Adelyza
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Commander
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Commander
Hanayagi Kaoruko, the Desiring
Hexproof, skulk
Whenever you lose control of a permanent you controlled, but didn't own, gain a star counter.
At the beginning of your end step, choose target permanent an opponent controls. That player may give you control of that permanent. If they don't, put a star counter on that permanent, then gain an amount of star counters equal to the amount of star counters on that permanent.
Stargatherers Forever
Whenever you lose control of a permanent you controlled, but didn't own, gain a star counter.
At the beginning of your end step, choose target permanent an opponent controls. That player may give you control of that permanent. If they don't, put a star counter on that permanent, then gain an amount of star counters equal to the amount of star counters on that permanent.
Stargatherers Forever
Legendary Creature - Stargatherer Advisor
3 / 4
Isurugi Futaba, the Promised
Trample, bushido X, where X is your amount of star counters.
At the beginning of your combat, choose up to one target creature an opponent controls. That creature must block Isurugi Futaba, the Promised this turn. If that creature leaves the battlefield this turn, gain a star counter. Gain another counter if the creature was a Spectator or a Stargatherer.
Stargatherers Forever
At the beginning of your combat, choose up to one target creature an opponent controls. That creature must block Isurugi Futaba, the Promised this turn. If that creature leaves the battlefield this turn, gain a star counter. Gain another counter if the creature was a Spectator or a Stargatherer.
Stargatherers Forever
Legendary Creature - Stargatherer Rebel
4 / 4
Commander
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Custom Card
Confrontation
Your Stargatherers have hexproof and bushido X, where X is half your amount of star counters, rounded up.
Exile Hanayagi Kaoruko, the Desired and Isurugi Futaba, the Promised, sacrifice a permanent you control but don't own: Exile Inaptitude, then return it transformed under your control.
Exile Hanayagi Kaoruko, the Desired and Isurugi Futaba, the Promised, sacrifice a permanent you control but don't own: Exile Inaptitude, then return it transformed under your control.
Enchantment - Revue
Inaptitude
Your Stargatherers have trample and skulk.
Exile Isurugi Futaba, the Promised and Hanayagi Kaoruko, the Desired; Exile Inaptitude, then return it transformed under your control. Activate only if an opponent has less than half of their starting life total.
Exile Isurugi Futaba, the Promised and Hanayagi Kaoruko, the Desired; Exile Inaptitude, then return it transformed under your control. Activate only if an opponent has less than half of their starting life total.
Enchantment - Revue
Pursuit of a New Play
Search your library for a Stargatherer, a Revue, or a Stage with mana value X or less. Reveal that card. Then choose a color among that card's color.
If that color is white or blue: Target opponent draws a card. If it's red or black: Discard a card. If it's green: Lose life equal to its mana value.
If that color is white or blue: Target opponent draws a card. If it's red or black: Discard a card. If it's green: Lose life equal to its mana value.
Sorcery
Selfish Highway's Penthouse
For each time this artifact was kicked, put a truck counter on it.
Whenever a Stargatherer creature you control deals combat damage to an opponent, Selfish Highway's Penthouse deals damage to that opponent equal to the number of truck counters on it, then add a counter on it. If the creature is a Advisor or Rebel, it deals twice that damage and add another star counter.
Whenever a Stargatherer creature you control deals combat damage to an opponent, Selfish Highway's Penthouse deals damage to that opponent equal to the number of truck counters on it, then add a counter on it. If the creature is a Advisor or Rebel, it deals twice that damage and add another star counter.
Artifact - Stage
Stage Girl's Wardrobe
When Stage Girl's Wardrobe enters the battlefield, equip it to target Stargatherer you control.
Equipped creature gets +X/+X, where X is half your amount of star counters, rounded up.
Equip Stargatherer
Equip , where X is your amount of star counters.
Equipped creature gets +X/+X, where X is half your amount of star counters, rounded up.
Equip Stargatherer
Equip , where X is your amount of star counters.
Legendary Artifact - Stage Equipment
Stage of Fate
: Add one mana of any color.
If you have 5 or more star counters, Stargathers you control get +1/+1.
If you have 10 or more star counters, Stargathers you control have "At the beginning of your first main phase, add one mana of any color to your mana pool."
If you have 5 or more star counters, Stargathers you control get +1/+1.
If you have 10 or more star counters, Stargathers you control have "At the beginning of your first main phase, add one mana of any color to your mana pool."
Artifact - Stage
Tiara of Wishes
When Tiara of Wishes enters the battlefield, choose target permanent.
At the beginning of your first main phase, the permanent's owner may give you control of the permanent. If they don't, add a wish counter to this permanent, and add for each wish counter on Tiara of Wishes.
If you gain control of the chosen permanent or the chosen permanent leaves the battlefield, choose a new permanent and remove all wish counters on this artifact.
At the beginning of your first main phase, the permanent's owner may give you control of the permanent. If they don't, add a wish counter to this permanent, and add for each wish counter on Tiara of Wishes.
If you gain control of the chosen permanent or the chosen permanent leaves the battlefield, choose a new permanent and remove all wish counters on this artifact.
Legendary Artifact
Tsuyuzaki Mahiru, the Distorted
Vigilance, multikicker
Whenever you shuffle your library, gain a star counter. You may only gain 5 star counters per turn this way.
When this creature enters the battlefield, for each time this creature was kicked, shuffle your library, then look at the top card. You may exile this card face down. At the end of the next step or phase, put the exiled cards on top of your library in any order.
Stargatherers Forever
Whenever you shuffle your library, gain a star counter. You may only gain 5 star counters per turn this way.
When this creature enters the battlefield, for each time this creature was kicked, shuffle your library, then look at the top card. You may exile this card face down. At the end of the next step or phase, put the exiled cards on top of your library in any order.
Stargatherers Forever
Legendary Creature - Stargatherer Wizard
2 / 4
Uniting Sight
: Add .
, Pay 2 life: Add one mana of any color to your mana pool.
: Choose target Stargatherer you control. Choose a keyword on that Stargatherer. Other Stargatherers you control all have this keyword in addition to their other abilities until end of turn.
, Pay 2 life: Add one mana of any color to your mana pool.
: Choose target Stargatherer you control. Choose a keyword on that Stargatherer. Other Stargatherers you control all have this keyword in addition to their other abilities until end of turn.
Legendary Land
Custom Card
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Draw
Brass's Tunnel-Grinder
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Artifact


Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery

Draw
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Finisher
Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling

Overpowering Attack
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Sorcery

Savage Beating
Cast this spell only during combat on your turn.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine (Choose both if you pay the entwine cost.)
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine (Choose both if you pay the entwine cost.)
Instant

Finisher
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Land
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Landfall
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur

Landfall
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Protection
Lazotep Plating
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant

Protection
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Ramp
Case of the Shattered Pact
When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Enchantment - Case

Ramp
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Removal
Removal
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Theft
Mob Rule
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Sorcery

Zara, Renegade Recruiter
Flying
Whenever Zara attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
Whenever Zara attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
Legendary Creature - Human Pirate

Theft
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Tokens
Kiora Bests the Sea God
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create an 8/8 blue Kraken creature token with hexproof.
II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.
III — Gain control of target permanent an opponent controls. Untap it.
I — Create an 8/8 blue Kraken creature token with hexproof.
II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.
III — Gain control of target permanent an opponent controls. Untap it.
Enchantment - Saga

Tokens
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Tutor
Tutor
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Sideboard
Sideboard
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Deck Info
Deck stats
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