Getalix
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Commander
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{"ops":[{"insert":{"card-link":"Xantcha, Sleeper Agent"}},{"insert":" is a Rakdos Punisher and Politics deck built to make every decision your opponents make come at a cost. Rather than racing to win, the deck manipulates combat, taxes resources, and turns the table against itself until the perfect moment to finish the game.\n\nThe early turns focus on ramping and introducing political pressure. Xantcha is given to the most threatening opponent, while cards like "},{"insert":{"card-link":"Bloodthirsty Blade"}},{"insert":", "},{"insert":{"card-link":"Kardur, Doomscourge"}},{"insert":", "},{"insert":{"card-link":"Karazikar, the Eye Tyrant"}},{"insert":", "},{"insert":{"card-link":"Alexios, Deimos of Kosmos"}},{"insert":", and "},{"insert":{"card-link":"Vengeful Ancestor"}},{"insert":" force creatures to attack elsewhere, encouraging opponents to weaken each other instead of targeting you.\n\nAs the game progresses, the battlefield becomes increasingly hostile. "},{"insert":{"card-link":"Zo-Zu the Punisher"}},{"insert":", "},{"insert":{"card-link":"Price of Glory"}},{"insert":", "},{"insert":{"card-link":"Citadel of Pain"}},{"insert":", "},{"insert":{"card-link":"War's Toll"}},{"insert":", "},{"insert":{"card-link":"Descent into Avernus"}},{"insert":", and "},{"insert":{"card-link":"Kaervek, the Punisher"}},{"insert":" punish opponents for playing lands, casting spells, floating mana, or simply trying to interact. Every action becomes a painful choice.\n\nWhen creature-heavy boards inevitably develop, the deck takes advantage of them with powerful sweepers such as "},{"insert":{"card-link":"Earthquake"}},{"insert":", "},{"insert":{"card-link":"Starstorm"}},{"insert":", "},{"insert":{"card-link":"Chain Reaction"}},{"insert":", "},{"insert":{"card-link":"Deadly Tempest"}},{"insert":", and "},{"insert":{"card-link":"Toxic Deluge"}},{"insert":". Combined with "},{"insert":{"card-link":"Repercussion"}},{"insert":", these spells can instantly eliminate multiple players while leaving the table in chaos.\n\nVictory usually comes after opponents have exhausted their resources fighting each other. Massive finishers like "},{"insert":{"card-link":"Mana Geyser"}},{"insert":" into "},{"insert":{"card-link":"Comet Storm"}},{"insert":" or "},{"insert":{"card-link":"Exsanguinate"}},{"insert":", along with constant incremental damage from the deck's punishment effects, close out games. This deck doesn't simply defeat opponents—it makes every turn feel like a difficult decision.\n"}]}
Xantcha, Sleeper Agent
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Legendary Creature - Minion Phyrexian

Commander
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Artifact
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Alexios, Deimos of Kosmos
Trample
Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
Legendary Creature - Human Berserker

Grenzo, Havoc Raiser
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Goblin Rogue

Karazikar, the Eye Tyrant
Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.
Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.
Legendary Creature - Beholder

Kardur, Doomscourge
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Demon Berserker

Mogis, God of Slaughter
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
Legendary Creature Enchantment - God

Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Vengeful Ancestor
Flying
Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
Creature - Dragon Spirit

Creature
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Enchantment
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Instant
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Land
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Chandra, Awakened Inferno
This spell can't be countered.
+2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
−3: Chandra deals 3 damage to each non-Elemental creature.
−X: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
+2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
−3: Chandra deals 3 damage to each non-Elemental creature.
−X: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Legendary Planeswalker - Chandra

Planeswalker
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Molten Collapse
Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
Sorcery

Sorcery
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Deck Info
Deck stats
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Description
{"ops":[{"insert":{"card-link":"Xantcha, Sleeper Agent"}},{"insert":" is a Rakdos Punisher and Politics deck built to make every decision your opponents make come at a cost. Rather than racing to win, the deck manipulates combat, taxes resources, and turns the table against itself until the perfect moment to finish the game.\n\nThe early turns focus on ramping and introducing political pressure. Xantcha is given to the most threatening opponent, while cards like "},{"insert":{"card-link":"Bloodthirsty Blade"}},{"insert":", "},{"insert":{"card-link":"Kardur, Doomscourge"}},{"insert":", "},{"insert":{"card-link":"Karazikar, the Eye Tyrant"}},{"insert":", "},{"insert":{"card-link":"Alexios, Deimos of Kosmos"}},{"insert":", and "},{"insert":{"card-link":"Vengeful Ancestor"}},{"insert":" force creatures to attack elsewhere, encouraging opponents to weaken each other instead of targeting you.\n\nAs the game progresses, the battlefield becomes increasingly hostile. "},{"insert":{"card-link":"Zo-Zu the Punisher"}},{"insert":", "},{"insert":{"card-link":"Price of Glory"}},{"insert":", "},{"insert":{"card-link":"Citadel of Pain"}},{"insert":", "},{"insert":{"card-link":"War's Toll"}},{"insert":", "},{"insert":{"card-link":"Descent into Avernus"}},{"insert":", and "},{"insert":{"card-link":"Kaervek, the Punisher"}},{"insert":" punish opponents for playing lands, casting spells, floating mana, or simply trying to interact. Every action becomes a painful choice.\n\nWhen creature-heavy boards inevitably develop, the deck takes advantage of them with powerful sweepers such as "},{"insert":{"card-link":"Earthquake"}},{"insert":", "},{"insert":{"card-link":"Starstorm"}},{"insert":", "},{"insert":{"card-link":"Chain Reaction"}},{"insert":", "},{"insert":{"card-link":"Deadly Tempest"}},{"insert":", and "},{"insert":{"card-link":"Toxic Deluge"}},{"insert":". Combined with "},{"insert":{"card-link":"Repercussion"}},{"insert":", these spells can instantly eliminate multiple players while leaving the table in chaos.\n\nVictory usually comes after opponents have exhausted their resources fighting each other. Massive finishers like "},{"insert":{"card-link":"Mana Geyser"}},{"insert":" into "},{"insert":{"card-link":"Comet Storm"}},{"insert":" or "},{"insert":{"card-link":"Exsanguinate"}},{"insert":", along with constant incremental damage from the deck's punishment effects, close out games. This deck doesn't simply defeat opponents—it makes every turn feel like a difficult decision.\n"}]}







































































