thebank22
36 views3 months ago
Commander
Size: 60Salt sum: 21.73
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Vegeta, Saiyan Prince
Pride Unbroken - Whenever another creature
you control dies, put a +1/+1 counter on Vegeta.
Training Arc - At the beginning of your end
step, if Vegeta attacked and survived, draw a
card, then lose 1 life.
Final Flash - , Remove five +1/+1
counters from Vegeta: Vegeta deals X damage
divided among any number of targets, where X
is his power.
you control dies, put a +1/+1 counter on Vegeta.
Training Arc - At the beginning of your end
step, if Vegeta attacked and survived, draw a
card, then lose 1 life.
Final Flash - , Remove five +1/+1
counters from Vegeta: Vegeta deals X damage
divided among any number of targets, where X
is his power.
Legendary Creature - Saiyan Warrior
4 / 4
Commander
(Ctrl to add secondary)
Beerus, God of Destruction
Flying, trample
Whenever Beerus enters the battlefield or attacks,
destroy target permanent.
Whenever a permanent is destroyed this way, Beerus
deals 2 damage to each player.
If a player controls no permanents, you win the game.
Whenever Beerus blocks, gain indestructible
Whenever Beerus enters the battlefield or attacks,
destroy target permanent.
Whenever a permanent is destroyed this way, Beerus
deals 2 damage to each player.
If a player controls no permanents, you win the game.
Whenever Beerus blocks, gain indestructible
Legendary Creature - Deity
7 / 7
Beerus' Planet
Beerus' Planet enters the battlefield tapped.
: Add or
, : Target creature you control gains
"Whenever this creature deals combat damage
to a player, draw a card" until end of turn.
At the beginning of your end step, if a creature
you control survived combat this turn, put a
+1/+1 counter on it.
: Add or
, : Target creature you control gains
"Whenever this creature deals combat damage
to a player, draw a card" until end of turn.
At the beginning of your end step, if a creature
you control survived combat this turn, put a
+1/+1 counter on it.
Legendary Land - Training Grounds
Capsule Corp Training Facility
At the beginning of your upkeep, put a training
counter on Capsule Corp Training Chamber.
, Remove three training counters from
Capsule Corp Training Chamber: Draw two
cards, then discard a card.
Whenever you discard a card this way, if it's a
creature card, put a +1/+1 counter on target
creature you control.
counter on Capsule Corp Training Chamber.
, Remove three training counters from
Capsule Corp Training Chamber: Draw two
cards, then discard a card.
Whenever you discard a card this way, if it's a
creature card, put a +1/+1 counter on target
creature you control.
Artifact
Cumber, Corrupted Berserker
Trample, menace
Whenever Cumber, Corrupted Berserker attacks,
each player sacrifices a creature other than this
creature. For each player that cant, they lose 2 life.
For each creature sacrificed this way, Cumber gains
+1/+1 until end of turn.
At the beginning of your end step, if you sacrificed
three or more creatures this turn, Cumber deals 3
damage to each opponent and you lose 3 life.
Whenever Cumber, Corrupted Berserker attacks,
each player sacrifices a creature other than this
creature. For each player that cant, they lose 2 life.
For each creature sacrificed this way, Cumber gains
+1/+1 until end of turn.
At the beginning of your end step, if you sacrificed
three or more creatures this turn, Cumber deals 3
damage to each opponent and you lose 3 life.
Legendary Creature - Evil Saiyan
6 / 4
Custom Card
(Ctrl to add secondary)
Draw
(Ctrl to add secondary)
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
(Ctrl to add secondary)
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(Ctrl to add secondary)
Ramp
(Ctrl to add secondary)
Recursion
(Ctrl to add secondary)
Removal
(Ctrl to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
This deck has no description































