stratt3000
55 views18 hrs ago
Standard
Size: 60
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{"ops":[{"attributes":{"underline":true},"insert":"Fynn's "},{"attributes":{"color":"#006100","underline":true},"insert":"Fangs"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"Golgari - 60 card - Traditional Standard"},{"insert":"\n\nBackground:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fynn's Fangs "},{"insert":"is my Golgari mid-range with a twist. This deck is loaded with "},{"attributes":{"bold":true},"insert":"Deathtouch"},{"insert":" and chaired by "},{"insert":{"card-link":"Fynn, the Fangbearer"}},{"insert":" who so graciously adds "},{"attributes":{"bold":true},"insert":"Toxic 2 "},{"insert":"to all any creatures under your control that happen to have "},{"attributes":{"bold":true},"insert":"Deathtouch"},{"insert":". "},{"insert":{"card-link":"Leyline Axe"}},{"insert":" will add "},{"attributes":{"bold":true},"insert":"Double-strike "},{"insert":"& "},{"attributes":{"bold":true},"insert":"Trample "},{"insert":"to any equipped creature and provides a very interesting and versatile finishing setup that most opponents won't catch. \n\nSome key supporting creatures are found amongst the small fast moving killers. "},{"insert":{"card-link":"Emeritus of Woe // Demonic Tutor"}},{"insert":" along with "},{"insert":{"card-link":"Grave Researcher // Reanimate"}},{"insert":" provide you with "},{"attributes":{"bold":true},"insert":"Tutoring & Re-animation "},{"insert":"and everyone's favorite "},{"insert":{"card-link":"Unstoppable Slasher"}},{"insert":" makes a small group that is able to hit hard and keep the pressure on even if Fynn doesn't make the fight.\n\nCore Guidelines:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Let the match develop a bit"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Protect Fynn when on the battlefield"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Don't rely on a win by poisoning"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPlay Strategy:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"The Draw: "},{"insert":"Your ideal draw pulls Fynn and a few other low cost creatures with deathtouch. Don't be afraid to mulligan if you can't make the first few drops. Don't worry so much about pulling Fynn on your draw but keep your eyes peeled for Leyline Axe as you can drop it before your turn. Concentrate on making the mid-game and letting your opponent waste a few kill spells because the moment Fynn hits the battlefield he is "},{"attributes":{"bold":true},"insert":"the"},{"insert":" next target.\n\n"},{"attributes":{"italic":true},"insert":"Early Drops:"},{"insert":" Hang onto Snakeskin Veil and Legacy spells during the opening. They are necessary to protect Fynn from death but also come in very handy if the game develops into a cast 'n' bash style fight. Grave Researcher is hopefully on the battlefield within these turns providing you with surveil bonusing. Need a mana - don't be shy with sac'ing Servant of The Stinger if necessary, just remember you need to commit a crime first.\n"}]}
Creature
Creature
(CTRL to add secondary)
Finisher
Unstoppable Slasher
Deathtouch
Whenever this creature deals combat damage to a player, they lose half their life, rounded up.
When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.
Whenever this creature deals combat damage to a player, they lose half their life, rounded up.
When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.
Creature - Zombie Assassin

Finisher
(CTRL to add secondary)
Infect
Fynn, the Fangbearer
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Legendary Creature - Human Warrior

Infect
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Protection
Protection
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Pump
Pump
(CTRL to add secondary)
Ramp
Vraska, the Silencer
Deathtouch
Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
Legendary Creature - Assassin Gorgon

Ramp
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Tutor
Servant of the Stinger
Deathtouch
Whenever this creature deals combat damage to a player, if you've committed a crime this turn, you may sacrifice this creature. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever this creature deals combat damage to a player, if you've committed a crime this turn, you may sacrifice this creature. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Human Warlock

Tutor
(CTRL to add secondary)
Deck Info
Deck stats
Card NameQtyOdds
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Deck extras (0)
Description
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