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Commander
Size: 134Salt sum: 13.71
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BroudeMan

39 views2 months ago
Commander
Size: 134Salt sum: 13.71
No deck tags

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Artifact

Qty: 1 Price: $0.35
Dependable Quinjet
Flying
: Add one mana of any color.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Dependable Quinjet (msh) 246

Artifact

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Burn

Qty: 1 Price: $10.99
Fiery Emancipation
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Enchantment
Fiery Emancipation (mar) 70

Burn

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Copy

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Chameleon, Master of Disguise
You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Human Shapeshifter Villain
Chameleon, Master of Disguise (msc) 148
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (msc) 279
Storm, Force of Nature
Flying, vigilance
Ceaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Legendary Creature - Mutant Hero
Storm, Force of Nature (mar) 94

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Counters

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Daily Bugle Reporters
When this creature enters, choose one —
• Puff Piece — Put a +1/+1 counter on each of up to two target creatures.
• Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand.
Creature - Human Citizen
Daily Bugle Reporters (msc) 771
MJ, Rising Star
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever you gain life, put a +1/+1 counter on MJ.
Legendary Creature - Human Performer
MJ, Rising Star (msc) 773

Counters

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Creature

Qty: 95 Price: $208.35
Amazing Spider-Girl
Web-slinging
(You may cast this spell for
if you also return a tapped creature you control to its owner's hand.)
Flying, vigilance
Legendary Creature - Human Spider Hero
Amazing Spider-Girl (msc) 583
Ant-Man, Colony Commander
Whenever Ant-Man attacks, you may pay
. When you do, put a +1/+1 counter on target creature.
Whenever you put a +1/+1 counter on a creature, create a 1/1 green Insect creature token. This ability triggers only once each turn.
Legendary Creature - Human Rogue Hero
Ant-Man, Colony Commander (msh) 201
Ant-Man, Elusive Avenger
Ant-Man can't be blocked by creatures with greater power.
Whenever Ant-Man deals combat damage to a player, create that many Treasure tokens.
Legendary Creature - Human Rogue Hero
Ant-Man, Elusive Avenger (msc) 73
Ant-Man, Reformed Rogue
Whenever you cast a green spell, Ant-Man gets +1/+0 and gains trample until end of turn.
Whenever you cast a blue spell, Ant-Man gets -1/-0 until end of turn and can't be blocked this turn.
Whenever Ant-Man deals combat damage to a player, draw a card.
Legendary Creature - Human Rogue Hero
Ant-Man, Reformed Rogue (msc) 739
Beast, Erudite Aerialist
As long as you've put one or more +1/+1 counters on Beast this turn, he has flying.
Whenever Beast deals combat damage to a player, draw a card.
Legendary Creature - Mutant Scientist Hero
Beast, Erudite Aerialist (msh) 206
Black Panther, Claws of Bast
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever a creature you control attacks alone, put a +1/+1 counter on it.
Legendary Creature - Human Warrior Hero
Black Panther, Claws of Bast (msc) 829
Black Panther, Most Dangerous
Whenever Black Panther is dealt damage, he deals that much damage to any other target.
Power-up —
: Put two +1/+1 counters on Black Panther. Other creatures you control get +2/+2 until end of turn. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Warrior Hero
Black Panther, Most Dangerous (msc) 584
Black Widow, Agile Avenger
Menace
Whenever an opponent draws their second card each turn, put a +1/+1 counter on Black Widow and you draw a card.
Legendary Creature - Human Spy Hero
Black Widow, Agile Avenger (msc) 77
Black Widow, Daring Operative
Menace (This creature can't be blocked except by two or more creatures.)
When Black Widow enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Whenever Black Widow deals combat damage to a player, each opponent loses life equal to the number of creature cards in your graveyard.
Legendary Creature - Human Spy Hero
Black Widow, Daring Operative (msc) 831
Black Widow, Intel Expert
First strike
Whenever Black Widow deals combat damage to an opponent, you and that player each draw two cards.
Legendary Creature - Human Spy Hero
Black Widow, Intel Expert (msc) 504
Black Widow, Super Spy
Menace
Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.
Legendary Creature - Human Spy Hero
Black Widow, Super Spy (msh) 89
Blue Marvel, Adam Brashear
Flying (This creature can't be blocked except by creatures with flying or reach.)
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Whenever you draw your second card each turn, put a +1/+1 counter on Blue Marvel.
Legendary Creature - Human Scientist Hero
Blue Marvel, Adam Brashear (msc) 530
Bruce Banner
,
: Draw X cards. Activate only as a sorcery.
: Transform Bruce Banner. Activate only as a sorcery.
Legendary Creature - Human Scientist Hero
Bruce Banner // The Incredible Hulk (msh) 49Bruce Banner // The Incredible Hulk (msh) 49
Bucky Barnes, Eager Ally
Vigilance
When Bucky Barnes dies, look at the top four cards of your library. You may reveal an Equipment, Hero, or Soldier card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Soldier Hero
Bucky Barnes, Eager Ally (msc) 586
Captain America, Liberator
When Captain America enters, you may search your library for an Equipment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Whenever Captain America attacks, for each Equipment attached to him, create a 1/1 white Soldier creature token.
Legendary Creature - Human Soldier Hero
Captain America, Liberator (msc) 587
Captain America, Skybound
Flying, vigilance
Battalion — Whenever Captain America and at least two other creatures attack, put a +1/+1 counter on each attacking creature. They gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Human Soldier Hero
Captain America, Skybound (msc) 588
Captain America, Unbowed
Flash
When Captain America enters, Soldiers and Heroes you control gain indestructible until end of turn.
Legendary Creature - Human Soldier Hero
Captain America, Unbowed (msc) 505
Captain America, Wings of Freedom
Flying, first strike, ward

Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness.
Legendary Creature - Human Soldier Hero
Captain America, Wings of Freedom (msh) 10
Captain Marvel, Earth's Protector
Flash
Flying, lifelink
Power-up —
: Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Legendary Creature - Human Hero Kree
Captain Marvel, Earth's Protector (msh) 11
Captain Marvel, Shooting Star
Flying
Whenever Captain Marvel enters or attacks, exile up to one target creature. That creature's controller gains life equal to its power.
Whenever a creature other than Captain Marvel is exiled from the battlefield, you gain life equal to its power.
Legendary Creature - Human Hero Kree
Captain Marvel, Shooting Star (msc) 589
Cloak and Dagger, Entwined
Deathtouch, lifelink
When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.
Legendary Creature - Human Hero
Cloak and Dagger, Entwined (msh) 211
Colossus, Steel Stalwart
During your turn, Colossus has indestructible. (Damage and effects that say "destroy" don't destroy him.)
Other Mutants you control get +1/+1.
Legendary Creature - Mutant Hero
Colossus, Steel Stalwart (msc) 717
Crystal, Inhuman Princess
Flying
Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, where X is the number of colors that spell is.
: Add
,
,
, or
.
Legendary Creature - Hero Noble Inhuman
Crystal, Inhuman Princess (msc) 80
Darwin, Adaptive Mutant
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
Legendary Creature - Mutant Hero
Darwin, Adaptive Mutant (msc) 718
Doctor Spectrum
Flying
When Doctor Spectrum enters, choose one —
• Create a 0/4 colorless Wall creature token with defender.
• Put a +1/+1 counter on each other Hero you control.
• Destroy target enchantment.
Legendary Creature - Human Hero
Doctor Spectrum (msc) 590
Donald Blake, Guise of Thor
Lifelink
Power-up —
: Put two +1/+1 counters and a flying counter on Donald Blake. He becomes a God Warrior Hero. (He loses all other creature types. Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Doctor
Donald Blake, Guise of Thor (msc) 592
Dragon Man, Reformed Robot
Flying
Dragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard.
You may cast this card from your graveyard by discarding a card in addition to paying its other costs.
Legendary Creature Artifact - Dragon Robot
Dragon Man, Reformed Robot (msc) 82
Fin Fang Foom
Flying
Whenever you cast an instant or sorcery spell that targets an artifact or land, copy that spell. You may choose new targets for the copy. Put two +1/+1 counters on Fin Fang Foom.
Legendary Creature - Dragon Villain Alien
Fin Fang Foom (msh) 129
Firebird, Blazing Ranger
Flying
Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn, where X is Firebird's power.
Legendary Creature - Human Hero Ranger
Firebird, Blazing Ranger (msc) 50
Foggy Nelson, On Retainer
Flash
When Foggy Nelson enters, put a +1/+1 counter on another target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Advisor
Foggy Nelson, On Retainer (msc) 594
Hawkeye, Avenging Archer
Reach
Whenever a creature an opponent controls dies, if Hawkeye dealt damage to it this turn, draw a card.
: Hawkeye deals 1 damage to any target.
Legendary Creature - Human Archer Hero
Hawkeye, Avenging Archer (msc) 84
Hawkeye, Bowslinger
Reach, vigilance
Whenever you cast a spell that targets a creature, put a +1/+1 counter on Hawkeye. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Legendary Creature - Human Archer Hero
Hawkeye, Bowslinger (msc) 596
Hawkeye, Master Marksman
Reach, first strike
Trick Arrows — Whenever Hawkeye becomes tapped, you may pay
up to three times. When you do, choose up to that many —
• Net — Target creature can't block this turn.
• Explosive — Hawkeye deals 2 damage to target player.
• Boomerang — Discard a card, then draw a card.
Legendary Creature - Human Archer Hero
Hawkeye, Master Marksman (msh) 130
Hawkeye, Trick Shot
Reach, first strike
Whenever Hawkeye or another Hero you control enters, it deals damage equal to the number of Heroes you control to any target.
Legendary Creature - Human Archer Hero
Hawkeye, Trick Shot (msc) 506
Hellcat, Undying Vigilante
Haste
When Hellcat dies, return her to the battlefield under her owner's control with a +1/+1 counter on her. She loses all abilities and gains haste.
Legendary Creature - Human Hero
Hellcat, Undying Vigilante (msh) 170
Hit-Monkey
This spell can't be countered.
Reach, vigilance, deathtouch, hexproof, haste
Legendary Creature - Assassin Monkey
Hit-Monkey (msc) 723
Hulk, Always Angry
Trample
When Hulk enters, destroy all artifacts.
Hulk attacks each combat if able.
Legendary Creature - Berserker Hero Gamma
Hulk, Always Angry (msc) 502
Human Torch
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn.
Whenever Human Torch attacks, you may pay
. If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.
Legendary Creature - Human Hero
Human Torch (msc) 3
Human Torch, Johnny Storm
Flying
Whenever you draw a card, if you control another Hero, Human Torch deals 1 damage to target opponent.
Power-up —
: Put three +1/+1 counters on Human Torch. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Hero
Human Torch, Johnny Storm (msh) 136
Hyperion, Supreme Hero
Flash
Flying
If a source would deal damage to you or a Hero you control, prevent all but 1 of that damage.
Legendary Creature - Hero Eternal
Hyperion, Supreme Hero (msc) 599
Invisible Woman
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a 0/3 colorless Wall creature token with defender and reach.
Whenever you attack, you may pay
. When you do, target creature gets +1/+0 until end of turn for each creature you control and can't be blocked this turn.
Legendary Creature - Human Hero
Invisible Woman (msc) 1
Invisible Woman, Sue Storm
Lifelink
Whenever you put one or more +1/+1 counters on one or more other Heroes you control, you may create a 0/4 colorless Wall creature token with defender.
Legendary Creature - Human Hero
Invisible Woman, Sue Storm (msh) 17
Ironheart, Clever Champion
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Flying
Noncreature spells you cast have improvise.
Legendary Creature Artifact - Human Hero
Ironheart, Clever Champion (msh) 60
Ka-Zar of the Savage Land
You may look at the top card of your library any time.
You may play lands from the top of your library.
When Ka-Zar enters, create Zabu, a legendary 2/2 green Cat creature token with "Landfall — Whenever a land you control enters, put a +1/+1 counter on Zabu."
Legendary Creature - Human Barbarian Hero
Ka-Zar of the Savage Land (msh) 174
Kang, Temporal Tyrant
Whenever Kang attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Villain
Kang, Temporal Tyrant (msh) 217
Karolina Dean, Runaway
Flying
At the beginning of your first main phase, add
. This mana can't be spent to cast spells from your hand.
Legendary Creature - Hero Alien
Karolina Dean, Runaway (msc) 694
Lockjaw, Slobbering Teleporter
Vigilance
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put a +1/+1 counter on Lockjaw. When you do, Lockjaw and up to one other target creature you control can't be blocked this turn.
Legendary Creature - Hero Dog Inhuman
Lockjaw, Slobbering Teleporter (msc) 36
Loki, God of Lies
Whenever you cast a spell that targets only a single creature, gain control of that creature until end of turn. If it's your turn, untap that creature and it gains haste until end of turn.
Legendary Creature - Villain God Sorcerer
Loki, God of Lies (msc) 512
Loki, God of Mischief
Whenever a player or permanent becomes the target of an ability you control, draw a card. This ability triggers only once each turn.
Legendary Creature - Villain God Sorcerer
Loki, God of Mischief (msh) 65
Loki, Lord of Misrule
,
: Choose target creature you control. Each creature you control other than the chosen creature becomes a copy of that creature until end of turn, except it isn't legendary. Activate only as a sorcery.
Legendary Creature - Villain God Sorcerer
Loki, Lord of Misrule (msc) 628
Loki, the Deceiver
Whenever Loki attacks, create a tapped and attacking token that's a copy of another target Villain you control, except it isn't legendary and it's an Illusion in addition to its other types. Sacrifice that token at the beginning of the next end step.
Whenever one or more Villains you control deal combat damage to a player, draw a card.
Legendary Creature - Villain God Sorcerer
Loki, the Deceiver (msc) 86
Lucky the Pizza Dog
Whenever you cast a Cat, Dog, or Hero spell, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
At the beginning of each end step, if you gained life this turn, put a +1/+1 counter on Lucky.
Legendary Creature - Dog
Lucky the Pizza Dog (msc) 726
M'Baku, Jabari Chieftain
At the beginning of your end step, if there is no monarch, target opponent becomes the monarch.
Whenever a creature attacks one of your opponents, if that player is the monarch, that creature gets +1/+1 and gains trample until end of turn.
Legendary Creature - Human Warrior Noble
M'Baku, Jabari Chieftain (msc) 67
Matt Murdock, Justice Seeker
At the beginning of combat on your turn, you may pay
. When you do, put a +1/+1 counter on target creature you control.
Each creature you control with a counter on it has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Legendary Creature - Human Advisor Hero
Matt Murdock, Justice Seeker (msc) 602
Mockingbird, Bobbi Morse
Whenever Mockingbird is dealt damage, put a +1/+1 counter on her. (She must survive the damage to get the counter.)
Legendary Creature - Human Hero
Mockingbird, Bobbi Morse (msc) 522
Nick Fury, Spymaster
First strike
Whenever a creature you control attacks alone, draw a card. Then you may put a creature card with mana value 3 or less from your hand onto the battlefield. It enters tapped and attacking and gains indestructible until end of turn.
Legendary Creature - Human Spy Hero
Nick Fury, Spymaster (msc) 603
Nighthawk, Dark Defender
Flying
Whenever Nighthawk or another Hero you control enters, target creature gets +1/+1 until end of turn.
Legendary Creature - Human Hero
Nighthawk, Dark Defender (msc) 604
Peggy Carter, Secret Agent
Whenever a creature you control attacks alone, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Creature - Human Spy Hero
Peggy Carter, Secret Agent (msc) 523
Pet Avengers
Reach
Power-up —
: Put a +1/+1 counter on this creature and create a 3/2 white Hero creature token with vigilance. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Creature - Dragon Bird Cat Frog Hero Dog
Pet Avengers (msh) 178
Quicksilver, Brash Blur
If Quicksilver, Brash Blur is in your opening hand, you may begin the game with him on the battlefield.
Haste
Power-up —
: Put a +1/+1 counter and a double strike counter on Quicksilver. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Mutant Hero
Quicksilver, Brash Blur (msh) 148
Quicksilver, Pietro Maximoff
Haste (This creature can attack and
as soon as he comes under your control.)
Legendary Creature - Mutant Hero
Quicksilver, Pietro Maximoff (msc) 551
Quicksilver, Speedster
Flash
Double strike, haste
As long as Quicksilver is tapped, you may cast spells as though they had flash.
Legendary Creature - Mutant Hero
Quicksilver, Speedster (msc) 91
Reptil, Dinomorpher
Brontosaurus —
: Until end of turn, Reptil becomes a Dinosaur Hero with base power and toughness 3/5 and gains reach and vigilance.
Tyrannosaurus Rex —
: Until end of turn, Reptil becomes a Dinosaur Hero with base power and toughness 6/6 and gains trample.
Legendary Creature - Human Hero
Reptil, Dinomorpher (msh) 182
Ronin, Shadow Stalker
Pay 2 life: Add two mana of any one color. Spend this mana only to cast Equipment spells or activate equip abilities. Activate only once each turn.
, Sacrifice an Equipment attached to Ronin: Target creature gets -4/-4 until end of turn. Activate only as a sorcery.
Legendary Creature - Human Rogue Hero
Ronin, Shadow Stalker (msh) 112
Sauron, Dino Devotee
Flying
Whenever Sauron enters or attacks, choose one —
• Cure Cancer — You gain 3 life.
• Turn People into Dinosaurs — Put a saurian counter on another target creature. It's a green Dinosaur with base power and toughness 5/5 for as long as it has a saurian counter on it.
Legendary Creature - Vampire Dinosaur Villain
Sauron, Dino Devotee (msc) 731
Scarlet Witch, Chaotic Avenger
Flying
Whenever Scarlet Witch deals combat damage to a player, look at the top two cards of your library, then exile them face down. Then you may cast a Hero or noncreature spell from among cards exiled with Scarlet Witch without paying its mana cost.
Legendary Creature - Mutant Hero Warlock
Scarlet Witch, Chaotic Avenger (msc) 93
Shang-Chi and the Ten Rings
First strike
Whenever you draw a card, put a +1/+1 counter on Shang-Chi.
When the tenth +1/+1 counter is put on Shang-Chi, you draw five cards and gain 5 life.
Legendary Creature - Human Warrior Hero
Shang-Chi and the Ten Rings (msc) 94
Shang-Chi, Martial Mentor
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Power-up —
: Put three +1/+1 counters on Shang-Chi. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Warrior Hero
Shang-Chi, Martial Mentor (msc) 732
Shang-Chi, Master of Kung Fu
You may activate abilities of creatures you control as though those creatures had haste.
: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Legendary Creature - Human Warrior Hero
Shang-Chi, Master of Kung Fu (msh) 187
Shuri, Vibranium Technologist
Vigilance
When Shuri enters, choose one —
• Create a 1/1 colorless Robot Hero artifact creature token with flying.
• Draw a card.
Legendary Creature - Human Artificer Hero
Shuri, Vibranium Technologist (msc) 746
Shuri, Wakandan Inventor
Artifact spells you cast cost
less to cast.
,
: Target artifact you control becomes a copy of a second target artifact you control until end of turn, except it isn't legendary. Activate only as a sorcery.
Legendary Creature - Human Artificer Hero
Shuri, Wakandan Inventor (msh) 75
Speed, Young Avenger
Haste
Whenever you cast a noncreature spell, you may pay
. When you do, target creature with haste can't be blocked this turn except by creatures with haste.
Legendary Creature - Mutant Hero
Speed, Young Avenger (msh) 152
Speedball, New Warrior
Whenever a player casts a spell that targets Speedball, he gets +2/+2 until end of turn. You may choose new targets for that spell.
Legendary Creature - Human Hero
Speedball, New Warrior (msh) 227
Spider-Woman, Secret Agent
Flash
When Spider-Woman enters, tap target creature an opponent controls. That creature can't become untapped for as long as you control Spider-Woman.
Legendary Creature - Human Spider Spy Hero
Spider-Woman, Secret Agent (msh) 229
Stature, Size Shifter
Stature can't be blocked if her power is 1 or less.
Power-up —
: Put X +1/+1 counters on Stature. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Legendary Creature - Human Hero
Stature, Size Shifter (msh) 76
Stick, Fearless Mentor
First strike
Whenever a source you control deals damage to you, exile the top card of your library. You may play it until the end of your next turn. This ability triggers only once each turn.
Legendary Creature - Human Monk Hero
Stick, Fearless Mentor (msc) 706
Swordsman, Sharp Scoundrel
Whenever another Villain you control enters, attach up to one target Equipment you control to target creature you control.
Whenever an equipped creature you control attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature - Human Villain Hero
Swordsman, Sharp Scoundrel (msh) 116
Taskmaster, Mercenary Mimic
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a legendary Human Mercenary Villain creature.
Legendary Creature - Human Villain Mercenary
Taskmaster, Mercenary Mimic (msh) 232
The Howling Commandos
: Creatures you control get +1/+1 until end of turn. Soldiers you control gain vigilance until end of turn.
Legendary Creature - Human Soldier Hero
The Howling Commandos (msc) 598
The Unbeatable Squirrel Girl
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token.
I LOVE Squirrels! —
: Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
Legendary Creature - Human Squirrel Hero
The Unbeatable Squirrel Girl (msh) 193
The Wasp, Janet Van Dyne
Flying (This creature can't be blocked except by creatures with flying or reach.)
When The Wasp enters, she deals 4 damage to target tapped creature an opponent controls.
Legendary Creature - Human Hero
The Wasp, Janet Van Dyne (msc) 844
Tiger Shark, Abyssal Hunter
Whenever Tiger Shark enters or attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
: Tiger Shark can't be blocked this turn.
Legendary Creature - Human Villain Shark
Tiger Shark, Abyssal Hunter (msc) 747
Tigra, Feline Fury
Flash
Trample
Whenever you gain life, put a +1/+1 counter on Tigra.
Legendary Creature - Human Cat Hero
Tigra, Feline Fury (msh) 191
Tippy-Toe, Terrific Partner
If you would create one or more tokens, instead create those tokens plus an additional Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
At the beginning of your end step, if you gained life this turn, draw a card.
Legendary Creature - Squirrel Hero
Tippy-Toe, Terrific Partner (msc) 734
Tri-Sentinel, Act of Vengeance
Flying, menace, trample
When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Creature Artifact - Villain Robot
Tri-Sentinel, Act of Vengeance (msc) 115
Voracious Brood
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
Whenever one or more creature cards are put into your graveyard from anywhere, put that many +1/+1 counters on this creature.
Creature - Insect Alien
Voracious Brood (msc) 735
White Tiger, Amulet Keeper
, Exile this card from your graveyard: Draw a card. You may put a land card from your hand onto the battlefield.
Legendary Creature - Human Hero
White Tiger, Amulet Keeper (msc) 736
White Tiger, Ava Ayala
Power-up —
: Put a +1/+1 counter on White Tiger and create The Tiger God, a legendary 4/4 green Cat God creature token with "The Tiger God can't be blocked by more than one creature." (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Legendary Creature - Human Hero
White Tiger, Ava Ayala (msh) 196
White Widow, Free Agent
When White Widow enters, choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Return target artifact or enchantment card from your graveyard to your hand.
Legendary Creature - Human Villain Hero
White Widow, Free Agent (msh) 42
Winter Soldier, Bucky Barnes
Winter Soldier enters tapped.
Legendary Creature - Human Soldier Hero
Winter Soldier, Bucky Barnes (msc) 845
Winter Soldier, Icy Assassin
Vigilance, menace
Winter Soldier gets +2/+0 for each Equipment attached to him.
: Return this card from your graveyard to the battlefield with a finality counter on him. Then you may attach an Equipment you control to him. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Creature - Human Assassin Villain
Winter Soldier, Icy Assassin (msh) 239
Winter Soldier, Reborn Avenger
Whenever Winter Soldier attacks, return target creature card with mana value less than or equal to Winter Soldier's power from your graveyard to the battlefield. If a Hero enters this way, it enters with an additional +1/+1 counter on it.
Legendary Creature - Human Soldier Hero
Winter Soldier, Reborn Avenger (msc) 27
Wolverine, Fierce Fighter
Haste
When Wolverine enters, he fights up to one other target creature.
If damage would be dealt to Wolverine, instead that damage is dealt, but all other damage already dealt to him is healed.
Legendary Creature - Mutant Berserker Hero
Wolverine, Fierce Fighter (msh) 240
X-23, Deadly Weapon
Whenever another Mutant you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on X-23.
Legendary Creature - Mutant Berserker Hero
X-23, Deadly Weapon (msc) 738
Zarda, the Power Princess
Flying
Other Heroes you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Legendary Creature - Human Warrior Hero
Zarda, the Power Princess (msc) 615

Creature

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Draw

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Escape to the Wilds
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
Sorcery
Escape to the Wilds (mar) 89
Into the Time Vortex
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Into the Time Vortex (msc) 165
Masked Meower
Haste
Discard a card, Sacrifice this creature: Draw a card.
Creature - Cat Spider Hero
Masked Meower (msc) 807
Moon Girl and Devil Dinosaur
Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample.
Whenever an artifact you control enters, draw a card. This ability triggers only once each turn.
Legendary Creature - Human Dinosaur Hero
Moon Girl and Devil Dinosaur (msh) 223
Prowler, Clawed Thief
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Legendary Creature - Human Rogue Villain
Prowler, Clawed Thief (msc) 186
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (msc) 153
Romantic Rendezvous
Discard a card, then draw two cards.
Sorcery
Romantic Rendezvous (msc) 808
Spider-Gwen, Free Spirit
Reach
Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.
Legendary Creature - Human Spider Hero
Spider-Gwen, Free Spirit (msc) 874
Titan of Littjara
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.
Creature - Illusion
Titan of Littjara (msc) 280

Draw

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Enchantment

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Love on the Battlefield
Whenever you attack with exactly two creatures, those creatures gain first strike until end of turn, then draw a card. Whenever either of those creatures deals combat damage to a player this combat, put a +1/+1 counter on it.
Enchantment
Love on the Battlefield (msc) 87
Secret Invasion
Enchant creature you control
When this Aura enters, exile up to one target creature other than enchanted creature until this Aura leaves the battlefield. Enchanted creature becomes a copy of that creature until this Aura leaves the battlefield.
Enchanted creature has ward
.
Enchantment - Aura
Secret Invasion (msh) 72
Super Speed
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0 and has haste.
Enchantment - Aura
Super Speed (msh) 154

Enchantment

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Evasion

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Spider-Rex, Daring Dino
Reach, trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Legendary Creature - Dinosaur Spider Hero
Spider-Rex, Daring Dino (msc) 818

Evasion

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Finisher

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Fury of the Horde
You may exile two red cards from your hand rather than pay this spell's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Fury of the Horde (mar) 71

Finisher

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Instant

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Beast Mode
Teamwork 1 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 1 or more.)
Target creature gets +2/+2 and gains trample until end of turn. Also put a +1/+1 counter on that creature if this spell was cast using teamwork.
Instant
Beast Mode (msc) 713
Inspired Fire
This spell costs
less to cast for each card you've drawn this turn.
Inspired Fire deals 4 damage to target creature.
Instant
Inspired Fire (msc) 690
We Say Thee Nay!
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
Counter target spell unless its controller pays
. Counter that spell unless its controller pays
instead if this spell was cast using teamwork.
Instant - Arcane
We Say Thee Nay! (msh) 82

Instant

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Lifegain

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Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature - Angel
Archangel of Thune (mar) 41

Lifegain

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Mill

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Venomized Cat
Deathtouch
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature - Cat Villain Symbiote
Venomized Cat (msc) 801

Mill

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Removal

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Don't Move
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
Sorcery
Don't Move (mar) 43
Final Showdown
Spree (Choose one or more additional costs.)
+
— All creatures lose all abilities until end of turn.
+
— Choose a creature you control. It gains indestructible until end of turn.
+
— Destroy all creatures.
Instant
Final Showdown (otj) 11
Massacre Girl
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Legendary Creature - Human Assassin
Massacre Girl (mar) 67
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (mar) 47
Righteous Fury
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Sorcery
Righteous Fury (mar) 49

Removal

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Sorcery

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Flame On!
Put X +1/+1 counters on target creature, where X is the number of noncreature, nonland cards in your graveyard. It gains flying until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Flame On! (msc) 51
Go Nuts!
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature an opponent controls.
Sorcery
Go Nuts! (msh) 168
Nova Flame
Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature.
Sorcery
Nova Flame (msc) 57
West Coast Expansion
Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost.
Sorcery
West Coast Expansion (msc) 40

Sorcery

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Stax

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Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi
Dauthi Voidwalker (mar) 63

Stax

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Theft

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Mind's Dilation
Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Enchantment
Mind's Dilation (msc) 277

Theft

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Tokens

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City Pigeon
Flying
When this creature leaves the battlefield, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Creature - Bird
City Pigeon (msc) 769

Tokens

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Untap

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Flash Thompson, Spider-Fan
Flash
When Flash Thompson enters, choose one or both —
• Heckle — Tap target creature.
• Hero Worship — Untap target creature.
Legendary Creature - Human Citizen
Flash Thompson, Spider-Fan (msc) 772

Untap

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Deck Info

Deck stats

56 pips - 45 cards
7 mana - 5 cards
43 pips - 36 cards
7 mana - 5 cards
17 pips - 14 cards
6 mana - 4 cards
44 pips - 36 cards
7 mana - 5 cards
39 pips - 31 cards
7 mana - 5 cards
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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