":" \n\nOutlets\n"},{"insert":{"card-link":"Flamewave Invoker"}},{"insert":" - tutorable Goblin\n"},{"insert":{"card-link":"Welder Automaton"}},{"insert":" - tutorable Artifact\n"},{"insert":{"card-link":"Hawkeye's Bow"}},{"insert":" - tutorable Artifact\n\nTutors\n"},{"insert":{"card-link":"Goblin Engineer"}},{"insert":" - our main target for tutors, mostly for Staff of Domination but can get an outlet as well\n"},{"insert":{"card-link":"Goblin Matron"}},{"insert":" - finds Goblin Engineer\n"},{"insert":{"card-link":"Goblin Recruiter"}},{"insert":" - finds Goblin Engineer\n"},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":" - finds Goblin Engineer\n"},{"insert":{"card-link":"Worldly Tutor"}},{"insert":" - finds Goblin Engineer\n"},{"insert":{"card-link":"Formidable Speaker"}},{"insert":" - finds Goblin Engineer but costs more mana and requires discard\n"},{"insert":{"card-link":"Fauna Shaman"}},{"insert":" - finds Goblin Engineer but costs more with ability use and needs haste or have to wait a turn\n"},{"insert":{"card-link":"Nature's Rhythm"}},{"insert":" - finds Goblin Engineer but costs more\n"},{"insert":{"card-link":"Gamble"}},{"insert":" - finds everything but risky\n"},{"insert":{"card-link":"Reckless Handling"}},{"insert":" - finds untapper or outlet, but risky\n\nSac cost for Goblin Engineer's ability\n"},{"insert":{"card-link":"Sarpadian Simulacrum"}},{"insert":" - tutorable via artifact or Goblin/Creature\n"},{"insert":{"card-link":"Magic Pot"}},{"insert":" - tutorable via artifact or Goblin/Creature\n"},{"insert":{"card-link":"Universal Automaton"}},{"insert":" - tutorable via artifact or Goblin/Creature\n"},{"insert":{"card-link":"Strike It Rich"}},{"insert":" - gives a treasure we can sac\n"},{"insert":{"card-link":"Treasure Vault"}},{"insert":" \n"},{"insert":{"card-link":"Great Furnace"}},{"insert":" \n"},{"insert":{"card-link":"Tree of Tales"}},{"insert":" \n\nPump Spells\nMost of the pump spells are +3 or higher. Need to have generators power be 5+ to go infinite with the untappers\n\nProtection Spells\nUse them to protect Goblin Engineer until you can use his ability and your mana generators\n\nRecursion\n"},{"insert":{"card-link":"Goblin Welder"}},{"insert":" - use this if Goblin Engineers dies before you can swap\n"},{"insert":{"card-link":"Noxious Revival"}},{"insert":" - use this if Goblin Engineers dies before you can swap\n\nBackup Win\n"},{"insert":{"card-link":"Seeker of Skybreak"}},{"insert":" "},{"insert":{"card-link":"Hawkeye's Bow"}},{"insert":" \n\n\n"}]}
Commander
Redshift, Rocketeer Chief
Vigilance
: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.
Exhaust — : Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.
Exhaust — : Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
Legendary Creature - Goblin Pilot

Commander
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Burn
Burn
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Draw
Draw
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Land
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
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Protection
Legolas's Quick Reflexes
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Instant

Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Protection
(CTRL to add secondary)
Pump
Turn Inside Out
Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant

Pump
(CTRL to add secondary)
Ramp
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout

Ramp
(CTRL to add secondary)
Recursion
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer

Recursion
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Tutor
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer

Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery

Tutor
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Untap
Untap
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"The goal of the deck is generate infinite mana and dump it into an outlet.\n\nMana Generators\n"},{"insert":{"card-link":"Redshift, Rocketeer Chief"}},{"insert":" - main generator, also allows us to exhaust and put cards from hand after drawing with staff (can only be used on abilities)\n"},{"insert":{"card-link":"Selvala, Heart of the Wilds"}},{"insert":" - backup generator, no exhaust ability to put cards on the battlefield for free but no ability restriction\n"},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":" - good if you can play him early so as soon as you get Redshift or Selvala out you can use the abilities with Marvin\n\nUntappers\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" - best untapper as it also allows us to draw our whole deck\n"},{"insert":{"card-link":"Umbral Mantle"}},{"insert":" \n"},{"insert":{"card-link":"Sword of the Paruns"}},{"insert":" \n\nOutlets\n"},{"insert":{"card-link":"Flamewave Invoker"}},{"insert":" - tutorable Goblin\n"},{"insert":{"card-link":"Welder Automaton"}},{"insert":" - tutorable Artifact\n"},{"insert":{"card-link":"Hawkeye's Bow"}},{"insert":" - tutorable Artifact\n\nTutors\n"},{"insert":{"card-link":"Goblin Engineer"}},{"insert":" - our main target for tutors, mostly for Staff of Domination but can get an outlet as well\n"},{"insert":{"card-link":"Goblin Matron"}},{"insert":" - finds Goblin Engineer\n"},{"insert":{"card-link":"Goblin Recruiter"}},{"insert":" - finds Goblin Engineer\n"},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":" - finds Goblin Engineer\n"},{"insert":{"card-link":"Worldly Tutor"}},{"insert":" - finds Goblin Engineer\n"},{"insert":{"card-link":"Formidable Speaker"}},{"insert":" - finds Goblin Engineer but costs more mana and requires discard\n"},{"insert":{"card-link":"Fauna Shaman"}},{"insert":" - finds Goblin Engineer but costs more with ability use and needs haste or have to wait a turn\n"},{"insert":{"card-link":"Nature's Rhythm"}},{"insert":" - finds Goblin Engineer but costs more\n"},{"insert":{"card-link":"Gamble"}},{"insert":" - finds everything but risky\n"},{"insert":{"card-link":"Reckless Handling"}},{"insert":" - finds untapper or outlet, but risky\n\nSac cost for Goblin Engineer's ability\n"},{"insert":{"card-link":"Sarpadian Simulacrum"}},{"insert":" - tutorable via artifact or Goblin/Creature\n"},{"insert":{"card-link":"Magic Pot"}},{"insert":" - tutorable via artifact or Goblin/Creature\n"},{"insert":{"card-link":"Universal Automaton"}},{"insert":" - tutorable via artifact or Goblin/Creature\n"},{"insert":{"card-link":"Strike It Rich"}},{"insert":" - gives a treasure we can sac\n"},{"insert":{"card-link":"Treasure Vault"}},{"insert":" \n"},{"insert":{"card-link":"Great Furnace"}},{"insert":" \n"},{"insert":{"card-link":"Tree of Tales"}},{"insert":" \n\nPump Spells\nMost of the pump spells are +3 or higher. Need to have generators power be 5+ to go infinite with the untappers\n\nProtection Spells\nUse them to protect Goblin Engineer until you can use his ability and your mana generators\n\nRecursion\n"},{"insert":{"card-link":"Goblin Welder"}},{"insert":" - use this if Goblin Engineers dies before you can swap\n"},{"insert":{"card-link":"Noxious Revival"}},{"insert":" - use this if Goblin Engineers dies before you can swap\n\nBackup Win\n"},{"insert":{"card-link":"Seeker of Skybreak"}},{"insert":" "},{"insert":{"card-link":"Hawkeye's Bow"}},{"insert":" \n\n\n"}]}
















































































