Robbyrobrob_MTG
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Commander
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{"ops":[{"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is an Izzet draw-punisher and damage-reflection combo deck helmed by Nin, the Pain Artist. The plan is to flood the hand with asymmetric draw, then convert that card flow into a win through Niv-Mizzet, the Firemind/Niv-Mizzet, Parun loops, Psychosis Crawler drains, library-out wins via Laboratory Maniac or Jace, Wielder of Mysteries, or a sudden table kill by pointing a board wipe at a damage-reflector like Stuffy Doll or Brash Taunter. Nin, the Pain Artist is a cheap value engine that pings creatures to force draws, fuels Willbreaker thefts, and pairs with Training Grounds, Rings of Brighthearth, and Illusionist's Bracers for explosive activations. Secondary pressure comes from The Locust God tokens, Triskaidekaphile's thirteen-card win, and equipment/aura payoffs such as Curiosity, Blazing Sunsteel, and Pain for All. The deck wins through layered combo density rather than combat attrition.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Develop mana and hand size:"},{"insert":" Deploy early rocks (Sol Ring, Arcane Signet, Talisman of Creativity, Fellwar Stone, Izzet Signet, Thought Vessel) and no-max-hand enablers (Reliquary Tower, Decanter of Endless Water, Wizard Class, Proft's Eidetic Memory). Keep Nin, the Pain Artist ready as a two-mana engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Establish draw engines:"},{"insert":" Resolve Fevered Visions, Teferi's Ageless Insight, Windfall, Scrawling Crawler, or a Niv-Mizzet. Use Nin to ping your own Body of Knowledge, Chasm Skulker, or a reflector to churn cards while building board presence."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Assemble a win line:"},{"attributes":{"italic":true},"insert":"Draw-damage loop:"},{"insert":" Curiosity on Niv-Mizzet, the Firemind or Niv-Mizzet, Parun - tap/draw or cast-trigger draws deal damage, which draws again, looping until the table is dead."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Reflector kill:"},{"insert":" Land Stuffy Doll, Brash Taunter, Mogg Maniac, Ill-Tempered Loner, Screaming Nemesis, or Donna Noble, then fire Blasphemous Act, Chain Reaction, or Arcbond so the reflected damage eliminates opponents."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Drain / deck-out:"},{"insert":" Psychosis Crawler plus any burst draw, or empty the library into Laboratory Maniac / Jace, Wielder of Mysteries. Triskaidekaphile wins on upkeep at exactly thirteen cards."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Nin package:"},{"insert":" Training Grounds discounts Nin; Illusionist's Bracers or Rings of Brighthearth copy her ability; Willbreaker steals whatever she targets."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protect the turn:"},{"insert":" Hold Counterspell, Arcane Denial, An Offer You Can't Refuse, Negate, or Mana Sculpt for the combo turn; Swiftfoot Boots shields a key body."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Close leftovers:"},{"insert":" The Locust God turns spare draws into a hasty flying army; overloaded Vandalblast clears artifacts that would hate out the plan."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands with at least one blue source, a cheap rock (Sol Ring, Arcane Signet, Talisman of Creativity), and an early engine (Fevered Visions, Wizard Class, Curiosity, Training Grounds, or Nin-relevant pieces). Hands with Blasphemous Act plus any reflector are also keeps."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" High-curve hands with no ramp (multiple 5-6 drops and no rocks), all-interaction hands with no win piece or draw, and single-color locked hands that cannot cast Nin or the Nivs on time."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\nSequence Teferi's Ageless Insight before wheels and upkeep draw so every extra draw becomes two; it turns Windfall and Fevered Visions into kill fuel for Psychosis Crawler and the Nivs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ping your own team with Nin when possible - Body of Knowledge draws, reflectors shoot opponents, and Willbreaker steals targeted enemy creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fabricate is your only real tutor; fetch Rings of Brighthearth, Illusionist's Bracers, Stuffy Doll, Psychosis Crawler, or Basilisk Collar depending on the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flame of Anor is modal value while you control a Wizard (Nin, both Nivs, Laboratory Maniac, Triskaidekaphile, Willbreaker) - often draw plus removal in one spell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Arcbond on a reflector or on a creature about to eat Blasphemous Act is a one-card multiplayer finish; stack it carefully."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Omen Hawker only feeds activated abilities - pair it with Nin, Kefnet the Mindful, Brash Taunter, and Triskaidekaphile activations, not with generic spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Thin tutelage:"},{"insert":" Beyond Fabricate (artifacts only) and light selection (Brainstorm), the deck cannot reliably search specific combo pieces. Hate that exiles a Niv or a lone reflector often forces a full rebuild from topdecks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard hate:"},{"insert":" Minor impact on the primary plan, but Mystic Sanctuary recursion and any incidental flashback-style value are blanked; the deck has limited enchantment answers beyond Chaos Warp and counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Resolved draw hosers / taxing stax:"},{"insert":" Effects that punish drawing or tax activations slow both the Niv loops and Nin; the countersuite can stop them on the stack, but a resolved piece must be removed with Abrade, Vandalblast, Flame of Anor, or Chaos Warp."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander tax on Nin lines:"},{"insert":" When leaning on Nin + Training Grounds / Bracers / Willbreaker, repeated removal pushes her out of practical range and strands the activation package."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Creature wipes before reflectors are online:"},{"insert":" Early Blasphemous Act-level wipes from opponents reset tokens and utility bodies; indestructible pieces (Stuffy Doll, Brash Taunter, Kefnet the Mindful) and recursion-light rebuilds mitigate this."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Single-opponent reflectors:"},{"insert":" Stuffy Doll and similar lock onto one player - without Arcbond, Pain for All, or a second reflector, cleaning up the rest of the table takes extra turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Niv-Mizzet, the Firemind:"},{"insert":" Primary tap outlet for infinite draw-damage with Curiosity."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Niv-Mizzet, Parun:"},{"insert":" Uncounterable draw-damage engine that triggers off instants and sorceries."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Curiosity:"},{"insert":" The premier combo aura that turns either Niv into a table kill."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Psychosis Crawler:"},{"insert":" Converts every draw into drain; wins alongside wheels and insight effects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Laboratory Maniac:"},{"insert":" Deck-out win condition once draw engines empty the library."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Jace, Wielder of Mysteries:"},{"insert":" Backup laboratory win plus incremental card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Triskaidekaphile:"},{"insert":" Alternate win at exactly thirteen cards; also a repeatable draw sink."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stuffy Doll:"},{"insert":" Indestructible reflector that turns wipes and pings into player damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Brash Taunter:"},{"insert":" Indestructible fighter-reflector; pairs with wipes and Nin pings."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Training Grounds:"},{"insert":" Makes Nin and other activated abilities dramatically cheaper."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Illusionist's Bracers:"},{"insert":" Copies Nin (and other) activations for doubled pings and draws."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rings of Brighthearth:"},{"insert":" Generic activation copier that doubles Nin, rocks' non-mana abilities, and planeswalker-like sinks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Teferi's Ageless Insight:"},{"insert":" Doubles non-first draws; the deck's strongest multiplier."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Willbreaker:"},{"insert":" Turns every Nin target (or any targeted removal) into a permanent steal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Blasphemous Act:"},{"insert":" Efficient wipe that doubles as the payoff for the entire reflector suite."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Artifact
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Artifact
(CTRL to add secondary)
Creature
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid

Donna Noble
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
Whenever Donna Noble or a creature it's paired with is dealt damage, Donna Noble deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Whenever Donna Noble or a creature it's paired with is dealt damage, Donna Noble deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human

Creature
(CTRL to add secondary)
Enchantment
Proft's Eidetic Memory
When Proft's Eidetic Memory enters, draw a card.
You have no maximum hand size.
At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
You have no maximum hand size.
At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
Legendary Enchantment

Enchantment
(CTRL to add secondary)
Instant
Instant
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Planeswalker
Planeswalker
(CTRL to add secondary)
Sorcery
Sorcery
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is an Izzet draw-punisher and damage-reflection combo deck helmed by Nin, the Pain Artist. The plan is to flood the hand with asymmetric draw, then convert that card flow into a win through Niv-Mizzet, the Firemind/Niv-Mizzet, Parun loops, Psychosis Crawler drains, library-out wins via Laboratory Maniac or Jace, Wielder of Mysteries, or a sudden table kill by pointing a board wipe at a damage-reflector like Stuffy Doll or Brash Taunter. Nin, the Pain Artist is a cheap value engine that pings creatures to force draws, fuels Willbreaker thefts, and pairs with Training Grounds, Rings of Brighthearth, and Illusionist's Bracers for explosive activations. Secondary pressure comes from The Locust God tokens, Triskaidekaphile's thirteen-card win, and equipment/aura payoffs such as Curiosity, Blazing Sunsteel, and Pain for All. The deck wins through layered combo density rather than combat attrition.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Develop mana and hand size:"},{"insert":" Deploy early rocks (Sol Ring, Arcane Signet, Talisman of Creativity, Fellwar Stone, Izzet Signet, Thought Vessel) and no-max-hand enablers (Reliquary Tower, Decanter of Endless Water, Wizard Class, Proft's Eidetic Memory). Keep Nin, the Pain Artist ready as a two-mana engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Establish draw engines:"},{"insert":" Resolve Fevered Visions, Teferi's Ageless Insight, Windfall, Scrawling Crawler, or a Niv-Mizzet. Use Nin to ping your own Body of Knowledge, Chasm Skulker, or a reflector to churn cards while building board presence."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Assemble a win line:"},{"attributes":{"italic":true},"insert":"Draw-damage loop:"},{"insert":" Curiosity on Niv-Mizzet, the Firemind or Niv-Mizzet, Parun - tap/draw or cast-trigger draws deal damage, which draws again, looping until the table is dead."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Reflector kill:"},{"insert":" Land Stuffy Doll, Brash Taunter, Mogg Maniac, Ill-Tempered Loner, Screaming Nemesis, or Donna Noble, then fire Blasphemous Act, Chain Reaction, or Arcbond so the reflected damage eliminates opponents."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Drain / deck-out:"},{"insert":" Psychosis Crawler plus any burst draw, or empty the library into Laboratory Maniac / Jace, Wielder of Mysteries. Triskaidekaphile wins on upkeep at exactly thirteen cards."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Nin package:"},{"insert":" Training Grounds discounts Nin; Illusionist's Bracers or Rings of Brighthearth copy her ability; Willbreaker steals whatever she targets."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protect the turn:"},{"insert":" Hold Counterspell, Arcane Denial, An Offer You Can't Refuse, Negate, or Mana Sculpt for the combo turn; Swiftfoot Boots shields a key body."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Close leftovers:"},{"insert":" The Locust God turns spare draws into a hasty flying army; overloaded Vandalblast clears artifacts that would hate out the plan."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands with at least one blue source, a cheap rock (Sol Ring, Arcane Signet, Talisman of Creativity), and an early engine (Fevered Visions, Wizard Class, Curiosity, Training Grounds, or Nin-relevant pieces). Hands with Blasphemous Act plus any reflector are also keeps."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" High-curve hands with no ramp (multiple 5-6 drops and no rocks), all-interaction hands with no win piece or draw, and single-color locked hands that cannot cast Nin or the Nivs on time."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\nSequence Teferi's Ageless Insight before wheels and upkeep draw so every extra draw becomes two; it turns Windfall and Fevered Visions into kill fuel for Psychosis Crawler and the Nivs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ping your own team with Nin when possible - Body of Knowledge draws, reflectors shoot opponents, and Willbreaker steals targeted enemy creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fabricate is your only real tutor; fetch Rings of Brighthearth, Illusionist's Bracers, Stuffy Doll, Psychosis Crawler, or Basilisk Collar depending on the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flame of Anor is modal value while you control a Wizard (Nin, both Nivs, Laboratory Maniac, Triskaidekaphile, Willbreaker) - often draw plus removal in one spell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Arcbond on a reflector or on a creature about to eat Blasphemous Act is a one-card multiplayer finish; stack it carefully."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Omen Hawker only feeds activated abilities - pair it with Nin, Kefnet the Mindful, Brash Taunter, and Triskaidekaphile activations, not with generic spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Thin tutelage:"},{"insert":" Beyond Fabricate (artifacts only) and light selection (Brainstorm), the deck cannot reliably search specific combo pieces. Hate that exiles a Niv or a lone reflector often forces a full rebuild from topdecks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard hate:"},{"insert":" Minor impact on the primary plan, but Mystic Sanctuary recursion and any incidental flashback-style value are blanked; the deck has limited enchantment answers beyond Chaos Warp and counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Resolved draw hosers / taxing stax:"},{"insert":" Effects that punish drawing or tax activations slow both the Niv loops and Nin; the countersuite can stop them on the stack, but a resolved piece must be removed with Abrade, Vandalblast, Flame of Anor, or Chaos Warp."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander tax on Nin lines:"},{"insert":" When leaning on Nin + Training Grounds / Bracers / Willbreaker, repeated removal pushes her out of practical range and strands the activation package."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Creature wipes before reflectors are online:"},{"insert":" Early Blasphemous Act-level wipes from opponents reset tokens and utility bodies; indestructible pieces (Stuffy Doll, Brash Taunter, Kefnet the Mindful) and recursion-light rebuilds mitigate this."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Single-opponent reflectors:"},{"insert":" Stuffy Doll and similar lock onto one player - without Arcbond, Pain for All, or a second reflector, cleaning up the rest of the table takes extra turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Niv-Mizzet, the Firemind:"},{"insert":" Primary tap outlet for infinite draw-damage with Curiosity."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Niv-Mizzet, Parun:"},{"insert":" Uncounterable draw-damage engine that triggers off instants and sorceries."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Curiosity:"},{"insert":" The premier combo aura that turns either Niv into a table kill."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Psychosis Crawler:"},{"insert":" Converts every draw into drain; wins alongside wheels and insight effects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Laboratory Maniac:"},{"insert":" Deck-out win condition once draw engines empty the library."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Jace, Wielder of Mysteries:"},{"insert":" Backup laboratory win plus incremental card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Triskaidekaphile:"},{"insert":" Alternate win at exactly thirteen cards; also a repeatable draw sink."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Stuffy Doll:"},{"insert":" Indestructible reflector that turns wipes and pings into player damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Brash Taunter:"},{"insert":" Indestructible fighter-reflector; pairs with wipes and Nin pings."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Training Grounds:"},{"insert":" Makes Nin and other activated abilities dramatically cheaper."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Illusionist's Bracers:"},{"insert":" Copies Nin (and other) activations for doubled pings and draws."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rings of Brighthearth:"},{"insert":" Generic activation copier that doubles Nin, rocks' non-mana abilities, and planeswalker-like sinks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Teferi's Ageless Insight:"},{"insert":" Doubles non-first draws; the deck's strongest multiplier."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Willbreaker:"},{"insert":" Turns every Nin target (or any targeted removal) into a permanent steal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Blasphemous Act:"},{"insert":" Efficient wipe that doubles as the payoff for the entire reflector suite."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}












































































