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Commander
Size: 39Salt sum: 15.98
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TheAbyssalSplash

74 views59 days ago
Commander
Size: 39Salt sum: 15.98
No deck tags

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Artifact

Qty: 3 Price: $1.33
Crown of Convergence
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
: Put the top card of your library on the bottom of your library.
Artifact
Crown of Convergence (rav) 258
Diviner's Lockbox
,
: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice this artifact and draw three cards. Activate only as a sorcery.
Artifact
Diviner's Lockbox (m20) 225
Druidic Satchel
,
: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Artifact
Druidic Satchel (c21) 241

Artifact

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Creature

Qty: 22 Price: $28.56
Amareth, the Lustrous
Flying
Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.
Legendary Creature - Dragon
Amareth, the Lustrous (cmr) 266
Arbiter of the Ideal
Flying
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Creature - Sphinx
Arbiter of the Ideal (bng) 31
Augury Adept
Whenever this creature deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.
Creature - Wizard Kithkin
Augury Adept (c13) 227
Brutal Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains first strike until end of turn. Activate only once each turn.
Creature - Spirit
Brutal Deceiver (chk) 161
Callous Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains flying until end of turn. Activate only once each turn.
Creature - Spirit
Callous Deceiver (chk) 53
Cruel Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, this creature gains "Whenever this creature deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.
Creature - Spirit
Cruel Deceiver (chk) 106
Delver of Secrets
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature.
Creature - Human Wizard
Delver of Secrets // Insectile Aberration (inr) 457Delver of Secrets // Insectile Aberration (inr) 457
Duskmantle Seer
Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Creature - Wizard Vampire
Duskmantle Seer (clu) 188
Feral Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, this creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.
Creature - Spirit
Feral Deceiver (chk) 208
Gollum, Scheming Guide
Whenever Gollum attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Legendary Creature - Horror Halfling
Gollum, Scheming Guide (ltr) 292
Hans Eriksson
Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.
Legendary Creature - Human Scout
Hans Eriksson (cmr) 279
Harsh Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, untap this creature and it gets +1/+1 until end of turn. Activate only once each turn.
Creature - Spirit
Harsh Deceiver (chk) 11
Mul Daya Channelers
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, this creature gets +3/+3.
As long as the top card of your library is a land card, this creature has "
: Add two mana of any one color."
Creature - Elf Druid Shaman
Mul Daya Channelers (roe) 198
Putrid Cyclops
When this creature enters, scry 1, then reveal the top card of your library. This creature gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature - Cyclops Zombie
Putrid Cyclops (fut) 75
Runo Stromkirk
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
Legendary Creature - Vampire Cleric
Runo Stromkirk // Krothuss, Lord of the Deep (vow) 246Runo Stromkirk // Krothuss, Lord of the Deep (vow) 246
Sifter Wurm
Trample
When this creature enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
Creature - Wurm
Sifter Wurm (cmr) 254
Skill Borrower
Play with the top card of your library revealed.
As long as the top card of your library is an artifact or creature card, this creature has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
Creature Artifact - Human Wizard
Skill Borrower (ala) 56
Stormchaser Chimera
Flying
: Scry 1, then reveal the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature - Chimera
Stormchaser Chimera (plst) CN2-207
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (mkc) 143
Vampire Nocturnus
Play with the top card of your library revealed.
As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Creature - Vampire
Vampire Nocturnus (plst) M10-118
Vesuvan Drifter
Flying
You may look at the top card of your library any time.
At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, this creature becomes a copy of that card until end of turn, except it has flying.
Creature - Shapeshifter
Vesuvan Drifter (mat) 10
Yuriko, the Tiger's Shadow
Commander ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
Legendary Creature - Human Ninja
Yuriko, the Tiger's Shadow (cmm) 364

Creature

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Enchantment

Qty: 8 Price: $17.58
Baneful Omen
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
Enchantment
Baneful Omen (roe) 96
Counterbalance
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Enchantment
Counterbalance (plst) CSP-31
Fisher's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of your upkeep, look at the top card of your library. You may reveal it if it's a land card. Create a 1/1 blue Fish creature token if you revealed it this way. Then draw a card.
: Level 2
If you would create a Fish token, create a 3/3 blue Shark creature token instead.
: Level 3
If you would create a Shark token, create an 8/8 blue Octopus creature token instead.
Enchantment - Class
Fisher's Talent (blc) 36
Lost in the Woods
Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
Enchantment
Lost in the Woods (dka) 123
Powerbalance
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.
Enchantment
Powerbalance (mh3) 131
Quest for Ula's Temple
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on this enchantment.
At the beginning of each end step, if there are three or more quest counters on this enchantment, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Enchantment
Quest for Ula's Temple (wwk) 35
Sidequest: Catch a Fish
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.
Enchantment
Sidequest: Catch a Fish // Cooking Campsite (fin) 31Sidequest: Catch a Fish // Cooking Campsite (fin) 31
Swindler's Scheme
Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.
Enchantment
Swindler's Scheme (ncc) 88

Enchantment

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Instant

Qty: 2 Price: $0.70
Judge Unworthy
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.
Instant
Judge Unworthy (tsr) 21
Riddle of Lightning
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Instant
Riddle of Lightning (tsr) 183

Instant

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Sorcery

Qty: 4 Price: $1.54
Elven Farsight
Scry 3, then you may reveal the top card of your library. If a creature card is revealed this way, draw a card.
Sorcery
Elven Farsight (ltr) 161
Interpret the Signs
Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Interpret the Signs (j22) 309
Nissa's Revelation
Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
Sorcery
Nissa's Revelation (ori) 191
Track Down
Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Track Down (m21) 211

Sorcery

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Maybeboard

Qty: 1 Price: $0.69
Deceiver of Form
(
represents colorless mana.)
At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than this creature become copies of that card until end of turn. You may put that card on the bottom of your library.
Creature - Eldrazi
Deceiver of Form (ogw) 1

Maybeboard

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Deck Info

Deck stats

6 pips - 5 cards
3 mana - 2 cards
19 pips - 16 cards
2 mana - 1 card
14 pips - 9 cards
2 mana - 1 card
7 pips - 5 cards
2 mana - 1 card
14 pips - 10 cards
2 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
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Description

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