pootyboop
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{"ops":[{"insert":"Be evil by letting opponent grab a key card with "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":", then mill it away with "},{"insert":{"card-link":"Archive Trap"}},{"insert":"/"},{"insert":{"card-link":"Thought Scour"}},{"insert":"/"},{"insert":{"card-link":"Vicious Rumors"}},{"insert":" and delete it from the deck with "},{"insert":{"card-link":"Surgical Extraction"}},{"insert":". Doesn't always matter what you grab with "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":", you're mainly using it to find out what your opponent wants to do.\n\nWin by stealing wincons with "},{"insert":{"card-link":"Dauthi Voidwalker"}},{"insert":"/"},{"insert":{"card-link":"Tinybones, the Pickpocket"}},{"insert":" or just making opponent unable to win.\n\nCool lines:\nTurn 1 (the dream): "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":" into ("},{"insert":{"card-link":"Archive Trap"}},{"insert":" OR "},{"insert":{"card-link":"Chrome Mox"}},{"insert":"+"},{"insert":{"card-link":"Thought Scour"}},{"insert":"/"},{"insert":{"card-link":"Vicious Rumors"}},{"insert":") into "},{"insert":{"card-link":"Surgical Extraction"}},{"insert":" to delete whatever they wanted most"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If opponent has a card in their graveyard you don't care about them getting back in hand (e.g. a fetch land or something else that doesn't let them draw more cards), you can also: "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":" (you grab a "},{"insert":{"card-link":"Thought Scour"}},{"insert":"/"},{"insert":{"card-link":"Vicious Rumors"}},{"insert":"), then "},{"insert":{"card-link":"Noxious Revival"}},{"insert":" targeting the card in the opponent's graveyard to buy a turn until you can draw your mill spell and take away their card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":" into "},{"insert":{"card-link":"Dauthi Voidwalker"}},{"insert":"/"},{"insert":{"card-link":"Tinybones, the Pickpocket"}},{"insert":" into mill lets you steal their wincon to use yourself"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mishra's Bauble"}},{"insert":" to check what they've got coming up next turn, and if you don't like it, "},{"insert":{"card-link":"Archive Trap"}},{"insert":"/"},{"insert":{"card-link":"Thought Scour"}},{"insert":"/"},{"insert":{"card-link":"Vicious Rumors"}},{"insert":" to get rid of it/steal it for yourself"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This deck is very low-CMC, so you gotta use mana wisely. Use "},{"insert":{"card-link":"Gitaxian Probe"}},{"insert":"/"},{"insert":{"card-link":"Mishra's Bauble"}},{"insert":" to check if you need to remove anything from their hand/steal it for yourself, and if so, use "},{"insert":{"card-link":"Cabal Therapy"}},{"insert":" naming the known card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nCould also run double-discard effects like "},{"insert":{"card-link":"Wrench Mind"}},{"insert":"/"},{"insert":{"card-link":"Hymn to Tourach"}},{"insert":" to go heavier on discard. I also considered consistent hand-check effects like "},{"insert":{"card-link":"Telepathy"}},{"insert":"/"},{"insert":{"card-link":"Glasses of Urza"}},{"insert":" but with how little mana you have to spare I don't think they're worth it. You could also cut "},{"insert":{"card-link":"Thought Scour"}},{"insert":" for "},{"insert":{"card-link":"Ragavan, Nimble Pilferer"}},{"insert":", which lets you steal (and potentially cast) whatever they grab with "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":", but I prefer the former here cuz it leans into the sick "},{"insert":{"card-link":"Surgical Extraction"}},{"insert":"/"},{"insert":{"card-link":"Extirpate"}},{"insert":" combo harder.\n\nBest matchups would prob be "},{"insert":{"card-link":"Show and Tell"}},{"insert":"/"},{"insert":{"card-link":"Sneak Attack"}},{"insert":" style decks (where you can steal an "},{"insert":{"card-link":"Omniscience"}},{"insert":"/"},{"insert":{"card-link":"Emrakul, the Aeons Torn"}},{"insert":" with "},{"insert":{"card-link":"Dauthi Voidwalker"}},{"insert":"), reanimator where you can snipe reanimation targets with your extraction effects, or other decks that need a pivotal card to pull off their combo. It'll suck ass against aggro, but "},{"insert":{"card-link":"Tinybones, the Pickpocket"}},{"insert":" can repeatedly steal their cheap threats (1 copy so you can grab it with "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":").\n"}]}
Companion
Lurrus of the Dream-Den
Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
Legendary Creature - Cat Nightmare

Companion
(CTRL to add secondary)
Evil Combo
Extirpate
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Instant

Evil Combo
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Spy
Spy
(CTRL to add secondary)
Steal
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Steal
(CTRL to add secondary)
Targeted Discard
Targeted Discard
(CTRL to add secondary)
Sideboard
Sideboard
(CTRL to add secondary)
Maybeboard
Cruelclaw's Heist
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Sorcery

Hive of the Eye Tyrant
If you control two or more other lands, this land enters tapped.
: Add .
: Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
: Add .
: Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Land

Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey

Tinybones, Bauble Burglar
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
, : Each opponent discards a card. Activate only as a sorcery.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
, : Each opponent discards a card. Activate only as a sorcery.
Legendary Creature - Skeleton Rogue

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Be evil by letting opponent grab a key card with "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":", then mill it away with "},{"insert":{"card-link":"Archive Trap"}},{"insert":"/"},{"insert":{"card-link":"Thought Scour"}},{"insert":"/"},{"insert":{"card-link":"Vicious Rumors"}},{"insert":" and delete it from the deck with "},{"insert":{"card-link":"Surgical Extraction"}},{"insert":". Doesn't always matter what you grab with "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":", you're mainly using it to find out what your opponent wants to do.\n\nWin by stealing wincons with "},{"insert":{"card-link":"Dauthi Voidwalker"}},{"insert":"/"},{"insert":{"card-link":"Tinybones, the Pickpocket"}},{"insert":" or just making opponent unable to win.\n\nCool lines:\nTurn 1 (the dream): "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":" into ("},{"insert":{"card-link":"Archive Trap"}},{"insert":" OR "},{"insert":{"card-link":"Chrome Mox"}},{"insert":"+"},{"insert":{"card-link":"Thought Scour"}},{"insert":"/"},{"insert":{"card-link":"Vicious Rumors"}},{"insert":") into "},{"insert":{"card-link":"Surgical Extraction"}},{"insert":" to delete whatever they wanted most"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If opponent has a card in their graveyard you don't care about them getting back in hand (e.g. a fetch land or something else that doesn't let them draw more cards), you can also: "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":" (you grab a "},{"insert":{"card-link":"Thought Scour"}},{"insert":"/"},{"insert":{"card-link":"Vicious Rumors"}},{"insert":"), then "},{"insert":{"card-link":"Noxious Revival"}},{"insert":" targeting the card in the opponent's graveyard to buy a turn until you can draw your mill spell and take away their card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":" into "},{"insert":{"card-link":"Dauthi Voidwalker"}},{"insert":"/"},{"insert":{"card-link":"Tinybones, the Pickpocket"}},{"insert":" into mill lets you steal their wincon to use yourself"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mishra's Bauble"}},{"insert":" to check what they've got coming up next turn, and if you don't like it, "},{"insert":{"card-link":"Archive Trap"}},{"insert":"/"},{"insert":{"card-link":"Thought Scour"}},{"insert":"/"},{"insert":{"card-link":"Vicious Rumors"}},{"insert":" to get rid of it/steal it for yourself"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This deck is very low-CMC, so you gotta use mana wisely. Use "},{"insert":{"card-link":"Gitaxian Probe"}},{"insert":"/"},{"insert":{"card-link":"Mishra's Bauble"}},{"insert":" to check if you need to remove anything from their hand/steal it for yourself, and if so, use "},{"insert":{"card-link":"Cabal Therapy"}},{"insert":" naming the known card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nCould also run double-discard effects like "},{"insert":{"card-link":"Wrench Mind"}},{"insert":"/"},{"insert":{"card-link":"Hymn to Tourach"}},{"insert":" to go heavier on discard. I also considered consistent hand-check effects like "},{"insert":{"card-link":"Telepathy"}},{"insert":"/"},{"insert":{"card-link":"Glasses of Urza"}},{"insert":" but with how little mana you have to spare I don't think they're worth it. You could also cut "},{"insert":{"card-link":"Thought Scour"}},{"insert":" for "},{"insert":{"card-link":"Ragavan, Nimble Pilferer"}},{"insert":", which lets you steal (and potentially cast) whatever they grab with "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":", but I prefer the former here cuz it leans into the sick "},{"insert":{"card-link":"Surgical Extraction"}},{"insert":"/"},{"insert":{"card-link":"Extirpate"}},{"insert":" combo harder.\n\nBest matchups would prob be "},{"insert":{"card-link":"Show and Tell"}},{"insert":"/"},{"insert":{"card-link":"Sneak Attack"}},{"insert":" style decks (where you can steal an "},{"insert":{"card-link":"Omniscience"}},{"insert":"/"},{"insert":{"card-link":"Emrakul, the Aeons Torn"}},{"insert":" with "},{"insert":{"card-link":"Dauthi Voidwalker"}},{"insert":"), reanimator where you can snipe reanimation targets with your extraction effects, or other decks that need a pivotal card to pull off their combo. It'll suck ass against aggro, but "},{"insert":{"card-link":"Tinybones, the Pickpocket"}},{"insert":" can repeatedly steal their cheap threats (1 copy so you can grab it with "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":").\n"}]}








































