DuBest
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Commander
Size: 100Salt sum: 36.3
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{"ops":[{"insert":{"card-link":"Blor the Impervious"}},{"insert":" is ready to rumble! This deck is intended for bracket 2. We have some slimey, mucky, rambunctious fun in here. On theme for our froggy pal! #2 priority is keeping this to a lower budget. Happy to report at the time of this writing, on Manapool the entire deck is $87. We don't yet know how much the commander is going to cost so, expecting the final total will stay under $100.\n\nThis is a Voltron deck, Blor is getting suited up. \n\nBut what with: will we send him into battle with hot soup, or Mjolnir the mythical hammer?\nRamp? We got frogs that ramp!"},{"insert":{"card-link":"Frog Butler"}},{"insert":" "},{"insert":{"card-link":"Poison Dart Frog"}},{"insert":" \nCard-draw? As long as Blor is beefy we have plenty of card draw!"},{"insert":{"card-link":"Rishkar's Expertise"}},{"insert":" "},{"insert":{"card-link":"Hunter's Prowess"}},{"insert":" \nRemoval? Oh this is my favorite part! We have exhibition matches set up right now, who wants to toe-up with Blor? "},{"insert":{"card-link":"Kapow!"}},{"insert":" "},{"insert":{"card-link":"Super Combo"}},{"insert":" Nothing stops the \"little\" guy!\n\nGameplan (preferably narrate all your turns like you are the announcer at a boxing match):\n\nOpening hand you should be looking for 2-3 lands, a piece of ramp and something to pump or give Blor evasion.\n\nTurn 1: Play your land, and an artifact if you have it"},{"insert":{"card-link":"Sol Ring"}},{"insert":" "},{"insert":{"card-link":"Hot Soup"}},{"insert":" \n\nTurn 2-3: Ramp and play one of your 2-4cmc synergy pieces "},{"insert":{"card-link":"Michelangelo, Weirdness to 11"}},{"insert":" "},{"insert":{"card-link":"Boxing Ring"}},{"insert":" \n\nTurn 4-5: Blor should come online now, if you ramped well, focus on buffing him first"},{"insert":{"card-link":"Blor the Impervious"}},{"insert":" "},{"insert":{"card-link":"Blanchwood Armor"}},{"insert":" \n\nTurn 6-8: Have Blor fight the problem at the table, send him to attack the archenemy after deliberating with your table. You can use instant speed fight spells to mark damage on the blocker"},{"insert":{"card-link":"Prizefight"}},{"insert":" , getting more commander damage through. If there is not someone who stands out as a threat, keep him as the most menacing bouncer to the frog-club and beef him with more synergizing pieces."},{"insert":{"card-link":"Loyal Guardian"}},{"insert":" \n\nTurn 9-10: Ideally Blor has survived any board wipes and is quite buffed at this point, Players will not want to hit you because of the crack back and you treating Blor like the vigilante crime fighter he should be. You can swing out for lethal commander and close out the game!"},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":" \n"}]}
Boxing Ring Regalia
Assault Suit
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip
Artifact - Equipment

Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Mjölnir, Storm Hammer
When Mjölnir enters, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
Legendary Artifact - Equipment

Boxing Ring Regalia
(CTRL to add secondary)
Call off the Fight!
Call off the Fight!
(CTRL to add secondary)
Cheering Fans
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land

Cheering Fans
(CTRL to add secondary)
Come get your Tickets!
Come get your Tickets!
(CTRL to add secondary)
Float like a butterfly sting like a bee...
Inscription of Abundance
Kicker
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Instant

Float like a butterfly sting like a bee...
(CTRL to add secondary)
Pre-fight supplements
Umezawa's Jitte
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Legendary Artifact - Equipment

Pre-fight supplements
(CTRL to add secondary)
Shout out to his team!
Michelangelo, Weirdness to 11
When Michelangelo enters, create a Mutagen token. (It's an artifact with ", , Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Mutant Ninja Turtle

Shout out to his team!
(CTRL to add secondary)
Sucker Punch
Sucker Punch
(CTRL to add secondary)
Walk out Music
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Walk out Music
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":{"card-link":"Blor the Impervious"}},{"insert":" is ready to rumble! This deck is intended for bracket 2. We have some slimey, mucky, rambunctious fun in here. On theme for our froggy pal! #2 priority is keeping this to a lower budget. Happy to report at the time of this writing, on Manapool the entire deck is $87. We don't yet know how much the commander is going to cost so, expecting the final total will stay under $100.\n\nThis is a Voltron deck, Blor is getting suited up. \n\nBut what with: will we send him into battle with hot soup, or Mjolnir the mythical hammer?\nRamp? We got frogs that ramp!"},{"insert":{"card-link":"Frog Butler"}},{"insert":" "},{"insert":{"card-link":"Poison Dart Frog"}},{"insert":" \nCard-draw? As long as Blor is beefy we have plenty of card draw!"},{"insert":{"card-link":"Rishkar's Expertise"}},{"insert":" "},{"insert":{"card-link":"Hunter's Prowess"}},{"insert":" \nRemoval? Oh this is my favorite part! We have exhibition matches set up right now, who wants to toe-up with Blor? "},{"insert":{"card-link":"Kapow!"}},{"insert":" "},{"insert":{"card-link":"Super Combo"}},{"insert":" Nothing stops the \"little\" guy!\n\nGameplan (preferably narrate all your turns like you are the announcer at a boxing match):\n\nOpening hand you should be looking for 2-3 lands, a piece of ramp and something to pump or give Blor evasion.\n\nTurn 1: Play your land, and an artifact if you have it"},{"insert":{"card-link":"Sol Ring"}},{"insert":" "},{"insert":{"card-link":"Hot Soup"}},{"insert":" \n\nTurn 2-3: Ramp and play one of your 2-4cmc synergy pieces "},{"insert":{"card-link":"Michelangelo, Weirdness to 11"}},{"insert":" "},{"insert":{"card-link":"Boxing Ring"}},{"insert":" \n\nTurn 4-5: Blor should come online now, if you ramped well, focus on buffing him first"},{"insert":{"card-link":"Blor the Impervious"}},{"insert":" "},{"insert":{"card-link":"Blanchwood Armor"}},{"insert":" \n\nTurn 6-8: Have Blor fight the problem at the table, send him to attack the archenemy after deliberating with your table. You can use instant speed fight spells to mark damage on the blocker"},{"insert":{"card-link":"Prizefight"}},{"insert":" , getting more commander damage through. If there is not someone who stands out as a threat, keep him as the most menacing bouncer to the frog-club and beef him with more synergizing pieces."},{"insert":{"card-link":"Loyal Guardian"}},{"insert":" \n\nTurn 9-10: Ideally Blor has survived any board wipes and is quite buffed at this point, Players will not want to hit you because of the crack back and you treating Blor like the vigilante crime fighter he should be. You can swing out for lethal commander and close out the game!"},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":" \n"}]}

































































