TheCreed
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Commander
Size: 100Salt sum: 32.45
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{"ops":[{"insert":"A group hug deck that aims to fly below the radar, letting everyone draw cards until you can one-shot individual players or the entire table.\nThis deck has several win conditions:\nCraterhoof Behemoth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A discard/draw combo with Agate Instigator and Impact Tremors"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Attacking with a heavily buffed Xyris and a swarm of Snake tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Biomass Mutation as a finisher"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe key is to protect your commander with your protection spells while slowly building up your Snake army to a critical mass. Having enough tokens will discourage your opponents from attacking you while you continue giving everyone extra cards. Keep your board relatively clear until you've generated enough Snakes, established a solid mana base, and built up a healthy hand. The constant card draw should reliably help you find one of your win conditions.\n\nKeep in mind that you don't play the board—you play the other players. The deck is fairly transparent about what it wants to do: build up a board of Snakes and then one-shot one or more opponents. Since your board is usually free of large, individually threatening creatures and you're enabling everyone else by giving them cards, opponents often don't view you as the biggest threat.\nThere are several upgrades that can make the deck even more reliable, including Evendo, Waking Haven, Enduring Vitality, and Molten Gatekeeper.\n"}]}
Xyris, the Writhing Storm
Flying
Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token.
Whenever Xyris deals combat damage to a player, you and that player each draw that many cards.
Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token.
Whenever Xyris deals combat damage to a player, you and that player each draw that many cards.
Legendary Creature - Snake Leviathan

Commander
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Burn
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Draw
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Finisher
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Land
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Protection
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Pump
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Pendant of Prosperity
This artifact enters under the control of an opponent of your choice.
, : Draw a card, then you may put a land card from your hand onto the battlefield. This artifact's owner draws a card, then that player may put a land card from their hand onto the battlefield.
, : Draw a card, then you may put a land card from your hand onto the battlefield. This artifact's owner draws a card, then that player may put a land card from their hand onto the battlefield.
Artifact

Ramp
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Removal
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"A group hug deck that aims to fly below the radar, letting everyone draw cards until you can one-shot individual players or the entire table.\nThis deck has several win conditions:\nCraterhoof Behemoth"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A discard/draw combo with Agate Instigator and Impact Tremors"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Attacking with a heavily buffed Xyris and a swarm of Snake tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Biomass Mutation as a finisher"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe key is to protect your commander with your protection spells while slowly building up your Snake army to a critical mass. Having enough tokens will discourage your opponents from attacking you while you continue giving everyone extra cards. Keep your board relatively clear until you've generated enough Snakes, established a solid mana base, and built up a healthy hand. The constant card draw should reliably help you find one of your win conditions.\n\nKeep in mind that you don't play the board—you play the other players. The deck is fairly transparent about what it wants to do: build up a board of Snakes and then one-shot one or more opponents. Since your board is usually free of large, individually threatening creatures and you're enabling everyone else by giving them cards, opponents often don't view you as the biggest threat.\nThere are several upgrades that can make the deck even more reliable, including Evendo, Waking Haven, Enduring Vitality, and Molten Gatekeeper.\n"}]}






















































































