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Commander
Size: 103Salt sum: 0.31
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Luddi

21 views8 days ago
Commander
Size: 103Salt sum: 0.31
No deck tags

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Commander

Qty: 1 Price: $0.00
The Unknown Wizard
Eminence — As long as The Unknown Wizard is in the command zone or on the battlefield, other playtest cards you cast cost
less to cast.
Whenever The Unknown Wizard enters or attacks, look at the top ten cards of your library. You may put a legendary playtest card from among them onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Human Wizard
The Unknown Wizard (unk) MZ01

Commander

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Artifact

Qty: 2 Price: $0.00
Bob the Claymore
Whenever equipped creature becomes blocked, each creature blocking it gets -5/-5 until end of turn.
Whenever equipped creature deals combat damage to an opponent, you may search your library for a Praetor card, reveal it, and put it into your hand. Then shuffle.
Equip
Legendary Artifact - Equipment
Bob the Claymore (unk) RA03a
Famous Museum
Whenever a creature you control dies, put an art counter on Famous Museum.
: Add
, plus an additional
for each art counter on Famous Museum.
Artifact
Famous Museum (unk) UA03b

Artifact

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Creature

Qty: 46 Price: $14.11
A Girl and Her Dogs
When A Girl and Her Dogs enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it.
Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.
Creature - Human
A Girl and Her Dogs (mb2) 515
Abbot of the Sacred Meeple
Sinecure (This creature can occupy a space two spaces higher on the Monk Track than its power.)
Once on each of your odd-numbered (beige) production phases, you may spend two additional sheep when constructing a building. If you do, you may activate the lesser production ability of any building of prestige 5 or lower you control. Exceptions: Apiary, Cobbler (but not Shoemaker), Wainwright.
Creature - Human Monk
Abbot of the Sacred Meeple (mb2) 507
Auntie Ant, Ant Auntie
When Auntie Ant enters, multiblight 4. (Distribute four -1/-1 counters among creatures you control.)
Whenever Auntie Ant attacks, for each creature you control, you may remove a counter from it. Create a 1/1 green Insect creature token for each counter removed this way.
Legendary Creature - Goblin Warlock
Auntie Ant, Ant Auntie (unk) RR05a
Bear with Set's Mechanic
Vigilance
Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.)
Creature - Bear
Bear with Set's Mechanic (cmb2) 71
Bicycle Elemental
As this creature enters, choose a word.
Each card in your hand with the chosen word in its name, type line, and/or rules text has cycling
. (
, Discard that card: Draw a card.)
Whenever you cycle a card, put a +1/+1 counter on this creature.
Creature Artifact - Elemental
Bicycle Elemental (pf26) 11
Biting Remark
Scrycast
(If you see this card while scrying, you may reveal it and cast it by paying
.)
Flying
Creature - Elemental
Biting Remark (cmb2) 17
Blended Twistling
Changeling
This creature gets +X/+X, where X is your devotion to hybrid. (Each hybrid mana symbol in the mana costs of permanents you control counts toward your devotion to hybrid.)
Creature - Shapeshifter
Blended Twistling (unk) CZ03
Blood Poet
Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.)
+1: Blood Poet gains lifelink until end of turn.
−3: Target opponent discards a card. You gain life equal to its converted mana cost.
Creature - Vampire Cleric
Blood Poet (cmb2) 34
Blurry Visionary
When Blurry Visionary enters the battlefield, look at the top two cards of your library and put them back-to-back in the same sleeve with either card in front. They become a modal double-faced card for the rest of the game. Then put that card into your hand. (You can play either face of that double-faced card. Make sure to reset it when the game ends.)
Creature - Human Wizard
Blurry Visionary (mb2) 526
Bolshack Dragon
Double b̶r̶e̶a̶k̶e̶r̶ strike
While attacking, this creature gets +10̶0̶0̶ power for each f̶i̶r̶e̶ red card in your graveyard.
Creature - Dragon Armored
Bolshack Dragon (mb2) 558
Bone Rattler
When Bone Rattler is put into your graveyard from anywhere, exile it. When you do, create four Reassembling Skeleton token cards and put them into your graveyard.
Creature - Skeleton
Bone Rattler (cmb2) 35
Boulder Jockey
(
is a land drop. You may give up one potential land drop this turn to pay for
.)
Whenever Boulder Jockey attacks, you may pay
. If you do, create a 3/3 colorless Construct artifact creature token named Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.
Creature - Goblin
Boulder Jockey (mb2) 560
Built Bear
Legacy (During deckbuilding, circle any number of the following. You can spend 1 point for free. For every 2 points spent beyond that, increase this card's mana cost by
.)
1 point each → Flash; deathtouch; reach; vigilance; or ward

2 points →
: Add one mana of any color.
3 points each → +1/+1; or +0/+2
4 points → When this creature enters the battlefield, draw a card.
Creature - Bear
Built Bear (mb2) 572
Buried Ogre
You may begin the game with Buried Ogre in your graveyard. If you do, you lose 1 life.
Creature - Zombie Ogre
Buried Ogre (cmb2) 36
Catch of the Day
As Catch of the Day enters the battlefield, choose one for each of the following.
Keyword → Vigilance; ward
; or islandwalk.
Whenever this creature attacks → Scry 2; goad target creature an opponent controls; or tap target creature an opponent controls.
Size → 6/2; 4/4; or 2/6.
Creature - Serpent
Catch of the Day (mb2) 528
Celestine Cave Witch
When Celestine Cave Witch enters, create two 1/1 black Insect creature tokens.
Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.")
Creature - Human Warlock
Celestine Cave Witch (cmb2) 37
Champion of the Hareish
Buddy list (As this creature enters, if any of its creature types isn't on your buddy list, write one of them on your buddy list.)
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of the Hareish if one of that creature's creature types is on your buddy list. Otherwise, write one of its creature types on your buddy list.
Creature - Soldier Rabbit
Champion of the Hareish (mb2) 511
Chatzuk, Mighty Guitarist
Banding (Just ask around until you find someone who knows.)
Creature spells you cast with banding cost
less to cast.
Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band.
Legendary Creature - Human Bard
Chatzuk, Mighty Guitarist (mb2) 590
Chimney Goyf
Flying
Chimney Goyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
When Chimney Goyf dies, target opponent puts a card from their hand on top of their library.
Creature - Imp Lhurgoyf
Chimney Goyf (cmb2) 38
Chronobot
When Chronobot enters, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.)
Creature Artifact - Construct
Chronobot (cmb2) 105
Colossal Dreadmaw and Storm Crow
Flying, trample
Legendary Creature - Bird Dinosaur
Colossal Dreadmaw and Storm Crow (unk) RZ07a
Creepy Crawler
Menace, reach
Whenever Creepy Crawler deals combat damage to a player who is afraid of you, that player discards a card and you draw a card. (An opponent is afraid of you if a Horror, Nightmare, enchantment, or face-down creature you control entered the battlefield or attacked them this turn.)
Creature - Spider
Creepy Crawler (mb2) 544
Crow Scarer
When this creature enters, each player creates two 1/1 black Bird creature tokens with flying.
Birds are Cowards in addition to their other types.
Cowards can't attack or block creatures you control.
Creature - Scarecrow
Crow Scarer (unk) UA02
Defender of the Queue
Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.)
Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance.
Creature - Soldier Centaur
Defender of the Queue (mb2) 512
Devoted Jeskai
Flying
When this creature enters, you may return target creature an opponent controls with mana value X or less to its owners hand, where X is your devotion to Jeskai. (Each
,
, or
in the mana costs of permanents you control counts towards your devotion to Jeskai.)
Creature - Bird Monk
Devoted Jeskai (unk) UU04b
Devoted Mardu
Vigilance
Mobilize X, where X is your devotion to Mardu. (Whenever you attack, create X tapped and attacking Mardudes (tapped and attacking 1/1 red Warrior creature tokens). Sacrifice them at the beginning of the next end step. I'm out of room. You remember what devotion does, right? Counts
,
, and
!)
Creature - Human Warrior
Devoted Mardu (unk) UW05a
Devoted Sultai
When this creature enters, you may return target card from your graveyard with mana value X or less to your hand where X is your devotion to Sultai. (Each
,
, or
in the mana cost of permanents you control counts towards your devotion those colors.)
Creature - Druid Snake
Devoted Sultai (unk) UG03
Devoted Temur
Haste
When this creature enters, target creature gets +X/+X until end of turn, where X is your devotion to Temur. (Each
,
, or
in the mana cost of permanents you control counts towards your devotion to Temur.)
Creature - Orc Ranger
Devoted Temur (unk) UR03
Dockbreacher
Flash
If an opponent would create a treasure token beyond the first one they create each turn, instead you draw a card.
Creature - Merfolk Pirate
Dockbreacher (unk) RU03a
Emrakul and Chatterfang
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add
or
".
Legendary Creature - Squirrel Eldrazi
Emrakul and Chatterfang (unk) RG10
Everlasting Lich
Everlasting Lich can't block.
Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.)
Creature - Zombie
Everlasting Lich (cmb2) 41
Farseeing Flockmate
Flying
Flying backup (When this creature enters the battlefield, put a flying counter on target creature. If that's another creature, it also gains the following ability until end of turn.)
Whenever this creature deals combat damage to a player, planeswalker, or battle, surveil 1.
Creature - Wizard Bird
Farseeing Flockmate (unk) UU04
Fear of Forgetting Names
When this creature enters, target creature loses its name.
Creatures you control have protection from creatures with no names.
Creature Enchantment - Nightmare
Fear of Forgetting Names (unk) UU04c
Fioran Reformist
When Fioran Reformist enters the battlefield, if a player is the monarch, get rid of the monarchy.
Democracy is in effect until Fioran Reformist leaves the battlefield. (At the beginning of each player's end step, if they control more creatures than each other player, they draw a card. Players can't become the monarch.)
Creature - Human Advisor
Fioran Reformist (unk) RW03b
Five Kids in a Trenchcoat
Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control.
Creature - Human Citizen
Five Kids in a Trenchcoat (cmb2) 5
Flavor Disaster
Reach
When Flavor Disaster enters the battlefield or when it's turned face up, target creature gets +X/+X until end of turn, where X is Flavor Disaster's power.
Negamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its negamorph cost and put a -1/-1 counter on it.)
Creature Enchantment - Elemental Pirate
Flavor Disaster (mb2) 575
Frenemy of the Guildpact
Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.)
Creature - Spirit
Frenemy of the Guildpact (cmb2) 74
Frogkin Kidnapper
When Frogkin Kidnapper enters, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay
at any time to return it to their hand.)
Creature - Rogue Frog
Frogkin Kidnapper (cmb2) 42
Geometric Weird
At the beginning of each end step, you may have Geometric Weird's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.
Creature - Weird
Geometric Weird (cmb2) 69
Gingerbehemoth
Gingerbehemoth costs
less to cast for each Food you've sacrificed this turn.
Vigilance, trample
,
, Sacrifice Gingerbehemoth: You gain 6 life.
Creature Artifact - Golem Food
Gingerbehemoth (unk) UA06a
Glimpse, the Unthinkable
Shroud (This creature can't be the target of spells or abilities.)
Glimpse, the Unthinkable can't be chosen.
The name Glimpse, the Unthinkable can't be chosen.
Legendary Creature - Rogue Illusion
Glimpse, the Unthinkable (mb2) 594
High Troller
All targeted spells and abilities cost
less and have their targets chosen randomly.
Creature - Shaman Troll
High Troller (cmb2) 54
Impatient Iguana
If Impatient Iguana is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.
Haste
Creature - Wizard Lizard
Impatient Iguana (cmb2) 55
Interplanar Brushwagg
Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.)
Vigilance, haste
Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking.
Creature - Brushwagg
Interplanar Brushwagg (cmb2) 79
Jeskai Baller
When you cast this spell, create a 1/1 white Athlete creature token.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Creature - Human Athlete
Jeskai Baller (mb2) 517
Kozilek, Compleated
(
can be paid with either
or 2 life.)
When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.
Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)
Legendary Creature - Eldrazi Phyrexian
Kozilek, Compleated (mb2) 502

Creature

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Draw

Qty: 6 Price: $2.66
Alberix, the Trade Planet
Planet (When this permanent enters, exile the top five cards of your library as its resources.)
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.
World Enchantment
Alberix, the Trade Planet (mb2) 525
All-You-Can-Eat Buffet
You may look at the top card of your library any time.
You may play lands and cast creature spells from the top of your library.
The top card of your library is a Food token. It's still a card. (It has "
,
, Sacrifice this token: You gain 3 life.")
Enchantment
All-You-Can-Eat Buffet (pf25) 8
Bucket List
Whenever you cast a spell of a type showing on Bucket List, put a counter over that type and draw a card. If all five types on Bucket List have counters over them, sacrifice it and draw one more card.
☐ artifact ☐ creature ☐ enchantment ☐ instant ☐ sorcery
Enchantment
Bucket List (cmb2) 89
Form of the Mulldrifter
When Form of the Mulldrifter enters, draw two cards.
You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)
Enchantment Tribal - Elemental
Form of the Mulldrifter (cmb2) 22
Heart of a Duelist
You may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.)
When Heart of a Duelist enters the battlefield, draw a card.
Enchantment
Heart of a Duelist (mb2) 530
Innocuous Insect
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Flash
Flying
When you cast this spell, draw a card.
Creature - Insect Eldrazi
Innocuous Insect (cmb2) 23

Draw

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Emblem

Qty: 1 Price: $0.49
Essence of Ajani
(As this spell resolves, put it into the command zone.)
Whenever you cast a spell, you gain 1 life.
Emblem
Essence of Ajani (mb2) 513

Emblem

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Enchantment

Qty: 3 Price: $1.47
Don't Worry About It
Enchant card in your hand (This Aura remains on the battlefield. If you play enchanted card or it otherwise leaves your hand, put this Aura into the graveyard.)
Enchanted card costs
less to cast.
When you cast enchanted card, copy it.
Enchantment - Aura
Don't Worry About It (mb2) 592
Halving Season
If an opponent would create one or more tokens, they create half that many of each of those kinds of tokens instead, rounded down.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Enchantment
Halving Season (mb2) 545
Immersturm Battlefield
Hosted creatures get +2/+0 and have haste.
Host
(
: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.)
Enchantment - Realm
Immersturm Battlefield (mb2) 564

Enchantment

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Instant

Qty: 3 Price: $0.84
Cleaver Blow
Multicleave
(You may pay an additional
any number of times as you cast this spell. For each time you do, choose a paired set of square brackets and remove the words in between.)
Destroy target [nonblack] creature [with mana value 3 or less] [an opponent controls]. You [and its controller each] draw a card [and lose 2 life]. Create a [tapped] 1/1 white Spirit creature token with flying.
Instant
Cleaver Blow (mb2) 542
Force of Rowan
You may pay 1 life and exile a red card from your hand rather than pay this spell's mana cost.
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Force of Rowan (unk) RR15
Gorilla Tactics
Create a 2/2 green Gorilla creature token.
When a spell or ability an opponent controls causes you to discard Gorilla Tactics, create two 2/2 green Gorilla creature tokens.
Instant
Gorilla Tactics (cmb2) 76

Instant

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Land

Qty: 27 Price: $9.00
Aggressive Crag
At the beginning of your combat step, tap Aggressive Crag.
: Add
or
.
Land
Aggressive Crag (cmb2) 112
Chicago Loop
Start your engines!
: Add
.
Pay X speed: Add X mana in any combination of colors.
,
: Create your choice of a 3/1 green Dinosaur Skeleton creature token with trample, a 2/2 orange Bear token with haste, or a 1/1 white Bird token with flying.
Legendary Snow Land
Chicago Loop (unk) RL01
Command Mine
: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Power Plant, add two mana of any color in your commander's color identity instead.
Land
Command Mine (unk) CL03b
Command Power Plant
: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Mine, add two mana of any color in your commander's color identity instead.
Command Towers you control have, "
: If you control a Command Mine and a Command Power Plant, add three mana of any color in your commander's color identity."
Land
Command Power Plant (unk) CL04
Domesticated Watercourse
Domesticated Watercourse enters tapped.
: Add
or
.
: Until end of turn, Domesticated Watercourse becomes an Equipment artifact with equip
.
Whenever equipped creature deals combat damage to a player, draw a card.
Land
Domesticated Watercourse (cmb2) 114
Fetching Garden
(
: Add
or
.)
Fetching Garden enters the battlefield tapped if it was played from your hand.
Land - Plains Forest
Fetching Garden (mb2) 611
Glade of the Pump Spells
(You have to pay
to play this land as your land drop. It's green.)
When Glade of the Pump Spells enters the battlefield, up to one target creature gets +2/+2 and gains trample until end of turn.
: Add
.
Land
Glade of the Pump Spells (mb2) 576
Gold Mine
: Add
.
Legacy —
, Mark one of Gold Mine's unmarked nodes: Add one mana of any color.
☐, ☐, ☐, ☐, ☐
Land
Gold Mine (cmb2) 116
Lazotep Archway
Lazotep Archway enters the battlefield tapped.
: Add
or
.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie creature and loses all other card types. Eternalize only as a sorcery. And don't forget it still enters tapped!)
Land
Lazotep Archway (mb2) 613
Madlands
Madlands enters the battlefield tapped.
: Add
or
.
Madness
(If you discard this card, discard it into exile. When you do, play it for its madness cost or put it into your graveyard. You can play a land only during your turn and only if you have an available land play remaining.)
Land
Madlands (mb2) 614
Maestros' Totally Safe Hideout
Land casualty 2 (As this land enters, you may sacrifice a creature with power 2 or greater. If you do, create a token that's a copy of this land.)
Maestros' Totally Safe Hideout enters the battlefield tapped.
: Add
,
, or
.
Land
Maestros' Totally Safe Hideout (mb2) 615
Mana Conference
When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at least one vote. (Basic land types are Plains, Island, Swamp, Mountain, and Forest.)
Land
Mana Conference (unk) UL01a
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 189
Processing Plant
Processing Plant enters the battlefield tapped.
When Processing Plant enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, untap Processing Plant. Otherwise, exile the top card of each opponent's library.
: Add
,
,
, or
.
Land - Power-Plant Ulamog's
Processing Plant (mb2) 617
Reflective Gate
: Add
.
: Add one mana of any color that shares a color with a permanent a player controls.
,
, Sacrifice this land: You gain 3 life.
Artifact Land - Gate Food
Reflective Gate (unk) UL03a
Second City
: Add
.
: Add one mana of any color. Spend this mana only to cast your second spell in a turn. When that mana is spent, create a Deep Dish Pizza token. (It's a Food artifact with "
,
, Sacrifice this token: You gain 3 life and draw a card.")
Land - Town
Second City (pf25) 4
Slumbering Waterways
Slumbering Waterways enters the battlefield tapped.
: Add
or
.
Flying, vigilance, trample
Land
Slumbering Waterways (mb2) 618
Taiga Stadium
Taiga Stadium enters tapped unless you control a white, blue, or black permanent.
: Add
or
.
Land
Taiga Stadium (cmb2) 120
Temur Elevator
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
,
, or
. If you don't have the city's blessing, you lose 1 life.
Land
Temur Elevator (mb2) 619
The Goblin Sparring Grounds
The Goblin Sparring Grounds enters tapped.
: Add
or
. If this mana is spent to cast a Goblin spell, you get an experience counter.
: Until end of turn, The Goblin Sparring Grounds becomes a Goblin creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of experience counters you have."
The Goblin Sparring Grounds can be your commander.
Legendary Land
The Goblin Sparring Grounds (unk) RL01f
The Heron Moon
: Add
.
,
: Exile the bottom card of target opponent's library.
Whenever one or more cards an opponent owns are put into exile, put a release counter on The Heron Moon. Then if it has thirteen or more release counters on it, sacrifice it and create a copy of Emrakul, the Promised End. Cast it without paying its mana cost.
Legendary Land
The Heron Moon (mb2) 612
The Magical City, New
The Magical City, New enters the battlefield tapped.
: Add
,
, or
. When this mana is spent to cast a legendary spell, put a +1/+1 counter on this land.
: The Magical City, New becomes a 1/1 white, blue, and red Human Artist creature until end of turn.
The Magical City, New can be your Commander. (Commander tax still applies.)
Legendary Land
The Magical City, New (unk) RL01b
The Mystery Raceway
Start your engines!
: Add
.
Max Speed —
,
: Mill seven cards. Choose a playtest card from among them. You may cast it without paying its mana cost. If Team Cloudspire won the race, copy it and you may choose new targets for the copy. If Team Speed Demons won the race, each opponent loses life equal to its mana value.
The Mystery Raceway can be your commander.
Land
The Mystery Raceway (unk) RZ11c
Under-Construction Skyscraper
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
: Add
.
LEVEL 1-7
: Add
,
,
, or
.
LEVEL 8+
: Add
,
,
, or
. Scry 1.
Land
Under-Construction Skyscraper (mb2) 620
Value Town
Value Town enters the battlefield tapped.
: Add
or
.
Land - Town
Value Town // Take a Trip to... (mb2) 621
Waste Land
: Add
.
, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with
: Add
.)
Land
Waste Land (cmb2) 121
Wrenn and One
+1: Wrenn and One gains "
: Add
" until your next turn.
−1: Create a 1/1 green Squirrel creature token.
−4: You get an emblem with "At the beginning of your precombat main phase, add
for each creature you control."
Planeswalker Land - Wrenn
Wrenn and One (mb2) 588

Land

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Ramp

Qty: 3 Price: $0.59
Chatterstorm and Awaken the Woods
Create a 1/1 green Forest Dryad Squirrel land creature token. (It's affected by summoning sickness.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Chatterstorm and Awaken the Woods (unk) RG01a
Ensoul Ring
Enchant nonland permanent.
Enchanted permanent is a Sol Ring. (It's no longer anything else.)
Enchantment - Aura
Ensoul Ring (unk) UU02a
Generated Horizons
At the beginning of your upkeep, create a Forest land token.
Enchantment
Generated Horizons (cmb2) 75

Ramp

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Removal

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Animate Spell
Flash
Enchant instant or sorcery spell on the stack
When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.
When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Enchantment - Aura
Animate Spell (cmb2) 16
Avacyn's Collar, the Symbol of Her Church
Equipped creature can't attack, block, or transform, and its activated abilities can't be activated.
Shackle
(
: Attach to target creature you don't control. Shackle only as a sorcery.)
Artifact - Equipment
Avacyn's Collar, the Symbol of Her Church (mb2) 509
Chic
Put a +1/+1 counter on target creature. It gains hexproof until end of turn. If it's sophisticated, draw a card. (A creature is sophisticated if its name contains fifteen or more letters.)
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Chic // Ago (unk) CU12
Clear, Fair Magic
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact, enchantment, token, emblem, day/night tracker, monarch, initiative, dungeon, city's blessing, Attraction, Contraption, plane, scheme, vanguard, bounty, conspiracy, elite creature, or Magic: The Gathering Online avatar.
Instant
Clear, Fair Magic (unk) RG12b
Common Black Removal
Choose one. Destroy target creature, then —
• Create a Food token.
• Create a Treasure token.
• Put a menace counter on a creature you control.
• That creature's controller mills cards equal to its power.
Instant
Common Black Removal (mb2) 543

Removal

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Sorcery

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Bombardment
Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost
with "Missile deals 2 damage to any target."
Sorcery
Bombardment (cmb2) 53
Dialogue Tree
Scry 1. When you do, choose one —
• Yes, I understand my mission. — Draw a card.
• Could you repeat that again? — Exile Dialogue Tree. Return it to its owner's hand at the beginning of the next end step.
Sorcery
Dialogue Tree (unk) UU01
Friarball
Create a 2/2 white Monk creature token.
Coststorm (When you cast this spell, copy it for each different mana value among other spells and lands you've played this turn.)
Sorcery
Friarball (mb2) 514
How to Keep an Izzet Mage Busy
Return How to Keep an Izzet Mage Busy to its owner's hand.
Sorcery
How to Keep an Izzet Mage Busy (cmb2) 93

Sorcery

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Summon

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Flanking Licid
,
: Flanking Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains flanking" instead of a creature. Move Flanking Licid onto target creature. You may pay
to end this effect.
Summon Licid
Flanking Licid (mb2) 562

Summon

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Maybeboard

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A Container of Booster Packs
,
, Exile this artifact: You may reveal a container holding at least three different sealed booster packs. If you do, select one of those packs at random, open it, and put a card from it into your hand. (You're responsible for providing the booster packs and the container. Other cards from the opened pack remain out of the game.)
Artifact
A Container of Booster Packs (unk) CA02
Catch-Up Mechanic
When this creature enters, choose one. If an opponent has at least 5 more life than you, choose any number instead—
• Put two +1/+1 counters on another target creature or Vehicle.
• Return target artifact card from your graveyard to your hand.
• Look at the top five cards of your library. Reveal an artifact card from among them and put it into your hand. Put the rest on the bottom in a random order.
Creature - Human Artificer
Catch-Up Mechanic (unk) CW05
Fludge, Gunk Guardian
Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling
.)
Legendary Creature - Ooze Slug
Fludge, Gunk Guardian (mb2) 593
Gobland
(Gobland isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Gobland can't block.
Creature Land - Goblin Mountain
Gobland (mb2) 563
Spaghetti Junction
: Add
.
,
: Create a 3/2 colorless Vehicle artifact token with crew 1.
Whenever a Vehicle you control attacks, put a traffic counter on this land.
When this land has eight traffic counters on it, sacrifice it. If you do, create Atlantakul, a legendary 20/20 colorless Eldrazi creature token with annihilator 2.
Land
Spaghetti Junction (pf25) 16

Maybeboard

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Tokens & Extras

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Reassembling Skeleton
: Return this card from your graveyard to the battlefield tapped.
Creature - Warrior Skeleton
Reassembling Skeleton (tdc) 195

Tokens & Extras

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Deck Info

Deck stats

15 pips - 15 cards
22 mana - 14 cards
26 pips - 23 cards
21 mana - 14 cards
19 pips - 13 cards
23 mana - 15 cards
17 pips - 15 cards
22 mana - 15 cards
23 pips - 19 cards
25 mana - 15 cards
2 pips - 1 card
14 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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