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Commander
Size: 100Salt sum: 23.18
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Nomak1

64 views2 months ago
Commander
Size: 100Salt sum: 23.18
No deck tags

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Chief of the Wilds
Menace
Whenever another Wolf you control enters, put two +1/+1 counters on Chief of the Wilds.
If a triggered ability of another Wolf or battle you control triggers, that ability triggers an additional time.
Legendary Creature - Wolf
Chief of the Wilds (hoc) 103

Commander

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Howlpack Resurgence
Flash
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
Enchantment
Howlpack Resurgence (soi) 211
Nightpack Ambusher
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Creature - Wolf
Nightpack Ambusher (m20) 185

Anthem

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Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
,
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Cauldron of Essence (sos) 179

Artifact

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Ascendant Packleader
This creature enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Creature - Wolf
Ascendant Packleader (vow) 186
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (fic) 307
Mephidross Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Creature - Vampire
Mephidross Vampire (5dn) 53
Packsong Pup
At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Wolf
Packsong Pup (j22) 703

Counters

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Bejeweled Warg
Trample
Whenever this creature deals combat damage to a player, choose one —
• Put a +1/+1 counter on target Wolf you control.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wolf
Bejeweled Warg (hob) 117
Chief Warg's Company
Trample
This creature can't attack unless you control two or more other Wolves.
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
Creature - Wolf
Chief Warg's Company (hob) 208
Head of the Hunt
Flash
If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token.
Creature - Wolf
Head of the Hunt (hob) 75

Creature

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Nadier's Nightblade
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Creature - Warrior Elf
Nadier's Nightblade (cmm) 175

Drain

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Driven
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Sorcery
Driven // Despair (hou) 157
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (scd) 185
Necrosynthesis
Enchant creature
Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature."
When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Enchantment - Aura
Necrosynthesis (mid) 115
Predators' Hour
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Sorcery
Predators' Hour (voc) 21
Trash the Town
Spree (Choose one or more additional costs.)
+
— Put two +1/+1 counters on target creature.
+
— Target creature gains trample until end of turn.
+
— Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
Instant
Trash the Town (otj) 186
Tribute to the World Tree
Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Enchantment
Tribute to the World Tree (mom) 211

Draw

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Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (soa) 124

Finisher

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Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (soc) 361
Archway Commons
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Archway Commons (stx) 263
Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (mic) 166
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 236
Darkmoss Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Darkmoss Bridge (mh2) 245
Forest
(
: Add
.)
Basic Land - Forest
Forest (m14) 247
Foul Orchard
This land enters tapped.
: Add
or
.
Land
Foul Orchard (rix) 188
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (grn) 247
Haunted Mire
(
: Add
or
.)
This land enters tapped.
Land - Swamp Forest
Haunted Mire (dmu) 248
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (c18) 259
Mirkwood
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Put two +1/+1 counters on target Bear, Spider, or Wolf you control. Activate only as a sorcery.
Land
Mirkwood (hob) 188
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (znc) 135
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (soc) 389
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (cmr) 352
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (fic) 411
Riveteers Overlook
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Riveteers Overlook (ecc) 162
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (msc) 265
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (gn3) 129
Tectonic Edge
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Land
Tectonic Edge (wwk) 145
Viridescent Bog
,
: Add
.
Land
Viridescent Bog (eoc) 190

Land

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Retreat to Kazandu
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Enchantment
Retreat to Kazandu (ddp) 21

Landfall

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Grisly Salvage
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Instant
Grisly Salvage (plst) GK1-64

Mill

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Giant Ankheg
Trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Other creatures you control have trample and ward
.
Creature - Insect
Giant Ankheg (clb) 233
Sacred Wolf
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Wolf
Sacred Wolf (m12) 194
Silkguard
Put a +1/+1 counter on each of up to X target creatures you control.
Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Instant
Silkguard (soc) 286

Protection

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Nyxborn Wolf
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Enchanted creature gets +3/+1.
Creature Enchantment - Wolf
Nyxborn Wolf (bng) 131

Pump

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Blossoming Tortoise
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost
less to activate.
Land creatures you control get +1/+1.
Creature - Turtle
Blossoming Tortoise (woe) 163
Cemetery Prowler
Vigilance
Whenever this creature enters or attacks, exile a card from a graveyard.
Spells you cast cost
less to cast for each card type they share with cards exiled with this creature.
Creature - Wolf
Cemetery Prowler (pvow) 191p
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (fdn) 635
Howlpack Piper
This spell can't be countered.
,
: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Howlpack Piper // Wildsong Howler (vow) 205Howlpack Piper // Wildsong Howler (vow) 205
Invasion of Zendikar
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Battle - Siege
Invasion of Zendikar // Awakened Skyclave (mom) 194Invasion of Zendikar // Awakened Skyclave (mom) 194
Summon: Fenrir
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
Creature Enchantment - Saga Wolf
Summon: Fenrir (fin) 203
Wolfwillow Haven
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Enchantment - Aura
Wolfwillow Haven (thb) 205

Ramp

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Archpriest of Shadows
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
Creature - Human Warlock
Archpriest of Shadows (pmom) 89p
Diregraf Rebirth
This spell costs
less to cast for each creature that died this turn.
Return target creature card from your graveyard to the battlefield.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Diregraf Rebirth (mid) 220
Revival Experiment
For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.
Sorcery
Revival Experiment (c21) 74
Soul Salvage
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Soul Salvage (m20) 116

Recursion

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Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (ecc) 119
Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Enchantment - Saga
Binding the Old Gods (cmm) 917
Drag to the Roots
Delirium — This spell costs
less to cast as long as there are four or more card types among cards in your graveyard.
Destroy target nonland permanent.
Instant
Drag to the Roots (dsk) 414
Final Flourish
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Instant
Final Flourish (mom) 104
Foundation Breaker
When this creature enters, you may destroy target artifact or enchantment.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Foundation Breaker (mh2) 160
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (cma) 123
Monstrous Onslaught
Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.
Sorcery
Monstrous Onslaught (aer) 116
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (m21) 200
Rise of the Witch-king
Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
Sorcery
Rise of the Witch-king (ltr) 221
Sarulf, Realm Eater
Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf.
At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.
Legendary Creature - Wolf
Sarulf, Realm Eater (khm) 228
Topaz Dragon
Flying, deathtouch
Creature - Dragon
Topaz Dragon // Entropic Cloud (clb) 153
Undercity Uprising
Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Undercity Uprising (grn) 210

Removal

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Root Manipulation
Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.)
Sorcery
Root Manipulation (sos) 222

Sorcery

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Arlinn, Voice of the Pack
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
−2: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Arlinn
Arlinn, Voice of the Pack (plst) WAR-150
Bramble Sovereign
Whenever another nontoken creature enters, you may pay
. If you do, that creature's controller creates a token that's a copy of that creature.
Creature - Dryad
Bramble Sovereign (clb) 218
Feed the Pack
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
Enchantment
Feed the Pack (dka) 114
Ferocious Pup
When this creature enters, create a 2/2 green Wolf creature token.
Creature - Wolf
Ferocious Pup (j22) 659
Garruk Relentless
When Garruk has two or fewer loyalty counters on him, transform him.
0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Garruk
Garruk Relentless // Garruk, the Veil-Cursed (plst) ISD-181Garruk Relentless // Garruk, the Veil-Cursed (plst) ISD-181
Hollow Scavenger
, Sacrifice a Food: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Hollow Scavenger // Bakery Raid (woe) 174
Hollowhenge Overlord
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
Creature - Wolf
Hollowhenge Overlord (voc) 36
Howl of the Night Pack
Create a 2/2 green Wolf creature token for each Forest you control.
Sorcery
Howl of the Night Pack (m14) 178
Howling Moon
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Enchantment
Howling Moon (vow) 204
Kessig Cagebreakers
Whenever this creature attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
Creature - Human Rogue
Kessig Cagebreakers (c15) 187
Pack Guardian
Flash
When this creature enters, you may discard a land card. If you do, create a 2/2 green Wolf creature token.
Creature - Spirit Wolf
Pack Guardian (soi) 221
Predator's Howl
Create a 2/2 green Wolf creature token.
Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
Instant
Predator's Howl (plst) CNS-37
Wolfbriar Elemental
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.
Creature - Elemental
Wolfbriar Elemental (c14) 225
Wolfcaller's Howl
At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
Enchantment
Wolfcaller's Howl (c14) 52
Wolfkin Bond
Enchant creature
When this Aura enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.
Enchantment - Aura
Wolfkin Bond (m20) 203
Wolfrider's Saddle
When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Wolfrider's Saddle (m20) 204

Tokens

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Invasion of Ikoria
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Battle - Siege
Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
28 pips - 23 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 8 cards
72 pips - 57 cards
25 mana - 25 cards
0 pips - 0 cards
6 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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