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Commander
Size: 100Salt sum: 61.11
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joowens84@gmail.com

136 views3 months ago
Commander
Size: 100Salt sum: 61.11

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{"ops":[{"insert":"This Bracket 3 control/mill deck aims to survive early aggression using heavy counter magic and board interaction. The primary win condition is casting a kicked Maddening Cacophony with Bruvac the Grandiloquent on the battlefield to instantly mill opponents' entire libraries. Passive mill engines like Mesmeric Orb and Mindcrank apply continuous pressure, while pieces like Council of Reeds and Lier, Disciple of the Drowned provide late-game inevitability and resilience.\n\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"The Primary Win Condition:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Your ultimate goal is to cast "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Maddening Cacophony"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" with its Kicker cost paid (total of 6 mana) while Bruvac is on the field. Without Bruvac, this mills half of each opponent's library. With Bruvac, that amount is doubled, instantly milling the remaining halves. It results in "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"milling 100% of every opponent's deck"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" in a single interactive swoop."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Passive Milling Pressure:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Because Bruvac makes every mill effect terrifying, cards like "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Mesmeric Orb"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" and "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Memory Erosion"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" force opponents to slowly destroy their own decks just by playing the game. "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Mindcrank"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" turns every point of combat damage they take into two milled cards, drastically shortening the 5-8 turn clock expected of Bracket 3 games."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Sustaining the Game Plan:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Mono-blue mill usually attracts early aggression. To survive, you have top-tier control tools like "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Aetherspouts"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" (devastating against creature strategies) and "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Exhaustion"},{"attributes":{"background":"transparent","color":"#000000"},"insert":". You also leverage heavy-hitting colorless removal like "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Cityscape Leveler"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" and "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Galactus, Devourer of Worlds"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" to answer threats that traditional blue spells struggle against once they resolve."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Resiliency & Rule-Bending:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Cards like "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Lier, Disciple of the Drowned"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" effectively double your interactive suite by giving all your counterspells and draw spells Flashback (though keep in mind Lier turns off counterspells while on the board, so cast him carefully). Meanwhile, "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Council of Reeds"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" bypasses the legendary rule—if you manage to clone Bruvac via a copy effect later on, his replacement effects stack, meaning opponents will be milling "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"four times"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" the original amount!"},{"insert":"\n"}]}
Bruvac the Grandiloquent
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Human Advisor
Bruvac the Grandiloquent (rvr) 35

Commander

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Agatha's Soul Cauldron
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Legendary Artifact
Agatha's Soul Cauldron (woe) 242
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (2x2) 58

Counters

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Council of Reeds
The "legend rule" doesn't apply to creatures you control.
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds.
Legendary Creature - Human Scientist Hero
Council of Reeds (msc) 28

Creature

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Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (mkc) 96
Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact
Chimil, the Inner Sun (ecc) 137
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (ltc) 187
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (msc) 149
Dreams of Laguna
Surveil 1, then draw a card. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Dreams of Laguna (fin) 50
Drown in Dreams
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
Instant
Drown in Dreams (mic) 13
Forgotten Creation
Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Creature - Horror Zombie
Forgotten Creation (mic) 100
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (tdc) 153
Future Sight
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Enchantment
Future Sight (mh1) 53
Gitaxian Probe
(
can be paid with either
or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Gitaxian Probe (nph) 35
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Impulse (dmr) 56
Memory Jar
, Sacrifice this artifact: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Artifact
Memory Jar (ulg) 129
Mind's Eye
Whenever an opponent draws a card, you may pay
. If you do, draw a card.
Artifact
Mind's Eye (bbd) 240
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (2x2) 314

Draw

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Banishing Betrayal
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Banishing Betrayal (sos) 38

Instant

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Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (pip) 254
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (c21) 285
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (eos) 11
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (mkm) 261
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (cm2) 253
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 280
Mariposa Military Base
You may have this land enter tapped. If you do, you get two rad counters.
: Add
.
,
: Draw a card. This ability costs
less to activate for each rad counter you have.
Land
Mariposa Military Base (pip) 443

Land

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Aetherflux Reservoir
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: This artifact deals 50 damage to any target.
Artifact
Aetherflux Reservoir (kld) 192

Lifegain

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Altar of the Brood
Whenever another permanent you control enters, each opponent mills a card.
Artifact
Altar of the Brood (ktk) 216
Brain Freeze
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Brain Freeze (scg) 29
Court of Cunning
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Enchantment
Court of Cunning (cmr) 63
Curse of the Bloody Tome
Enchant player
At the beginning of enchanted player's upkeep, that player mills two cards.
Enchantment - Aura Curse
Curse of the Bloody Tome (isd) 50
Deepmuck Desperado
Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Homarid Mercenary
Deepmuck Desperado (otj) 42
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m12) 60
Maddening Cacophony
Kicker

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Sorcery
Maddening Cacophony (znr) 67
Memory Erosion
Whenever an opponent casts a spell, that player mills two cards.
Enchantment
Memory Erosion (cmd) 50
Mesmeric Orb
Whenever a permanent becomes untapped, that permanent's controller mills a card.
Artifact
Mesmeric Orb (2xm) 272
Mindcrank
Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
Artifact
Mindcrank (sld) 2456
Undead Alchemist
If a Zombie you control would deal combat damage to a player, instead that player mills that many cards.
Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.
Creature - Zombie
Undead Alchemist (mic) 105

Mill

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Experimental Augury
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Experimental Augury (one) 49

Proliferate

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Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 56
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (fdn) 250
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (mic) 159
Currency Converter
Whenever you discard a card, you may exile that card from your graveyard.
,
: Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact
Currency Converter (soc) 345
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (soc) 347
Gauntlet of Power
As this artifact enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Artifact
Gauntlet of Power (dmr) 223
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (dmr) 54
Honor-Worn Shaku
: Add
.
Tap an untapped legendary permanent you control: Untap this artifact.
Artifact
Honor-Worn Shaku (cmm) 954
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Mindsplice Apparatus
Flash
At the beginning of your upkeep, put an oil counter on this artifact.
Instant and sorcery spells you cast cost
less to cast for each oil counter on this artifact.
Artifact
Mindsplice Apparatus (one) 63

Ramp

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Halo-Charged Skaab
When this creature enters, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)
Creature - Zombie
Halo-Charged Skaab (mom) 60
Lier, Disciple of the Drowned
Spells can't be countered.
Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
Legendary Creature - Human Wizard
Lier, Disciple of the Drowned (tdc) 157

Recursion

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Aetherspouts
For each attacking creature, its owner puts it on their choice of the top or bottom of their library.
Instant
Aetherspouts (mic) 97
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura
Amphibian Downpour (mh3) 51
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (blc) 170
Annul
Counter target artifact or enchantment spell.
Instant
Annul (eoe) 46
Cityscape Leveler
Trample
When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth
Creature Artifact - Construct
Cityscape Leveler (tle) 53
Counterbalance
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Enchantment
Counterbalance (csp) 31
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Deny Entry
Counter target creature spell. Draw a card, then discard a card.
Instant
Deny Entry (tle) 222
Duplicant
Imprint — When this creature enters, you may exile target nontoken creature.
As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
Creature Artifact - Shapeshifter
Duplicant (drc) 54
Exclude
Counter target creature spell.
Draw a card.
Instant
Exclude (cmm) 90
Exhaustion
Creatures and lands target opponent controls don't untap during their next untap step.
Sorcery
Exhaustion (s99) 36
Glen Elendra Archmage
Flying
, Sacrifice this creature: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Glen Elendra Archmage (eve) 22
It'll Quench Ya!
Counter target spell unless its controller pays
.
Instant - Lesson
It'll Quench Ya! (tla) 58

Removal

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Fantastic Elasticity
Choose one —
• Return target nonland permanent to its owner's hand.
• Return target instant or sorcery card from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Fantastic Elasticity (msc) 30

Sorcery

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Energy Flux
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay
."
Enchantment
Energy Flux (4ed) 68

Stax

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Mind's Dilation
Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Enchantment
Mind's Dilation (msc) 277

Theft

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Merchant Scroll
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Sorcery
Merchant Scroll (8ed) 91
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 289

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
52 pips - 43 cards
33 mana - 33 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
7 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This Bracket 3 control/mill deck aims to survive early aggression using heavy counter magic and board interaction. The primary win condition is casting a kicked Maddening Cacophony with Bruvac the Grandiloquent on the battlefield to instantly mill opponents' entire libraries. Passive mill engines like Mesmeric Orb and Mindcrank apply continuous pressure, while pieces like Council of Reeds and Lier, Disciple of the Drowned provide late-game inevitability and resilience.\n\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"The Primary Win Condition:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Your ultimate goal is to cast "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Maddening Cacophony"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" with its Kicker cost paid (total of 6 mana) while Bruvac is on the field. Without Bruvac, this mills half of each opponent's library. With Bruvac, that amount is doubled, instantly milling the remaining halves. It results in "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"milling 100% of every opponent's deck"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" in a single interactive swoop."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Passive Milling Pressure:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Because Bruvac makes every mill effect terrifying, cards like "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Mesmeric Orb"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" and "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Memory Erosion"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" force opponents to slowly destroy their own decks just by playing the game. "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Mindcrank"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" turns every point of combat damage they take into two milled cards, drastically shortening the 5-8 turn clock expected of Bracket 3 games."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Sustaining the Game Plan:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Mono-blue mill usually attracts early aggression. To survive, you have top-tier control tools like "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Aetherspouts"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" (devastating against creature strategies) and "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Exhaustion"},{"attributes":{"background":"transparent","color":"#000000"},"insert":". You also leverage heavy-hitting colorless removal like "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Cityscape Leveler"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" and "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Galactus, Devourer of Worlds"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" to answer threats that traditional blue spells struggle against once they resolve."},{"insert":"\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Resiliency & Rule-Bending:"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" Cards like "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Lier, Disciple of the Drowned"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" effectively double your interactive suite by giving all your counterspells and draw spells Flashback (though keep in mind Lier turns off counterspells while on the board, so cast him carefully). Meanwhile, "},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"Council of Reeds"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" bypasses the legendary rule—if you manage to clone Bruvac via a copy effect later on, his replacement effects stack, meaning opponents will be milling "},{"attributes":{"background":"transparent","color":"#000000","italic":true},"insert":"four times"},{"attributes":{"background":"transparent","color":"#000000"},"insert":" the original amount!"},{"insert":"\n"}]}
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