43 views3 hrs ago
Custom
Size: 289
No deck tags
 avatar

Krashammer

43 views3 hrs ago
Custom
Size: 289
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

01 White

Qty: 44 Price: $28.56
Adanto Vanguard
As long as this creature is attacking, it gets +2/+0.
Pay 4 life: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Vampire Soldier
Adanto Vanguard (xln) 1
Ashes of the Abhorrent
Players can't cast spells from graveyards or activate abilities of cards in graveyards.
Whenever a creature dies, you gain 1 life.
Enchantment
Ashes of the Abhorrent (xln) 2
Axis of Mortality
At the beginning of your upkeep, you may have two target players exchange life totals.
Enchantment
Axis of Mortality (xln) 3
Bellowing Aegisaur
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on each other creature you control.
Creature - Dinosaur
Bellowing Aegisaur (xln) 4
Bishop of Rebirth
Vigilance
Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Vampire Cleric
Bishop of Rebirth (xln) 5
Bishop's Soldier
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Soldier
Bishop's Soldier (xln) 6
Bright Reprisal
Destroy target attacking creature.
Draw a card.
Instant
Bright Reprisal (xln) 7
Demystify
Destroy target enchantment.
Instant
Demystify (xln) 8
Duskborne Skymarcher
Flying
,
: Target attacking Vampire gets +1/+1 until end of turn.
Creature - Vampire Cleric
Duskborne Skymarcher (xln) 9
Emissary of Sunrise
First strike
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Cleric
Emissary of Sunrise (xln) 10
Encampment Keeper
First strike
,
, Sacrifice this creature: Creatures you control get +2/+2 until end of turn.
Creature - Dog
Encampment Keeper (xln) 11
Glorifier of Dusk
Pay 2 life: This creature gains flying until end of turn.
Pay 2 life: This creature gains vigilance until end of turn.
Creature - Vampire Soldier
Glorifier of Dusk (xln) 12
Goring Ceratops
Double strike
Whenever this creature attacks, other creatures you control gain double strike until end of turn.
Creature - Dinosaur
Goring Ceratops (xln) 13
Imperial Aerosaur
Flying
When this creature enters, another target creature you control gets +1/+1 and gains flying until end of turn.
Creature - Dinosaur
Imperial Aerosaur (xln) 14
Imperial Lancer
This creature has double strike as long as you control a Dinosaur.
Creature - Human Knight
Imperial Lancer (xln) 15
Inspiring Cleric
When this creature enters, you gain 4 life.
Creature - Vampire Cleric
Inspiring Cleric (xln) 16
Ixalan's Binding
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Your opponents can't cast spells with the same name as the exiled card.
Enchantment
Ixalan's Binding (xln) 17
Kinjalli's Caller
Dinosaur spells you cast cost
less to cast.
Creature - Human Cleric
Kinjalli's Caller (xln) 18
Kinjalli's Sunwing
Flying
Creatures your opponents control enter tapped.
Creature - Dinosaur
Kinjalli's Sunwing (xln) 19
Legion Conquistador
When this creature enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
Creature - Vampire Soldier
Legion Conquistador (xln) 20
Legion's Judgment
Destroy target creature with power 4 or greater.
Sorcery
Legion's Judgment (xln) 21
Legion's Landing
When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
Legendary Enchantment
Legion's Landing // Adanto, the First Fort (xln) 22Legion's Landing // Adanto, the First Fort (xln) 22
Looming Altisaur
Creature - Dinosaur
Looming Altisaur (xln) 23
Mavren Fein, Dusk Apostle
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
Legendary Creature - Vampire Cleric
Mavren Fein, Dusk Apostle (xln) 24
Paladin of the Bloodstained
When this creature enters, create a 1/1 white Vampire creature token with lifelink.
Creature - Knight Vampire
Paladin of the Bloodstained (xln) 25
Pious Interdiction
Enchant creature
When this Aura enters, you gain 2 life.
Enchanted creature can't attack or block.
Enchantment - Aura
Pious Interdiction (xln) 26
Priest of the Wakening Sun
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
, Sacrifice this creature: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
Creature - Human Cleric
Priest of the Wakening Sun (xln) 27
Pterodon Knight
This creature has flying as long as you control a Dinosaur.
Creature - Human Knight
Pterodon Knight (xln) 28
Queen's Commission
Create two 1/1 white Vampire creature tokens with lifelink.
Sorcery
Queen's Commission (xln) 29
Rallying Roar
Creatures you control get +1/+1 until end of turn. Untap them.
Instant
Rallying Roar (xln) 30
Raptor Companion
Creature - Dinosaur
Raptor Companion (xln) 31
Ritual of Rejuvenation
You gain 4 life.
Draw a card.
Instant
Ritual of Rejuvenation (xln) 32
Sanguine Sacrament
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Instant
Sanguine Sacrament (xln) 33
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (xln) 34
Sheltering Light
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Instant
Sheltering Light (xln) 35
Shining Aerosaur
Flying
Creature - Dinosaur
Shining Aerosaur (xln) 36
Skyblade of the Legion
Flying
Creature - Vampire Soldier
Skyblade of the Legion (xln) 37
Slash of Talons
Slash of Talons deals 2 damage to target attacking or blocking creature.
Instant
Slash of Talons (xln) 38
Steadfast Armasaur
Vigilance
,
: This creature deals damage equal to its toughness to target creature blocking or blocked by it.
Creature - Dinosaur
Steadfast Armasaur (xln) 39
Sunrise Seeker
Vigilance
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Scout
Sunrise Seeker (xln) 40
Territorial Hammerskull
Whenever this creature attacks, tap target creature an opponent controls.
Creature - Dinosaur
Territorial Hammerskull (xln) 41
Tocatli Honor Guard
Creatures entering don't cause abilities to trigger.
Creature - Human Soldier
Tocatli Honor Guard (xln) 42
Vampire's Zeal
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Instant
Vampire's Zeal (xln) 43
Wakening Sun's Avatar
When this creature enters, if you cast it from your hand, destroy all non-Dinosaur creatures.
Creature - Avatar Dinosaur
Wakening Sun's Avatar (xln) 44

01 White

(CTRL to add secondary)

02 Blue

Qty: 44 Price: $45.04
Air Elemental
Flying
Creature - Elemental
Air Elemental (xln) 45
Arcane Adaptation
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Arcane Adaptation (xln) 46
Cancel
Counter target spell.
Instant
Cancel (xln) 47
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (xln) 48
Daring Saboteur
: This creature can't be blocked this turn.
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Creature - Human Pirate
Daring Saboteur (xln) 49
Deadeye Quartermaster
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
Creature - Human Pirate
Deadeye Quartermaster (xln) 50
Deeproot Waters
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Enchantment
Deeproot Waters (xln) 51
Depths of Desire
Return target creature to its owner's hand. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Depths of Desire (xln) 52
Dive Down
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Dive Down (xln) 53
Dreamcaller Siren
Flash
Flying
This creature can block only creatures with flying.
When this creature enters, if you control another Pirate, tap up to two target nonland permanents.
Creature - Pirate Siren
Dreamcaller Siren (xln) 54
Entrancing Melody
Gain control of target creature with mana value X.
Sorcery
Entrancing Melody (xln) 55
Favorable Winds
Creatures you control with flying get +1/+1.
Enchantment
Favorable Winds (xln) 56
Fleet Swallower
Whenever this creature attacks, target player mills half their library, rounded up.
Creature - Fish
Fleet Swallower (xln) 57
Headwater Sentries
Creature - Warrior Merfolk
Headwater Sentries (xln) 58
Herald of Secret Streams
Creatures you control with +1/+1 counters on them can't be blocked.
Creature - Warrior Merfolk
Herald of Secret Streams (xln) 59
Jace, Cunning Castaway
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
−2: Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it."
−5: Create two tokens that are copies of Jace, except they're not legendary.
Legendary Planeswalker - Jace
Jace, Cunning Castaway (xln) 60
Kopala, Warden of Waves
Spells your opponents cast that target a Merfolk you control cost
more to cast.
Abilities your opponents activate that target a Merfolk you control cost
more to activate.
Legendary Creature - Wizard Merfolk
Kopala, Warden of Waves (xln) 61
Lookout's Dispersal
This spell costs
less to cast if you control a Pirate.
Counter target spell unless its controller pays
.
Instant
Lookout's Dispersal (xln) 62
Navigator's Ruin
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
Enchantment
Navigator's Ruin (xln) 63
One With the Wind
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Enchantment - Aura
One With the Wind (xln) 64
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (xln) 65
Overflowing Insight
Target player draws seven cards.
Sorcery
Overflowing Insight (xln) 66
Perilous Voyage
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
Instant
Perilous Voyage (xln) 67
Pirate's Prize
Draw two cards. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Pirate's Prize (xln) 68
Prosperous Pirates
When this creature enters, create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Prosperous Pirates (xln) 69
River Sneak
This creature can't be blocked.
Whenever another Merfolk you control enters, this creature gets +1/+1 until end of turn.
Creature - Warrior Merfolk
River Sneak (xln) 70
River's Rebuke
Return all nonland permanents target player controls to their owner's hand.
Sorcery
River's Rebuke (xln) 71
Run Aground
Put target artifact or creature on top of its owner's library.
Instant
Run Aground (xln) 72
Sailor of Means
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Sailor of Means (xln) 73
Search for Azcanta
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
Legendary Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74
Shaper Apprentice
This creature has flying as long as you control another Merfolk.
Creature - Wizard Merfolk
Shaper Apprentice (xln) 75
Shipwreck Looter
Raid — When this creature enters, if you attacked this turn, you may draw a card. If you do, discard a card.
Creature - Human Pirate
Shipwreck Looter (xln) 76
Shore Keeper
,
, Sacrifice this creature: Draw three cards.
Creature - Trilobite
Shore Keeper (xln) 77
Siren Lookout
Flying
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Pirate Siren
Siren Lookout (xln) 78
Siren Stormtamer
Flying
, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.
Creature - Wizard Pirate Siren
Siren Stormtamer (xln) 79
Siren's Ruse
Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Instant
Siren's Ruse (xln) 80
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (xln) 81
Spell Swindle
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Spell Swindle (xln) 82
Storm Fleet Aerialist
Flying
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Creature - Human Pirate
Storm Fleet Aerialist (xln) 83
Storm Fleet Spy
Raid — When this creature enters, if you attacked this turn, draw a card.
Creature - Human Pirate
Storm Fleet Spy (xln) 84
Storm Sculptor
This creature can't be blocked.
When this creature enters, return a creature you control to its owner's hand.
Creature - Wizard Merfolk
Storm Sculptor (xln) 85
Tempest Caller
When this creature enters, tap all creatures target opponent controls.
Creature - Wizard Merfolk
Tempest Caller (xln) 86
Watertrap Weaver
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Wizard Merfolk
Watertrap Weaver (xln) 87
Wind Strider
Flash (You may cast this spell any time you could cast an instant.)
Flying
Creature - Wizard Merfolk
Wind Strider (xln) 88

02 Blue

(CTRL to add secondary)

03 Black

Qty: 43 Price: $47.37
Anointed Deacon
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Creature - Vampire Cleric
Anointed Deacon (xln) 89
Arguel's Blood Fast
, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Legendary Enchantment
Arguel's Blood Fast // Temple of Aclazotz (xln) 90Arguel's Blood Fast // Temple of Aclazotz (xln) 90
Bishop of the Bloodstained
When this creature enters, target opponent loses 1 life for each Vampire you control.
Creature - Vampire Cleric
Bishop of the Bloodstained (xln) 91
Blight Keeper
Flying
,
, Sacrifice this creature: Target opponent loses 4 life and you gain 4 life.
Creature - Bat Imp
Blight Keeper (xln) 92
Bloodcrazed Paladin
Flash
This creature enters with a +1/+1 counter on it for each creature that died this turn.
Creature - Knight Vampire
Bloodcrazed Paladin (xln) 93
Boneyard Parley
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Sorcery
Boneyard Parley (xln) 94
Contract Killing
Destroy target creature. Create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Contract Killing (xln) 95
Costly Plunder
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Instant
Costly Plunder (xln) 96
Dark Nourishment
Dark Nourishment deals 3 damage to any target. You gain 3 life.
Instant
Dark Nourishment (xln) 97
Deadeye Tormentor
Raid — When this creature enters, if you attacked this turn, target opponent discards a card.
Creature - Human Pirate
Deadeye Tormentor (xln) 98
Deadeye Tracker
,
: Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Pirate
Deadeye Tracker (xln) 99
Deathless Ancient
Flying
Tap three untapped Vampires you control: Return this card from your graveyard to your hand.
Creature - Knight Vampire
Deathless Ancient (xln) 100
Desperate Castaways
This creature can't attack unless you control an artifact.
Creature - Human Pirate
Desperate Castaways (xln) 101
Dire Fleet Hoarder
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Dire Fleet Hoarder (xln) 102
Dire Fleet Interloper
Menace
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Pirate
Dire Fleet Interloper (xln) 103
Dire Fleet Ravager
Menace, deathtouch
When this creature enters, each player loses a third of their life, rounded up.
Creature - Wizard Orc Pirate
Dire Fleet Ravager (xln) 104
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Duress (xln) 105
Fathom Fleet Captain
Menace
Whenever this creature attacks, if you control another nontoken Pirate, you may pay
. If you do, create a 2/2 black Pirate creature token with menace.
Creature - Human Pirate
Fathom Fleet Captain (xln) 106
Fathom Fleet Cutthroat
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature - Human Pirate
Fathom Fleet Cutthroat (xln) 107
Grim Captain's Call
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Sorcery
Grim Captain's Call (xln) 108
Heartless Pillage
Target opponent discards two cards.
Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Heartless Pillage (xln) 109
Kitesail Freebooter
Flying
When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.
Creature - Human Pirate
Kitesail Freebooter (xln) 110
Lurking Chupacabra
Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
Creature - Beast Horror
Lurking Chupacabra (xln) 111
March of the Drowned
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.
Sorcery
March of the Drowned (xln) 112
Mark of the Vampire
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
Enchantment - Aura
Mark of the Vampire (xln) 113
Queen's Agent
Lifelink
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Vampire Scout
Queen's Agent (xln) 114
Queen's Bay Soldier
Creature - Vampire Soldier
Queen's Bay Soldier (xln) 115
Raiders' Wake
Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.
Enchantment
Raiders' Wake (xln) 116
Revel in Riches
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Enchantment
Revel in Riches (xln) 117
Ruin Raider
Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.
Creature - Orc Pirate
Ruin Raider (xln) 118
Ruthless Knave
, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sacrifice three Treasures: Draw a card.
Creature - Orc Pirate
Ruthless Knave (xln) 119
Sanctum Seeker
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature - Knight Vampire
Sanctum Seeker (xln) 120
Seekers' Squire
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Scout
Seekers' Squire (xln) 121
Skittering Heartstopper
: This creature gains deathtouch until end of turn.
Creature - Insect
Skittering Heartstopper (xln) 122
Skulduggery
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Instant
Skulduggery (xln) 123
Skymarch Bloodletter
Flying
When this creature enters, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Soldier
Skymarch Bloodletter (xln) 124
Spreading Rot
Destroy target land. Its controller loses 2 life.
Sorcery
Spreading Rot (xln) 125
Sword-Point Diplomacy
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Sorcery
Sword-Point Diplomacy (xln) 126
Vanquish the Weak
Destroy target creature with power 3 or less.
Instant
Vanquish the Weak (xln) 127
Vicious Conquistador
Whenever this creature attacks, each opponent loses 1 life.
Creature - Vampire Soldier
Vicious Conquistador (xln) 128
Vraska's Contempt
Exile target creature or planeswalker. You gain 2 life.
Instant
Vraska's Contempt (xln) 129
Walk the Plank
Destroy target non-Merfolk creature.
Sorcery
Walk the Plank (xln) 130
Wanted Scoundrels
When this creature dies, target opponent creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Wanted Scoundrels (xln) 131

03 Black

(CTRL to add secondary)

04 Red

Qty: 43 Price: $22.81
Angrath's Marauders
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature - Human Pirate
Angrath's Marauders (xln) 132
Bonded Horncrest
This creature can't attack or block alone.
Creature - Dinosaur
Bonded Horncrest (xln) 133
Brazen Buccaneers
Haste
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Pirate
Brazen Buccaneers (xln) 134
Burning Sun's Avatar
When this creature enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
Creature - Avatar Dinosaur
Burning Sun's Avatar (xln) 135
Captain Lannery Storm
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Legendary Creature - Human Pirate
Captain Lannery Storm (xln) 136
Captivating Crew
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Creature - Human Pirate
Captivating Crew (xln) 137
Charging Monstrosaur
Trample, haste
Creature - Dinosaur
Charging Monstrosaur (xln) 138
Demolish
Destroy target artifact or land.
Sorcery
Demolish (xln) 139
Dinosaur Stampede
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
Instant
Dinosaur Stampede (xln) 140
Dual Shot
Dual Shot deals 1 damage to each of up to two target creatures.
Instant
Dual Shot (xln) 141
Fathom Fleet Firebrand
: This creature gets +1/+0 until end of turn.
Creature - Human Pirate
Fathom Fleet Firebrand (xln) 142
Fiery Cannonade
Fiery Cannonade deals 2 damage to each non-Pirate creature.
Instant
Fiery Cannonade (xln) 143
Fire Shrine Keeper
Menace
,
, Sacrifice this creature: It deals 3 damage to each of up to two target creatures.
Creature - Elemental
Fire Shrine Keeper (xln) 144
Firecannon Blast
Firecannon Blast deals 3 damage to target creature.
Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.
Sorcery
Firecannon Blast (xln) 145
Frenzied Raptor
Creature - Dinosaur
Frenzied Raptor (xln) 146
Headstrong Brute
This creature can't block.
This creature has menace as long as you control another Pirate.
Creature - Orc Pirate
Headstrong Brute (xln) 147
Hijack
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Sorcery
Hijack (xln) 148
Lightning Strike
Lightning Strike deals 3 damage to any target.
Instant
Lightning Strike (xln) 149
Lightning-Rig Crew
: This creature deals 1 damage to each opponent.
Whenever you cast a Pirate spell, untap this creature.
Creature - Goblin Pirate
Lightning-Rig Crew (xln) 150
Makeshift Munitions
, Sacrifice an artifact or creature: This enchantment deals 1 damage to any target.
Enchantment
Makeshift Munitions (xln) 151
Nest Robber
Haste
Creature - Dinosaur
Nest Robber (xln) 152
Otepec Huntmaster
Dinosaur spells you cast cost
less to cast.
: Target Dinosaur gains haste until end of turn.
Creature - Human Shaman
Otepec Huntmaster (xln) 153
Rampaging Ferocidon
Menace
Players can't gain life.
Whenever another creature enters, this creature deals 1 damage to that creature's controller.
Creature - Dinosaur
Rampaging Ferocidon (xln) 154
Raptor Hatchling
Enrage — Whenever this creature is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Creature - Dinosaur
Raptor Hatchling (xln) 155
Repeating Barrage
Repeating Barrage deals 3 damage to any target.
Raid —
: Return this card from your graveyard to your hand. Activate only if you attacked this turn.
Sorcery
Repeating Barrage (xln) 156
Rigging Runner
First strike
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Creature - Goblin Pirate
Rigging Runner (xln) 157
Rile
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Sorcery
Rile (xln) 158
Rowdy Crew
Trample
When this creature enters, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on this creature.
Creature - Human Pirate
Rowdy Crew (xln) 159
Rummaging Goblin
, Discard a card: Draw a card.
Creature - Goblin Rogue
Rummaging Goblin (xln) 160
Star of Extinction
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Sorcery
Star of Extinction (xln) 161
Storm Fleet Arsonist
Raid — When this creature enters, if you attacked this turn, target opponent sacrifices a permanent of their choice.
Creature - Orc Pirate
Storm Fleet Arsonist (xln) 162
Storm Fleet Pyromancer
Raid — When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.
Creature - Human Wizard Pirate
Storm Fleet Pyromancer (xln) 163
Sun-Crowned Hunters
Enrage — Whenever this creature is dealt damage, it deals 3 damage to target opponent or planeswalker.
Creature - Dinosaur
Sun-Crowned Hunters (xln) 164
Sunbird's Invocation
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Enchantment
Sunbird's Invocation (xln) 165
Sure Strike
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Sure Strike (xln) 166
Swashbuckling
Enchant creature
Enchanted creature gets +2/+2 and has haste.
Enchantment - Aura
Swashbuckling (xln) 167
Thrash of Raptors
As long as you control another Dinosaur, this creature gets +2/+0 and has trample.
Creature - Dinosaur
Thrash of Raptors (xln) 168
Tilonalli's Knight
Whenever this creature attacks, if you control a Dinosaur, this creature gets +1/+1 until end of turn.
Creature - Human Knight
Tilonalli's Knight (xln) 169
Tilonalli's Skinshifter
Haste
Whenever this creature attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
Creature - Human Shaman
Tilonalli's Skinshifter (xln) 170
Trove of Temptation
Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.
At the beginning of your end step, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Trove of Temptation (xln) 171
Unfriendly Fire
Unfriendly Fire deals 4 damage to any target.
Instant
Unfriendly Fire (xln) 172
Vance's Blasting Cannons
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
Legendary Enchantment
Vance's Blasting Cannons // Spitfire Bastion (xln) 173Vance's Blasting Cannons // Spitfire Bastion (xln) 173
Wily Goblin
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Goblin Pirate
Wily Goblin (xln) 174

04 Red

(CTRL to add secondary)

05 Green

Qty: 42 Price: $40.32
Ancient Brontodon
Creature - Dinosaur
Ancient Brontodon (xln) 175
Atzocan Archer
Reach
When this creature enters, you may have it fight another target creature. (Each deals damage equal to its power to the other.)
Creature - Human Archer
Atzocan Archer (xln) 176
Blinding Fog
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Blinding Fog (xln) 177
Blossom Dryad
: Untap target land.
Creature - Dryad
Blossom Dryad (xln) 178
Carnage Tyrant
This spell can't be countered.
Trample, hexproof
Creature - Dinosaur
Carnage Tyrant (xln) 179
Colossal Dreadmaw
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Dinosaur
Colossal Dreadmaw (xln) 180
Commune with Dinosaurs
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Dinosaurs (xln) 181
Crash the Ramparts
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Crash the Ramparts (xln) 182
Crushing Canopy
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Instant
Crushing Canopy (xln) 183
Deathgorge Scavenger
Whenever this creature enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, this creature gets +1/+1 until end of turn.
Creature - Dinosaur
Deathgorge Scavenger (xln) 184
Deeproot Champion
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Merfolk Shaman
Deeproot Champion (xln) 185
Deeproot Warrior
Whenever this creature becomes blocked, it gets +1/+1 until end of turn.
Creature - Warrior Merfolk
Deeproot Warrior (xln) 186
Drover of the Mighty
This creature gets +2/+2 as long as you control a Dinosaur.
: Add one mana of any color.
Creature - Human Druid
Drover of the Mighty (xln) 187
Emergent Growth
Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Sorcery
Emergent Growth (xln) 188
Emperor's Vanguard
Whenever this creature deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Scout
Emperor's Vanguard (xln) 189
Grazing Whiptail
Reach
Creature - Dinosaur
Grazing Whiptail (xln) 190
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Ixalli's Diviner
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Druid
Ixalli's Diviner (xln) 192
Ixalli's Keeper
,
, Sacrifice this creature: Target creature gets +5/+5 and gains trample until end of turn.
Creature - Human Shaman
Ixalli's Keeper (xln) 193
Jade Guardian
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When this creature enters, put a +1/+1 counter on target Merfolk you control.
Creature - Merfolk Shaman
Jade Guardian (xln) 194
Jungle Delver
: Put a +1/+1 counter on this creature.
Creature - Warrior Merfolk
Jungle Delver (xln) 195
Kumena's Speaker
This creature gets +1/+1 as long as you control another Merfolk or an Island.
Creature - Merfolk Shaman
Kumena's Speaker (xln) 196
Merfolk Branchwalker
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Merfolk Branchwalker (xln) 197
New Horizons
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
New Horizons (xln) 198
Old-Growth Dryads
When this creature enters, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Dryad
Old-Growth Dryads (xln) 199
Pounce
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Pounce (xln) 200
Ranging Raptors
Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Dinosaur
Ranging Raptors (xln) 201
Ravenous Daggertooth
Enrage — Whenever this creature is dealt damage, you gain 2 life.
Creature - Dinosaur
Ravenous Daggertooth (xln) 202
Ripjaw Raptor
Enrage — Whenever this creature is dealt damage, draw a card.
Creature - Dinosaur
Ripjaw Raptor (xln) 203
River Heralds' Boon
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Instant
River Heralds' Boon (xln) 204
Savage Stomp
This spell costs
less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Savage Stomp (xln) 205
Shapers' Sanctuary
Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Enchantment
Shapers' Sanctuary (xln) 206
Slice in Twain
Destroy target artifact or enchantment.
Draw a card.
Instant
Slice in Twain (xln) 207
Snapping Sailback
Flash
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Creature - Dinosaur
Snapping Sailback (xln) 208
Spike-Tailed Ceratops
This creature can block an additional creature each combat.
Creature - Dinosaur
Spike-Tailed Ceratops (xln) 209
Thundering Spineback
Other Dinosaurs you control get +1/+1.
: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Dinosaur
Thundering Spineback (xln) 210
Tishana's Wayfinder
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Tishana's Wayfinder (xln) 211
Verdant Rebirth
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.
Instant
Verdant Rebirth (xln) 212
Verdant Sun's Avatar
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Creature - Avatar Dinosaur
Verdant Sun's Avatar (xln) 213
Vineshaper Mystic
When this creature enters, put a +1/+1 counter on each of up to two target Merfolk you control.
Creature - Merfolk Shaman
Vineshaper Mystic (xln) 214
Waker of the Wilds
: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
Creature - Merfolk Shaman
Waker of the Wilds (xln) 215
Wildgrowth Walker
Whenever a creature you control explores, put a +1/+1 counter on this creature and you gain 3 life.
Creature - Elemental
Wildgrowth Walker (xln) 216

05 Green

(CTRL to add secondary)

06 Multicolor

Qty: 16 Price: $20.26
Admiral Beckett Brass
Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
Legendary Creature - Human Pirate
Admiral Beckett Brass (xln) 217
Belligerent Brontodon
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creature - Dinosaur
Belligerent Brontodon (xln) 218
Call to the Feast
Create three 1/1 white Vampire creature tokens with lifelink.
Sorcery
Call to the Feast (xln) 219
Deadeye Plunderers
This creature gets +1/+1 for each artifact you control.
: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Deadeye Plunderers (xln) 220
Dire Fleet Captain
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
Creature - Orc Pirate
Dire Fleet Captain (xln) 221
Gishath, Sun's Avatar
Vigilance, trample, haste
Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Avatar Dinosaur
Gishath, Sun's Avatar (xln) 222
Hostage Taker
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Human Pirate
Hostage Taker (xln) 223
Huatli, Warrior Poet
+2: You gain life equal to the greatest power among creatures you control.
0: Create a 3/3 green Dinosaur creature token with trample.
−X: Huatli deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
Legendary Planeswalker - Huatli
Huatli, Warrior Poet (xln) 224
Marauding Looter
Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
Creature - Human Pirate
Marauding Looter (xln) 225
Raging Swordtooth
Trample
When this creature enters, it deals 1 damage to each other creature.
Creature - Dinosaur
Raging Swordtooth (xln) 226
Regisaur Alpha
Other Dinosaurs you control have haste.
When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Creature - Dinosaur
Regisaur Alpha (xln) 227
Shapers of Nature
: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Merfolk Shaman
Shapers of Nature (xln) 228
Sky Terror
Flying, menace
Creature - Dinosaur
Sky Terror (xln) 229
Tishana, Voice of Thunder
Tishana's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters, draw a card for each creature you control.
Legendary Creature - Merfolk Shaman
Tishana, Voice of Thunder (xln) 230
Vona, Butcher of Magan
Vigilance, lifelink
, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
Legendary Creature - Knight Vampire
Vona, Butcher of Magan (xln) 231
Vraska, Relic Seeker
+2: Create a 2/2 black Pirate creature token with menace.
−3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
−10: Target player's life total becomes 1.
Legendary Planeswalker - Vraska
Vraska, Relic Seeker (xln) 232

06 Multicolor

(CTRL to add secondary)

07 Colorless

Qty: 19 Price: $48.83
Cobbled Wings
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cobbled Wings (xln) 233
Conqueror's Galleon
When this Vehicle attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Conqueror's Galleon // Conqueror's Foothold (xln) 234Conqueror's Galleon // Conqueror's Foothold (xln) 234
Dowsing Dagger
When this Equipment enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform this Equipment.
Equip
Artifact - Equipment
Dowsing Dagger // Lost Vale (xln) 235Dowsing Dagger // Lost Vale (xln) 235
Dusk Legion Dreadnought
Vigilance
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Dusk Legion Dreadnought (xln) 236
Elaborate Firecannon
This artifact doesn't untap during your untap step.
,
: This artifact deals 2 damage to any target.
At the beginning of your upkeep, you may discard a card. If you do, untap this artifact.
Artifact
Elaborate Firecannon (xln) 237
Fell Flagship
Pirates you control get +1/+0.
Whenever this Vehicle deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Fell Flagship (xln) 238
Gilded Sentinel
Creature Artifact - Golem
Gilded Sentinel (xln) 239
Hierophant's Chalice
When this artifact enters, target opponent loses 1 life and you gain 1 life.
: Add
.
Artifact
Hierophant's Chalice (xln) 240
Pillar of Origins
As this artifact enters, choose a creature type.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Artifact
Pillar of Origins (xln) 241
Pirate's Cutlass
When this Equipment enters, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Pirate's Cutlass (xln) 242
Primal Amulet
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Prying Blade
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Prying Blade (xln) 244
Sentinel Totem
When this artifact enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
, Exile this artifact: Exile all graveyards.
Artifact
Sentinel Totem (xln) 245
Shadowed Caravel
Whenever a creature you control explores, put a +1/+1 counter on this Vehicle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Shadowed Caravel (xln) 246
Sleek Schooner
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Sleek Schooner (xln) 247
Sorcerous Spyglass
As this artifact enters, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Artifact
Sorcerous Spyglass (xln) 248
Thaumatic Compass
,
: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform this artifact.
Artifact
Thaumatic Compass // Spires of Orazca (xln) 249Thaumatic Compass // Spires of Orazca (xln) 249
Treasure Map
,
: Scry 1. Put a landmark counter on this artifact. Then if there are three or more landmark counters on it, remove those counters, transform this artifact, and create three Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Treasure Map // Treasure Cove (xln) 250Treasure Map // Treasure Cove (xln) 250
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (xln) 251

07 Colorless

(CTRL to add secondary)

08 Land

Qty: 28 Price: $19.18
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (xln) 252
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (xln) 253
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (xln) 254
Forest
(
: Add
.)
Basic Land - Forest
Forest (xln) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (xln) 277
Forest
(
: Add
.)
Basic Land - Forest
Forest (xln) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (xln) 279
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (xln) 255
Island
(
: Add
.)
Basic Land - Island
Island (xln) 264
Island
(
: Add
.)
Basic Land - Island
Island (xln) 265
Island
(
: Add
.)
Basic Land - Island
Island (xln) 266
Island
(
: Add
.)
Basic Land - Island
Island (xln) 267
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (xln) 272
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (xln) 273
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (xln) 274
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (xln) 275
Plains
(
: Add
.)
Basic Land - Plains
Plains (xln) 260
Plains
(
: Add
.)
Basic Land - Plains
Plains (xln) 261
Plains
(
: Add
.)
Basic Land - Plains
Plains (xln) 262
Plains
(
: Add
.)
Basic Land - Plains
Plains (xln) 263
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (xln) 256
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (xln) 268
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (xln) 269
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (xln) 270
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (xln) 271
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (xln) 258
Unknown Shores
: Add
.
,
: Add one mana of any color.
Land
Unknown Shores (xln) 259

08 Land

(CTRL to add secondary)

09 Planeswalker Decks

Qty: 10 Price: $13.56
Castaway's Despair
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Castaway's Despair (xln) 281
Grasping Current
Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Sorcery
Grasping Current (xln) 282
Huatli, Dinosaur Knight
+2: Put two +1/+1 counters on up to one target Dinosaur you control.
−3: Target Dinosaur you control deals damage equal to its power to target creature you don't control.
−7: Dinosaurs you control get +4/+4 until end of turn.
Legendary Planeswalker - Huatli
Huatli, Dinosaur Knight (xln) 285
Huatli's Snubhorn
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Dinosaur
Huatli's Snubhorn (xln) 286
Huatli's Spurring
Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
Instant
Huatli's Spurring (xln) 287
Jace, Ingenious Mind-Mage
+1: Draw a card.
+1: Untap all creatures you control.
−9: Gain control of up to three target creatures.
Legendary Planeswalker - Jace
Jace, Ingenious Mind-Mage (xln) 280
Jace's Sentinel
As long as you control a Jace planeswalker, this creature gets +1/+0 and can't be blocked.
Creature - Warrior Merfolk
Jace's Sentinel (xln) 283
Stone Quarry
This land enters tapped.
: Add
or
.
Land
Stone Quarry (xln) 289
Sun-Blessed Mount
When this creature enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
Creature - Dinosaur
Sun-Blessed Mount (xln) 288
Woodland Stream
This land enters tapped.
: Add
or
.
Land
Woodland Stream (xln) 284

09 Planeswalker Decks

(CTRL to add secondary)

Maybeboard

Qty: 4 Price: $11.26
Bishop of Rebirth
Vigilance
Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Vampire Cleric
Bishop of Rebirth (pxln) 5
Burning Sun's Avatar
When this creature enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
Creature - Avatar Dinosaur
Burning Sun's Avatar (pxln) 135
Deeproot Champion
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Merfolk Shaman
Deeproot Champion (pxln) 185
Walk the Plank
Destroy target non-Merfolk creature.
Sorcery
Walk the Plank (pxln) 130

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

61 pips - 53 cards
36 mana - 33 cards
67 pips - 54 cards
36 mana - 33 cards
58 pips - 50 cards
35 mana - 32 cards
64 pips - 54 cards
36 mana - 33 cards
58 pips - 49 cards
37 mana - 33 cards
0 pips - 0 cards
7 mana - 7 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards