88 views51 days ago
Commander
Size: 103Salt sum: 48.56
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pyroevo

88 views51 days ago
Commander
Size: 103Salt sum: 48.56
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $3.99
Jodah, the Unifier
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Wizard
Jodah, the Unifier (pdmu) 203p

Commander

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Anthem

Qty: 2 Price: $28.48
Kongming, "Sleeping Dragon"
Other creatures you control get +1/+1.
Legendary Creature - Human Advisor
Kongming, "Sleeping Dragon" (ptk) 9
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (som) 25

Anthem

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Artifact

Qty: 3 Price: $2.49
Jodah's Codex
Domain —
,
: Draw a card. This ability costs
less to activate for each basic land type among lands you control.
Artifact - Book
Jodah's Codex (dmu) 233
Mirror of Galadriel
,
: Scry 1, then draw a card. This ability costs
less to activate for each legendary creature you control.
Legendary Artifact
Mirror of Galadriel (ltr) 244
Tome of the Guildpact
Whenever you cast a multicolored spell, draw a card.
: Add one mana of any color.
Artifact - Book
Tome of the Guildpact (rna) 242

Artifact

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Copy

Qty: 1 Price: $12.99
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (mrd) 188

Copy

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Counters

Qty: 1 Price: $1.79
Extinguish
Counter target sorcery spell.
Instant
Extinguish (ptk) 43

Counters

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Creature

Qty: 17 Price: $1484.83
Dong Zhou, the Tyrant
When Dong Zhou enters, target creature an opponent controls deals damage equal to its power to that player.
Legendary Creature - Human Soldier
Dong Zhou, the Tyrant (ptk) 109
Guan Yu, Sainted Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
Legendary Creature - Human Warrior Soldier
Guan Yu, Sainted Warrior (ptk) 6
Huang Zhong, Shu General
Huang Zhong can't be blocked by more than one creature.
Legendary Creature - Human Soldier
Huang Zhong, Shu General (ptk) 8
Lady Sun
: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Lady Sun (ptk) 45
Lady Zhurong, Warrior Queen
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Lady Zhurong, Warrior Queen (ptk) 139
Liu Bei, Lord of Shu
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Legendary Creature - Human Soldier
Liu Bei, Lord of Shu (ptk) 11
Lu Bu, Master-at-Arms
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Lu Bu, Master-at-Arms (ptk) 115
Lu Meng, Wu General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Lu Meng, Wu General (ptk) 46
Lu Su, Wu Advisor
: Draw a card. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Lu Su, Wu Advisor (ptk) 47
Ma Chao, Western Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Ma Chao attacks alone, it can't be blocked this combat.
Legendary Creature - Human Warrior Soldier
Ma Chao, Western Warrior (ptk) 116
Sima Yi, Wei Field Marshal
Sima Yi's power is equal to the number of Swamps you control.
Legendary Creature - Human Soldier
Sima Yi, Wei Field Marshal (ptk) 82
Sun Ce, Young Conquerer
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce enters, you may return target creature to its owner's hand.
Legendary Creature - Human Soldier
Sun Ce, Young Conquerer (ptk) 55
Zhang Fei, Fierce Warrior
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Zhang Fei, Fierce Warrior (ptk) 32
Zhang He, Wei General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He attacks, each other creature you control gets +1/+0 until end of turn.
Legendary Creature - Human Soldier
Zhang He, Wei General (ptk) 95
Zhang Liao, Hero of Hefei
Whenever Zhang Liao deals damage to an opponent, that opponent discards a card.
Legendary Creature - Human Soldier
Zhang Liao, Hero of Hefei (ptk) 96
Zhao Zilong, Tiger General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.
Legendary Creature - Human Warrior Soldier
Zhao Zilong, Tiger General (ptk) 33
Zhou Yu, Chief Commander
Zhou Yu can't attack unless defending player controls an Island.
Legendary Creature - Human Soldier
Zhou Yu, Chief Commander (ptk) 65

Creature

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Discard

Qty: 1 Price: $42.99
Cao Cao, Lord of Wei
: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Soldier
Cao Cao, Lord of Wei (ptk) 68

Discard

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Draw

Qty: 3 Price: $156.97
Borrowing 100,000 Arrows
Draw a card for each tapped creature target opponent controls.
Sorcery
Borrowing 100,000 Arrows (ptk) 35
Buster Sword
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
Artifact - Equipment
Buster Sword (fin) 351
Lu Xun, Scholar General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun deals damage to an opponent, you may draw a card.
Legendary Creature - Human Soldier
Lu Xun, Scholar General (ptk) 48

Draw

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Enchantment

Qty: 1 Price: $9.99
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (inr) 337

Enchantment

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Evasion

Qty: 1 Price: $10.99
Sun Quan, Lord of Wu
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Sun Quan, Lord of Wu (cmm) 123

Evasion

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Finisher

Qty: 3 Price: $487.97
Capture of Jingzhou
Take an extra turn after this one.
Sorcery
Capture of Jingzhou (ptk) 38
Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (ptk) 119
Warrior's Oath
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Sorcery
Warrior's Oath (ptk) 124

Finisher

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Instant

Qty: 2 Price: $7.78
Preemptive Strike
Counter target creature spell.
Instant
Preemptive Strike (ptk) 50
Rally the Troops
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
Instant
Rally the Troops (ptk) 16

Instant

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Land

Qty: 35 Price: $1214.51
Archway Commons
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Archway Commons (stx) 263
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (30a) 570
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (30a) 571
Command Bridge
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped permanent you control.
: Add one mana of any color.
Land
Command Bridge (eoe) 252
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (brc) 178
Crossroads Village
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Town
Crossroads Village (fin) 276
Daily Bugle Building
: Add
.
,
: Add one mana of any color.
Smear Campaign —
,
: Target legendary creature gains menace until end of turn. Activate only as a sorcery.
Land
Daily Bugle Building (spm) 179
Darigaaz's Caldera
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Darigaaz's Caldera (dmr) 243
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (eoc) 159
Forest
(
: Add
.)
Basic Land - Forest
Forest (td0) A156
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (plst) GRN-247
Ice Floe
You may choose not to untap this land during your untap step.
: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Land
Ice Floe (5ed) 420
Island
(
: Add
.)
Basic Land - Island
Island (ptk) 170
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ptk) 177
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (brc) 192
Plains
(
: Add
.)
Basic Land - Plains
Plains (ptk) 168
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (dmu) 252
Public Thoroughfare
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped artifact or land you control.
: Add one mana of any color.
Land
Public Thoroughfare (mkm) 265
Rainbow Vale
: Add one mana of any color. An opponent gains control of this land at the beginning of the next end step.
Land
Rainbow Vale (me1) 179
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (wc98) bs322
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (cmr) 355
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (m3c) 371
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (fdn) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ptk) 173
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (cmr) 499
Uncharted Haven
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land
Uncharted Haven (fdn) 564
Wasteland
: Add
.
, Sacrifice this land: Destroy target nonbasic land.
Land
Wasteland (tmp) 330
Ziatora's Proving Ground
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain Forest
Ziatora's Proving Ground (snc) 359

Land

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Protection

Qty: 5 Price: $29.46
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (me4) 153
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (cmd) 14
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (mrd) 199
Privileged Position
(
can be paid with either
or
.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Enchantment
Privileged Position (rav) 251
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (tmp) 80

Protection

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Ramp

Qty: 6 Price: $104.74
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (plg25) 1
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (4ed) 34
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Enchantment
Mirari's Wake (jud) 139
Spoils of Victory
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
Sorcery
Spoils of Victory (ptk) 147
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (dmr) 453

Ramp

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Recursion

Qty: 3 Price: $131.77
False Mourning
Put target card from your graveyard on top of your library.
Sorcery
False Mourning (ptk) 134
Hua Tuo, Honored Physician
: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
Legendary Creature - Human
Hua Tuo, Honored Physician (ptk) 137
Return to Battle
Return target creature card from your graveyard to your hand.
Sorcery
Return to Battle (ptk) 81

Recursion

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Removal

Qty: 8 Price: $587.42
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22b
Coercion
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Sorcery
Coercion (ptk) 70
Counterspell
Counter target spell.
Instant
Counterspell (3ed) 54
Diaochan, Artful Beauty
: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Diaochan, Artful Beauty (ptk) 108
Exhaustion
Creatures and lands target opponent controls don't untap during their next untap step.
Sorcery
Exhaustion (ptk) 42
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (leg) 65
Rolling Earthquake
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Sorcery
Rolling Earthquake (ptk) 122
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ice) 54

Removal

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Sorcery

Qty: 5 Price: $44.95
Broken Dam
Tap one or two target creatures without horsemanship.
Sorcery
Broken Dam (ptk) 37
Champion's Victory
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return target attacking creature to its owner's hand.
Instant
Champion's Victory (ptk) 39
Empty City Ruse
Target opponent skips all combat phases of their next turn.
Sorcery
Empty City Ruse (ptk) 3
Imperial Edict
Target opponent chooses a creature they control. Destroy that creature.
Sorcery
Imperial Edict (ptk) 77
Wielding the Green Dragon
Target creature gets +4/+4 until end of turn.
Sorcery
Wielding the Green Dragon (ptk) 157

Sorcery

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Tutor

Qty: 5 Price: $151.95
Cruel Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Cruel Tutor (plst) POR-87
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Long-Term Plans
Search your library for a card, then shuffle and put that card third from the top.
Instant
Long-Term Plans (plst) SCG-38
Profane Tutor
Suspend 2—
(Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Profane Tutor (mh2) 401
Sylvan Tutor
Search your library for a creature card, reveal it, then shuffle and put that card on top.
Sorcery
Sylvan Tutor (por) 188

Tutor

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May-Lands

Qty: 224 Price: $2819.52
Ancient Ziggurat
: Add one mana of any color. Spend this mana only to cast a creature spell.
Land
Ancient Ziggurat (plst) CON-141
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (fic) 373
Auntie's Hovel
As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Auntie's Hovel (lrw) 267
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dsc) 261
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (fdn) 683
Balamb Garden, SeeD Academy
This land enters tapped.
: Add
or
.
,
: Transform this land. This ability costs
less to activate for each other Town you control.
Land - Town
Balamb Garden, SeeD Academy // Balamb Garden, Airborne (fin) 272Balamb Garden, SeeD Academy // Balamb Garden, Airborne (fin) 272
Ballroom
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Ballroom (clu) 12
Baron, Airship Kingdom
This land enters tapped.
: Add
or
.
Land - Town
Baron, Airship Kingdom (fin) 273
Billiard Room
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Billiard Room (clu) 13
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (clb) 347
Blackcleave Cliffs
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blackcleave Cliffs (dsc) 263
Bleachbone Verge
: Add
.
: Add
. Activate only if you control a Plains or a Swamp.
Land
Bleachbone Verge (dft) 250
Bleeding Woods
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Bleeding Woods (dsk) 257
Blightstep Pathway
: Add
.
Land
Blightstep Pathway // Searstep Pathway (khm) 252Blightstep Pathway // Searstep Pathway (khm) 252
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (tdm) 250
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (tdm) 251
Boiling Rock Prison
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Boiling Rock Prison (tla) 267
Boreal Shelf
This land enters tapped.
: Add
or
.
Snow Land
Boreal Shelf (csp) 144
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (fdn) 684
Botanical Plaza
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Botanical Plaza (snc) 247
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (otj) 267
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Branchloft Pathway
: Add
.
Land
Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258
Brightclimb Pathway
: Add
.
Land
Brightclimb Pathway // Grimclimb Pathway (plst) ZNR-259Brightclimb Pathway // Grimclimb Pathway (plst) ZNR-259
Bristling Backwoods
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Bristling Backwoods (otj) 253
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (fic) 378
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (eoc) 152
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (eoc) 153
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (m3c) 326
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (fic) 379
Cinder Barrens
This land enters tapped.
: Add
or
.
Land
Cinder Barrens (scd) 294
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (eoc) 154
Clearwater Pathway
: Add
.
Land
Clearwater Pathway // Murkwater Pathway (plst) ZNR-260Clearwater Pathway // Murkwater Pathway (plst) ZNR-260
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (eoc) 155
Clive's Hideaway
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
: Add
.
,
: You may play the exiled card without paying its mana cost if you control four or more legendary creatures.
Land - Town
Clive's Hideaway (fin) 275
Coastal Tower
This land enters tapped.
: Add
or
.
Land
Coastal Tower (scd) 296
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Commercial District
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Mountain Forest
Commercial District (mkm) 259
Concealed Courtyard
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Concealed Courtyard (otj) 268
Conservatory
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Conservatory (clu) 14
Contaminated Aquifer
(
: Add
or
.)
This land enters tapped.
Land - Island Swamp
Contaminated Aquifer (fic) 383
Copperline Gorge
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Copperline Gorge (blc) 301
Cragcrown Pathway
: Add
.
Land
Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261
Creosote Heath
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Creosote Heath (otj) 255
Crosis's Catacombs
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Crosis's Catacombs (dmr) 242
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (lcc) 326
Cryptic Spires
As you create your deck, circle two of the colors below.
This land enters tapped.
: Add one mana of either of the circled colors.
Land
Cryptic Spires (2x2) 332
Darkbore Pathway
: Add
.
Land
Darkbore Pathway // Slitherbore Pathway (khm) 254Darkbore Pathway // Slitherbore Pathway (khm) 254
Darkmoss Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Darkmoss Bridge (dsc) 269
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (otc) 281
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (inr) 275
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (inr) 276
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (dsc) 270
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (fdn) 688
Dining Room
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Dining Room (clu) 15
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (tdm) 254
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (tdc) 358
Dromar's Cavern
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Dromar's Cavern (dmr) 246
Drossforge Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Drossforge Bridge (brc) 183
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (fic) 388
Edgewall Inn
This land enters tapped.
As this land enters, choose a color.
: Add one mana of the chosen color.
,
, Sacrifice this land: Return target card that has an Adventure from your graveyard to your hand.
Land
Edgewall Inn (woe) 255
Elegant Parlor
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Mountain
Elegant Parlor (mkm) 260
Elfhame Palace
This land enters tapped.
: Add
or
.
Land
Elfhame Palace (scd) 299
Eroded Canyon
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Eroded Canyon (otj) 256
Etched Cornfield
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Etched Cornfield (dsk) 258
Festering Gulch
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Festering Gulch (otj) 257
Festering Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Forest
Festering Thicket (eoc) 21
Fetid Pools
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp
Fetid Pools (tdc) 363
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 259
Foggy Bottom Swamp
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Foggy Bottom Swamp (tla) 269
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (fic) 394
Forge of Heroes
: Add
.
: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Land
Forge of Heroes (fic) 395
Forlorn Flats
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Forlorn Flats (otj) 258
Forsaken Sanctuary
This land enters tapped.
: Add
or
.
Land
Forsaken Sanctuary (c18) 247
Fortified Beachhead
As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier.
: Add
or
.
,
: Soldiers you control get +1/+1 until end of turn.
Land
Fortified Beachhead (bro) 262
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (fic) 396
Foul Orchard
This land enters tapped.
: Add
or
.
Land
Foul Orchard (khc) 110
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (tdm) 256
Frost Marsh
This land enters tapped.
: Add
or
.
Snow Land
Frost Marsh (plst) CSP-146
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (drc) 158
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (fic) 397
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (fic) 398
Geothermal Bog
(
: Add
or
.)
This land enters tapped.
Land - Swamp Mountain
Geothermal Bog (fic) 399
Glacial Floodplain
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Island
Glacial Floodplain (khm) 257
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (eoc) 160
Glasswing Grace
Enchant creature
Enchanted creature gets +2/+2 and has flying and lifelink.
Enchantment - Aura
Glasswing Grace // Age-Graced Chapel (mh3) 254Glasswing Grace // Age-Graced Chapel (mh3) 254
Glittering Massif
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain
Glittering Massif (eoc) 22
Gloomlake Verge
: Add
.
: Add
. Activate only if you control an Island or a Swamp.
Land
Gloomlake Verge (dsk) 260
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (eoe) 254
Gohn, Town of Ruin
This land enters tapped.
: Add
or
.
Land - Town
Gohn, Town of Ruin (fin) 278
Goldmire Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Goldmire Bridge (moc) 407
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (fdn) 689
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (tdc) 368
Gond Gate
Gates you control enter untapped.
: Add
.
: Add one mana of any color that a Gate you control could produce.
Land - Gate
Gond Gate (clb) 353
Gongaga, Reactor Town
This land enters tapped.
: Add
or
.
Land - Town
Gongaga, Reactor Town (fin) 280
Graypelt Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Graypelt Refuge (ltc) 316
Great Hall of the Citadel
: Add
.
,
: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Land
Great Hall of the Citadel (ltr) 254
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (fdn) 690
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (blc) 310
Guadosalam, Farplane Gateway
This land enters tapped.
: Add
or
.
Land - Town
Guadosalam, Farplane Gateway (fin) 281
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Hadana's Climb
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.
Legendary Enchantment
Hadana's Climb // Winged Temple of Orazca (plst) RIX-158Hadana's Climb // Winged Temple of Orazca (plst) RIX-158
Hall
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Hall (clu) 16
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Haunted Mire
(
: Add
or
.)
This land enters tapped.
Land - Swamp Forest
Haunted Mire (tdc) 369
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (inr) 280
Heap Gate
: Add
.
,
: Add one mana of any color.
,
, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Land - Gate
Heap Gate (clb) 354
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Hengegate Pathway
: Add
.
Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Highland Lake
This land enters tapped.
: Add
or
.
Land
Highland Lake (c19) 251
Highland Weald
This land enters tapped.
: Add
or
.
Snow Land
Highland Weald (csp) 147
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (fic) 403
Hissing Quagmire
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.
Land
Hissing Quagmire (ogw) 171
Hushwood Verge
: Add
.
: Add
. Activate only if you control a Forest or a Plains.
Land
Hushwood Verge (dsk) 261
Ice Tunnel
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Swamp
Ice Tunnel (khm) 262
Idyllic Beachfront
(
: Add
or
.)
This land enters tapped.
Land - Plains Island
Idyllic Beachfront (fic) 404
Idyllic Grange
(
: Add
.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Land - Plains
Idyllic Grange (eld) 246
Insomnia, Crown City
This land enters tapped.
: Add
or
.
Land - Town
Insomnia, Crown City (fin) 282
Inspiring Vantage
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Inspiring Vantage (otj) 269
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (eoc) 162
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (fic) 405
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (m3c) 350
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (fdn) 691
Jagged Barrens
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Jagged Barrens (otj) 259
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 351
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (tdm) 258
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (fic) 406
Jwar Isle Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jwar Isle Refuge (scd) 306
Kazandu Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Kazandu Refuge (scd) 307
Ketria Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain Forest
Ketria Triome (plst) IKO-250
Kitchen
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Kitchen (clu) 17
Kyoshi Village
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Kyoshi Village (tla) 271
Lakeside Shack
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Lakeside Shack (dsk) 262
Lavaclaw Reaches
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "
: This creature gets +X/+0 until end of turn." It's still a land.
Land
Lavaclaw Reaches (who) 289
Legion Leadership
Until end of turn, double target creature's power and it gains first strike.
Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Library
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Library (clu) 18
Lonely Arroyo
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lonely Arroyo (otj) 260
Lorehold Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Lorehold Campus (stx) 268
Lounge
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Lounge (clu) 19
Lumbering Falls
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.
Land
Lumbering Falls (m3c) 355
Lush Oasis
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lush Oasis (m3c) 356
Lush Portico
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Forest
Lush Portico (mkm) 263
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (clb) 355
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Meandering River
This land enters tapped.
: Add
or
.
Land
Meandering River (scd) 308
Meditation Pools
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Meditation Pools (tla) 272
Meteor Crater
: Choose a color of a permanent you control. Add one mana of that color.
Land
Meteor Crater (pls) 140
Meticulous Archive
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Island
Meticulous Archive (mkm) 264
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (plst) CHK-279
Mirage Mesa
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Desert
Mirage Mesa (otj) 262
Misty Palms Oasis
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Misty Palms Oasis (tla) 273
Molten Tributary
(
: Add
or
.)
This land enters tapped.
Land - Island Mountain
Molten Tributary (dmu) 251
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (clb) 357
Multiversal Passage
As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped.
This land is the chosen type.
Land
Multiversal Passage (spm) 180
Murky Sewer
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Murky Sewer (dsk) 263
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (eoc) 170
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (dsc) 290
Needle Spires
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.
Land
Needle Spires (mkc) 278
Needleverge Pathway
: Add
.
Land
Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263
Neglected Manor
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Neglected Manor (dsk) 264
Nimbus Maze
: Add
.
: Add
. Activate only if you control an Island.
: Add
. Activate only if you control a Plains.
Land
Nimbus Maze (afc) 252
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (fic) 409
Omashu City
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Omashu City (tla) 275
Ominous Asylum
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Ominous Asylum (spm) 181
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (m3c) 361
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (tdm) 264
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (fdn) 692
Oscorp Industries
This land enters tapped.
When this land enters from a graveyard, you lose 2 life.
: Add
,
, or
.
Mayhem (You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.)
Land
Oscorp Industries (spm) 182
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (tdc) 381
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Peculiar Lighthouse
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Peculiar Lighthouse (dsk) 265
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (plst) RNA-254
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (fic) 412
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (fic) 413
Prismari Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Prismari Campus (clb) 909
Profane Procession
: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
Legendary Enchantment
Profane Procession // Tomb of the Dusk Rose (rix) 166Profane Procession // Tomb of the Dusk Rose (rix) 166
Quandrix Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Quandrix Campus (dsc) 294
Rabanastre, Royal City
This land enters tapped.
: Add
or
.
Land - Town
Rabanastre, Royal City (fin) 287
Racers' Ring
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Racers' Ring (snc) 352
Radiant Grove
(
: Add
or
.)
This land enters tapped.
Land - Plains Forest
Radiant Grove (fic) 414
Radiant Summit
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Mountain
Radiant Summit (eoc) 23
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 353
Raging Ravine
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Land
Raging Ravine (blc) 324
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (clu) 243
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (fdn) 693
Raucous Carnival
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Raucous Carnival (dsk) 266
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Raugrin Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Mountain
Raugrin Triome (iko) 251
Razortide Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Razortide Bridge (eoc) 171
Razortrap Gorge
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Razortrap Gorge (dsk) 267
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (blc) 325
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 424
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Rimewood Falls
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Forest
Rimewood Falls (khm) 266
Rith's Grove
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Rith's Grove (dmr) 255
Riverglide Pathway
: Add
.
Land
Riverglide Pathway // Lavaglide Pathway (plst) ZNR-264Riverglide Pathway // Lavaglide Pathway (plst) ZNR-264
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (tdc) 387
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (tdm) 265
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (tdm) 266
Savai Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Mountain
Savai Triome (iko) 253
Scene of the Crime
This land enters tapped.
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
, Sacrifice this land: Draw a card.
Artifact Land - Clue
Scene of the Crime (mkm) 267
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (fic) 420
Secret Passage
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Secret Passage (clu) 20
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (fdn) 694
Study Hall
: Add
.
,
: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Land
Study Hall (c21) 80
Survivors' Encampment
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
Land - Desert
Survivors' Encampment (plst) HOU-184
Tarnation Vista
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
: For each color among monocolored permanents you control, add one mana of that color.
Land
Tarnation Vista (big) 30
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 255
The Mycosynth Gardens
: Add
.
,
: Add one mana of any color.
,
: This land becomes a copy of target nontoken artifact you control with mana value X.
Land - Sphere
The Mycosynth Gardens (eoc) 168
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (m3c) 399
Urban Retreat
This land enters tapped.
: Add
,
, or
.
, Return a tapped creature you control to its owner's hand: Put this card from your hand onto the battlefield. Activate only as a sorcery.
Land
Urban Retreat (spm) 187
Valgavoth's Lair
Hexproof
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land Enchantment
Valgavoth's Lair (dsk) 271
Vivid Crag
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Crag (cm2) 276
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (ncc) 444
Vivid Grove
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Grove (ncc) 445
Vivid Marsh
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Marsh (c17) 292
Vivid Meadow
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Meadow (ncc) 446
Xander's Lounge
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Mountain
Xander's Lounge (snc) 358
Zagoth Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Forest
Zagoth Triome (iko) 259

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Andúril, Flame of the West
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
Legendary Artifact - Equipment
Andúril, Flame of the West (ltr) 236
Assemble the Entmoot
Creatures you control have reach.
Sacrifice this enchantment: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.
Enchantment
Assemble the Entmoot (ltc) 438
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Brotherhood Regalia
Equipped creature has ward
, is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brotherhood Regalia (acr) 71
Butcher's Cleaver
Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip
Artifact - Equipment
Butcher's Cleaver (inr) 256
Caduceus, Staff of Hermes
Equipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."
Equip
Legendary Artifact - Equipment
Caduceus, Staff of Hermes (acr) 2
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (fic) 337
Chaosphere
Creatures with flying can block only creatures with flying.
Creatures without flying have reach. (They can block creatures with flying.)
World Enchantment
Chaosphere (mir) 164
Chariot of Victory
Equipped creature has first strike, trample, and haste.
Equip
Artifact - Equipment
Chariot of Victory (jou) 159
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (exo) 131
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274
Spidersilk Net
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Spidersilk Net (dtk) 244

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Three Kingdoms Cards

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Ambition's Cost
You draw three cards and lose 3 life.
Sorcery
Ambition's Cost (ptk) 67
Balance of Power
If target opponent has more cards in hand than you, draw cards equal to the difference.
Sorcery
Balance of Power (ptk) 34
Blaze
Blaze deals X damage to any target.
Sorcery
Blaze (ptk) 102
Borrowing the East Wind
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Sorcery
Borrowing the East Wind (ptk) 133
Brilliant Plan
Draw three cards.
Sorcery
Brilliant Plan (ptk) 36
Burning Fields
Burning Fields deals 5 damage to target opponent or planeswalker.
Sorcery
Burning Fields (ptk) 103
Burning of Xinye
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Sorcery
Burning of Xinye (ptk) 104
Control of the Court
Draw four cards, then discard three cards at random.
Sorcery
Control of the Court (ptk) 105
Counterintelligence
Return one or two target creatures to their owners' hands.
Sorcery
Counterintelligence (ptk) 41
Deception
Target opponent discards two cards.
Sorcery
Deception (ptk) 73
Desert Sandstorm
Desert Sandstorm deals 1 damage to each creature.
Sorcery
Desert Sandstorm (ptk) 107
Desperate Charge
Creatures you control get +2/+0 until end of turn.
Sorcery
Desperate Charge (ptk) 74
Eightfold Maze
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Instant
Eightfold Maze (ptk) 2
Eunuchs' Intrigues
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
Sorcery
Eunuchs' Intrigues (ptk) 110
Famine
Famine deals 3 damage to each creature and each player.
Sorcery
Famine (ptk) 75
Fire Ambush
Fire Ambush deals 3 damage to any target.
Sorcery
Fire Ambush (ptk) 111
Forced Retreat
Put target creature on top of its owner's library.
Sorcery
Forced Retreat (ptk) 44
Ghostly Visit
Destroy target nonblack creature.
Sorcery
Ghostly Visit (ptk) 76
Guan Yu's 1,000-Li March
Destroy all tapped creatures.
Sorcery
Guan Yu's 1,000-Li March (ptk) 7
Heavy Fog
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.
Instant
Heavy Fog (ptk) 136
Marshaling the Troops
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Sorcery
Marshaling the Troops (ptk) 141
Misfortune's Gain
Destroy target creature. Its owner gains 4 life.
Sorcery
Misfortune's Gain (ptk) 13
Mystic Denial
Counter target creature or sorcery spell.
Instant
Mystic Denial (ptk) 49
Overwhelming Forces
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
Sorcery
Overwhelming Forces (ptk) 79
Pang Tong, "Young Phoenix"
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Pang Tong, "Young Phoenix" (ptk) 14
Peach Garden Oath
You gain 2 life for each creature you control.
Sorcery
Peach Garden Oath (ptk) 15
Poison Arrow
Destroy target nonblack creature. You gain 3 life.
Sorcery
Poison Arrow (ptk) 80
Ravages of War
Destroy all lands.
Sorcery
Ravages of War (ptk) 17
Red Cliffs Armada
This creature can't attack unless defending player controls an Island.
Creature - Human Soldier
Red Cliffs Armada (ptk) 51
Riding Red Hare
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Sorcery
Riding Red Hare (ptk) 18
Riding the Dilu Horse
Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Sorcery
Riding the Dilu Horse (ptk) 144
Rockslide Ambush
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
Sorcery
Rockslide Ambush (ptk) 121
Spring of Eternal Peace
You gain 8 life.
Sorcery
Spring of Eternal Peace (ptk) 148
Stolen Grain
Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
Sorcery
Stolen Grain (ptk) 83
Stone Rain
Destroy target land.
Sorcery
Stone Rain (ptk) 123
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Strategic Planning (ptk) 53
Taunting Challenge
All creatures able to block target creature this turn do so.
Sorcery
Taunting Challenge (ptk) 152
Trip Wire
Destroy target creature with horsemanship.
Sorcery
Trip Wire (ptk) 156
Vengeance
Destroy target tapped creature.
Sorcery
Vengeance (ptk) 28
Virtuous Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Virtuous Charge (ptk) 29
Warrior's Stand
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.
Instant
Warrior's Stand (ptk) 31
Wu Warship
This creature can't attack unless defending player controls an Island.
Creature - Human Soldier
Wu Warship (ptk) 64
Xiahou Dun, the One-Eyed
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Soldier
Xiahou Dun, the One-Eyed (ptk) 92
Xun Yu, Wei Advisor
: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Xun Yu, Wei Advisor (ptk) 93
Yuan Shao, the Indecisive
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Each creature you control can't be blocked by more than one creature.
Legendary Creature - Human Soldier
Yuan Shao, the Indecisive (ptk) 128
Zhuge Jin, Wu Strategist
: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Zhuge Jin, Wu Strategist (ptk) 66
Zuo Ci, the Mocking Sage
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Zuo Ci can't be blocked by creatures with horsemanship.
Legendary Creature - Human Advisor
Zuo Ci, the Mocking Sage (ptk) 165

Three Kingdoms Cards

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Deck Info

Deck stats

27 pips - 16 cards
26 mana - 24 cards
30 pips - 20 cards
27 mana - 25 cards
12 pips - 9 cards
28 mana - 26 cards
12 pips - 9 cards
27 mana - 25 cards
13 pips - 10 cards
27 mana - 25 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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