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Commander
Size: 100Salt sum: 52.97
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Seriamaius

479 views29 days ago
Commander
Size: 100Salt sum: 52.97

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{"ops":[{"insert":"## "},{"attributes":{"bold":true},"insert":"How to Win?"},{"insert":"\n\nThe game plan is simple:\n\n1. Generate infinite mana.\n2. Convert it into a win.\n\n### "},{"attributes":{"bold":true},"insert":"Step 1 – Generate Infinite Mana"},{"insert":"\n\nThe deck is built around creatures or lands that produce "},{"attributes":{"bold":true},"insert":"2 or more mana"},{"insert":", combined with "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" or "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" , which untap them for only {U}.\n\nInfinite mana can be assembled through several combinations:\n\n• "},{"attributes":{"bold":true},"insert":"2-card combo"},{"insert":"\nA creature that taps for 2 or more mana + an untap Aura.\nExamples:\n- "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n- "},{"insert":{"card-link":"Bloom Tender"}},{"insert":" + "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" \n- "},{"insert":{"card-link":"Sanctum Weaver"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n\n• "},{"attributes":{"bold":true},"insert":"3-card combo (creatures)"},{"insert":"\nA creature that taps for 1 mana + "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" + an untap Aura.\nExamples:\n- "},{"insert":{"card-link":"Maraleaf Pixie"}},{"insert":" + "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n- "},{"insert":{"card-link":"Birds of Paradise"}},{"insert":" + "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" + "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" \n\n• "},{"attributes":{"bold":true},"insert":"3-card combo (lands)"},{"insert":"\nA land that taps for 2 or more mana + a creature that untaps lands + an untap Aura.\nExamples:\n- "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":" + "},{"insert":{"card-link":"Kiora's Follower"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n- "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":" + "},{"insert":{"card-link":"Voyaging Satyr"}},{"insert":" + "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" \n\n• "},{"attributes":{"bold":true},"insert":"Other combinations"},{"insert":"\nSeveral other lines also generate infinite mana.\nExample:\n- "},{"insert":{"card-link":"Forest"}},{"insert":" + "},{"insert":{"card-link":"Utopia Sprawl"}},{"insert":" + "},{"insert":{"card-link":"Arbor Elf"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n\n### "},{"attributes":{"bold":true},"insert":"Step 2 – Win the Game"},{"insert":"\n\nOnce you have infinite mana, any of the following cards wins the game:\n\n- "},{"insert":{"card-link":"Blue Sun's Zenith"}},{"insert":" or "},{"insert":{"card-link":"Stroke of Genius"}},{"insert":" : make each opponent draw their entire library.\n- "},{"insert":{"card-link":"Drown in Dreams"}},{"insert":" : mill your opponents.\n- "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" : deal lethal damage.\n- "},{"insert":{"card-link":"Finale of Devastation"}},{"insert":" : give your creatures +X/+X and haste for a lethal attack.\n- "},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" : draw your deck, then win with "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" .\n\n### "},{"attributes":{"bold":true},"insert":"Additionnals informations"},{"insert":"\n\n-Rather than relying on a single combo, the deck plays many interchangeable mana engines and untap effects, making it difficult to stop with a single piece of interaction.\n-Most tutors are used to assemble the infinite mana engine first. Win conditions are usually searched only after infinite mana has been established.\n"}]}

Commander

Qty: 1 Price: $1.79
Arixmethes, Slumbering Isle
Arixmethes enters tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
: Add
.
Legendary Creature - Kraken
Arixmethes, Slumbering Isle (dsc) 211

Commander

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Creature

Qty: 1 Price: $4.99
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (dsc) 273

Creature

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Draw

Qty: 11 Price: $167.59
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (a25) 44
Drown in Dreams
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
Instant
Drown in Dreams (m3c) 181
Mathemagics
Target player draws 2ˣ cards. (2⁰ = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)
Sorcery
Mathemagics (sos) 58
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (fdn) 664
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (m3c) 242
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (m3c) 411
Soul's Majesty
Draw cards equal to the power of target creature you control.
Sorcery
Soul's Majesty (nec) 131
Stroke of Genius
Target player draws X cards.
Instant
Stroke of Genius (moc) 238
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 179
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (cmm) 294
Thrasios, Triton Hero
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Merfolk
Thrasios, Triton Hero (c16) 46

Draw

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Land

Qty: 37 (38 w/ MDFC)Price: $418.84
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (soc) 360
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (otj) 267
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (tdc) 349
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 236
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (sos) 254
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (soc) 373
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 296
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 250
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (plst) CHK-279
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 438
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 438
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (msc) 260
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (m3c) 395
Tolaria West
This land enters tapped.
: Add
.
Transmute
(
, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Land
Tolaria West (tsr) 286
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 440
Waterlogged Grove
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterlogged Grove (who) 331
Willowrush Verge
: Add
.
: Add
. Activate only if you control a Forest or an Island.
Land
Willowrush Verge (dft) 270
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 236
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (soc) 425
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Protection

Qty: 3 Price: $8.47
Autumn's Veil
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Instant
Autumn's Veil (m12) 164
Destiny Spinner
Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Creature Enchantment - Human
Destiny Spinner (woc) 123
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (mb2) 75

Protection

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Ramp

Qty: 20 Price: $108.82
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (ltc) 232
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 133
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (2x2) 138
Carpet of Flowers
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Enchantment
Carpet of Flowers (who) 229
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (cmm) 284
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Gyre Engineer
: Add
.
Creature - Wizard Vedalken
Gyre Engineer (rna) 180
Kinnan, Bonder Prodigy
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Druid
Kinnan, Bonder Prodigy (plst) IKO-192
Kiora's Follower
: Untap another target permanent.
Creature - Merfolk
Kiora's Follower (lcc) 273
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Maraleaf Pixie
Flying
: Add
or
.
Creature - Faerie
Maraleaf Pixie (plst) ELD-196
Orochi Leafcaller
: Add one mana of any color.
Creature - Shaman Snake
Orochi Leafcaller (chk) 234
Sanctum Weaver
: Add X mana of any one color, where X is the number of enchantments you control.
Creature Enchantment - Dryad
Sanctum Weaver (woc) 131
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (tdc) 268
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57
Uro, Titan of Nature's Wrath
When Uro enters, sacrifice it unless it escaped.
Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Legendary Creature - Elder Giant
Uro, Titan of Nature's Wrath (mb2) 93
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (rvr) 355
Voyaging Satyr
: Untap target land.
Creature - Druid Satyr
Voyaging Satyr (cn2) 195
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (pip) 208

Ramp

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Recursion

Qty: 2 Price: $3.78
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (m3c) 227
Regrowth
Return target card from your graveyard to your hand.
Sorcery
Regrowth (plst) A25-187

Recursion

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Removal

Qty: 12 Price: $150.75
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Chain of Vapor
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain of Vapor (mb2) 156
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Decisive Denial
Choose one —
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
• Counter target noncreature spell unless its controller pays
.
Instant
Decisive Denial (stx) 177
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 94
Miscast
Counter target instant or sorcery spell unless its controller pays
.
Instant
Miscast (m21) 57
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (mb2) 69
Negate
Counter target noncreature spell.
Instant
Negate (fdn) 710
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tdc) 160
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Three Steps Ahead
Spree (Choose one or more additional costs.)
+
— Counter target spell.
+
— Create a token that's a copy of target artifact or creature you control.
+
— Draw two cards, then discard a card.
Instant
Three Steps Ahead (otj) 75

Removal

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Tutor

Qty: 9 Price: $132.37
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (rvr) 134
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rvr) 42
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (2x2) 150
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 315
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 289
Personal Tutor
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery
Personal Tutor (cmm) 110
Shrine Steward
When this creature enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct
Shrine Steward (neo) 259
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54

Tutor

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Untap

Qty: 2 Price: $18.48
Freed from the Real
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment - Aura
Freed from the Real (plst) SOK-38
Pemmin's Aura
Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Enchantment - Aura
Pemmin's Aura (plst) SCG-45

Untap

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Wincon

Qty: 2 Price: $33.48
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Thassa's Oracle (mb2) 175
Walking Ballista
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature Artifact - Construct
Walking Ballista (fic) 371

Wincon

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Removed

Qty: 5 Price: $24.31
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (dmr) 154
Ledger Shredder
Flying
Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature - Bird Advisor
Ledger Shredder (snc) 46
Leyline of Abundance
If this card is in your opening hand, you may begin the game with it on the battlefield.
Whenever you tap a creature for mana, add an additional
.
: Put a +1/+1 counter on each creature you control.
Enchantment
Leyline of Abundance (m20) 179
Malevolent Hermit
, Sacrifice this creature: Counter target noncreature spell unless its controller pays
.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Wizard
Malevolent Hermit // Benevolent Geist (mid) 61Malevolent Hermit // Benevolent Geist (mid) 61
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (dft) 64

Removed

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Upgrades

Qty: 5 Price: $327.95
Force of Negation
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Force of Negation (2x2) 50
Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (dmr) 50
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 57
Pact of Negation
Counter target spell.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Pact of Negation (tsr) 77
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j22) 114

Upgrades

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
40 pips - 31 cards
35 mana - 33 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
44 pips - 36 cards
38 mana - 35 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"## "},{"attributes":{"bold":true},"insert":"How to Win?"},{"insert":"\n\nThe game plan is simple:\n\n1. Generate infinite mana.\n2. Convert it into a win.\n\n### "},{"attributes":{"bold":true},"insert":"Step 1 – Generate Infinite Mana"},{"insert":"\n\nThe deck is built around creatures or lands that produce "},{"attributes":{"bold":true},"insert":"2 or more mana"},{"insert":", combined with "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" or "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" , which untap them for only {U}.\n\nInfinite mana can be assembled through several combinations:\n\n• "},{"attributes":{"bold":true},"insert":"2-card combo"},{"insert":"\nA creature that taps for 2 or more mana + an untap Aura.\nExamples:\n- "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n- "},{"insert":{"card-link":"Bloom Tender"}},{"insert":" + "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" \n- "},{"insert":{"card-link":"Sanctum Weaver"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n\n• "},{"attributes":{"bold":true},"insert":"3-card combo (creatures)"},{"insert":"\nA creature that taps for 1 mana + "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" + an untap Aura.\nExamples:\n- "},{"insert":{"card-link":"Maraleaf Pixie"}},{"insert":" + "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n- "},{"insert":{"card-link":"Birds of Paradise"}},{"insert":" + "},{"insert":{"card-link":"Kinnan, Bonder Prodigy"}},{"insert":" + "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" \n\n• "},{"attributes":{"bold":true},"insert":"3-card combo (lands)"},{"insert":"\nA land that taps for 2 or more mana + a creature that untaps lands + an untap Aura.\nExamples:\n- "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":" + "},{"insert":{"card-link":"Kiora's Follower"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n- "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":" + "},{"insert":{"card-link":"Voyaging Satyr"}},{"insert":" + "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" \n\n• "},{"attributes":{"bold":true},"insert":"Other combinations"},{"insert":"\nSeveral other lines also generate infinite mana.\nExample:\n- "},{"insert":{"card-link":"Forest"}},{"insert":" + "},{"insert":{"card-link":"Utopia Sprawl"}},{"insert":" + "},{"insert":{"card-link":"Arbor Elf"}},{"insert":" + "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" \n\n### "},{"attributes":{"bold":true},"insert":"Step 2 – Win the Game"},{"insert":"\n\nOnce you have infinite mana, any of the following cards wins the game:\n\n- "},{"insert":{"card-link":"Blue Sun's Zenith"}},{"insert":" or "},{"insert":{"card-link":"Stroke of Genius"}},{"insert":" : make each opponent draw their entire library.\n- "},{"insert":{"card-link":"Drown in Dreams"}},{"insert":" : mill your opponents.\n- "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" : deal lethal damage.\n- "},{"insert":{"card-link":"Finale of Devastation"}},{"insert":" : give your creatures +X/+X and haste for a lethal attack.\n- "},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" : draw your deck, then win with "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" .\n\n### "},{"attributes":{"bold":true},"insert":"Additionnals informations"},{"insert":"\n\n-Rather than relying on a single combo, the deck plays many interchangeable mana engines and untap effects, making it difficult to stop with a single piece of interaction.\n-Most tutors are used to assemble the infinite mana engine first. Win conditions are usually searched only after infinite mana has been established.\n"}]}
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