Ghenna96
61 views2 months ago
Commander
Size: 100Salt sum: 26.66
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Bounce
Bounce
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Counters
Tales of Master Seshiro
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Counters
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Creature
Sunscape Battlemage
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When this creature enters, if it was kicked with its kicker, destroy target creature with flying.
When this creature enters, if it was kicked with its kicker, draw two cards.
When this creature enters, if it was kicked with its kicker, destroy target creature with flying.
When this creature enters, if it was kicked with its kicker, draw two cards.
Creature - Human Wizard

Creature
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Draw
Draw
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Evasion
Steel of the Godhead
Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Enchantment - Aura

Evasion
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Land
Land
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Lifegain
Lifegain
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Protection
Protection
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Pump
Pump
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Ramp
Druid of the Emerald Grove
When this creature enters, search your library for up to two basic land cards and reveal them, then roll a d20.
9 or less | Put those cards into your hand, then shuffle.
10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+ | Put those cards onto the battlefield tapped, then shuffle.
9 or less | Put those cards into your hand, then shuffle.
10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+ | Put those cards onto the battlefield tapped, then shuffle.
Creature - Druid Dwarf

Ramp
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Removal
Removal
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Tokens
Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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