81 views41 days ago
Commander
Size: 100Salt sum: 43.3
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GobrinSan

81 views41 days ago
Commander
Size: 100Salt sum: 43.3
No deck tags

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Commander

Qty: 1 Price: $0.00
Sefris of the Hidden Ways
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
Legendary Creature - Human Wizard
Sefris of the Hidden Ways (afc) 3

Commander

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Clones

Qty: 1 Price: $6.49
Phantasmal Image
You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature - Illusion
Phantasmal Image (afc) 89

Clones

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Copy

Qty: 3 Price: $1.39
Dungeon Delver
Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."
Legendary Enchantment - Background
Dungeon Delver (clb) 67
Hama Pashar, Ruin Seeker
Room abilities of dungeons you own trigger an additional time.
Legendary Creature - Human Wizard
Hama Pashar, Ruin Seeker (afr) 224
Tomb of Horrors Adventurer
When this creature enters, you take the initiative.
Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)
Creature - Elf Monk
Tomb of Horrors Adventurer (clb) 100

Copy

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Cycling

Qty: 1 Price: $3.99
Radiant Solar
Flying, lifelink
Whenever this creature or another nontoken creature you control enters, venture into the dungeon. (Enter the first room or advance to the next room.)
, Discard this card: Venture into the dungeon and you gain 3 life.
Creature - Angel
Radiant Solar (afc) 9

Cycling

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Drain

Qty: 2 Price: $2.78
Ravenloft Adventurer
When this creature enters, you take the initiative.
If a creature an opponent controls would die, instead exile it and put a hit counter on it.
Whenever this creature attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
Creature - Human Rogue Assassin
Ravenloft Adventurer (clb) 142
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (dsc) 158

Drain

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Draw

Qty: 6 Price: $11.50
Bonded Fetch
Defender, haste
: Draw a card, then discard a card.
Creature - Homunculus
Bonded Fetch (tsr) 54
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (tle) 159
Merfolk Looter
: Draw a card, then discard a card.
Creature - Merfolk Rogue
Merfolk Looter (afc) 86
Obsessive Stitcher
: Draw a card, then discard a card.
,
, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
Creature - Human Wizard
Obsessive Stitcher (afc) 189
Thought Courier
: Draw a card, then discard a card.
Creature - Human Wizard
Thought Courier (plst) 5DN-38
Unfulfilled Desires
, Pay 1 life: Draw a card, then discard a card.
Enchantment
Unfulfilled Desires (mir) 285

Draw

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Evasion

Qty: 2 Price: $1.84
Midnight Pathlighter
Creatures you control can't be blocked except by legendary creatures.
Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature - Human Wizard
Midnight Pathlighter (afc) 52
Rilsa Rael, Kingpin
Deathtouch
When Rilsa Rael enters, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
Legendary Creature - Human Rogue
Rilsa Rael, Kingpin (clb) 293

Evasion

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Land

Qty: 37 Price: $78.79
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dsc) 261
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (soc) 365
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 234
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (dsc) 270
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (lcc) 335
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (eoe) 254
Guildless Commons
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Guildless Commons (cmm) 1003
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Island
(
: Add
.)
Basic Land - Island
Island (msh) 290
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (drc) 164
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 288
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 254
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 292
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (eoe) 261

Land

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Lifegain

Qty: 2 Price: $5.38
Impassioned Orator
Whenever another creature you control enters, you gain 1 life.
Creature - Human Cleric
Impassioned Orator (pip) 162
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24

Lifegain

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Mill

Qty: 2 Price: $20.48
Doom Whisperer
Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Demon Nightmare
Doom Whisperer (mkc) 128
Grindstone
,
: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
Artifact
Grindstone (tmp) 290

Mill

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Protection

Qty: 1 Price: $47.99
Painter's Servant
As this creature enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
Creature Artifact - Scarecrow
Painter's Servant (shm) 257

Protection

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Ramp

Qty: 11 Price: $43.95
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 192
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (cmm) 368
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (tdc) 312
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ecc) 139
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (drc) 129
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (tdc) 323
Paradise Mantle
Equipped creature has "
: Add one mana of any color."
Equip
Artifact - Equipment
Paradise Mantle (plst) MMA-211
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (fic) 281
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (msc) 215

Ramp

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Recursion

Qty: 11 Price: $49.25
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (soc) 207
Apprentice Necromancer
,
, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Creature - Wizard Zombie
Apprentice Necromancer (plst) UMA-84
Doomed Necromancer
,
, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
Creature - Human Cleric Mercenary
Doomed Necromancer (j25) 426
Grimoire of the Dead
,
, Discard a card: Put a study counter on Grimoire of the Dead.
, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Legendary Artifact - Book
Grimoire of the Dead (scd) 265
Incarnation Technique
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Mill five cards, then return a creature card from your graveyard to the battlefield.
Sorcery
Incarnation Technique (c21) 41
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (soc) 151
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (fic) 282
Reveillark
Flying
When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Reveillark (2x2) 26
Tortured Existence
, Discard a creature card: Return target creature card from your graveyard to your hand.
Enchantment
Tortured Existence (plst) STH-74
Unburial Rites
Return target creature card from your graveyard to the battlefield.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unburial Rites (2x2) 95
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198

Recursion

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Removal

Qty: 10 Price: $27.10
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (soc) 293
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (inr) 15
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (tdc) 284
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (eoc) 65
Glen Elendra Archmage
Flying
, Sacrifice this creature: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Glen Elendra Archmage (woc) 94
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (msc) 138
Plaguecrafter
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Creature - Human Shaman
Plaguecrafter (blc) 187
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (msc) 143
Viridian Longbow
Equipped creature has "
: This creature deals 1 damage to any target."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Viridian Longbow (afc) 221

Removal

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Tokens

Qty: 1 Price: $6.49
Acererak the Archlich
When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon.
Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.
Legendary Creature - Wizard Zombie
Acererak the Archlich (afr) 87

Tokens

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Tutor

Qty: 7 Price: $126.43
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 82
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (plst) M10-52
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 50
Whir of Invention
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Whir of Invention (plst) AER-49
Wishclaw Talisman
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Artifact
Wishclaw Talisman (fdn) 617

Tutor

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Untap

Qty: 2 Price: $4.88
Horseshoe Crab
: Untap this creature.
Creature - Crab
Horseshoe Crab (dmr) 55
White Plume Adventurer
When this creature enters, you take the initiative.
At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.
Creature - Cleric Orc
White Plume Adventurer (clb) 49

Untap

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Deck Info

Deck stats

18 pips - 15 cards
22 mana - 22 cards
23 pips - 19 cards
21 mana - 21 cards
26 pips - 24 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
10 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"\n==================================================\n TACTICS, STRATEGY, AND PILOTING GUIDE\n==================================================\n\n1. HOW TO PILOT THE DECK (GAMEPLAN BY STAGE)\n--------------------------------------------\n• EARLY GAME (Turns 1-3): Focus on setting up your mana rocks and getting a 'Looter' creature onto the battlefield (e.g., Merfolk Looter, Thought Courier). Your goal is to pass the turn with a way to discard a creature on an opponent's turn, securing your first Sefris dungeon venture immediately. Use bounce lands intentionally to bounce a basic land so you can discard a giant reanimation target to hand-size on Turn 2 if needed.\n• MID GAME (Turns 4-6): Cast Sefris. Begin aggressive looting and self-milling to venture through dungeons at least once per rotation. Use your board wipes (Fumigate, Martial Coup) to reset aggressive boards; Sefris will trigger off your own creatures dying, fueling a dungeon room while loading your yard. \n• LATE GAME (Turn 7+): Transition from value-engine to combo assembly. Use tutors (Fabricate, Demonic Tutor) to find missing links. Protect your graveyard; if an opponent tries to exile it, respond by activating your reanimators or shifting to an hand-assembled artifact combo.\n\n2. DETAILED COMBO BREAKDOWNS\n-----------------------------\nA. THE MACHINE GUN CRAB (Infinite Damage / Board Wipe)\n - Pieces: Horseshoe Crab + Paradise Mantle + Viridian Longbow\n - Execution: \n 1. Have Horseshoe Crab on the battlefield equipped with both Paradise Mantle and Viridian Longbow.\n 2. Tap the Crab using the Longbow to deal 1 damage to any target (opponent or creature).\n 3. Tap the Crab using Paradise Mantle to add {U}.\n 4. Spend that {U} to activate Horseshoe Crab's innate ability: \"Untap Horseshoe Crab\".\n 5. Repeat steps 2-4 infinitely.\n - Result: Infinite targeted ping damage. Clears all opposing creatures and kills the entire table.\n\nB. THE PAINT-AND-GRIND KILL (Instant Deck Mill)\n - Pieces: Painter's Servant + Grindstone\n - Execution:\n 1. Cast Painter's Servant. As it enters, choose any color (e.g., Blue). Every card in all zones is now that color.\n 2. Activate Grindstone's ability for 3 mana, targeting an opponent.\n 3. Grindstone mills 2 cards. It checks if they share a color. Because of Painter's Servant, they ALWAYS share a color (even lands).\n 4. Grindstone repeats this process indefinitely until that player's entire library is milled out.\n - Result: Instantly mills an opponent out. Repeat on your next turn or untap Grindstone to kill the remaining players.\n\nC. THE ARISTOCRATS LOOP (Infinite Mana, Tokens, & Dungeon Ventures)\n - Pieces: Sefris + Ashnod's Altar + Pitiless Plunderer + Phantasmal Image + Soul Warden (or Impassioned Orator)\n - Execution:\n 1. With all pieces out, cast Phantasmal Image copying an impactful creature or a reanimation loop piece like Karmic Guide.\n 2. Sacrifice Phantasmal Image to Ashnod's Altar to generate {2}.\n 3. Pitiless Plunderer triggers, creating a Treasure Token. Soul Warden triggers if things enter/leave.\n 4. Sefris triggers because a creature card hit your graveyard. Venture into a dungeon.\n 5. If looping with Reveillark + Karmic Guide, you bring the Image back infinitely, generating infinite mana, infinite life, and finishing dungeons instantly.\n\nD. THE DARK TOME MASS RAMPAGE\n - Pieces: Board Wipe (Fumigate / Martial Coup) + Grimoire of the Dead\n - Execution:\n 1. Spend early turns discarding cards to Grimoire of the Dead to build up its study counters.\n 2. Cast Fumigate or Martial Coup to wipe all creatures off the battlefield, maximizing all players' graveyards.\n 3. Remove the counters from Grimoire of the Dead and sacrifice it.\n 4. Put ALL creature cards from ALL graveyards onto the battlefield under your control.\n\n3. DUNGEON PRIORITIZATION GUIDE\n--------------------------------\nThe deck utilizes the mechanic dynamically depending on your current board state:\n\n• LOST MINE OF PHANDELVER (The Default Choice)\n - Why: It is short (4 rooms) and offers high-utility acceleration. \n - Room Paths: Go left for the Treasure token to ramp/fix mana, then take the Dark Pool to drain opponents, and finish with Temple of Dumathoin to draw a card.\n - When to use: In the early-to-mid game when you want to speed up your combo deployment.\n\n• DUNGEON OF THE MAD MAGE (The Value/Late-Game Engine)\n - Why: It is long (7 rooms) but yields massive card advantage.\n - Room Paths: Run through for repeated card drawing and scrying. The final room (Mad Wizard's Lair) lets you cast a spell from your hand completely for free.\n - When to use: When you have a solid defensive wall or a looter loop established, allowing you to breeze through multiple rooms per turn cycle.\n\n• TOMB OF ANNIHILATION (The Aggressive Burn)\n - Why: Forces opponents to sacrifice permanents or discard cards.\n - When to use: Only venture here if you have Acererak the Archlich in hand. Looping Acererak through a completed Tomb of Annihilation can kill the table rapidly via continuous life drain.\n\n4. KEY SYNERGIES & TRACKING\n----------------------------\n• Dungeon Delver & Hama Pashar: These cards double your room triggers. Getting two treasures or drawing two cards per room acceleration completely breaks open the efficiency of 'Lost Mine of Phandelver'.\n• Tortured Existence: For just {B}, you can swap a creature card from your hand with one in your graveyard. This counts as a creature entering your graveyard, letting you trigger Sefris at instant speed on any player's turn for a single mana.\n• Syr Konrad, the Grim: This deck continuously loops creatures out of the yard (via reanimation) and into the yard (via looting/sacrificing). Syr Konrad turns every single one of these zone changes into damage tracking against your opponents' life totals.\n• White Plume Adventurer: Taking 'The Initiative' opens up the Undercity dungeon, which gives you even stronger room effects. Crucially, White Plume untaps your looter creatures on EVERY opponent's upkeep, letting you activate them and trigger Sefris on their turns.gger Sefris on their turns.\n\n"}]}
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