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Commander
Size: 100Salt sum: 34.05
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MisterPanda

64 views3 months ago
Commander
Size: 100Salt sum: 34.05
No deck tags

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Astarion, the Decadent
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
Legendary Creature - Vampire Elf Rogue
Astarion, the Decadent (clb) 265

Commander

(Ctrl to add secondary)
Alhammarret's Archive
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Artifact
Alhammarret's Archive (c21) 233
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Bontu's Monument
Black creature spells you cast cost
less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Legendary Artifact
Bontu's Monument (drc) 124
Chalice of Life
: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform this artifact.
Artifact
Chalice of Life // Chalice of Death (inr) 257Chalice of Life // Chalice of Death (inr) 257
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 305
Dusk Rose Reliquary
As an additional cost to cast this spell, sacrifice an artifact or creature.
Ward

When this artifact enters, exile target artifact or creature an opponent controls until this artifact leaves the battlefield.
Artifact
Dusk Rose Reliquary (lci) 10
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (tdc) 323
Quietus Spike
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Artifact - Equipment
Quietus Spike (ncc) 377
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Tainted Sigil
, Sacrifice this artifact: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)
Artifact
Tainted Sigil (arb) 83

Artifact

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Amalia Benavides Aguirre
Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Legendary Creature - Vampire Scout
Amalia Benavides Aguirre (lci) 221
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (voc) 118
Arvad the Cursed
Deathtouch, lifelink
Other legendary creatures you control get +2/+2.
Legendary Creature - Knight Vampire
Arvad the Cursed (moc) 317
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (soc) 209
Blood Seeker
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Vampire Shaman
Blood Seeker (dsc) 77
Bloodthirsty Conqueror
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Creature - Knight Vampire
Bloodthirsty Conqueror (fdn) 58
Cliffhaven Vampire
Flying
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Warrior Ally
Cliffhaven Vampire (ogw) 153
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j25) 415
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire
Crossway Troublemakers (j25) 417
Cruel Celebrant
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Cruel Celebrant (lcc) 267
Drana and Linvala
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
Legendary Creature - Vampire Angel
Drana and Linvala (mom) 222
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (lcc) 193
Drana's Emissary
Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Cleric Ally
Drana's Emissary (plst) BFZ-210
Elenda, Saint of Dusk
Lifelink, hexproof from instants
As long as your life total is greater than your starting life total, Elenda gets +1/+1 and has menace. Elenda gets an additional +5/+5 as long as your life total is at least 10 greater than your starting life total.
Legendary Creature - Knight Vampire
Elenda, Saint of Dusk (fdn) 119
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (j25) 441
Gifted Aetherborn
Deathtouch, lifelink
Creature - Vampire Aetherborn
Gifted Aetherborn (plst) AER-61
Henrika Domnathi
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika.
Legendary Creature - Vampire
Henrika Domnathi // Henrika, Infernal Seer (vow) 119Henrika Domnathi // Henrika, Infernal Seer (vow) 119
Indulging Patrician
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
Creature - Vampire Noble
Indulging Patrician (tdc) 292
Legion Lieutenant
Other Vampires you control get +1/+1.
Creature - Knight Vampire
Legion Lieutenant (lcc) 275
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (fdn) 178
Markov Purifier
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay
. If you do, draw a card.
Creature - Vampire Cleric
Markov Purifier (vow) 241
Nighthawk Scavenger
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Creature - Vampire Rogue
Nighthawk Scavenger (otc) 144
Sanctum Seeker
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature - Knight Vampire
Sanctum Seeker (j25) 485
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (j25) 122
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (fdn) 186
Vampire Nocturnus
Play with the top card of your library revealed.
As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Creature - Vampire
Vampire Nocturnus (plst) M10-118
Vein Ripper
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature - Vampire Assassin
Vein Ripper (mkm) 110
Verrak, Warped Sengir
Flying, deathtouch, lifelink
Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.
Legendary Creature - Vampire
Verrak, Warped Sengir (dmc) 16
Vindictive Vampire
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire
Vindictive Vampire (clu) 126
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (j25) 71

Creature

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Boon Reflection
If you would gain life, you gain twice that much life instead.
Enchantment
Boon Reflection (2xm) 10
Campaign of Vengeance
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Enchantment
Campaign of Vengeance (plst) EMN-182
Etchings of the Chosen
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Enchantment
Etchings of the Chosen (lcc) 269
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195
Gift of Fangs
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Enchantment - Aura
Gift of Fangs (j25) 444
Kindred Boon
As this enchantment enters, choose a creature type.
: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
Enchantment
Kindred Boon (lcc) 129
Polluted Bonds
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
Enchantment
Polluted Bonds (shm) 74
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (ltc) 208
Tainted Remedy
If an opponent would gain life, that player loses that much life instead.
Enchantment
Tainted Remedy (ori) 120
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (fdn) 615

Enchantment

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Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (j25) 447
Mortify
Destroy target creature or enchantment.
Instant
Mortify (fic) 327
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (blc) 151
Sanguine Sacrament
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Instant
Sanguine Sacrament (plst) XLN-33
Treacherous Greed
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.
Draw three cards. Each opponent loses 3 life and you gain 3 life.
Instant
Treacherous Greed (mkm) 237

Instant

(Ctrl to add secondary)
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Concealed Courtyard
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Concealed Courtyard (otj) 268
Forsaken Sanctuary
This land enters tapped.
: Add
or
.
Land
Forsaken Sanctuary (c18) 247
Goldmire Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Goldmire Bridge (moc) 407
Kabira Crossroads
This land enters tapped.
When this land enters, you gain 2 life.
: Add
.
Land
Kabira Crossroads (j25) 768
Leechridden Swamp
(
: Add
.)
This land enters tapped.
,
: Each opponent loses 1 life. Activate only if you control two or more black permanents.
Land - Swamp
Leechridden Swamp (dsc) 286
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (drc) 164
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (fdn) 692
Piranha Marsh
This land enters tapped.
When this land enters, target player loses 1 life.
: Add
.
Land
Piranha Marsh (j22) 818
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 189
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (c21) 310
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (tdm) 267
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (sos) 260
Silverquill Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Silverquill Campus (soc) 405
Sunlit Marsh
(
: Add
or
.)
This land enters tapped.
Land - Plains Swamp
Sunlit Marsh (soc) 409
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 191
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (soc) 415
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (tdc) 410
Voldaren Estate
: Add
.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
,
: Create a Blood token. This ability costs
less to activate for each Vampire you control. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Land
Voldaren Estate (lcc) 369

Land

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Death Grasp
Death Grasp deals X damage to any target. You gain X life.
Sorcery
Death Grasp (c15) 215
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (rvr) 176
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (plst) ODY-129
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fic) 276
Feast of Blood
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Sorcery
Feast of Blood (j22) 118
Fraying Omnipotence
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.
Sorcery
Fraying Omnipotence (m19) 97
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (hoc) 189
Sanctify
Destroy target artifact or enchantment. You gain 3 life.
Sorcery
Sanctify (vow) 33
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
Sword-Point Diplomacy
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Sorcery
Sword-Point Diplomacy (xln) 126

Sorcery

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Deck Info

Deck stats

29 pips - 25 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 3 cards
76 pips - 54 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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