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Commander
Size: 100Salt sum: 32.33
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Bmkoch14

45 views3 months ago
Commander
Size: 100Salt sum: 32.33
No deck tags

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Commander

Qty: 1 Price: $0.49
Tivadar of Thorn
First strike, protection from red
When Tivadar enters, destroy target Goblin.
Legendary Creature - Human Knight
Tivadar of Thorn (tsp) 44

Commander

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Artifact

Qty: 7 Price: $68.79
Commander's Plate
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander

Equip
Artifact - Equipment
Commander's Plate (cmr) 305
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (drc) 126
Distorting Lens
: Target permanent becomes the color of your choice until end of turn.
Artifact
Distorting Lens (8ed) 299
Dragon's Claw
Whenever a player casts a red spell, you may gain 1 life.
Artifact
Dragon's Claw (m12) 206
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (fdn) 254
Sting, the Glinting Dagger
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip
Legendary Artifact - Equipment
Sting, the Glinting Dagger (ltr) 250
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (msc) 289

Artifact

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Creature

Qty: 35 Price: $135.20
Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Legendary Creature - Angel
Akroma, Angel of Wrath (plst) DVD-1
Auriok Champion
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Auriok Champion (plst) IMA-9
Benalish Marshal
Other creatures you control get +1/+1.
Creature - Human Knight
Benalish Marshal (dom) 6
Burrenton Forge-Tender
Protection from red
Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.
Creature - Wizard Kithkin
Burrenton Forge-Tender (plst) LRW-7
Crimson Acolyte
Protection from red
: Target creature gains protection from red until end of turn.
Creature - Human Cleric
Crimson Acolyte (inv) 11
Crovax, Ascendant Hero
Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax to its owner's hand.
Legendary Creature - Human Noble
Crovax, Ascendant Hero (tsr) 15
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Disciple of Law
Protection from red
Cycling
(
, Discard this card: Draw a card.)
Creature - Human Cleric
Disciple of Law (usg) 11
East-Mark Cavalier
Vigilance
Whenever this creature deals damage to a Goblin or Orc, destroy that creature.
Creature - Human Knight
East-Mark Cavalier (ltr) 9
Elesh Norn, Grand Cenobite
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Legendary Creature - Praetor Phyrexian
Elesh Norn, Grand Cenobite (plst) IMA-18
Fiendslayer Paladin
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
This creature can't be the target of black or red spells your opponents control.
Creature - Human Knight
Fiendslayer Paladin (plst) M14-18
Foothill Guide
Protection from Goblins
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Cleric
Foothill Guide (ons) 29
Honorable Scout
When this creature enters, you gain 2 life for each black and/or red creature target opponent controls.
Creature - Human Soldier Scout
Honorable Scout (pls) 8
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Keeper of the Accord (pip) 164
Kithkin Zealot
When this creature enters, you gain 1 life for each black and/or red permanent target opponent controls.
Creature - Cleric Kithkin
Kithkin Zealot (eve) 9
Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (moc) 193
Knights of Thorn
Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Knight
Knights of Thorn (drk) 11
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Creature - Soldier Kor
Kor Firewalker (plst) A25-21
Lightwielder Paladin
First strike (This creature deals combat damage before creatures without first strike.)
Whenever this creature deals combat damage to a player, you may exile target black or red permanent that player controls.
Creature - Human Knight
Lightwielder Paladin (e01) 14
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (soc) 155
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (inr) 34
Mirran Crusader
Double strike, protection from black and from green
Creature - Human Knight
Mirran Crusader (plst) MM2-25
Mystic Crusader
Protection from black and from red
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
Creature - Human Nomad Mystic
Mystic Crusader (ody) 33
Painter's Servant
As this creature enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
Creature Artifact - Scarecrow
Painter's Servant (shm) 257
Paladin en-Vec
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Creature - Human Knight
Paladin en-Vec (plst) 10E-32
Queen Mother Ramonda
When Queen Mother Ramonda enters, you become the monarch.
As long as you're the monarch, creatures with power 2 or less can't attack you.
Legendary Creature - Human Noble
Queen Mother Ramonda (msc) 23
Riders of Gavony
Vigilance
As this creature enters, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.
Creature - Human Knight
Riders of Gavony (mic) 93
Sanctifier en-Vec
Protection from black and from red
When this creature enters, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
Creature - Human Cleric
Sanctifier en-Vec (mh2) 27
Scuttlemutt
: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.
Creature Artifact - Scarecrow
Scuttlemutt (plst) SHM-263
Silver Knight
First strike, protection from red
Creature - Human Knight
Silver Knight (plst) SCG-23
Soltari Priest
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Cleric Soltari
Soltari Priest (tmp) 46
Southern Paladin
,
: Destroy target red permanent.
Creature - Human Knight
Southern Paladin (7ed) 46
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (soc) 178
Thalia, Heretic Cathar
First strike
Creatures and nonbasic lands your opponents control enter tapped.
Legendary Creature - Human Soldier
Thalia, Heretic Cathar (inr) 351

Creature

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Enchantment

Qty: 12 Price: $33.58
Absolute Law
All creatures have protection from red.
Enchantment
Absolute Law (usg) 2
Circle of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Red (9ed) 11
Conversion
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
All Mountains are Plains.
Enchantment
Conversion (4ed) 19
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146
Honor of the Pure
White creatures you control get +1/+1.
Enchantment
Honor of the Pure (m12) 23
Justice
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Whenever a red creature or spell deals damage, this enchantment deals that much damage to that creature's or spell's controller.
Enchantment
Justice (5ed) 41
Royal Decree
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, this enchantment deals 1 damage to that permanent's controller.
Enchantment
Royal Decree (all) 14
Rune of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Red (usg) 40
Sanctimony
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Enchantment
Sanctimony (8ed) 42
Sphere of Law
If a red source would deal damage to you, prevent 2 of that damage.
Enchantment
Sphere of Law (ody) 50
Teleportation Circle
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Enchantment
Teleportation Circle (afr) 39
Warmth
Whenever an opponent casts a red spell, you gain 2 life.
Enchantment
Warmth (6ed) 52

Enchantment

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Instant

Qty: 8 Price: $12.06
Celestial Purge
Exile target black or red permanent.
Instant
Celestial Purge (mm2) 11
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Ephemerate (plst) MH1-7
Inquisitor's Snare
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Instant
Inquisitor's Snare (shm) 8
Luminesce
Prevent all damage that black sources and red sources would deal this turn.
Instant
Luminesce (10e) 28
Samite Ministration
Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
Instant
Samite Ministration (inv) 36
Shields of Velis Vel
Changeling (This card is every creature type.)
Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Instant Kindred - Shapeshifter
Shields of Velis Vel (plst) LRW-39
Surge of Salvation
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
Surge of Salvation (mom) 41
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Instant

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Land

Qty: 33 Price: $16.13
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (tdc) 346
Mistveil Plains
(
: Add
.)
This land enters tapped.
,
: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land - Plains
Mistveil Plains (soc) 386
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 287

Land

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Sorcery

Qty: 4 Price: $7.72
Devout Decree
Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Devout Decree (fdn) 571
Mass Calcify
Destroy all nonwhite creatures.
Sorcery
Mass Calcify (m15) 18
Tivadar's Crusade
Destroy all Goblins.
Sorcery
Tivadar's Crusade (drk) 18
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (msc) 146

Sorcery

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Deck Info

Deck stats

87 pips - 58 cards
35 mana - 35 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
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Description

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