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Commander
Size: 128Salt sum: 39.27
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Fluurp

102 views2 months ago
Commander
Size: 128Salt sum: 39.27
No deck tags

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Commander

Qty: 1 Price: $1.49
Kenrith, the Returned King
: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.
Legendary Creature - Human Noble
Kenrith, the Returned King (mb2) 13

Commander

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Burn

Qty: 3 Price: $2.77
Ball Lightning
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
Creature - Elemental
Ball Lightning (fdn) 618
Star Athlete
Menace
Whenever this creature attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don't, this creature deals 5 damage to that player.
Blitz
(If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Human Warrior
Star Athlete (dsc) 29
Zuko's Offense
Zuko's Offense deals 2 damage to any target.
Sorcery
Zuko's Offense (tle) 247

Burn

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Counters

Qty: 6 Price: $2.38
Arena Trickster
Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on this creature.
Creature - Human Shaman
Arena Trickster (thb) 126
Big Play
Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. (A creature with reach can block creatures with flying.)
Instant
Big Play (j25) 635
Dueling Coach
When this creature enters, put a +1/+1 counter on target creature.
,
: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Creature - Human Monk
Dueling Coach (stx) 15
Jubilant Mascot
At the beginning of combat on your turn, you may pay
. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Creature - Homunculus
Jubilant Mascot (j25) 213
Sengir, the Dark Baron
Flying
Whenever another creature dies, put two +1/+1 counters on Sengir.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Vampire Noble
Sengir, the Dark Baron (cmr) 722
Victory's Envoy
At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
Creature - Human Cleric
Victory's Envoy (mic) 96

Counters

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Creature

Qty: 8 Price: $3.08
Aziza, Mage Tower Captain
Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
Legendary Creature - Djinn Sorcerer
Aziza, Mage Tower Captain (sos) 345
Fan Favorite
Assist (Another player can pay up to
of this spell's cost.)
: This creature gets +1/+1 until end of turn. Any player may activate this ability.
Creature - Human Rogue
Fan Favorite (bbd) 46
Mage Tower Referee
Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.
Creature Artifact - Construct
Mage Tower Referee (sos) 249
Razorgrass Screen
Defender (This creature can't attack.)
This creature blocks each combat if able.
Creature Artifact - Wall
Razorgrass Screen (5dn) 145
Scrapbasket
: This creature becomes all colors until end of turn.
Creature Artifact - Scarecrow
Scrapbasket (shm) 262
Stadium Tidalmage
Whenever this creature enters or attacks, you may draw a card. If you do, discard a card.
Creature - Djinn Sorcerer
Stadium Tidalmage (sos) 232
Striding Shotcaller
Reach
Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Druid Troll
Striding Shotcaller // Run the Play (soc) 50
Training Drone
This creature can't attack or block unless it's equipped.
Creature Artifact - Drone
Training Drone (plst) MBS-142

Creature

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Draw

Qty: 15 Price: $10.25
Aura Finesse
Attach target Aura you control to target creature.
Draw a card.
Instant
Aura Finesse (roe) 54
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (soc) 237
Blitzball Stadium
When this artifact enters, support X. (Put a +1/+1 counter on each of up to X target creatures.)
Go for the Goal! —
,
: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw a card for each kind of counter on it" and it can't be blocked this turn.
Artifact
Blitzball Stadium (fic) 34
Contested Game Ball
Whenever you're dealt combat damage, the attacking player gains control of this artifact and untaps it.
,
: Draw a card and put a point counter on this artifact. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
Artifact
Contested Game Ball (lci) 251
Control of the Court
Draw four cards, then discard three cards at random.
Sorcery
Control of the Court (mb2) 189
Court Hussar
Vigilance
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Knight Vedalken
Court Hussar (plst) A25-51
Even the Score
This spell costs
less to cast if an opponent has drawn four or more cards this turn.
Draw X cards.
Instant
Even the Score (snc) 42
Foul Emissary
When this creature enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When you sacrifice this creature while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.
Creature - Human Horror
Foul Emissary (emn) 158
Game Plan
Assist (Another player can pay up to
of this spell's cost.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Sorcery
Game Plan (bbd) 35
Gamekeeper
When this creature dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature - Elf
Gamekeeper (dmr) 162
Interdisciplinary Mascot
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Ward

When this creature enters, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Creature - Elemental Fractal
Interdisciplinary Mascot (mom) 326
Racers' Scoreboard
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this artifact enters, draw two cards, then discard a card.
Max speed — Spells you cast cost
less to cast.
Artifact
Racers' Scoreboard (dft) 239
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
The First Iroan Games
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
Enchantment - Saga
The First Iroan Games (thb) 170
Zephyr Boots
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Zephyr Boots (stx) 261

Draw

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Enchantment

Qty: 3 Price: $1.05
Blockbuster
, Sacrifice this enchantment: It deals 3 damage to each tapped creature and each player.
Enchantment
Blockbuster (rav) 115
Foul Presence
Enchant creature
Enchanted creature gets -1/-1 and has "
: Target creature gets -1/-1 until end of turn."
Enchantment - Aura
Foul Presence (apc) 39
Training Regimen
Creatures you control with +1/+1 counters on them have trample.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Enchantment
Training Regimen (msh) 192

Enchantment

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Evasion

Qty: 4 Price: $1.40
Arena Athlete
Heroic — Whenever you cast a spell that targets this creature, target creature an opponent controls can't block this turn.
Creature - Human
Arena Athlete (j25) 518
Blockade Runner
: This creature can't be blocked this turn.
Creature - Merfolk
Blockade Runner (mmq) 60
Skygames
Enchant land
Enchanted land has "
: Target creature gains flying until end of turn. Activate only as a sorcery."
Enchantment - Aura
Skygames (gtc) 51
Team Pennant
Equipped creature gets +1/+1 and has vigilance and trample.
Equip creature token

Equip
Artifact - Equipment
Team Pennant (stx) 260

Evasion

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Finisher

Qty: 1 Price: $0.39
Stoic Champion
Whenever a player cycles a card, this creature gets +2/+2 until end of turn.
Creature - Human Soldier
Stoic Champion (lgn) 21

Finisher

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Instant

Qty: 3 Price: $1.05
Decision Paralysis
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Instant
Decision Paralysis (plst) AKH-50
Silk Net
Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Silk Net (ulg) 112
Team Tactics
Teamwork 1 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 1 or more.)
Target creature gains double strike until end of turn. If this spell was cast using teamwork, that creature also gains trample until end of turn.
Instant
Team Tactics (msh) 155

Instant

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Land

Qty: 36 Price: $9.66
Baron, Airship Kingdom
This land enters tapped.
: Add
or
.
Land - Town
Baron, Airship Kingdom (fin) 273
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 295
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (msc) 865
Plains
(
: Add
.)
Basic Land - Plains
Plains (msc) 873
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 282

Land

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Lifegain

Qty: 3 Price: $1.19
Cleric of the Forward Order
When this creature enters, you gain 2 life for each creature you control named Cleric of the Forward Order.
Creature - Human Cleric
Cleric of the Forward Order (dmr) 3
Soul Net
Whenever a creature dies, you may pay
. If you do, you gain 1 life.
Artifact
Soul Net (6ed) 313
Victory's Herald
Flying
Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
Creature - Angel
Victory's Herald (w17) 6

Lifegain

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Protection

Qty: 2 Price: $0.70
Center Soul
Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Center Soul (plst) DTK-8
Rebound
Change the target of target spell that targets only a player. The new target must be a player.
Instant
Rebound (sth) 40

Protection

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Pump

Qty: 4 Price: $1.40
Blitzball Shot
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Blitzball Shot (fin) 176
Bold Defense
Kicker
(You may pay an additional
as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
Instant
Bold Defense (zen) 3
Court Archers
Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Archer
Court Archers (ala) 126
Hero of the Games
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
Creature - Human Soldier
Hero of the Games (j25) 563

Pump

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Ramp

Qty: 10 Price: $19.45
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (scd) 257
Blitzball
: Add one mana of any color.
GOOOOAAAALLL! —
, Sacrifice this artifact: Draw two cards. Activate only if an opponent was dealt combat damage by a legendary creature this turn.
Artifact
Blitzball (fin) 254
Coveted Jewel
When this artifact enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Artifact
Coveted Jewel (msc) 196
Haunted Screen
: Add
or
.
, Pay 1 life: Add
,
, or
.
: Put seven +1/+1 counters on this artifact. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.
Artifact
Haunted Screen (dsk) 250
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Sol Ring
: Add
.
Artifact
Sol Ring (tmc) 59
Stadium Vendors
When this creature enters, choose a player. That player adds two mana of any one color they choose.
Creature - Goblin
Stadium Vendors (bbd) 63
Strixhaven Stadium
: Add
. Put a point counter on this artifact.
Whenever a creature deals combat damage to you, remove a point counter from this artifact.
Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.
Artifact
Strixhaven Stadium (fca) 63†
Ticket Tortoise
Defender
When this creature enters, if an opponent controls more lands than you, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Turtle
Ticket Tortoise (dft) 245
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (roe) 91

Ramp

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Recursion

Qty: 1 Price: $0.49
Surge to Victory
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.
Sorcery
Surge to Victory (soc) 256

Recursion

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Removal

Qty: 18 Price: $7.66
Ballista Watcher
,
: This creature deals 1 damage to any target.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Soldier Werewolf
Ballista Watcher // Ballista Wielder (vow) 143Ballista Watcher // Ballista Wielder (vow) 143
Clear Shot
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Instant
Clear Shot (inr) 188
Come Back Wrong
Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step.
Sorcery
Come Back Wrong (dsk) 86
Dual Shot
Dual Shot deals 1 damage to each of up to two target creatures.
Instant
Dual Shot (plst) SOI-153
Eject
This spell can't be countered.
Return target nonland permanent to its owner's hand.
Draw a card.
Instant
Eject (fin) 52
Final Flourish
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Instant
Final Flourish (mom) 104
Foul Play
Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
Foul Play (j25) 442
Foul Renewal
Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
Instant
Foul Renewal (dtk) 101
Frost Trickster
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Wizard Bird
Frost Trickster (j25) 313
Get the Point
Destroy target creature. Scry 1.
Instant
Get the Point (rna) 176
Guard Duty
Enchant creature
Enchanted creature has defender.
Enchantment - Aura
Guard Duty (ima) 22
Kill Shot
Destroy target attacking creature.
Instant
Kill Shot (snc) 19
Play of the Game
Assist (Another player can pay up to
of this spell's cost.)
Exile all nonland permanents.
Sorcery
Play of the Game (bbd) 29
Referee Squad
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Vigilance
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Homunculus
Referee Squad (mom) 327
Settle the Score
Exile target creature. Put two loyalty counters on a planeswalker you control.
Sorcery
Settle the Score (jmp) 276
Shoot Down
Exile target artifact, enchantment, or creature with flying.
Sorcery
Shoot Down (bro) 190
Trick Shot
Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token.
Instant
Trick Shot (otj) 151
Trophy Hunter
: This creature deals 1 damage to target creature with flying.
Whenever a creature with flying dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Human Archer
Trophy Hunter (rav) 187

Removal

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Sorcery

Qty: 3 Price: $1.23
Final Revels
Choose one —
• All creatures get +2/+0 until end of turn.
• All creatures get -0/-2 until end of turn.
Sorcery
Final Revels (lrw) 113
Steal the Show
Choose one or both —
• Target player discards any number of cards, then draws that many cards.
• Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker.
Sorcery
Steal the Show (sos) 130
Stunning Shot
Put two +1/+1 counters on up to one target creature you control. Tap up to one target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Stunning Shot (msc) 610

Sorcery

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Theft

Qty: 3 Price: $1.05
Mascot Interception
This spell costs
less to cast if it targets a creature token.
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Sorcery
Mascot Interception (stx) 110
Steal Artifact
Enchant artifact
You control enchanted artifact.
Enchantment - Aura
Steal Artifact (8ed) 103
Stolen Uniform
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
Instant
Stolen Uniform (fin) 75

Theft

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Tokens

Qty: 3 Price: $2.33
Mascot Exhibition
Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.
Sorcery - Lesson
Mascot Exhibition (stx) 5
Otterball Antics
Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Otterball Antics (blb) 63
Snake Basket
, Sacrifice this artifact: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
Artifact
Snake Basket (vis) 155

Tokens

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Tutor

Qty: 1 Price: $1.29
Trophy Mage
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Trophy Mage (aer) 48

Tutor

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Deck Info

Deck stats

19 pips - 14 cards
17 mana - 15 cards
25 pips - 20 cards
18 mana - 16 cards
14 pips - 11 cards
15 mana - 13 cards
26 pips - 20 cards
18 mana - 16 cards
13 pips - 12 cards
14 mana - 12 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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