27 views10 hrs ago
Vintage
Size: 60
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Ernest

27 views10 hrs ago
Vintage
Size: 60

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{"ops":[{"insert":"This deck is white-red aggro/midrange revolving around new cards with the Modular mechanic. The plan is to play a bunch of small creatures with Modular and attack aggressively, not really caring if they die as long as their counters end up on another creature. "},{"attributes":{"italic":true},"insert":"Steel Overseers"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Metastatic Evangels"},{"insert":" dump more counters on your creatures, but do not have Modular themselves.\n\nThis deck has a couple of tricks so it doesn't run out of steam. You might want to sacrifice your Modular creatures so they end up in your graveyard or hand, as their deaths will not result in any loss of power. "},{"attributes":{"italic":true},"insert":"Zabaz, the Glimmerwasp"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Duty Beyond Death"},{"insert":" let you sacrifice your creatures. When a creature dies, you can use "},{"attributes":{"italic":true},"insert":"Together Forever"},{"insert":" to return it back to your hand and replay it. Alternatively, use "},{"attributes":{"italic":true},"insert":"Smile at Death"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Ajani, Adversary of Tyrants"},{"insert":" to bring back your cheap creatures straight to the battlefield.\n\nTo win, it's best to attack aggressively early to whittle down your opponent's life total, then sacrificing blocked creatures to put all counters on an unblocked creature.\n\n"},{"attributes":{"italic":true},"insert":"Zabaz the Glimmerwasp"},{"insert":" really carries this deck, as it synergizes with pretty much everything in it and enables a lot of good plays.\n\nThe deck was originally monowhite, but it lacked enough good creatures with Modular, so I splashed some nonbasic white/red lands in order to include "},{"attributes":{"italic":true},"insert":"Arcbound Shikaris"},{"insert":". "},{"attributes":{"italic":true},"insert":"Volt Charge"},{"insert":" is also a worthwhile inclusion as it provides both removal and Proliferate. Lastly and most importantly, red mana is needed for "},{"attributes":{"italic":true},"insert":"Zabaz"},{"insert":"'s activated ability that sacrifices artifacts.\n\nYou will notice that certain cards are not included in this deck. With an unlimited budget, a playset of "},{"attributes":{"italic":true},"insert":"Arcbound Ravagers"},{"insert":" would go a long way. "},{"attributes":{"italic":true},"insert":"Uncivil Unrest"},{"insert":" would also be a brutal card in this deck. "},{"attributes":{"italic":true},"insert":"Walking Ballista"},{"insert":" might also be worth including, even though it doesn't synergize with the deck's recursion. The maybeboard also includes some more budget-friendly cards that ultimately didn't make the cut.\n"}]}

Counters

Qty: 21 Price: $14.95
Ajani, Adversary of Tyrants
+1: Put a +1/+1 counter on each of up to two target creatures.
−2: Return target creature card with mana value 2 or less from your graveyard to the battlefield.
−7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
Legendary Planeswalker - Ajani
Ajani, Adversary of Tyrants (j25) 157
Arcbound Mouser
Lifelink
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Cat
Arcbound Mouser (mh2) 3
Arcbound Prototype
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Assembly-Worker
Arcbound Prototype (mh2) 4
Arcbound Shikari
First strike
When this creature enters, put a +1/+1 counter on each other artifact creature you control.
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Soldier Cat
Arcbound Shikari (mh2) 184
Steel Overseer
: Put a +1/+1 counter on each artifact creature you control.
Creature Artifact - Construct
Steel Overseer (eoc) 144
Zabaz, the Glimmerwasp
Modular 1
If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.
: Destroy target artifact you control.
: Zabaz gains flying until end of turn.
Legendary Creature Artifact - Insect
Zabaz, the Glimmerwasp (mh2) 243

Counters

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Land

Qty: 22 Price: $12.78
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (soc) 362
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (soc) 366
Plains
(
: Add
.)
Basic Land - Plains
Plains (som) 232

Land

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Proliferate

Qty: 6 Price: $3.42
Metastatic Evangel
Whenever another nontoken creature you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Human Cleric Phyrexian
Metastatic Evangel (mh3) 35
Volt Charge
Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Volt Charge (one) 155

Proliferate

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Protection

Qty: 5 Price: $2.03
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (tdm) 10
Together Forever
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Enchantment
Together Forever (c20) 105

Protection

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Recursion

Qty: 2 Price: $8.98
Smile at Death
At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.
Enchantment
Smile at Death (tdm) 24

Recursion

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Removal

Qty: 4 Price: $1.40
Arcbound Javelineer
, Remove X +1/+1 counters from this creature: It deals X damage to target attacking or blocking creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Soldier
Arcbound Javelineer (mh2) 2

Removal

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Maybeboard

Qty: 14 Price: $81.38
Angelic Intervention
Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
Instant
Angelic Intervention (mom) 5
Arcbound Ravager
Sacrifice an artifact: Put a +1/+1 counter on this creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Beast
Arcbound Ravager (dst) 100
Collective Effort
Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
Sorcery
Collective Effort (emn) 17
Damning Verdict
Destroy all creatures with no counters on them.
Sorcery
Damning Verdict (ncc) 15
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (eoc) 64
Fling
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Instant
Fling (pca) 44
Grateful Apparition
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Spirit
Grateful Apparition (cmm) 824
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (som) 243
Patrolling Peacemaker
This creature enters with two +1/+1 counters on it.
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature Artifact - Soldier Robot
Patrolling Peacemaker (eoc) 5
Raise the Past
Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Raise the Past (fdn) 22
Throne of Geth
, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact
Throne of Geth (2xm) 301
Unbounded Potential
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Unbounded Potential (cmm) 67
Uncivil Unrest
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
Enchantment
Uncivil Unrest (moc) 35
Walking Ballista
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature Artifact - Construct
Walking Ballista (2xm) 306

Maybeboard

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Deck Info

Deck stats

33 pips - 27 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
6 pips - 6 cards
8 mana - 8 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
4 mana - 4 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"This deck is white-red aggro/midrange revolving around new cards with the Modular mechanic. The plan is to play a bunch of small creatures with Modular and attack aggressively, not really caring if they die as long as their counters end up on another creature. "},{"attributes":{"italic":true},"insert":"Steel Overseers"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Metastatic Evangels"},{"insert":" dump more counters on your creatures, but do not have Modular themselves.\n\nThis deck has a couple of tricks so it doesn't run out of steam. You might want to sacrifice your Modular creatures so they end up in your graveyard or hand, as their deaths will not result in any loss of power. "},{"attributes":{"italic":true},"insert":"Zabaz, the Glimmerwasp"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Duty Beyond Death"},{"insert":" let you sacrifice your creatures. When a creature dies, you can use "},{"attributes":{"italic":true},"insert":"Together Forever"},{"insert":" to return it back to your hand and replay it. Alternatively, use "},{"attributes":{"italic":true},"insert":"Smile at Death"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Ajani, Adversary of Tyrants"},{"insert":" to bring back your cheap creatures straight to the battlefield.\n\nTo win, it's best to attack aggressively early to whittle down your opponent's life total, then sacrificing blocked creatures to put all counters on an unblocked creature.\n\n"},{"attributes":{"italic":true},"insert":"Zabaz the Glimmerwasp"},{"insert":" really carries this deck, as it synergizes with pretty much everything in it and enables a lot of good plays.\n\nThe deck was originally monowhite, but it lacked enough good creatures with Modular, so I splashed some nonbasic white/red lands in order to include "},{"attributes":{"italic":true},"insert":"Arcbound Shikaris"},{"insert":". "},{"attributes":{"italic":true},"insert":"Volt Charge"},{"insert":" is also a worthwhile inclusion as it provides both removal and Proliferate. Lastly and most importantly, red mana is needed for "},{"attributes":{"italic":true},"insert":"Zabaz"},{"insert":"'s activated ability that sacrifices artifacts.\n\nYou will notice that certain cards are not included in this deck. With an unlimited budget, a playset of "},{"attributes":{"italic":true},"insert":"Arcbound Ravagers"},{"insert":" would go a long way. "},{"attributes":{"italic":true},"insert":"Uncivil Unrest"},{"insert":" would also be a brutal card in this deck. "},{"attributes":{"italic":true},"insert":"Walking Ballista"},{"insert":" might also be worth including, even though it doesn't synergize with the deck's recursion. The maybeboard also includes some more budget-friendly cards that ultimately didn't make the cut.\n"}]}
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