48 views41 days ago
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Sphagetti_Sentip

48 views41 days ago
Custom
Size: 23
No deck tags

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Artifact

Qty: 4 Price: $0.00
Bird
Flying, Vigilance
token creature - bird
Home base
station

+4 creatures you control get +1/+1

+12 Flying 4/4
tapped creatures you control gain “trample and whenever this creature deals combat damage to a player create a lander token”
Legendary Token Artifact - Spacecraft
Insect scout
Reach Vigilance
token creature - Insect scout
scented coat
when this artifact enters attach it to target legendary creature you control.
At the beginning of upkeep select a color, this creature has protection has from the selected color until the beginning your next upkeep

Equip
legendary Artifact - equipment

Artifact

(CTRL to add secondary)

Custom Card

Qty: 19 Price: $0.00
birds of a feather
create X+1 2/2 bird tokens with flying, vigilance where x is the amount of tokens you control
scheme
coming in pairs
after you play a scheme card the first time you create tokens under your control create twice that many tokens
scheme
Crime spree
the first time you would commit a crime of each type draw a card. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Ongoing scheme
Dimensional transit
exile 2 target permanents from your graveyard. You may cast those cards exile by paying its mana cost.
Scheme
eject button
exile one target permanent each opponent owns. That player may cast it from exile by paying its mana value.
Scheme
first steps
the first non-legendary creature spell you cast this turn has offspring 1
scheme
From th edge
permanent spells in your graveyard have warp equal to their mana cost. You can cast permanents you own from the graveyard using its warp ability. Only one spell can be cast this way once per turn.
ongoing scheme
Hyperdrive
permanent spells in your hand have warp equal to its mana cost reduced by
ongoing scheme
Landing zone
create x tapped lander tokens where X is the number of lands you control. Activated abilities of artifacts you control cost 1 less to activate.
scheme
On the run
instant and sorcery’s you own gain “spree (Choose one or more additional cost)
+
- Gain 1 life.
+
- this spell cannot be countered.
+
- copy this spell you can select new targets for the copy.”
ongoing scheme
regretful gift
the first spell your opponents cast each turn have “as an additional cost gift a card otherwise counter this spell”
ongoing scheme
ruler of the sky's
counter target spell discard this scheme
ongoing scheme
scent change
create a legendary colorless equipment artifact token named “scented coat”with “when this artifact enters attach it to target legendary creature you control.
At the beginning of upkeep select a color, this creature has protection has from the selected color until the beginning the next upkeep

Equip
scheme
Scouting mission
Create 3 2/2 reach vigilance insect scout tokens with “when this creature dies create a lander token."
scheme
station set up
create a colorless legendary station artifact named “home base” with “station
+4 creatures you control get +1/+1
+12 Flying 4/4
tap creatures you control gain “trample and whenever this creature deals combat damage create a lander token”
Scheme
swarm tactics
creature tokens and commander creature you control have “whenever this creature attacks draw a card. If only a commander creature triggered this ability draw three cards instead”
scheme - ongoing
The plot Thickens
once per turn you can plot a card from your hand by paying its mana cost reduced by 2
Ongoing scheme
topple over
deal damage to each non-commander creature equal to the number of tokens you control +1
scheme
Voids influence
deal X damage to all non-commander creatures you opponent control where x is the number of cards you own in exile +1
scheme

Custom Card

(CTRL to add secondary)

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