40 views49 days ago
Commander
Size: 101Salt sum: 43.69
No deck tags
 avatar

SupahT

40 views49 days ago
Commander
Size: 101Salt sum: 43.69
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $2.49
Ghalta, Primal Hunger
This spell costs
less to cast, where X is the total power of creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature - Elder Dinosaur
Ghalta, Primal Hunger (fdn) 222

Commander

(CTRL to add secondary)

Anthem

Qty: 1 Price: $0.59
Regal Imperiosaur
Other Dinosaurs you control get +1/+1.
Creature - Dinosaur
Regal Imperiosaur (dft) 177

Anthem

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.35
Gift of the Viper
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
Instant
Gift of the Viper (mh3) 156

Counters

(CTRL to add secondary)

Creature

Qty: 5 Price: $1.75
Grazing Whiptail
Reach
Creature - Dinosaur
Grazing Whiptail (xln) 190
Ornery Dilophosaur
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn.
Creature - Dinosaur
Ornery Dilophosaur (m21) 194
Ragamuffin Raptor
When this creature enters, return up to one target creature or Food card from your graveyard to your hand.
Creature - Dinosaur
Ragamuffin Raptor (tmt) 130
Savage Land Dinosaur
Trample
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Dinosaur
Savage Land Dinosaur (msh) 185
Spike-Tailed Ceratops
This creature can block an additional creature each combat.
Creature - Dinosaur
Spike-Tailed Ceratops (xln) 209

Creature

(CTRL to add secondary)

Cycling

Qty: 2 Price: $0.70
Migrating Ketradon
Reach
When this creature enters, you gain 4 life.
Cycling
(
, Discard this card: Draw a card.)
Creature - Dinosaur
Migrating Ketradon (dft) 170
Nurturing Bristleback
When this creature enters, create a 3/3 green Dinosaur creature token.
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature - Dinosaur
Nurturing Bristleback (lci) 203

Cycling

(CTRL to add secondary)

Draw

Qty: 7 Price: $10.31
Annoyed Altisaur
Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Dinosaur
Annoyed Altisaur (mh3) 284
Cavern Stomper
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: This creature can't be blocked by creatures with power 2 or less this turn.
Creature - Dinosaur
Cavern Stomper (lci) 177
Earthshaker Dreadmaw
Trample
When this creature enters, draw a card for each other Dinosaur you control.
Creature - Dinosaur
Earthshaker Dreadmaw (lci) 183
Matzalantli, the Great Door
: Draw a card, then discard a card.
,
: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
Legendary Artifact
Matzalantli, the Great Door // The Core (lci) 256Matzalantli, the Great Door // The Core (lci) 256
Monstrous Vortex
Whenever you cast a creature spell with power 5 or greater, discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Enchantment
Monstrous Vortex (mh3) 162
Myth Unbound
Your commander costs
less to cast for each time it's been cast from the command zone this game.
Whenever your commander is put into the command zone from anywhere, draw a card.
Enchantment
Myth Unbound (c18) 32
Pathfinding Axejaw
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Dinosaur
Pathfinding Axejaw (lci) 206

Draw

(CTRL to add secondary)

Evasion

Qty: 3 Price: $5.69
Carnage Tyrant
This spell can't be countered.
Trample, hexproof
Creature - Dinosaur
Carnage Tyrant (xln) 179
Colossadactyl
Reach, trample
Creature - Dinosaur
Colossadactyl (lci) 180
Spider-Rex, Daring Dino
Reach, trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Legendary Creature - Dinosaur Spider Hero
Spider-Rex, Daring Dino (spm) 116

Evasion

(CTRL to add secondary)

Finisher

Qty: 2 Price: $1.14
Colossal Dreadmaw
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Dinosaur
Colossal Dreadmaw (m21) 176
Terrian, World Tyrant
Legendary Creature - Ooze Dinosaur
Terrian, World Tyrant (dft) 182

Finisher

(CTRL to add secondary)

Land

Qty: 39 Price: $63.77
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 296
Hidden Nursery
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Nursery (lci) 276
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260

Land

(CTRL to add secondary)

Lifegain

Qty: 2 Price: $0.70
Armored Kincaller
When this creature enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.
Creature - Dinosaur
Armored Kincaller (lci) 174
Ravenous Daggertooth
Enrage — Whenever this creature is dealt damage, you gain 2 life.
Creature - Dinosaur
Ravenous Daggertooth (xln) 202

Lifegain

(CTRL to add secondary)

Protection

Qty: 5 Price: $22.31
Agonasaur Rex
Trample
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Creature - Dinosaur
Agonasaur Rex (dft) 151
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Mending Touch
Regenerate target creature.
Instant
Mending Touch (dgm) 44
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (c20) 61
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216

Protection

(CTRL to add secondary)

Ramp

Qty: 21 Price: $114.41
Boundless Realms
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Sorcery
Boundless Realms (plst) M13-162
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (c20) 169
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (tsr) 202
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (tdc) 258
Hulking Raptor
Ward

At the beginning of your first main phase, add
.
Creature - Dinosaur
Hulking Raptor (lci) 191
Intrepid Paleontologist
: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Human Druid
Intrepid Paleontologist (lci) 193
Knight of the Stampede
Dinosaur spells you cast cost
less to cast.
Creature - Human Knight
Knight of the Stampede (rix) 138
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Ojer Kaslem, Deepest Growth
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - God
Ojer Kaslem, Deepest Growth // Temple of Cultivation (lci) 204Ojer Kaslem, Deepest Growth // Temple of Cultivation (lci) 204
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (fic) 313
Ranging Raptors
Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Dinosaur
Ranging Raptors (lcc) 249
Reshape the Earth
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Reshape the Earth (cmr) 249
Seek the Horizon
Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Sorcery
Seek the Horizon (plst) DDR-20
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (eoc) 107
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (clb) 258
Wayward Swordtooth
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
Creature - Dinosaur
Wayward Swordtooth (lcc) 263

Ramp

(CTRL to add secondary)

Recursion

Qty: 2 Price: $1.34
Deathmist Raptor
Deathtouch
Whenever a permanent you control is turned face up, you may return this card from your graveyard to the battlefield face up or face down.
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature - Beast Dinosaur
Deathmist Raptor (c19) 160
Walk with the Ancestors
Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Walk with the Ancestors (lci) 218

Recursion

(CTRL to add secondary)

Removal

Qty: 9 Price: $7.67
Break Down the Door
Choose one —
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Break Down the Door (dsk) 170
Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (j22) 636
Close Encounter
As an additional cost to cast this spell, choose a creature you control or a warped creature card you own in exile.
Close Encounter deals damage equal to the power of the chosen creature or card to target creature.
Instant
Close Encounter (eoe) 176
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (mh3) 147
Heritage Reclamation
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile up to one target card from a graveyard. Draw a card.
Instant
Heritage Reclamation (tdm) 145
Molder
Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life.
Instant
Molder (tsp) 206
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (plst) M19-190
Oxidize
Destroy target artifact. It can't be regenerated.
Instant
Oxidize (dst) 79
Thrashing Brontodon
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Dinosaur
Thrashing Brontodon (lci) 216

Removal

(CTRL to add secondary)

Sorcery

Qty: 1 Price: $1.99
Celestial Reunion
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
Sorcery
Celestial Reunion (ecl) 170

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
80 pips - 58 cards
43 mana - 42 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards