aidanadrian8@gmail.com
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Commander
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{"ops":[{"insert":"Get Kefka out, get goblins out, deal mega damage...."},{"attributes":{"header":1},"insert":"\n"},{"insert":"I suppose that's not very Kafkaesque at all but whatever...\n\nOverview"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck generally plays as a Goblin-token engine with several overlapping win conditions:\nRepeated creature-entry damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Explosive token turns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Damage multipliers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin sacrifice engines"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Some 3-4 card infinite combos"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Burn at the Stake"}},{"insert":" and "},{"insert":{"card-link":"Mogg Infestation"}},{"insert":" (target yourself!) finishers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAlthough the deck contains infinite combos, it does not need them to win. Both combos require a decent amount of setup and are easily removed. If you are playing with newer players I would warn them about the possibility of it though! Most games should be decided by accumulating incremental damage and then producing one overwhelming burst of tokens.\n\nCheck out infinite combos here: \n\n"},{"attributes":{"link":"https://commanderspellbook.com/combo/38-659-5200/"},"insert":"Krenko Combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://commanderspellbook.com/combo/38-2076-3101-3705/"},"insert":"Squee Combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nOpening Hands"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A good opening hand normally contains:\nThree or four lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least one piece of ramp ("},{"insert":{"card-link":"Glittering Stockpile"}},{"insert":" "},{"insert":{"card-link":"Ruby Medallion"}},{"insert":" "},{"insert":{"card-link":"Sol Ring"}},{"insert":" )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A token generator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Either a draw engine or a damage payoff"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Mountain"}},{"insert":" "},{"insert":{"card-link":"Ruby Medallion"}},{"insert":" "},{"insert":{"card-link":"Dwarven Mine"}},{"insert":" "},{"insert":{"card-link":"Mountain"}},{"insert":" "},{"insert":{"card-link":"Goblin Rabblemaster"}},{"insert":" "},{"insert":{"card-link":"Mountain"}},{"insert":" "},{"insert":{"card-link":"Idol of Oblivion"}},{"insert":" \n\nSomething like this would probably play.\n\nEarly Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Develop mana without appearing more threatening than necessary.\nSmall token generators can be deployed before Purphoros when necessary, particularly if they enable:\n"},{"insert":{"card-link":"Skullclamp"}},{"insert":" (Draw engine if you need some JUICE)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Idol of Oblivion"}},{"insert":" (Draw)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Skirk Prospector"}},{"insert":" (Can be used as mana ramp but has much bigger payoffs with bigger boards + infinite combos)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Goblin Chieftain"}},{"insert":" (Strong anthem that allows instant use of cards like Krenko)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Krenko, Mob Boss"}},{"insert":" (Very strong token generator and can turn infinite with cards like: "},{"insert":{"card-link":"Sword of the Paruns"}},{"insert":" + "},{"insert":{"card-link":"Skirk Prospector"}},{"insert":" )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"However, avoid emptying every token spell from your hand before establishing a damage engine.\n\nMidgame"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once Kafka("},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":") or another burn payoff is active, begin converting token spells into damage.\n"},{"attributes":{"bold":true},"insert":{"card-link":"Dragon Fodder"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 4 damage to each opponent"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Goblin Instigator"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 4 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Hordeling Outburst"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 6 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Beetleback Chief"}},{"attributes":{"bold":true},"insert":":"},{"insert":" 6 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Siege-Gang Commander"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 8 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Goblin Rally"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 8 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These totals increase dramatically with additional burn pieces:\n"},{"attributes":{"bold":true},"insert":{"card-link":"Impact Tremors"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Molten Gatekeeper"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Witty Roastmaster"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Weftstalker Ardent"}},{"attributes":{"bold":true},"insert":" , "},{"insert":{"card-link":"General Kreat, the Boltbringer"}},{"insert":" and "},{"insert":{"card-link":"Pashalik Mons"}},{"insert":" \n\nHaving additional burn pieces provides redundancy, allowing the deck to continue functioning when Kafka("},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":") is unavailable.\nDo not automatically cast every payoff you draw. In many games, one or two damage engines are sufficient. Additional cards may be better retained until after a board wipe.\n\nRecovering After Interaction"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Do not overcommit every token producer to the battlefield. Most token spells create their value immediately, but permanent token engines and supporting creatures can still be lost to sweepers. The deck rebuilds best when at least one token spell or draw engine has been held in reserve.\n\nClosing the Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck is strongest when it appears manageable and then produces several creatures in one turn. Mana engines such as "},{"attributes":{"bold":true},"insert":{"card-link":"Battle Hymn"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Skirk Prospector"}},{"attributes":{"bold":true},"insert":" , "},{"insert":{"card-link":"Runaway Steam-Kin"}},{"insert":" and "},{"insert":{"card-link":"Glittering Stockpile"}},{"insert":" help create these explosive sequences.\n\nCombine these mana engines with multipliers like "},{"insert":{"card-link":"Fiery Emancipation"}},{"insert":" and "},{"insert":{"card-link":"Panharmonicon"}},{"insert":" , triggering Kefka ("},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":" ) and a finisher such as "},{"insert":{"card-link":"Song of Totentanz"}},{"insert":" , "},{"insert":{"card-link":"Burn at the Stake"}},{"insert":" , or "},{"insert":{"card-link":"Mogg Infestation"}},{"insert":" (targeting yourself for massive Kefka payoff)\n\nCombat damage is usually secondary, but "},{"insert":{"card-link":"Goblin Chieftain"}},{"insert":" , "},{"insert":{"card-link":"Goblin Warchief"}},{"insert":" and a large token board can make it relevant.\n\nFinal Approach"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Kefkaesque should not be played like a conventional Goblin aggro deck. The Goblins are primarily fuel, ammunition and damage triggers rather than attackers.\nThe central rhythm is:\nEstablish mana"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve Kefka ("},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":" ) or a redundant payoff"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate tokens efficiently"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw through expendable creatures"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the important turn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Finish through a large token burst, sacrifice engine or infinite loop"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
Commander
Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God

Commander
(CTRL to add secondary)
Anthem
Anthem
(CTRL to add secondary)
Burn
Molten Gatekeeper
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Golem

Weftstalker Ardent
Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Artificer Drix

Burn
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Finisher
Finisher
(CTRL to add secondary)
Land
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land

Land
(CTRL to add secondary)
Protection
Wyll's Reversal
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Instant

Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Removal
Chandra's Incinerator
This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
Trample
Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
Creature - Elemental

Removal
(CTRL to add secondary)
Tokens
Chandra, Acolyte of Flame
0: Put a loyalty counter on each red planeswalker you control.
0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.
−2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.
−2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
Legendary Planeswalker - Chandra

Goblin Rabblemaster
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior

Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier

Urabrask's Forge
At the beginning of combat on your turn, put an oil counter on this artifact, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on this artifact. Sacrifice that token at the beginning of the next end step.
Artifact

Tokens
(CTRL to add secondary)
Maybeboard
Shivan Meteor
Shivan Meteor deals 13 damage to target creature.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Get Kefka out, get goblins out, deal mega damage...."},{"attributes":{"header":1},"insert":"\n"},{"insert":"I suppose that's not very Kafkaesque at all but whatever...\n\nOverview"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck generally plays as a Goblin-token engine with several overlapping win conditions:\nRepeated creature-entry damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Explosive token turns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Damage multipliers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goblin sacrifice engines"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Some 3-4 card infinite combos"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Burn at the Stake"}},{"insert":" and "},{"insert":{"card-link":"Mogg Infestation"}},{"insert":" (target yourself!) finishers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAlthough the deck contains infinite combos, it does not need them to win. Both combos require a decent amount of setup and are easily removed. If you are playing with newer players I would warn them about the possibility of it though! Most games should be decided by accumulating incremental damage and then producing one overwhelming burst of tokens.\n\nCheck out infinite combos here: \n\n"},{"attributes":{"link":"https://commanderspellbook.com/combo/38-659-5200/"},"insert":"Krenko Combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://commanderspellbook.com/combo/38-2076-3101-3705/"},"insert":"Squee Combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nOpening Hands"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A good opening hand normally contains:\nThree or four lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least one piece of ramp ("},{"insert":{"card-link":"Glittering Stockpile"}},{"insert":" "},{"insert":{"card-link":"Ruby Medallion"}},{"insert":" "},{"insert":{"card-link":"Sol Ring"}},{"insert":" )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A token generator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Either a draw engine or a damage payoff"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Mountain"}},{"insert":" "},{"insert":{"card-link":"Ruby Medallion"}},{"insert":" "},{"insert":{"card-link":"Dwarven Mine"}},{"insert":" "},{"insert":{"card-link":"Mountain"}},{"insert":" "},{"insert":{"card-link":"Goblin Rabblemaster"}},{"insert":" "},{"insert":{"card-link":"Mountain"}},{"insert":" "},{"insert":{"card-link":"Idol of Oblivion"}},{"insert":" \n\nSomething like this would probably play.\n\nEarly Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Develop mana without appearing more threatening than necessary.\nSmall token generators can be deployed before Purphoros when necessary, particularly if they enable:\n"},{"insert":{"card-link":"Skullclamp"}},{"insert":" (Draw engine if you need some JUICE)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Idol of Oblivion"}},{"insert":" (Draw)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Skirk Prospector"}},{"insert":" (Can be used as mana ramp but has much bigger payoffs with bigger boards + infinite combos)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Goblin Chieftain"}},{"insert":" (Strong anthem that allows instant use of cards like Krenko)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Krenko, Mob Boss"}},{"insert":" (Very strong token generator and can turn infinite with cards like: "},{"insert":{"card-link":"Sword of the Paruns"}},{"insert":" + "},{"insert":{"card-link":"Skirk Prospector"}},{"insert":" )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"However, avoid emptying every token spell from your hand before establishing a damage engine.\n\nMidgame"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once Kafka("},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":") or another burn payoff is active, begin converting token spells into damage.\n"},{"attributes":{"bold":true},"insert":{"card-link":"Dragon Fodder"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 4 damage to each opponent"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Goblin Instigator"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 4 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Hordeling Outburst"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 6 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Beetleback Chief"}},{"attributes":{"bold":true},"insert":":"},{"insert":" 6 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Siege-Gang Commander"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 8 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Goblin Rally"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" 8 damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These totals increase dramatically with additional burn pieces:\n"},{"attributes":{"bold":true},"insert":{"card-link":"Impact Tremors"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Molten Gatekeeper"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Witty Roastmaster"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Weftstalker Ardent"}},{"attributes":{"bold":true},"insert":" , "},{"insert":{"card-link":"General Kreat, the Boltbringer"}},{"insert":" and "},{"insert":{"card-link":"Pashalik Mons"}},{"insert":" \n\nHaving additional burn pieces provides redundancy, allowing the deck to continue functioning when Kafka("},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":") is unavailable.\nDo not automatically cast every payoff you draw. In many games, one or two damage engines are sufficient. Additional cards may be better retained until after a board wipe.\n\nRecovering After Interaction"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Do not overcommit every token producer to the battlefield. Most token spells create their value immediately, but permanent token engines and supporting creatures can still be lost to sweepers. The deck rebuilds best when at least one token spell or draw engine has been held in reserve.\n\nClosing the Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck is strongest when it appears manageable and then produces several creatures in one turn. Mana engines such as "},{"attributes":{"bold":true},"insert":{"card-link":"Battle Hymn"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Skirk Prospector"}},{"attributes":{"bold":true},"insert":" , "},{"insert":{"card-link":"Runaway Steam-Kin"}},{"insert":" and "},{"insert":{"card-link":"Glittering Stockpile"}},{"insert":" help create these explosive sequences.\n\nCombine these mana engines with multipliers like "},{"insert":{"card-link":"Fiery Emancipation"}},{"insert":" and "},{"insert":{"card-link":"Panharmonicon"}},{"insert":" , triggering Kefka ("},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":" ) and a finisher such as "},{"insert":{"card-link":"Song of Totentanz"}},{"insert":" , "},{"insert":{"card-link":"Burn at the Stake"}},{"insert":" , or "},{"insert":{"card-link":"Mogg Infestation"}},{"insert":" (targeting yourself for massive Kefka payoff)\n\nCombat damage is usually secondary, but "},{"insert":{"card-link":"Goblin Chieftain"}},{"insert":" , "},{"insert":{"card-link":"Goblin Warchief"}},{"insert":" and a large token board can make it relevant.\n\nFinal Approach"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Kefkaesque should not be played like a conventional Goblin aggro deck. The Goblins are primarily fuel, ammunition and damage triggers rather than attackers.\nThe central rhythm is:\nEstablish mana"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve Kefka ("},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":" ) or a redundant payoff"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate tokens efficiently"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw through expendable creatures"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect the important turn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Finish through a large token burst, sacrifice engine or infinite loop"},{"attributes":{"list":"ordered"},"insert":"\n"}]}














































































