523 views2 days ago
Commander
Size: 100Salt sum: 39.96
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emilyzz1123@gmail.com

523 views2 days ago
Commander
Size: 100Salt sum: 39.96

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{"ops":[{"insert":"🐕 DOGMEAT, EVER LOYAL"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"Good boy. Very good boy. He found a sword. He found another sword. Who gave the dog a sword?"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander — Dogmeat, Ever Loyal"},{"insert":"\nDogmeat is a "},{"attributes":{"bold":true},"insert":"Naya Equipment/Aura Voltron deck"},{"insert":" built around one extremely important principle:\n"},{"attributes":{"bold":true},"insert":"Dogmeat deserves everything."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"This is not merely a deck "},{"attributes":{"italic":true},"insert":"with"},{"insert":" Dogmeat in it.\nThis is a deck "},{"attributes":{"bold":true},"insert":"about Dogmeat"},{"insert":".\nEvery card is here to help this exceptionally loyal little guy find something shiny, put it on, survive whatever terrible thing is happening at the table, and go back out there wagging his tail like nothing happened.\nDogmeat wants to be "},{"attributes":{"bold":true},"insert":"enchanted or equipped"},{"insert":", because whenever one of your modified creatures attacks, he rewards you with "},{"attributes":{"bold":true},"insert":"Junk"},{"insert":".\nAnd Dogmeat loves Junk.\nJunk gives the deck temporary access to the top of its library, turning every successful attack into another opportunity to find something useful. More equipment. More protection. More cards. More nonsense.\nSo the deck's favourite little routine is:\n"},{"attributes":{"bold":true},"insert":"Suit Dogmeat up → attack → make Junk → use Junk → find something shiny → give it to Dogmeat."},{"insert":"\nAnd then we do it again.\nBecause he's a good boy.\n🐾 dogmeat!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Dogmeat, Ever Loyal"},{"insert":"\nEverything begins and ends with Dogmeat.\nHe is the commander, the engine, the reason the deck exists, and frankly the employee of the month every month.\nThe entire deck is structured around making sure Dogmeat is consistently "},{"attributes":{"bold":true},"insert":"equipped, enchanted, attacking, protected and getting rewarded for doing what he loves most: finding things for you."},{"insert":"\nDogmeat isn't just carrying equipment.\n"},{"attributes":{"bold":true},"insert":"Dogmeat is the equipment strategy."},{"insert":"\n🥹 dogmeat draws"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Esper Sentinel"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Loran of the Third Path"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Puresteel Paladin"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sram, Senior Edificer"},{"insert":"\nDogmeat can find things.\nThese cards make sure you actually "},{"attributes":{"bold":true},"insert":"draw things."},{"insert":"\nThis package gives the deck a very healthy collection of ways to turn all those Auras and Equipment into card advantage.\n"},{"attributes":{"bold":true},"insert":"Puresteel Paladin"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Sram"},{"insert":" are especially perfect here because the deck is naturally casting and attaching equipment constantly. Esper Sentinel keeps opponents honest while quietly filling your hand, while Loran provides both card interaction and another way to generate value.\nThe philosophy is simple:\n"},{"attributes":{"bold":true},"insert":"Dogmeat finds stuff."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat's friends read the stuff and draw you more stuff."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Everyone contributes.\nEspecially the dog.\n😡 dogmeat no like"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Beast Within"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Break Down"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Dispatch"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Generous Gift"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Path to Exile"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sheltered by Ghosts"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Swords to Plowshares"},{"insert":"\nThese are the cards for when Dogmeat sees something at the table and decides:\n"},{"attributes":{"bold":true},"insert":"\"No.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"The deck has access to a clean suite of removal covering creatures, artifacts, problematic permanents and other things that stand between Dogmeat and his next snack.\n"},{"attributes":{"bold":true},"insert":"Path to Exile"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Swords to Plowshares"},{"insert":" deal with creatures efficiently. "},{"attributes":{"bold":true},"insert":"Beast Within"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Generous Gift"},{"insert":" offer broader answers. "},{"attributes":{"bold":true},"insert":"Dispatch"},{"insert":" is particularly comfortable here because the deck is already overflowing with artifacts.\nAnd then there is "},{"attributes":{"bold":true},"insert":"Sheltered by Ghosts"},{"insert":", which is wonderfully on-brand.\nDogmeat doesn't necessarily have to destroy every problem.\nSometimes Dogmeat simply needs to "},{"attributes":{"bold":true},"insert":"make the problem go away and then continue being adorable."},{"insert":"\n🔥 dogmeat rains hell"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Blasphemous Act"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Comeuppance"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Kediss, Emberclaw Familiar"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Nibelheim Aflame"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Settle the Wreckage"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Single Combat"},{"insert":"\nDogmeat is adorable.\nDogmeat is also allowed to commit "},{"attributes":{"bold":true},"insert":"unbelievable acts of violence."},{"insert":"\nThis package gives the deck ways to swing games back in its favour when the table becomes too crowded, too aggressive, or simply too disrespectful toward the world's best dog.\n"},{"attributes":{"bold":true},"insert":"Blasphemous Act"},{"insert":" can reset an overwhelmingly creature-heavy board.\n"},{"attributes":{"bold":true},"insert":"Comeuppance"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Settle the Wreckage"},{"insert":" punish opponents for becoming overly confident.\n"},{"attributes":{"bold":true},"insert":"Single Combat"},{"insert":" helps reduce the board to a much more manageable state — which is particularly appealing when your entire game plan revolves around "},{"attributes":{"bold":true},"insert":"one very important creature."},{"insert":"\nThen there is "},{"attributes":{"bold":true},"insert":"Kediss, Emberclaw Familiar."},{"insert":"\nBecause sometimes Dogmeat doesn't just hit one person.\nSometimes Dogmeat hits "},{"attributes":{"bold":true},"insert":"everyone."},{"insert":"\nAnd honestly?\nHe earned it.\n🔎 dogmeat searches"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Cloud, Midgar Mercenary"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Kellan, the Fae-Blooded // Birthright Boon"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Stoneforge Mystic"},{"insert":"\nDogmeat loves finding things.\nThese cards make that even more ridiculous.\n"},{"attributes":{"bold":true},"insert":"Stoneforge Mystic"},{"insert":" is almost embarrassingly perfect in this deck. It searches for the exact Equipment Dogmeat needs and helps turn the deck into a toolbox rather than a pile of random swords.\n"},{"attributes":{"bold":true},"insert":"Kellan, the Fae-Blooded"},{"insert":" reinforces that tutoring package while fitting naturally into a creature-centric Voltron shell.\nAnd "},{"attributes":{"bold":true},"insert":"Cloud, Midgar Mercenary"},{"insert":" belongs here because this deck is not merely interested in having Equipment.\nIt wants to "},{"attributes":{"bold":true},"insert":"weaponise them."},{"insert":"\nThe result is that the deck can feel surprisingly surgical.\nYou're not asking:\n"},{"attributes":{"italic":true},"insert":"\"What Equipment do I draw?\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"You're asking:\n"},{"attributes":{"bold":true},"insert":"\"Which Equipment does Dogmeat need right now?\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"⚔️ dogmeat suits up!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Battlefield Improvisation"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Caduceus, Staff of Hermes"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Inventory Management"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Lizard Blades"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Shadowspear"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Swiftfoot Boots"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of Feast and Famine"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of Fire and Ice"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of Forge and Frontier"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of Hearth and Home"},{"insert":"\nThis is the part Dogmeat was born for.\n"},{"attributes":{"bold":true},"insert":"The wardrobe."},{"insert":"\nAnd what a wardrobe.\nDogmeat gets to carry an absurd collection of legendary weapons, powerful utility Equipment and protective gear while turning every attack into another Junk-generating adventure.\nThe Swords provide a mixture of "},{"attributes":{"bold":true},"insert":"protection, combat advantages and additional value"},{"insert":", while cards like "},{"attributes":{"bold":true},"insert":"Shadowspear"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":" give Dogmeat the kind of combat upgrades that make attacking worthwhile even before the Junk starts appearing.\n"},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":" make sure he's difficult to remove.\nAnd "},{"attributes":{"bold":true},"insert":"Inventory Management"},{"insert":" is so unbelievably Dogmeat-coded that it may as well read:\n"},{"attributes":{"italic":true},"insert":"\"Yes, good boy. Put that on too.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"This is the heart of the deck.\nDogmeat does not merely wear Equipment.\n"},{"attributes":{"bold":true},"insert":"Dogmeat collects Equipment."},{"insert":"\n🏆 dogmeat's favourite"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sunforger"},{"insert":"\nOh.\n"},{"attributes":{"bold":true},"insert":"This is Dogmeat's favourite."},{"insert":"\nSunforger is the deck's little secret weapon — and one of the most important pieces of equipment in the entire list.\nIt turns Dogmeat's enormous investment in Equipment into something much more frightening: "},{"attributes":{"bold":true},"insert":"repeatable access to your instant-speed interaction."},{"insert":"\nOnce Sunforger is online, attacking with Dogmeat isn't just an attack.\nIt's a threat.\nYour opponents have to ask:\n"},{"attributes":{"italic":true},"insert":"\"What does she have?\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"And the answer is:\n"},{"attributes":{"bold":true},"insert":"\"The dog has Sunforger.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Dogmeat becomes the delivery mechanism for a toolbox of instant-speed answers, protection and combat tricks.\nAnd because Sunforger can be moved around, searched for, equipped, and reused, it gives the deck a much deeper game plan than simply making Dogmeat enormous.\n"},{"attributes":{"bold":true},"insert":"Sunforger is the hidden commander."},{"insert":"\nDogmeat is the good boy carrying it.\n🌳 dogmeat's landbase!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"37x Lands"},{"insert":"\nThe mana base is built to reliably support a three-colour deck while also giving the deck access to a healthy spread of "},{"attributes":{"bold":true},"insert":"basic lands, fetches, duals, utility lands and artifact-friendly sources."},{"insert":"\nThe fetch package helps fix colours and supports the various dual lands, while lands like "},{"attributes":{"bold":true},"insert":"Ancient Den, Great Furnace, Tree of Tales, Spire of Industry"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Urza's Saga"},{"insert":" quietly reinforce the artifact-heavy identity.\nUrza's Saga is especially cute here because Dogmeat absolutely deserves a land that can go looking for something shiny.\nAnd the basics?\nThose are Dogmeat's places to run.\nPlease respect his zoomies.\n💰 dogmeat's mana"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Bitterthorn, Nissa's Animus"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Buster Sword"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Danitha Capashen, Paragon"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Kodama of the West Tree"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of the Animist"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x The Reaver Cleaver"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Wild Growth"},{"insert":"\nDogmeat has a problem.\n"},{"attributes":{"bold":true},"insert":"Equipment costs mana."},{"insert":"\nA lot of mana.\nSo rather than ask Dogmeat to choose between getting stronger and continuing to find more toys, this package helps him "},{"attributes":{"bold":true},"insert":"turn combat into mana development."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Sword of the Animist"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Bitterthorn"},{"insert":" let Dogmeat turn successful attacks into lands.\n"},{"attributes":{"bold":true},"insert":"The Reaver Cleaver"},{"insert":" can turn a successful hit into an absolutely disgusting amount of mana.\n"},{"attributes":{"bold":true},"insert":"Danitha"},{"insert":" reduces the cost of playing and equipping several of the deck's key permanents.\nAnd "},{"attributes":{"bold":true},"insert":"Kodama of the West Tree"},{"insert":" gives modified creatures another reason to attack.\nThe dream is beautiful:\n"},{"attributes":{"bold":true},"insert":"Dogmeat attacks."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat makes Junk."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat makes mana."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat gets another sword."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"He is self-sustaining.\nHe has become unstoppable.\nHe has become employed.\n🐕 dogmeat's needs"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Akiri, Fearless Voyager"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Codsworth, Handy Helper"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Hammer of Nazahn"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Masterwork of Ingenuity"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sigarda's Aid"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x The Aetherspark"},{"insert":"\nThese are the cards Dogmeat looks at and says:\n"},{"attributes":{"bold":true},"insert":"\"Yes. I need that.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Akiri, Fearless Voyager"},{"insert":" rewards the deck for doing what it already wants to do: attack with equipped creatures while keeping its hand full.\n"},{"attributes":{"bold":true},"insert":"Codsworth"},{"insert":" supports the Equipment package and helps turn Dogmeat's endless collection into additional value.\n"},{"attributes":{"bold":true},"insert":"Hammer of Nazahn"},{"insert":" is especially important because it makes equipping Equipment much easier while giving Dogmeat another layer of protection.\n"},{"attributes":{"bold":true},"insert":"Masterwork of Ingenuity"},{"insert":" lets Dogmeat copy whatever particularly ridiculous Equipment happens to be useful.\n"},{"attributes":{"bold":true},"insert":"Sigarda's Aid"},{"insert":" makes the entire deck feel faster by allowing Equipment to arrive at precisely the worst possible moment for your opponents.\nAnd "},{"attributes":{"bold":true},"insert":"The Aetherspark"},{"insert":"?\nDogmeat gets a giant glowing sci-fi toy.\nOf course he does.\n🛡️ dogmeat's protection!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Brilliant Wings"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Conqueror's Flail"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Deflecting Swat"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Mithril Coat"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Resurrection Orb"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Robe of Stars"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Silver Shroud Costume"},{"insert":"\nDogmeat is the deck.\nSo Dogmeat "},{"attributes":{"bold":true},"insert":"must not die."},{"insert":"\nThis package makes sure that removal, board wipes and combat tricks don't immediately end the entire plan.\n"},{"attributes":{"bold":true},"insert":"Lightning Greaves, Swiftfoot Boots, Mithril Coat, Robe of Stars, Resurrection Orb"},{"insert":" and the other protective pieces give Dogmeat multiple ways to survive whatever terrible fate the table has planned for him.\n"},{"attributes":{"bold":true},"insert":"Deflecting Swat"},{"insert":" is the big panic button.\n"},{"attributes":{"bold":true},"insert":"Conqueror's Flail"},{"insert":" is both protection and pressure, letting Dogmeat become significantly harder to interact with during your turn.\nAnd then there is "},{"attributes":{"bold":true},"insert":"Silver Shroud Costume."},{"insert":"\nBecause apparently Dogmeat is not satisfied with being a heavily armed dog.\nHe also needs to be "},{"attributes":{"bold":true},"insert":"stealthy."},{"insert":"\n💕 dogmeat's wants"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Armored Skyhunter"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Firion, Wild Rose Warrior"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Yoshimaru, Ever Faithful"},{"insert":"\nDogmeat doesn't merely need equipment.\nSometimes he wants "},{"attributes":{"bold":true},"insert":"friends."},{"insert":"\nThese cards help broaden the deck beyond a singular all-in Voltron plan while still rewarding the things the deck naturally does: attacking, equipping, modifying creatures and developing a threatening board.\n"},{"attributes":{"bold":true},"insert":"Armored Skyhunter"},{"insert":" gives the deck another way to cheat Equipment into play and helps ensure your arsenal does not remain stuck in your hand.\n"},{"attributes":{"bold":true},"insert":"Firion"},{"insert":" gives the combat-focused game plan another payoff.\nAnd "},{"attributes":{"bold":true},"insert":"Yoshimaru, Ever Faithful"},{"insert":" is perhaps the most important emotionally.\nBecause Dogmeat deserves another very good boy.\n☠️ dogmeat's war crimes"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Fishing Gear"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Nazgûl Battle-Mace"},{"insert":"\nThis is where things get questionable.\nThese are the Equipment that make Dogmeat stop looking like someone's beloved wasteland companion and start looking like a "},{"attributes":{"bold":true},"insert":"walking OSHA violation."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Fishing Gear"},{"insert":" is funny because it is exactly the sort of ridiculous improvised weapon Dogmeat would find in the wasteland and proudly carry around.\n"},{"attributes":{"bold":true},"insert":"Nazgûl Battle-Mace"},{"insert":" is less \"helpful dog\" and more:\n"},{"attributes":{"bold":true},"insert":"\"Why does the dog have that.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Nobody knows.\nNobody should ask.\nDogmeat found it.\nTherefore Dogmeat owns it.\n👋 hey it's dogmeat!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Arcane Signet"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Basilisk Collar"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Lightning Greaves"},{"insert":"\nSometimes Dogmeat just wants to remind everyone:\n"},{"attributes":{"bold":true},"insert":"\"Hi. I'm Dogmeat.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"These are foundational pieces that help the deck operate smoothly while giving the commander some immediately useful Equipment.\n"},{"attributes":{"bold":true},"insert":"Lightning Greaves"},{"insert":" protects Dogmeat and gets him attacking immediately.\n"},{"attributes":{"bold":true},"insert":"Basilisk Collar"},{"insert":" turns combat into an even more miserable proposition for your opponents while making Dogmeat extremely difficult to race.\nAnd "},{"attributes":{"bold":true},"insert":"Arcane Signet"},{"insert":" makes sure the good boy can actually afford all of this nonsense.\n❤️ return to dogmeat!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Forge Anew"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Mantle of the Ancients"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Unfinished Business"},{"insert":"\nBecause sometimes Dogmeat loses something.\nAnd Dogmeat does not like losing things.\nThis package lets the deck "},{"attributes":{"bold":true},"insert":"recover Equipment and Auras from the graveyard"},{"insert":", bringing important pieces back into the game and making Dogmeat's collection feel wonderfully persistent.\n"},{"attributes":{"bold":true},"insert":"Forge Anew"},{"insert":" is particularly fitting because it gives the deck another way to reuse its Equipment and get the arsenal back online.\n"},{"attributes":{"bold":true},"insert":"Mantle of the Ancients"},{"insert":" can turn a graveyard full of fallen Equipment and Auras into one enormous comeback.\nAnd "},{"attributes":{"bold":true},"insert":"Unfinished Business"},{"insert":" says exactly what the deck wants to say:\n"},{"attributes":{"bold":true},"insert":"\"We're not done yet.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Dogmeat gets back up.\nDogmeat finds his gear.\nDogmeat goes back to work.\n🐾 THE DOGMEAT GAMEPLAN"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck ultimately revolves around a very small number of extremely Dogmeat activities.\n"},{"attributes":{"bold":true},"insert":"1. Find the toys."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Stoneforge Mystic, Kellan, Cloud and the deck's natural card advantage help you locate the Equipment you actually want.\n"},{"attributes":{"bold":true},"insert":"2. Put the toys on Dogmeat."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sigarda's Aid, Hammer of Nazahn, Puresteel Paladin, Danitha and the rest of the support package make equipping much more efficient.\n"},{"attributes":{"bold":true},"insert":"3. Keep Dogmeat alive."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Boots, protection Equipment, Deflecting Swat, Robe of Stars, Resurrection Orb and the rest of his protective wardrobe make sure your best boy survives.\n"},{"attributes":{"bold":true},"insert":"4. Attack."},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is the important part.\nDogmeat wants to attack.\nAttacking means damage.\nAttacking means Junk.\nAttacking means equipment triggers.\nAttacking means mana.\nAttacking means value.\n"},{"attributes":{"bold":true},"insert":"Dogmeat wants to go outside. Let Dogmeat go outside."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"5. Turn Junk into more Dogmeat."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Every successful attack can give you access to another card from the top of the library, which means more fuel for the engine and more ways to continue the cycle.\n"},{"attributes":{"bold":true},"insert":"6. Eventually, Dogmeat kills someone."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Usually with an alarming amount of Equipment attached to him.\nSometimes with Kediss helping.\nSometimes with Sunforger doing something profoundly unfair.\nSometimes with a sword that has absolutely no business being in a dog's mouth.\nBut eventually:\n"},{"attributes":{"bold":true},"insert":"Dogmeat wins."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"🐕 THE SECRET OF THE DECK"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck looks like a normal "},{"attributes":{"bold":true},"insert":"Voltron deck"},{"insert":" at first.\nBig commander.\nLots of Equipment.\nAttack one person.\nWin through commander damage.\nBut Dogmeat gives the deck another identity.\n"},{"attributes":{"bold":true},"insert":"Dogmeat is not just Voltron."},{"attributes":{"header":3},"insert":"\n"},{"insert":"He is a "},{"attributes":{"bold":true},"insert":"resource engine."},{"insert":"\nThe more you attack, the more Junk you create.\nThe more Junk you create, the more cards you can access.\nThe more cards you access, the more Equipment and interaction you find.\nThe more Equipment you find, the stronger and safer Dogmeat becomes.\nSo the deck forms this adorable little feedback loop:\n"},{"attributes":{"bold":true},"insert":"Dogmeat gets equipped."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat attacks."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat finds Junk."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Junk finds more resources."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Resources make Dogmeat stronger."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat attacks again."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"He is a "},{"attributes":{"bold":true},"insert":"good boy engine."},{"insert":"\n🐶 FINAL THOUGHT"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This isn't a deck where Dogmeat is merely the commander because his colours happen to be convenient.\nEvery part of the deck is written around the idea that "},{"attributes":{"bold":true},"insert":"Dogmeat is the protagonist."},{"insert":"\nThe Swords?\n"},{"attributes":{"bold":true},"insert":"His."},{"insert":"\nThe Junk?\n"},{"attributes":{"bold":true},"insert":"His."},{"insert":"\nThe Sunforger?\n"},{"attributes":{"bold":true},"insert":"His."},{"insert":"\nThe enormous pile of equipment?\n"},{"attributes":{"bold":true},"insert":"His."},{"insert":"\nThe terrifying combat damage?\n"},{"attributes":{"bold":true},"insert":"Also his."},{"insert":"\nAnd when something goes wrong?\nDogmeat doesn't give up.\nHe digs through the graveyard.\nHe finds his old gear.\nHe puts the armour back on.\nHe gets the sword.\nHe gets the boots.\nHe gets another sword for some reason.\nThen he runs back over to you, tail wagging, ready for his next adventure.\n"},{"attributes":{"bold":true},"insert":"Good boy."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Best boy."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Equip the dog."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Go attack."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Make Junk."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Find something shiny."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Do it all again."},{"insert":" 🐕❤️"},{"attributes":{"blockquote":true},"insert":"\n"}]}

dogmeat!

Qty: 1 Price: $0.99
Dogmeat, Ever Loyal
When Dogmeat enters, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Legendary Creature - Dog
Dogmeat, Ever Loyal (pip) 2

dogmeat!

(CTRL to add secondary)

dogmeat draws

Qty: 4 Price: $105.46
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (h2r) 2
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (bro) 304
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip
as long as you control three or more artifacts.
Creature - Human Knight
Puresteel Paladin (cmm) 627
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (fca) 3

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Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (sld) 323
Break Down
Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Instant
Break Down (sld) 2436
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (fic) 241
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (cmm) 624
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (sld) 2227
Sheltered by Ghosts
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward
.
Enchantment - Aura
Sheltered by Ghosts (sld) 2653
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (spg) 54

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Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (sld) 1756
Comeuppance
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Instant
Comeuppance (mar) 1
Kediss, Emberclaw Familiar
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elemental Lizard
Kediss, Emberclaw Familiar (sld) 2364
Nibelheim Aflame
Choose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Nibelheim Aflame (fin) 339
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (sld) 2372
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (pip) 458

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Cloud, Midgar Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
Legendary Creature - Human Soldier Mercenary
Cloud, Midgar Mercenary (fin) 564
Kellan, the Fae-Blooded
Double strike
Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan.
Legendary Creature - Human Faerie
Kellan, the Fae-Blooded // Birthright Boon (woe) 298
Stoneforge Mystic
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
,
: You may put an Equipment card from your hand onto the battlefield.
Creature - Artificer Kor
Stoneforge Mystic (2xm) 337

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Battlefield Improvisation
Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.
Instant
Battlefield Improvisation (acr) 276
Caduceus, Staff of Hermes
Equipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."
Equip
Legendary Artifact - Equipment
Caduceus, Staff of Hermes (acr) 155
Inventory Management
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.
Instant
Inventory Management (pip) 342
Lizard Blades
Double strike
Equipped creature has double strike.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Lizard
Lizard Blades (neo) 385
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Legendary Artifact - Equipment
Shadowspear (ltc) 353
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tle) 317
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (acr) 124
Sword of Fire and Ice
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.
Equip
Artifact - Equipment
Sword of Fire and Ice (2xm) 365
Sword of Forge and Frontier
Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip
Artifact - Equipment
Sword of Forge and Frontier (pspl) 3
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (ltc) 354

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Sunforger
Equipped creature gets +4/+0.
, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip
Artifact - Equipment
Sunforger (sld) 2381

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Ancient Den
: Add
.
Artifact Land
Ancient Den (sld) 300
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (spg) 109
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (bro) 297
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 601
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (bro) 298
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (who) 481
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (who) 485
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (pip) 491
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pip) 360
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (pip) 495
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (sld) 1534
Forest
(
: Add
.)
Basic Land - Forest
Forest (pip) 325
Great Furnace
: Add
.
Artifact Land
Great Furnace (sld) 303
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 291
Karplusan Forest
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Karplusan Forest (dmu) 379
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (pip) 323
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (mid) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (pip) 317
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (mid) 284
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (sld) 459
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (unf) 285
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmm) 664
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (clb) 606
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (pip) 511
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 283
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (who) 520
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (sld) 460
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 300
Tree of Tales
: Add
.
Artifact Land
Tree of Tales (sld) 304
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (slc) 21
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 360
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 361

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Bitterthorn, Nissa's Animus
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Bitterthorn, Nissa's Animus (moc) 132
Buster Sword
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
Artifact - Equipment
Buster Sword (fin) 351
Danitha Capashen, Paragon
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost
less to cast.
Legendary Creature - Human Knight
Danitha Capashen, Paragon (sld) 1031
Kodama of the West Tree
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature - Spirit
Kodama of the West Tree (neo) 477
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (ltc) 355
The Reaver Cleaver
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip
Legendary Artifact - Equipment
The Reaver Cleaver (hoc) 94
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (sld) 7049

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Akiri, Fearless Voyager
Whenever you attack a player with one or more equipped creatures, draw a card.
: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
Legendary Creature - Warrior Kor
Akiri, Fearless Voyager (znr) 365
Codsworth, Handy Helper
Commanders you control have ward
.
: Add
. Spend this mana only to cast Aura and/or Equipment spells.
: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Legendary Creature Artifact - Robot
Codsworth, Handy Helper (pip) 366
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Legendary Artifact - Equipment
Hammer of Nazahn (cmm) 388
Masterwork of Ingenuity
You may have this Equipment enter as a copy of any Equipment on the battlefield.
Artifact - Equipment
Masterwork of Ingenuity (sld) 863
Sigarda's Aid
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
Enchantment
Sigarda's Aid (sld) 731
The Aetherspark
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark."
+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
−5: Draw two cards.
−10: Add ten mana of any one color.
Legendary Artifact Planeswalker - Equipment
The Aetherspark (dft) 231

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Brilliant Wings
Flash
Enchant creature you control
Enchanted creature has flying and hexproof.
Whenever a creature you control enters, you may pay
. If you do, attach this Aura to that creature.
Enchantment - Aura
Brilliant Wings (fic) 454
Conqueror's Flail
Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip
Artifact - Equipment
Conqueror's Flail (pza) 15
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 698
Mithril Coat
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Legendary Artifact - Equipment
Mithril Coat (hoc) 43
Resurrection Orb
Equipped creature has lifelink.
Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Resurrection Orb (40k) 165
Robe of Stars
Equipped creature gets +0/+3.
Astral Projection —
: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Equip
Artifact - Equipment
Robe of Stars (spg) 121
Silver Shroud Costume
Flash
When this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip
Artifact - Equipment
Silver Shroud Costume (sld) 915

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Armored Skyhunter
Flying
Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Creature - Knight Cat
Armored Skyhunter (cmr) 617
Firion, Wild Rose Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost
less to activate." Sacrifice that token at the beginning of the next upkeep.
Legendary Creature - Human Warrior Rebel
Firion, Wild Rose Warrior (fin) 386
Yoshimaru, Ever Faithful
Whenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Dog
Yoshimaru, Ever Faithful (sld) 2463

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Fishing Gear
Whenever equipped creature deals combat damage to a player, exile the top card of that player's library. If it's a permanent card, you may put it onto the battlefield under your control. If you don't, create a 1/1 blue Fish creature token.
Equip
Artifact - Equipment
Fishing Gear (fic) 461
Nazgûl Battle-Mace
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)
Equip
Artifact - Equipment
Nazgûl Battle-Mace (ltc) 510

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 2464
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (pip) 480
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (sld) 2465

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Forge Anew
When this enchantment enters, return target Equipment card from your graveyard to the battlefield.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay
rather than pay the equip cost of the first equip ability you activate during each of your turns.
Enchantment
Forge Anew (sld) 7002
Mantle of the Ancients
Enchant creature you control
When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
Enchantment - Aura
Mantle of the Ancients (woc) 70
Unfinished Business
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
Sorcery
Unfinished Business (woc) 44

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Deck Info

Deck stats

36 pips - 30 cards
24 mana - 23 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
12 pips - 11 cards
20 mana - 20 cards
5 pips - 5 cards
21 mana - 21 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"🐕 DOGMEAT, EVER LOYAL"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"Good boy. Very good boy. He found a sword. He found another sword. Who gave the dog a sword?"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander — Dogmeat, Ever Loyal"},{"insert":"\nDogmeat is a "},{"attributes":{"bold":true},"insert":"Naya Equipment/Aura Voltron deck"},{"insert":" built around one extremely important principle:\n"},{"attributes":{"bold":true},"insert":"Dogmeat deserves everything."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"This is not merely a deck "},{"attributes":{"italic":true},"insert":"with"},{"insert":" Dogmeat in it.\nThis is a deck "},{"attributes":{"bold":true},"insert":"about Dogmeat"},{"insert":".\nEvery card is here to help this exceptionally loyal little guy find something shiny, put it on, survive whatever terrible thing is happening at the table, and go back out there wagging his tail like nothing happened.\nDogmeat wants to be "},{"attributes":{"bold":true},"insert":"enchanted or equipped"},{"insert":", because whenever one of your modified creatures attacks, he rewards you with "},{"attributes":{"bold":true},"insert":"Junk"},{"insert":".\nAnd Dogmeat loves Junk.\nJunk gives the deck temporary access to the top of its library, turning every successful attack into another opportunity to find something useful. More equipment. More protection. More cards. More nonsense.\nSo the deck's favourite little routine is:\n"},{"attributes":{"bold":true},"insert":"Suit Dogmeat up → attack → make Junk → use Junk → find something shiny → give it to Dogmeat."},{"insert":"\nAnd then we do it again.\nBecause he's a good boy.\n🐾 dogmeat!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Dogmeat, Ever Loyal"},{"insert":"\nEverything begins and ends with Dogmeat.\nHe is the commander, the engine, the reason the deck exists, and frankly the employee of the month every month.\nThe entire deck is structured around making sure Dogmeat is consistently "},{"attributes":{"bold":true},"insert":"equipped, enchanted, attacking, protected and getting rewarded for doing what he loves most: finding things for you."},{"insert":"\nDogmeat isn't just carrying equipment.\n"},{"attributes":{"bold":true},"insert":"Dogmeat is the equipment strategy."},{"insert":"\n🥹 dogmeat draws"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Esper Sentinel"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Loran of the Third Path"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Puresteel Paladin"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sram, Senior Edificer"},{"insert":"\nDogmeat can find things.\nThese cards make sure you actually "},{"attributes":{"bold":true},"insert":"draw things."},{"insert":"\nThis package gives the deck a very healthy collection of ways to turn all those Auras and Equipment into card advantage.\n"},{"attributes":{"bold":true},"insert":"Puresteel Paladin"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Sram"},{"insert":" are especially perfect here because the deck is naturally casting and attaching equipment constantly. Esper Sentinel keeps opponents honest while quietly filling your hand, while Loran provides both card interaction and another way to generate value.\nThe philosophy is simple:\n"},{"attributes":{"bold":true},"insert":"Dogmeat finds stuff."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat's friends read the stuff and draw you more stuff."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Everyone contributes.\nEspecially the dog.\n😡 dogmeat no like"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Beast Within"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Break Down"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Dispatch"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Generous Gift"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Path to Exile"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sheltered by Ghosts"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Swords to Plowshares"},{"insert":"\nThese are the cards for when Dogmeat sees something at the table and decides:\n"},{"attributes":{"bold":true},"insert":"\"No.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"The deck has access to a clean suite of removal covering creatures, artifacts, problematic permanents and other things that stand between Dogmeat and his next snack.\n"},{"attributes":{"bold":true},"insert":"Path to Exile"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Swords to Plowshares"},{"insert":" deal with creatures efficiently. "},{"attributes":{"bold":true},"insert":"Beast Within"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Generous Gift"},{"insert":" offer broader answers. "},{"attributes":{"bold":true},"insert":"Dispatch"},{"insert":" is particularly comfortable here because the deck is already overflowing with artifacts.\nAnd then there is "},{"attributes":{"bold":true},"insert":"Sheltered by Ghosts"},{"insert":", which is wonderfully on-brand.\nDogmeat doesn't necessarily have to destroy every problem.\nSometimes Dogmeat simply needs to "},{"attributes":{"bold":true},"insert":"make the problem go away and then continue being adorable."},{"insert":"\n🔥 dogmeat rains hell"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Blasphemous Act"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Comeuppance"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Kediss, Emberclaw Familiar"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Nibelheim Aflame"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Settle the Wreckage"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Single Combat"},{"insert":"\nDogmeat is adorable.\nDogmeat is also allowed to commit "},{"attributes":{"bold":true},"insert":"unbelievable acts of violence."},{"insert":"\nThis package gives the deck ways to swing games back in its favour when the table becomes too crowded, too aggressive, or simply too disrespectful toward the world's best dog.\n"},{"attributes":{"bold":true},"insert":"Blasphemous Act"},{"insert":" can reset an overwhelmingly creature-heavy board.\n"},{"attributes":{"bold":true},"insert":"Comeuppance"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Settle the Wreckage"},{"insert":" punish opponents for becoming overly confident.\n"},{"attributes":{"bold":true},"insert":"Single Combat"},{"insert":" helps reduce the board to a much more manageable state — which is particularly appealing when your entire game plan revolves around "},{"attributes":{"bold":true},"insert":"one very important creature."},{"insert":"\nThen there is "},{"attributes":{"bold":true},"insert":"Kediss, Emberclaw Familiar."},{"insert":"\nBecause sometimes Dogmeat doesn't just hit one person.\nSometimes Dogmeat hits "},{"attributes":{"bold":true},"insert":"everyone."},{"insert":"\nAnd honestly?\nHe earned it.\n🔎 dogmeat searches"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Cloud, Midgar Mercenary"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Kellan, the Fae-Blooded // Birthright Boon"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Stoneforge Mystic"},{"insert":"\nDogmeat loves finding things.\nThese cards make that even more ridiculous.\n"},{"attributes":{"bold":true},"insert":"Stoneforge Mystic"},{"insert":" is almost embarrassingly perfect in this deck. It searches for the exact Equipment Dogmeat needs and helps turn the deck into a toolbox rather than a pile of random swords.\n"},{"attributes":{"bold":true},"insert":"Kellan, the Fae-Blooded"},{"insert":" reinforces that tutoring package while fitting naturally into a creature-centric Voltron shell.\nAnd "},{"attributes":{"bold":true},"insert":"Cloud, Midgar Mercenary"},{"insert":" belongs here because this deck is not merely interested in having Equipment.\nIt wants to "},{"attributes":{"bold":true},"insert":"weaponise them."},{"insert":"\nThe result is that the deck can feel surprisingly surgical.\nYou're not asking:\n"},{"attributes":{"italic":true},"insert":"\"What Equipment do I draw?\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"You're asking:\n"},{"attributes":{"bold":true},"insert":"\"Which Equipment does Dogmeat need right now?\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"⚔️ dogmeat suits up!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Battlefield Improvisation"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Caduceus, Staff of Hermes"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Inventory Management"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Lizard Blades"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Shadowspear"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Swiftfoot Boots"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of Feast and Famine"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of Fire and Ice"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of Forge and Frontier"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of Hearth and Home"},{"insert":"\nThis is the part Dogmeat was born for.\n"},{"attributes":{"bold":true},"insert":"The wardrobe."},{"insert":"\nAnd what a wardrobe.\nDogmeat gets to carry an absurd collection of legendary weapons, powerful utility Equipment and protective gear while turning every attack into another Junk-generating adventure.\nThe Swords provide a mixture of "},{"attributes":{"bold":true},"insert":"protection, combat advantages and additional value"},{"insert":", while cards like "},{"attributes":{"bold":true},"insert":"Shadowspear"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Lizard Blades"},{"insert":" give Dogmeat the kind of combat upgrades that make attacking worthwhile even before the Junk starts appearing.\n"},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":" make sure he's difficult to remove.\nAnd "},{"attributes":{"bold":true},"insert":"Inventory Management"},{"insert":" is so unbelievably Dogmeat-coded that it may as well read:\n"},{"attributes":{"italic":true},"insert":"\"Yes, good boy. Put that on too.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"This is the heart of the deck.\nDogmeat does not merely wear Equipment.\n"},{"attributes":{"bold":true},"insert":"Dogmeat collects Equipment."},{"insert":"\n🏆 dogmeat's favourite"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sunforger"},{"insert":"\nOh.\n"},{"attributes":{"bold":true},"insert":"This is Dogmeat's favourite."},{"insert":"\nSunforger is the deck's little secret weapon — and one of the most important pieces of equipment in the entire list.\nIt turns Dogmeat's enormous investment in Equipment into something much more frightening: "},{"attributes":{"bold":true},"insert":"repeatable access to your instant-speed interaction."},{"insert":"\nOnce Sunforger is online, attacking with Dogmeat isn't just an attack.\nIt's a threat.\nYour opponents have to ask:\n"},{"attributes":{"italic":true},"insert":"\"What does she have?\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"And the answer is:\n"},{"attributes":{"bold":true},"insert":"\"The dog has Sunforger.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Dogmeat becomes the delivery mechanism for a toolbox of instant-speed answers, protection and combat tricks.\nAnd because Sunforger can be moved around, searched for, equipped, and reused, it gives the deck a much deeper game plan than simply making Dogmeat enormous.\n"},{"attributes":{"bold":true},"insert":"Sunforger is the hidden commander."},{"insert":"\nDogmeat is the good boy carrying it.\n🌳 dogmeat's landbase!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"37x Lands"},{"insert":"\nThe mana base is built to reliably support a three-colour deck while also giving the deck access to a healthy spread of "},{"attributes":{"bold":true},"insert":"basic lands, fetches, duals, utility lands and artifact-friendly sources."},{"insert":"\nThe fetch package helps fix colours and supports the various dual lands, while lands like "},{"attributes":{"bold":true},"insert":"Ancient Den, Great Furnace, Tree of Tales, Spire of Industry"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Urza's Saga"},{"insert":" quietly reinforce the artifact-heavy identity.\nUrza's Saga is especially cute here because Dogmeat absolutely deserves a land that can go looking for something shiny.\nAnd the basics?\nThose are Dogmeat's places to run.\nPlease respect his zoomies.\n💰 dogmeat's mana"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Bitterthorn, Nissa's Animus"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Buster Sword"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Danitha Capashen, Paragon"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Kodama of the West Tree"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sword of the Animist"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x The Reaver Cleaver"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Wild Growth"},{"insert":"\nDogmeat has a problem.\n"},{"attributes":{"bold":true},"insert":"Equipment costs mana."},{"insert":"\nA lot of mana.\nSo rather than ask Dogmeat to choose between getting stronger and continuing to find more toys, this package helps him "},{"attributes":{"bold":true},"insert":"turn combat into mana development."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Sword of the Animist"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Bitterthorn"},{"insert":" let Dogmeat turn successful attacks into lands.\n"},{"attributes":{"bold":true},"insert":"The Reaver Cleaver"},{"insert":" can turn a successful hit into an absolutely disgusting amount of mana.\n"},{"attributes":{"bold":true},"insert":"Danitha"},{"insert":" reduces the cost of playing and equipping several of the deck's key permanents.\nAnd "},{"attributes":{"bold":true},"insert":"Kodama of the West Tree"},{"insert":" gives modified creatures another reason to attack.\nThe dream is beautiful:\n"},{"attributes":{"bold":true},"insert":"Dogmeat attacks."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat makes Junk."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat makes mana."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat gets another sword."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"He is self-sustaining.\nHe has become unstoppable.\nHe has become employed.\n🐕 dogmeat's needs"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Akiri, Fearless Voyager"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Codsworth, Handy Helper"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Hammer of Nazahn"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Masterwork of Ingenuity"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Sigarda's Aid"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x The Aetherspark"},{"insert":"\nThese are the cards Dogmeat looks at and says:\n"},{"attributes":{"bold":true},"insert":"\"Yes. I need that.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Akiri, Fearless Voyager"},{"insert":" rewards the deck for doing what it already wants to do: attack with equipped creatures while keeping its hand full.\n"},{"attributes":{"bold":true},"insert":"Codsworth"},{"insert":" supports the Equipment package and helps turn Dogmeat's endless collection into additional value.\n"},{"attributes":{"bold":true},"insert":"Hammer of Nazahn"},{"insert":" is especially important because it makes equipping Equipment much easier while giving Dogmeat another layer of protection.\n"},{"attributes":{"bold":true},"insert":"Masterwork of Ingenuity"},{"insert":" lets Dogmeat copy whatever particularly ridiculous Equipment happens to be useful.\n"},{"attributes":{"bold":true},"insert":"Sigarda's Aid"},{"insert":" makes the entire deck feel faster by allowing Equipment to arrive at precisely the worst possible moment for your opponents.\nAnd "},{"attributes":{"bold":true},"insert":"The Aetherspark"},{"insert":"?\nDogmeat gets a giant glowing sci-fi toy.\nOf course he does.\n🛡️ dogmeat's protection!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Brilliant Wings"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Conqueror's Flail"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Deflecting Swat"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Mithril Coat"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Resurrection Orb"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Robe of Stars"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Silver Shroud Costume"},{"insert":"\nDogmeat is the deck.\nSo Dogmeat "},{"attributes":{"bold":true},"insert":"must not die."},{"insert":"\nThis package makes sure that removal, board wipes and combat tricks don't immediately end the entire plan.\n"},{"attributes":{"bold":true},"insert":"Lightning Greaves, Swiftfoot Boots, Mithril Coat, Robe of Stars, Resurrection Orb"},{"insert":" and the other protective pieces give Dogmeat multiple ways to survive whatever terrible fate the table has planned for him.\n"},{"attributes":{"bold":true},"insert":"Deflecting Swat"},{"insert":" is the big panic button.\n"},{"attributes":{"bold":true},"insert":"Conqueror's Flail"},{"insert":" is both protection and pressure, letting Dogmeat become significantly harder to interact with during your turn.\nAnd then there is "},{"attributes":{"bold":true},"insert":"Silver Shroud Costume."},{"insert":"\nBecause apparently Dogmeat is not satisfied with being a heavily armed dog.\nHe also needs to be "},{"attributes":{"bold":true},"insert":"stealthy."},{"insert":"\n💕 dogmeat's wants"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Armored Skyhunter"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Firion, Wild Rose Warrior"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Yoshimaru, Ever Faithful"},{"insert":"\nDogmeat doesn't merely need equipment.\nSometimes he wants "},{"attributes":{"bold":true},"insert":"friends."},{"insert":"\nThese cards help broaden the deck beyond a singular all-in Voltron plan while still rewarding the things the deck naturally does: attacking, equipping, modifying creatures and developing a threatening board.\n"},{"attributes":{"bold":true},"insert":"Armored Skyhunter"},{"insert":" gives the deck another way to cheat Equipment into play and helps ensure your arsenal does not remain stuck in your hand.\n"},{"attributes":{"bold":true},"insert":"Firion"},{"insert":" gives the combat-focused game plan another payoff.\nAnd "},{"attributes":{"bold":true},"insert":"Yoshimaru, Ever Faithful"},{"insert":" is perhaps the most important emotionally.\nBecause Dogmeat deserves another very good boy.\n☠️ dogmeat's war crimes"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Fishing Gear"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Nazgûl Battle-Mace"},{"insert":"\nThis is where things get questionable.\nThese are the Equipment that make Dogmeat stop looking like someone's beloved wasteland companion and start looking like a "},{"attributes":{"bold":true},"insert":"walking OSHA violation."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Fishing Gear"},{"insert":" is funny because it is exactly the sort of ridiculous improvised weapon Dogmeat would find in the wasteland and proudly carry around.\n"},{"attributes":{"bold":true},"insert":"Nazgûl Battle-Mace"},{"insert":" is less \"helpful dog\" and more:\n"},{"attributes":{"bold":true},"insert":"\"Why does the dog have that.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Nobody knows.\nNobody should ask.\nDogmeat found it.\nTherefore Dogmeat owns it.\n👋 hey it's dogmeat!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Arcane Signet"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Basilisk Collar"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Lightning Greaves"},{"insert":"\nSometimes Dogmeat just wants to remind everyone:\n"},{"attributes":{"bold":true},"insert":"\"Hi. I'm Dogmeat.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"These are foundational pieces that help the deck operate smoothly while giving the commander some immediately useful Equipment.\n"},{"attributes":{"bold":true},"insert":"Lightning Greaves"},{"insert":" protects Dogmeat and gets him attacking immediately.\n"},{"attributes":{"bold":true},"insert":"Basilisk Collar"},{"insert":" turns combat into an even more miserable proposition for your opponents while making Dogmeat extremely difficult to race.\nAnd "},{"attributes":{"bold":true},"insert":"Arcane Signet"},{"insert":" makes sure the good boy can actually afford all of this nonsense.\n❤️ return to dogmeat!"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Forge Anew"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Mantle of the Ancients"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"1x Unfinished Business"},{"insert":"\nBecause sometimes Dogmeat loses something.\nAnd Dogmeat does not like losing things.\nThis package lets the deck "},{"attributes":{"bold":true},"insert":"recover Equipment and Auras from the graveyard"},{"insert":", bringing important pieces back into the game and making Dogmeat's collection feel wonderfully persistent.\n"},{"attributes":{"bold":true},"insert":"Forge Anew"},{"insert":" is particularly fitting because it gives the deck another way to reuse its Equipment and get the arsenal back online.\n"},{"attributes":{"bold":true},"insert":"Mantle of the Ancients"},{"insert":" can turn a graveyard full of fallen Equipment and Auras into one enormous comeback.\nAnd "},{"attributes":{"bold":true},"insert":"Unfinished Business"},{"insert":" says exactly what the deck wants to say:\n"},{"attributes":{"bold":true},"insert":"\"We're not done yet.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Dogmeat gets back up.\nDogmeat finds his gear.\nDogmeat goes back to work.\n🐾 THE DOGMEAT GAMEPLAN"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck ultimately revolves around a very small number of extremely Dogmeat activities.\n"},{"attributes":{"bold":true},"insert":"1. Find the toys."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Stoneforge Mystic, Kellan, Cloud and the deck's natural card advantage help you locate the Equipment you actually want.\n"},{"attributes":{"bold":true},"insert":"2. Put the toys on Dogmeat."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Sigarda's Aid, Hammer of Nazahn, Puresteel Paladin, Danitha and the rest of the support package make equipping much more efficient.\n"},{"attributes":{"bold":true},"insert":"3. Keep Dogmeat alive."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Boots, protection Equipment, Deflecting Swat, Robe of Stars, Resurrection Orb and the rest of his protective wardrobe make sure your best boy survives.\n"},{"attributes":{"bold":true},"insert":"4. Attack."},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is the important part.\nDogmeat wants to attack.\nAttacking means damage.\nAttacking means Junk.\nAttacking means equipment triggers.\nAttacking means mana.\nAttacking means value.\n"},{"attributes":{"bold":true},"insert":"Dogmeat wants to go outside. Let Dogmeat go outside."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"5. Turn Junk into more Dogmeat."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Every successful attack can give you access to another card from the top of the library, which means more fuel for the engine and more ways to continue the cycle.\n"},{"attributes":{"bold":true},"insert":"6. Eventually, Dogmeat kills someone."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Usually with an alarming amount of Equipment attached to him.\nSometimes with Kediss helping.\nSometimes with Sunforger doing something profoundly unfair.\nSometimes with a sword that has absolutely no business being in a dog's mouth.\nBut eventually:\n"},{"attributes":{"bold":true},"insert":"Dogmeat wins."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"🐕 THE SECRET OF THE DECK"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck looks like a normal "},{"attributes":{"bold":true},"insert":"Voltron deck"},{"insert":" at first.\nBig commander.\nLots of Equipment.\nAttack one person.\nWin through commander damage.\nBut Dogmeat gives the deck another identity.\n"},{"attributes":{"bold":true},"insert":"Dogmeat is not just Voltron."},{"attributes":{"header":3},"insert":"\n"},{"insert":"He is a "},{"attributes":{"bold":true},"insert":"resource engine."},{"insert":"\nThe more you attack, the more Junk you create.\nThe more Junk you create, the more cards you can access.\nThe more cards you access, the more Equipment and interaction you find.\nThe more Equipment you find, the stronger and safer Dogmeat becomes.\nSo the deck forms this adorable little feedback loop:\n"},{"attributes":{"bold":true},"insert":"Dogmeat gets equipped."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat attacks."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat finds Junk."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Junk finds more resources."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Resources make Dogmeat stronger."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"↓"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dogmeat attacks again."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"He is a "},{"attributes":{"bold":true},"insert":"good boy engine."},{"insert":"\n🐶 FINAL THOUGHT"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This isn't a deck where Dogmeat is merely the commander because his colours happen to be convenient.\nEvery part of the deck is written around the idea that "},{"attributes":{"bold":true},"insert":"Dogmeat is the protagonist."},{"insert":"\nThe Swords?\n"},{"attributes":{"bold":true},"insert":"His."},{"insert":"\nThe Junk?\n"},{"attributes":{"bold":true},"insert":"His."},{"insert":"\nThe Sunforger?\n"},{"attributes":{"bold":true},"insert":"His."},{"insert":"\nThe enormous pile of equipment?\n"},{"attributes":{"bold":true},"insert":"His."},{"insert":"\nThe terrifying combat damage?\n"},{"attributes":{"bold":true},"insert":"Also his."},{"insert":"\nAnd when something goes wrong?\nDogmeat doesn't give up.\nHe digs through the graveyard.\nHe finds his old gear.\nHe puts the armour back on.\nHe gets the sword.\nHe gets the boots.\nHe gets another sword for some reason.\nThen he runs back over to you, tail wagging, ready for his next adventure.\n"},{"attributes":{"bold":true},"insert":"Good boy."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Best boy."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Equip the dog."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Go attack."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Make Junk."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Find something shiny."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"bold":true},"insert":"Do it all again."},{"insert":" 🐕❤️"},{"attributes":{"blockquote":true},"insert":"\n"}]}
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