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Commander
Size: 100Salt sum: 36.3
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DuBest

182 views12 days ago
Commander
Size: 100Salt sum: 36.3

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{"ops":[{"insert":{"card-link":"Blor the Impervious"}},{"insert":" is ready to rumble! This deck is intended for bracket 2. We have some slimey, mucky, rambunctious fun in here. On theme for our froggy pal! #2 priority is keeping this to a lower budget. Happy to report at the time of this writing, on Manapool the entire deck is $87. We don't yet know how much the commander is going to cost so, expecting the final total will stay under $100.\n\nThis is a Voltron deck, Blor is getting suited up. \n\nBut what with: will we send him into battle with hot soup, or Mjolnir the mythical hammer?\nRamp? We got frogs that ramp!"},{"insert":{"card-link":"Frog Butler"}},{"insert":" "},{"insert":{"card-link":"Poison Dart Frog"}},{"insert":" \nCard-draw? As long as Blor is beefy we have plenty of card draw!"},{"insert":{"card-link":"Rishkar's Expertise"}},{"insert":" "},{"insert":{"card-link":"Hunter's Prowess"}},{"insert":" \nRemoval? Oh this is my favorite part! We have exhibition matches set up right now, who wants to toe-up with Blor? "},{"insert":{"card-link":"Kapow!"}},{"insert":" "},{"insert":{"card-link":"Super Combo"}},{"insert":" Nothing stops the \"little\" guy!\n\nGameplan (preferably narrate all your turns like you are the announcer at a boxing match):\n\nOpening hand you should be looking for 2-3 lands, a piece of ramp and something to pump or give Blor evasion.\n\nTurn 1: Play your land, and an artifact if you have it"},{"insert":{"card-link":"Sol Ring"}},{"insert":" "},{"insert":{"card-link":"Hot Soup"}},{"insert":" \n\nTurn 2-3: Ramp and play one of your 2-4cmc synergy pieces "},{"insert":{"card-link":"Michelangelo, Weirdness to 11"}},{"insert":" "},{"insert":{"card-link":"Boxing Ring"}},{"insert":" \n\nTurn 4-5: Blor should come online now, if you ramped well, focus on buffing him first"},{"insert":{"card-link":"Blor the Impervious"}},{"insert":" "},{"insert":{"card-link":"Blanchwood Armor"}},{"insert":" \n\nTurn 6-8: Have Blor fight the problem at the table, send him to attack the archenemy after deliberating with your table. You can use instant speed fight spells to mark damage on the blocker"},{"insert":{"card-link":"Prizefight"}},{"insert":" , getting more commander damage through. If there is not someone who stands out as a threat, keep him as the most menacing bouncer to the frog-club and beef him with more synergizing pieces."},{"insert":{"card-link":"Loyal Guardian"}},{"insert":" \n\nTurn 9-10: Ideally Blor has survived any board wipes and is quite buffed at this point, Players will not want to hit you because of the crack back and you treating Blor like the vigilante crime fighter he should be. You can swing out for lethal commander and close out the game!"},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":" \n"}]}

Commander

Qty: 1 Price: $0.00
Blor the Impervious
Trample, hexproof, indestructible
Legendary Creature - Warrior Frog
Blor the Impervious (mbc) 28

Commander

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Boxing Ring Regalia

Qty: 10 Price: $24.54
Assault Suit
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip
Artifact - Equipment
Assault Suit (cmm) 369
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (fdn) 669
Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment - Aura
Blanchwood Armor (fdn) 213
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (fdn) 674
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (msc) 201
Leyline Axe
If this card is in your opening hand, you may begin the game with it on the battlefield.
Equipped creature gets +1/+1 and has double strike and trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Leyline Axe (fdn) 129
Meteor Sword
When this Equipment enters, destroy target permanent.
Equipped creature gets +3/+3.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Meteor Sword (tla) 258
Mjölnir, Storm Hammer
When Mjölnir enters, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
Legendary Artifact - Equipment
Mjölnir, Storm Hammer (acr) 74
Nettlecyst
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip
Artifact - Equipment
Nettlecyst (mkc) 233
Snake Umbra
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Snake Umbra (woc) 133

Boxing Ring Regalia

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Call off the Fight!

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Arachnogenesis
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Instant
Arachnogenesis (dsc) 169
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Blessed Respite
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
Instant
Blessed Respite (mh2) 150

Call off the Fight!

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Cheering Fans

Qty: 11 Price: $20.07
Biowaste Blob
Oozes you control get +1/+1.
At the beginning of your upkeep, if you control a commander, create a token that's a copy of this creature.
Creature - Ooze
Biowaste Blob (cmr) 219
Broodhatch Nantuko
Whenever this creature is dealt damage, you may create that many 1/1 green Insect creature tokens.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Druid Insect
Broodhatch Nantuko (mkc) 167
Druid's Call
Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Enchantment - Aura
Druid's Call (ody) 239
Ezuri's Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Sorcery
Ezuri's Predation (dsc) 178
Frog Butler
Deathtouch
: Add one mana of any color.
: This creature gains reach until end of turn.
Creature - Spirit Frog
Frog Butler (tmt) 114
Hornet Nest
Defender (This creature can't attack.)
Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Creature - Insect
Hornet Nest (tdc) 259
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (lrw) 270
Nightshade Dryad
Deathtouch
: Add
.
: Add one mana of any color.
Creature - Dryad
Nightshade Dryad (mh3) 163
Poison Dart Frog
Reach
: Add one mana of any color.
: This creature gains deathtouch until end of turn.
Creature - Frog
Poison Dart Frog (lci) 207
Primeval Bounty
Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Landfall — Whenever a land you control enters, you gain 3 life.
Enchantment
Primeval Bounty (fdn) 644
Thunderfoot Baloth
Trample
Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.
Creature - Beast
Thunderfoot Baloth (dsc) 201

Cheering Fans

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Come get your Tickets!

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Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (fic) 376
Colossal Majesty
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Enchantment
Colossal Majesty (clu) 160
Harmonize
Draw three cards.
Sorcery
Harmonize (msc) 175
Hunter's Insight
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Instant
Hunter's Insight (cmm) 296
Hunter's Prowess
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Sorcery
Hunter's Prowess (scd) 192
Malevolent Rumble
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Sorcery
Malevolent Rumble (mh3) 161
Mask of Memory
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mask of Memory (cmr) 324
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (ecc) 115
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (lcc) 254
Soul's Majesty
Draw cards equal to the power of target creature you control.
Sorcery
Soul's Majesty (nec) 131
Tranquil Thicket
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Thicket (dsc) 318
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (tdc) 277
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422

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Float like a butterfly sting like a bee...

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Animist's Might
This spell costs
less to cast if it targets a legendary creature you control.
Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
Sorcery
Animist's Might (mat) 20
Bridgeworks Battle
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Epic Fight
Choose one or both —
• Double target creature's power and toughness until end of turn.
• Target creature you control fights target creature an opponent controls.
Sorcery
Epic Fight (msh) 166
Inscription of Abundance
Kicker

Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Instant
Inscription of Abundance (dsc) 186
Kapow!
Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Sorcery
Kapow! (spm) 103
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Prizefight
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Prizefight (snc) 154
Rabid Bite
Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery
Rabid Bite (blb) 394
Super Combo
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control deals damage equal to its power to target creature an opponent controls.
Sorcery
Super Combo (tmc) 34

Float like a butterfly sting like a bee...

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Land

Qty: 29 (31 w/ MDFC)Price: $14.21
Forest
(
: Add
.)
Basic Land - Forest
Forest (mom) 290

Land

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Pre-fight supplements

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Blade of the Bloodchief
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Artifact - Equipment
Blade of the Bloodchief (lcc) 300
Fractal Harness
When this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it.
Whenever equipped creature attacks, double the number of +1/+1 counters on it.
Equip
Artifact - Equipment
Fractal Harness (soc) 268
Hydra's Growth
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.
Enchantment - Aura
Hydra's Growth (j22) 89
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (rvr) 464
Level Up
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Enchantment - Aura
Level Up (tmc) 31
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (zen) 221
Umezawa's Jitte
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Legendary Artifact - Equipment
Umezawa's Jitte (pza) 19

Pre-fight supplements

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Shout out to his team!

Qty: 3 Price: $11.83
Loyal Guardian
Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
Creature - Rhino
Loyal Guardian (msc) 176
Michelangelo, Weirdness to 11
When Michelangelo enters, create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Mutant Ninja Turtle
Michelangelo, Weirdness to 11 (tmt) 121
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (mkc) 191

Shout out to his team!

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Sucker Punch

Qty: 2 Price: $3.58
Hot Soup
Equipped creature can't be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hot Soup (m15) 219
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (msc) 225

Sucker Punch

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Walk out Music

Qty: 11 Price: $23.81
Abundant Growth
Enchant land
When this Aura enters, draw a card.
Enchanted land has "
: Add one mana of any color."
Enchantment - Aura
Abundant Growth (ecc) 97
Boxing Ring
Whenever a creature you control enters, it fights up to one target creature you don't control with the same mana value.
: Create a Treasure token. Activate only if you control a creature that fought this turn.
Artifact
Boxing Ring (ncc) 91
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Migration Path
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Migration Path (tdc) 262
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (msc) 177
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (tdc) 265
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (eoc) 107
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (moc) 313
Yavimaya Elder
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
, Sacrifice this creature: Draw a card.
Creature - Human Druid
Yavimaya Elder (dsc) 208

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
59 pips - 51 cards
40 mana - 40 cards
0 pips - 0 cards
7 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":{"card-link":"Blor the Impervious"}},{"insert":" is ready to rumble! This deck is intended for bracket 2. We have some slimey, mucky, rambunctious fun in here. On theme for our froggy pal! #2 priority is keeping this to a lower budget. Happy to report at the time of this writing, on Manapool the entire deck is $87. We don't yet know how much the commander is going to cost so, expecting the final total will stay under $100.\n\nThis is a Voltron deck, Blor is getting suited up. \n\nBut what with: will we send him into battle with hot soup, or Mjolnir the mythical hammer?\nRamp? We got frogs that ramp!"},{"insert":{"card-link":"Frog Butler"}},{"insert":" "},{"insert":{"card-link":"Poison Dart Frog"}},{"insert":" \nCard-draw? As long as Blor is beefy we have plenty of card draw!"},{"insert":{"card-link":"Rishkar's Expertise"}},{"insert":" "},{"insert":{"card-link":"Hunter's Prowess"}},{"insert":" \nRemoval? Oh this is my favorite part! We have exhibition matches set up right now, who wants to toe-up with Blor? "},{"insert":{"card-link":"Kapow!"}},{"insert":" "},{"insert":{"card-link":"Super Combo"}},{"insert":" Nothing stops the \"little\" guy!\n\nGameplan (preferably narrate all your turns like you are the announcer at a boxing match):\n\nOpening hand you should be looking for 2-3 lands, a piece of ramp and something to pump or give Blor evasion.\n\nTurn 1: Play your land, and an artifact if you have it"},{"insert":{"card-link":"Sol Ring"}},{"insert":" "},{"insert":{"card-link":"Hot Soup"}},{"insert":" \n\nTurn 2-3: Ramp and play one of your 2-4cmc synergy pieces "},{"insert":{"card-link":"Michelangelo, Weirdness to 11"}},{"insert":" "},{"insert":{"card-link":"Boxing Ring"}},{"insert":" \n\nTurn 4-5: Blor should come online now, if you ramped well, focus on buffing him first"},{"insert":{"card-link":"Blor the Impervious"}},{"insert":" "},{"insert":{"card-link":"Blanchwood Armor"}},{"insert":" \n\nTurn 6-8: Have Blor fight the problem at the table, send him to attack the archenemy after deliberating with your table. You can use instant speed fight spells to mark damage on the blocker"},{"insert":{"card-link":"Prizefight"}},{"insert":" , getting more commander damage through. If there is not someone who stands out as a threat, keep him as the most menacing bouncer to the frog-club and beef him with more synergizing pieces."},{"insert":{"card-link":"Loyal Guardian"}},{"insert":" \n\nTurn 9-10: Ideally Blor has survived any board wipes and is quite buffed at this point, Players will not want to hit you because of the crack back and you treating Blor like the vigilante crime fighter he should be. You can swing out for lethal commander and close out the game!"},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":" \n"}]}
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