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Commander
Size: 100Salt sum: 60.95
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clayton191

39 views4 days ago
Commander
Size: 100Salt sum: 60.95

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{"ops":[{"attributes":{"bold":true},"insert":"Bristly Bill’s Landfall Stampede"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander: Bristly Bill, Spine Sower"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deck Overview"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bristly Bill’s Landfall Stampede"},{"insert":" is a high-powered mono-green Commander deck built around explosive landfall turns, overwhelming +1/+1 counters, and devastating combat finishes. Rather than relying on a single combo, the deck layers multiple synergistic engines that snowball into an unstoppable board state. Every land drop advances your strategy—growing your creatures, generating mana, creating tokens, drawing cards, or all of the above.\nThe deck rewards careful sequencing. Early turns are spent accelerating your mana and assembling landfall engines. Midgame, your creatures begin to scale out of control through repeated landfall triggers and counter multiplication. By the late game, a single turn can generate dozens of triggers, hundreds of power, or enough creatures to eliminate the entire table.\n"},{"attributes":{"bold":true},"insert":"Primary Strategy"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stage 1 – Ramp Early"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Your opening turns should focus on establishing mana.\nIdeal opening plays include:\nExploration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Azusa, Lost but Seeking"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bloom Tender"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Llanowar Elves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sakura-Tribe Elder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wood Elves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cultivate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prioritize developing lands over committing too many threats. Every additional land drop increases the power of nearly every card in the deck.\n"},{"attributes":{"bold":true},"insert":"Stage 2 – Assemble Your Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck becomes truly dangerous once multiple engine pieces are on the battlefield.\n"},{"attributes":{"bold":true},"insert":"Landfall Engines"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ancient Greenwarden"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Traveling Chocobo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ashaya, Soul of the Wild"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Provisioner"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Tracker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Counter Engines"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Bristly Bill, Spine Sower"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Doubling Season"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hardened Scales"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vorinclex, Monstrous Raider"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ozolith, the Shattered Spire"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Once these begin working together, every land drop can generate multiple landfall triggers while dramatically increasing your board’s power.\n"},{"attributes":{"bold":true},"insert":"Stage 3 – Protect the Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Protecting Bristly Bill is often more important than casting another threat.\nThe deck includes numerous protection effects:\nHeroic Intervention"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tyvar’s Stand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Swiftfoot Boots"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Whispersilk Cloak"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These allow your engines to survive removal and continue snowballing.\n"},{"attributes":{"bold":true},"insert":"Signature Synergies"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ancient Greenwarden + Traveling Chocobo"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Every land entering the battlefield causes Bristly Bill’s Landfall ability to trigger multiple additional times.\nAdd fetch lands such as:\nMisty Rainforest"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Verdant Catacombs"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wooded Foothills"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Windswept Heath"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fabled Passage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A single land can produce an avalanche of triggers.\n"},{"attributes":{"bold":true},"insert":"Ashaya, Soul of the Wild"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Ashaya turns every creature you control into a Forest.\nThis dramatically increases interactions with:\nLotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Provisioner"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Tracker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"while enabling explosive battlefield development.\n"},{"attributes":{"bold":true},"insert":"Scapeshift"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Scapeshift is one of the most powerful cards in the deck.\nIt simultaneously fuels:\nBristly Bill"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Traveling Chocobo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ancient Greenwarden"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Provisioner"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Tracker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avenger of Zendikar"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rampaging Baloths"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scute Swarm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Field of the Dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Often a resolved Scapeshift creates enough value to end the game within one combat step.\n"},{"attributes":{"bold":true},"insert":"World Shaper + Crucible of Worlds"},{"attributes":{"header":2},"insert":"\n"},{"insert":"These cards ensure fetch lands remain valuable throughout the game.\nRepeatedly replaying sacrificed lands generates continuous landfall triggers and provides inevitability during longer games.\n"},{"attributes":{"bold":true},"insert":"Win Conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck contains multiple independent paths to victory.\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The classic green finisher.\nAfter building a wide board through tokens and landfall, Craterhoof often provides enough power and trample to eliminate every opponent in a single combat.\n"},{"attributes":{"bold":true},"insert":"Pathbreaker Ibex"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Turns one enormous creature into an overwhelming team-wide power boost.\nEven a single creature carrying a large number of +1/+1 counters can make every attacker lethal.\n"},{"attributes":{"bold":true},"insert":"Jumbo Cactuar"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck’s alternate finisher.\nWith:\nBlade of Selves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Whispersilk Cloak"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Trailblazer’s Boots"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Jumbo Cactuar can eliminate opponents outright with massive combat damage while also serving as an excellent target for Natural Order and Finale of Devastation.\n"},{"attributes":{"bold":true},"insert":"Token Overrun"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Several cards create enormous armies:\nAvenger of Zendikar"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scute Swarm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rampaging Baloths"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Field of the Dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These token strategies naturally transition into Craterhoof or Pathbreaker Ibex finishes.\n"},{"attributes":{"bold":true},"insert":"Massive +1/+1 Counters"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When Doubling Season, Vorinclex, Hardened Scales, Branching Evolution, and Ozolith, the Shattered Spire begin stacking together, Bristly Bill can create creatures of extraordinary size.\nMany games simply end by attacking with an unstoppable trampling board.\n"},{"attributes":{"bold":true},"insert":"Tutors"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Use tutors according to the current game state.\n"},{"attributes":{"bold":true},"insert":"Need Mana?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Search for:\nLotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bloom Tender"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Selvala, Heart of the Wilds"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Circle of Dreams Druid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Need Landfall?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Search for:\nAncient Greenwarden"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Traveling Chocobo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ashaya"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Need Counters?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Search for:\nVorinclex, Monstrous Raider"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Railway Brawler"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ready to Win?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Search for:\nCraterhoof Behemoth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pathbreaker Ibex"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Jumbo Cactuar"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Card Advantage"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck generates tremendous card advantage through:\nSylvan Library"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Garruk’s Uprising"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tribute to the World Tree"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Tracker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Great Henge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inspiring Call"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Momentous Fall"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gaea’s Blessing prevents accidental self-decking during especially explosive turns.\n"},{"attributes":{"bold":true},"insert":"Piloting Tips"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Fetch lands are often more valuable than basic Forests because they produce multiple landfall triggers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sequence land drops carefully when Ancient Greenwarden or Traveling Chocobo are in play to maximize value."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avoid overextending into board wipes if Bristly Bill is already generating enough pressure."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Finale of Devastation frequently serves as both a tutor and the finishing blow."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Save Heroic Intervention and Tyvar’s Stand for the turn opponents attempt to stop your engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Remember that your commander is only one path to victory. Even if Bristly Bill becomes too expensive to cast, the deck can still overwhelm opponents through landfall tokens and combat finishers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Closing Thoughts"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Bristly Bill’s Landfall Stampede rewards patience during the early turns and explosive decision-making once its engines are assembled. Every fetch land, every additional land drop, and every counter multiplier compounds the deck’s advantage until ordinary game actions become extraordinary turns. Whether attacking with an army of Plant and Beast tokens, a gigantic Jumbo Cactuar, or a board supercharged by Craterhoof Behemoth, the deck is built to finish games decisively and spectacularly.\n"}]}

Commander

Qty: 1 Price: $49.99
Bristly Bill, Spine Sower
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
: Double the number of +1/+1 counters on each creature you control.
Legendary Creature - Druid Plant
Bristly Bill, Spine Sower (otj) 157

Commander

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Counters

Qty: 6 Price: $178.94
Branching Evolution
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Branching Evolution (mh3) 285
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (soc) 272
Ozolith, the Shattered Spire
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
,
: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling
(
, Discard this card: Draw a card.)
Legendary Artifact
Ozolith, the Shattered Spire (soc) 281
Railway Brawler
Reach, trample
Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Warrior Rhino
Railway Brawler (otj) 175
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact
The Ozolith (iko) 237
Vorinclex, Monstrous Raider
Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Legendary Creature - Praetor Phyrexian
Vorinclex, Monstrous Raider (khm) 199

Counters

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Draw

Qty: 8 Price: $154.82
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (ecc) 109
Greater Good
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Enchantment
Greater Good (msc) 174
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (tle) 168
Momentous Fall
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Instant
Momentous Fall (jmp) 411
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 179
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (cmm) 294
Tireless Tracker
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Creature - Human Scout
Tireless Tracker (eoc) 110
Tribute to the World Tree
Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Enchantment
Tribute to the World Tree (mom) 211

Draw

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Evasion

Qty: 2 Price: $11.98
Nylea, God of the Hunt
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.
Legendary Creature Enchantment - God
Nylea, God of the Hunt (plst) THS-166
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (fic) 370

Evasion

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Finisher

Qty: 4 Price: $111.46
Concordant Crossroads
All creatures have haste.
World Enchantment
Concordant Crossroads (2x2) 141
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 138
Jumbo Cactuar
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
Creature - Plant
Jumbo Cactuar (fin) 191
Pathbreaker Ibex
Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.
Creature - Goat
Pathbreaker Ibex (cma) 132

Finisher

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Land

Qty: 36 Price: $408.64
Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (clb) 881
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (m20) 247
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 193
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (ltc) 314
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (plst) THS-223
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (h1r) 40
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 236
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Landfall

Qty: 4 Price: $37.76
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (ecc) 98
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (eoc) 104
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (dsc) 197
Traveling Chocobo
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Bird
Traveling Chocobo (fin) 210

Landfall

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Proliferate

Qty: 1 Price: $4.49
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (ecc) 105

Proliferate

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Protection

Qty: 5 Price: $35.45
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216
Tyvar's Stand
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tyvar's Stand (soc) 291
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (msc) 225

Protection

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Ramp

Qty: 21 Price: $312.05
Ashaya, Soul of the Wild
Ashaya's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Legendary Creature - Elemental
Ashaya, Soul of the Wild (dsc) 170
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (ecl) 166
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (plst) STH-102
Circle of Dreams Druid
: Add
for each creature you control.
Creature - Elf Druid
Circle of Dreams Druid (afr) 176
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Defiler of Vigor
Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
Creature - Wurm Phyrexian
Defiler of Vigor (dmu) 160
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add
for each +1/+1 counter on this creature.
Creature - Elf Druid
Gyre Sage (fic) 306
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (fic) 309
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (soc) 273
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (j25) 149
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (j25) 685
Nyxbloom Ancient
Trample
If you tap a permanent for mana, it produces three times as much of that mana instead.
Creature Enchantment - Elemental
Nyxbloom Ancient (thb) 190
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (soc) 285
Scapeshift
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Scapeshift (m19) 201
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (ecc) 116
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (eoc) 107
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (j25) 728
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (hob) 142
World Shaper
Whenever this creature attacks, you may mill three cards.
When this creature dies, return all land cards from your graveyard to the battlefield tapped.
Creature - Merfolk Shaman
World Shaper (otc) 214

Ramp

(CTRL to add secondary)

Recursion

Qty: 2 Price: $50.98
Ancient Greenwarden
Reach (This creature can block creatures with flying.)
You may play lands from your graveyard.
If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Elemental
Ancient Greenwarden (j25) 627
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (2x2) 303

Recursion

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Removal

Qty: 4 Price: $7.16
Bane of Progress
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Creature - Elemental
Bane of Progress (ecc) 99
Ezuri's Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Sorcery
Ezuri's Predation (dsc) 178
Oblivion Stone
,
: Put a fate counter on target permanent.
,
, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Artifact
Oblivion Stone (m3c) 303
Spinning Wheel Kick
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.
Sorcery
Spinning Wheel Kick (neo) 207

Removal

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Tokens

Qty: 2 Price: $44.98
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact - Equipment
Blade of Selves (tdc) 313
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (fdn) 216

Tokens

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Tutor

Qty: 4 Price: $146.96
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (2x2) 150
Natural Order
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Sorcery
Natural Order (ema) 177
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 185

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
84 pips - 56 cards
36 mana - 32 cards
0 pips - 0 cards
6 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Bristly Bill’s Landfall Stampede"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander: Bristly Bill, Spine Sower"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deck Overview"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bristly Bill’s Landfall Stampede"},{"insert":" is a high-powered mono-green Commander deck built around explosive landfall turns, overwhelming +1/+1 counters, and devastating combat finishes. Rather than relying on a single combo, the deck layers multiple synergistic engines that snowball into an unstoppable board state. Every land drop advances your strategy—growing your creatures, generating mana, creating tokens, drawing cards, or all of the above.\nThe deck rewards careful sequencing. Early turns are spent accelerating your mana and assembling landfall engines. Midgame, your creatures begin to scale out of control through repeated landfall triggers and counter multiplication. By the late game, a single turn can generate dozens of triggers, hundreds of power, or enough creatures to eliminate the entire table.\n"},{"attributes":{"bold":true},"insert":"Primary Strategy"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stage 1 – Ramp Early"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Your opening turns should focus on establishing mana.\nIdeal opening plays include:\nExploration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Azusa, Lost but Seeking"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bloom Tender"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Llanowar Elves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sakura-Tribe Elder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wood Elves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cultivate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prioritize developing lands over committing too many threats. Every additional land drop increases the power of nearly every card in the deck.\n"},{"attributes":{"bold":true},"insert":"Stage 2 – Assemble Your Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck becomes truly dangerous once multiple engine pieces are on the battlefield.\n"},{"attributes":{"bold":true},"insert":"Landfall Engines"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ancient Greenwarden"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Traveling Chocobo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ashaya, Soul of the Wild"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Provisioner"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Tracker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Counter Engines"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Bristly Bill, Spine Sower"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Doubling Season"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hardened Scales"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vorinclex, Monstrous Raider"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ozolith, the Shattered Spire"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Once these begin working together, every land drop can generate multiple landfall triggers while dramatically increasing your board’s power.\n"},{"attributes":{"bold":true},"insert":"Stage 3 – Protect the Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Protecting Bristly Bill is often more important than casting another threat.\nThe deck includes numerous protection effects:\nHeroic Intervention"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tyvar’s Stand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Swiftfoot Boots"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Whispersilk Cloak"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These allow your engines to survive removal and continue snowballing.\n"},{"attributes":{"bold":true},"insert":"Signature Synergies"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ancient Greenwarden + Traveling Chocobo"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Every land entering the battlefield causes Bristly Bill’s Landfall ability to trigger multiple additional times.\nAdd fetch lands such as:\nMisty Rainforest"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Verdant Catacombs"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wooded Foothills"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Windswept Heath"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fabled Passage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A single land can produce an avalanche of triggers.\n"},{"attributes":{"bold":true},"insert":"Ashaya, Soul of the Wild"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Ashaya turns every creature you control into a Forest.\nThis dramatically increases interactions with:\nLotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Provisioner"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Tracker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"while enabling explosive battlefield development.\n"},{"attributes":{"bold":true},"insert":"Scapeshift"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Scapeshift is one of the most powerful cards in the deck.\nIt simultaneously fuels:\nBristly Bill"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Traveling Chocobo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ancient Greenwarden"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Provisioner"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Tracker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avenger of Zendikar"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rampaging Baloths"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scute Swarm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Field of the Dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Often a resolved Scapeshift creates enough value to end the game within one combat step.\n"},{"attributes":{"bold":true},"insert":"World Shaper + Crucible of Worlds"},{"attributes":{"header":2},"insert":"\n"},{"insert":"These cards ensure fetch lands remain valuable throughout the game.\nRepeatedly replaying sacrificed lands generates continuous landfall triggers and provides inevitability during longer games.\n"},{"attributes":{"bold":true},"insert":"Win Conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck contains multiple independent paths to victory.\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The classic green finisher.\nAfter building a wide board through tokens and landfall, Craterhoof often provides enough power and trample to eliminate every opponent in a single combat.\n"},{"attributes":{"bold":true},"insert":"Pathbreaker Ibex"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Turns one enormous creature into an overwhelming team-wide power boost.\nEven a single creature carrying a large number of +1/+1 counters can make every attacker lethal.\n"},{"attributes":{"bold":true},"insert":"Jumbo Cactuar"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck’s alternate finisher.\nWith:\nBlade of Selves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Whispersilk Cloak"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Trailblazer’s Boots"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Jumbo Cactuar can eliminate opponents outright with massive combat damage while also serving as an excellent target for Natural Order and Finale of Devastation.\n"},{"attributes":{"bold":true},"insert":"Token Overrun"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Several cards create enormous armies:\nAvenger of Zendikar"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scute Swarm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rampaging Baloths"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Field of the Dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These token strategies naturally transition into Craterhoof or Pathbreaker Ibex finishes.\n"},{"attributes":{"bold":true},"insert":"Massive +1/+1 Counters"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When Doubling Season, Vorinclex, Hardened Scales, Branching Evolution, and Ozolith, the Shattered Spire begin stacking together, Bristly Bill can create creatures of extraordinary size.\nMany games simply end by attacking with an unstoppable trampling board.\n"},{"attributes":{"bold":true},"insert":"Tutors"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Use tutors according to the current game state.\n"},{"attributes":{"bold":true},"insert":"Need Mana?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Search for:\nLotus Cobra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bloom Tender"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Selvala, Heart of the Wilds"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Circle of Dreams Druid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Need Landfall?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Search for:\nAncient Greenwarden"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Traveling Chocobo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ashaya"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Need Counters?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Search for:\nVorinclex, Monstrous Raider"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Railway Brawler"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ready to Win?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Search for:\nCraterhoof Behemoth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pathbreaker Ibex"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Jumbo Cactuar"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Card Advantage"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck generates tremendous card advantage through:\nSylvan Library"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Garruk’s Uprising"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tribute to the World Tree"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tireless Tracker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Great Henge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inspiring Call"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Momentous Fall"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gaea’s Blessing prevents accidental self-decking during especially explosive turns.\n"},{"attributes":{"bold":true},"insert":"Piloting Tips"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Fetch lands are often more valuable than basic Forests because they produce multiple landfall triggers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sequence land drops carefully when Ancient Greenwarden or Traveling Chocobo are in play to maximize value."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avoid overextending into board wipes if Bristly Bill is already generating enough pressure."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Finale of Devastation frequently serves as both a tutor and the finishing blow."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Save Heroic Intervention and Tyvar’s Stand for the turn opponents attempt to stop your engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Remember that your commander is only one path to victory. Even if Bristly Bill becomes too expensive to cast, the deck can still overwhelm opponents through landfall tokens and combat finishers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Closing Thoughts"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Bristly Bill’s Landfall Stampede rewards patience during the early turns and explosive decision-making once its engines are assembled. Every fetch land, every additional land drop, and every counter multiplier compounds the deck’s advantage until ordinary game actions become extraordinary turns. Whether attacking with an army of Plant and Beast tokens, a gigantic Jumbo Cactuar, or a board supercharged by Craterhoof Behemoth, the deck is built to finish games decisively and spectacularly.\n"}]}
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