Odin00
1.9k views5 days ago
Commander
Size: 100Salt sum: 49.47
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{"ops":[{"insert":"\"He combos with a ham sandwich!\"\n\nStill a bit of a work in progress. \n\nBe sure to group by Categories (multiple.)\n\nDeck has some cool combos and a lot of cards that I like. \n\n"},{"insert":{"card-link":"Smaug the Impenetrable"}},{"insert":" on the field with either "},{"insert":{"card-link":"Pyrohemia"}},{"insert":" or "},{"insert":{"card-link":"Pestilence"}},{"insert":". If you have at least 1 mana to start the combo and the most life at the table, you win. Works even better if Smaug is equipped with "},{"insert":{"card-link":"Pariah's Shield"}},{"insert":" or you have "},{"insert":{"card-link":"Urza's Armor"}},{"insert":" on the field. \n\n"},{"insert":{"card-link":"Smaug the Impenetrable"}},{"insert":" on the field with "},{"insert":{"card-link":"Terror of the Peaks"}},{"insert":" and "},{"insert":{"card-link":"Magda, the Hoardmaster"}},{"insert":". Sac the 3 treasures to make a 4/4. When it enters Terror deals 4 to Smaug who generates 4 treasures which allows us to do it again. This combo nets us infinite treasures and infinite "},{"insert":{"card-link":"Scorpion Dragon"}},{"insert":" to overrun the board.\n\n"},{"insert":{"card-link":"Smaug the Impenetrable"}},{"insert":" on the field with "},{"insert":{"card-link":"Mayhem Devil"}},{"insert":". Crack 1 treasure and you can loop it infinitely for infinite artifact or token ETBs and have infinite mana of any color. If you have "},{"insert":{"card-link":"Torment of Hailfire"}},{"insert":" in hand, you win. If you have "},{"insert":{"card-link":"Hedron Detonator"}},{"insert":", "},{"insert":{"card-link":"Ingenious Artillerist"}},{"insert":", "},{"insert":{"card-link":"Marionette Apprentice"}},{"insert":", "},{"insert":{"card-link":"Mirkwood Bats"}},{"insert":", "},{"insert":{"card-link":"Nadier's Nightblade"}},{"insert":", "},{"insert":{"card-link":"Reckless Fireweaver"}},{"insert":", or "},{"insert":{"card-link":"Weftstalker Ardent"}},{"insert":" on the field, you win. Or if "},{"insert":{"card-link":"Pain for All"}},{"insert":" or "},{"insert":{"card-link":"Blazing Sunsteel"}},{"insert":" are enchanted/equipped to our commander during this loop, you win the game. Or if "},{"insert":{"card-link":"Wrathful Red Dragon"}},{"insert":" is on the field at the same time as our commander during this loop, you win the game.\nThese same loops work with "},{"insert":{"card-link":"Chain Lightning"}},{"insert":" targeting your Smaug rather than a Mayhem Devil. Chain Lightning does 3 damage to Smaug making 3 treasures, and you can crack 2 of them to copy it again. Each time nets you one treasure, essentially giving you infinite mana of any color and infinite treasure ETBs and sacrifices. Same win cons as above. \n\nMake a ton of treasures and then have "},{"insert":{"card-link":"Hellkite Tyrant"}},{"insert":", "},{"insert":{"card-link":"Knuckles the Echidna"}},{"insert":", or "},{"insert":{"card-link":"Revel in Riches"}},{"insert":" on the field at the beginning of your upkeep, and you win the game.\n\nHave "},{"insert":{"card-link":"Magda, Brazen Outlaw"}},{"insert":" and "},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":" on the field and have a bunch of treasures. Every 5 treasures you sac will let you cheat any creature in the deck out onto the board. \n\nEven without the Maskwood Nexus, Magda can cheat out "},{"insert":{"card-link":"Ancient Copper Dragon"}},{"insert":", "},{"insert":{"card-link":"Goldspan Dragon"}},{"insert":", "},{"insert":{"card-link":"Hellkite Tyrant"}},{"insert":", "},{"insert":{"card-link":"Smaug the Magnificent"}},{"insert":", "},{"insert":{"card-link":"Smaug, Wicked Worm"}},{"insert":", "},{"insert":{"card-link":"Twinflame Tyrant"}},{"insert":", "},{"insert":{"card-link":"Terror of the Peaks"}},{"insert":", or "},{"insert":{"card-link":"Wrathful Red Dragon"}},{"insert":". \n\nMagda can also find our "},{"insert":{"card-link":"Pariah's Shield"}},{"insert":" or "},{"insert":{"card-link":"Urza's Armor"}},{"insert":" which make either "},{"insert":{"card-link":"Pyrohemia"}},{"insert":" or "},{"insert":{"card-link":"Pestilence"}},{"insert":" an instant win when it is equipped to our commander/on the field. Or she can find and cheat out our "},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":" which then lets us cheat any creature from our deck so long as we have 5 treasures. If "},{"insert":{"card-link":"Smaug the Impenetrable"}},{"insert":" and "},{"insert":{"card-link":"Terror of the Peaks"}},{"insert":" are on the field when we start this chain, any creature we cheat out with 5 or greater power lets us keep going. \n\n"},{"attributes":{"link":"https://moxfield.com/decks/IOqhHjggFUWxQRSc74AZGw"},"insert":"Moxfield Link"},{"insert":" if you want it. \n"}]}
Buff / Burn / Drain
Marionette Apprentice
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature - Human Artificer

Mjölnir, Hammer of Thor
When Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Double all damage equipped creature would deal.
Equip worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Legendary Artifact - Equipment

Weftstalker Ardent
Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Artificer Drix

Buff / Burn / Drain
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Draw
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
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Land
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Protection / Recursion
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Whip of Erebos
Creatures you control have lifelink.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Legendary Artifact Enchantment

Protection / Recursion
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Ramp
Alchemist's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create two tapped Treasure tokens.
: Level 2
Treasures you control have ", Sacrifice this artifact: Add two mana of any one color."
: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
When this Class enters, create two tapped Treasure tokens.
: Level 2
Treasures you control have ", Sacrifice this artifact: Add two mana of any one color."
: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
Enchantment - Class

Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey

Rain of Riches
When this enchantment enters, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchantment

Ramp
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Removal
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant

Removal
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Tutor
Tutor
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Win-Con
Knuckles the Echidna
Double strike, trample, haste
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Treasure Hunter — At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Treasure Hunter — At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.
Legendary Creature - Warrior Echidna

Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf

Magda, the Hoardmaster
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
Legendary Creature - Berserker Dwarf

Win-Con
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Maybeboard
Barbed Servitor
Indestructible
When this creature enters, suspect it. (It has menace and can't block.)
Whenever this creature deals combat damage to a player, you draw a card and you lose 1 life.
Whenever this creature is dealt damage, target opponent loses that much life.
When this creature enters, suspect it. (It has menace and can't block.)
Whenever this creature deals combat damage to a player, you draw a card and you lose 1 life.
Whenever this creature is dealt damage, target opponent loses that much life.
Creature Artifact - Construct

Rivaz of the Claw
Menace
: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.
Once during each of your turns, you may cast a Dragon creature spell from your graveyard.
Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.
Once during each of your turns, you may cast a Dragon creature spell from your graveyard.
Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
Legendary Creature - Lizard Warlock

Ultron the Annihilator
Flying
Whenever Ultron enters or attacks, create a 2/2 colorless Robot Villain artifact creature token.
Whenever another artifact is put into your graveyard from the battlefield or an artifact card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
Whenever Ultron enters or attacks, create a 2/2 colorless Robot Villain artifact creature token.
Whenever another artifact is put into your graveyard from the battlefield or an artifact card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
Legendary Creature Artifact - Villain Robot

Maybeboard
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"\"He combos with a ham sandwich!\"\n\nStill a bit of a work in progress. \n\nBe sure to group by Categories (multiple.)\n\nDeck has some cool combos and a lot of cards that I like. \n\n"},{"insert":{"card-link":"Smaug the Impenetrable"}},{"insert":" on the field with either "},{"insert":{"card-link":"Pyrohemia"}},{"insert":" or "},{"insert":{"card-link":"Pestilence"}},{"insert":". If you have at least 1 mana to start the combo and the most life at the table, you win. Works even better if Smaug is equipped with "},{"insert":{"card-link":"Pariah's Shield"}},{"insert":" or you have "},{"insert":{"card-link":"Urza's Armor"}},{"insert":" on the field. \n\n"},{"insert":{"card-link":"Smaug the Impenetrable"}},{"insert":" on the field with "},{"insert":{"card-link":"Terror of the Peaks"}},{"insert":" and "},{"insert":{"card-link":"Magda, the Hoardmaster"}},{"insert":". Sac the 3 treasures to make a 4/4. When it enters Terror deals 4 to Smaug who generates 4 treasures which allows us to do it again. This combo nets us infinite treasures and infinite "},{"insert":{"card-link":"Scorpion Dragon"}},{"insert":" to overrun the board.\n\n"},{"insert":{"card-link":"Smaug the Impenetrable"}},{"insert":" on the field with "},{"insert":{"card-link":"Mayhem Devil"}},{"insert":". Crack 1 treasure and you can loop it infinitely for infinite artifact or token ETBs and have infinite mana of any color. If you have "},{"insert":{"card-link":"Torment of Hailfire"}},{"insert":" in hand, you win. If you have "},{"insert":{"card-link":"Hedron Detonator"}},{"insert":", "},{"insert":{"card-link":"Ingenious Artillerist"}},{"insert":", "},{"insert":{"card-link":"Marionette Apprentice"}},{"insert":", "},{"insert":{"card-link":"Mirkwood Bats"}},{"insert":", "},{"insert":{"card-link":"Nadier's Nightblade"}},{"insert":", "},{"insert":{"card-link":"Reckless Fireweaver"}},{"insert":", or "},{"insert":{"card-link":"Weftstalker Ardent"}},{"insert":" on the field, you win. Or if "},{"insert":{"card-link":"Pain for All"}},{"insert":" or "},{"insert":{"card-link":"Blazing Sunsteel"}},{"insert":" are enchanted/equipped to our commander during this loop, you win the game. Or if "},{"insert":{"card-link":"Wrathful Red Dragon"}},{"insert":" is on the field at the same time as our commander during this loop, you win the game.\nThese same loops work with "},{"insert":{"card-link":"Chain Lightning"}},{"insert":" targeting your Smaug rather than a Mayhem Devil. Chain Lightning does 3 damage to Smaug making 3 treasures, and you can crack 2 of them to copy it again. Each time nets you one treasure, essentially giving you infinite mana of any color and infinite treasure ETBs and sacrifices. Same win cons as above. \n\nMake a ton of treasures and then have "},{"insert":{"card-link":"Hellkite Tyrant"}},{"insert":", "},{"insert":{"card-link":"Knuckles the Echidna"}},{"insert":", or "},{"insert":{"card-link":"Revel in Riches"}},{"insert":" on the field at the beginning of your upkeep, and you win the game.\n\nHave "},{"insert":{"card-link":"Magda, Brazen Outlaw"}},{"insert":" and "},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":" on the field and have a bunch of treasures. Every 5 treasures you sac will let you cheat any creature in the deck out onto the board. \n\nEven without the Maskwood Nexus, Magda can cheat out "},{"insert":{"card-link":"Ancient Copper Dragon"}},{"insert":", "},{"insert":{"card-link":"Goldspan Dragon"}},{"insert":", "},{"insert":{"card-link":"Hellkite Tyrant"}},{"insert":", "},{"insert":{"card-link":"Smaug the Magnificent"}},{"insert":", "},{"insert":{"card-link":"Smaug, Wicked Worm"}},{"insert":", "},{"insert":{"card-link":"Twinflame Tyrant"}},{"insert":", "},{"insert":{"card-link":"Terror of the Peaks"}},{"insert":", or "},{"insert":{"card-link":"Wrathful Red Dragon"}},{"insert":". \n\nMagda can also find our "},{"insert":{"card-link":"Pariah's Shield"}},{"insert":" or "},{"insert":{"card-link":"Urza's Armor"}},{"insert":" which make either "},{"insert":{"card-link":"Pyrohemia"}},{"insert":" or "},{"insert":{"card-link":"Pestilence"}},{"insert":" an instant win when it is equipped to our commander/on the field. Or she can find and cheat out our "},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":" which then lets us cheat any creature from our deck so long as we have 5 treasures. If "},{"insert":{"card-link":"Smaug the Impenetrable"}},{"insert":" and "},{"insert":{"card-link":"Terror of the Peaks"}},{"insert":" are on the field when we start this chain, any creature we cheat out with 5 or greater power lets us keep going. \n\n"},{"attributes":{"link":"https://moxfield.com/decks/IOqhHjggFUWxQRSc74AZGw"},"insert":"Moxfield Link"},{"insert":" if you want it. \n"}]}


































































































