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Commander
Size: 100Salt sum: 27.16
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paladork

23 views3 months ago
Commander
Size: 100Salt sum: 27.16
No deck tags

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Commander

Qty: 1 Price: $5.49
Thanos, the Mad Titan
Deathtouch, lifelink
Power-up —
: Put two +1/+1 counters on Thanos. Choose odd or even. Destroy each other creature with mana value of the chosen quality. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn. Zero is even.)
Legendary Creature - Villain Eternal
Thanos, the Mad Titan (msh) 376

Commander

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Artifact

Qty: 10 Price: $5162.20
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 194
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (40k) 232
Cosmic Cube
Ward

Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact
Cosmic Cube (msh) 337
Currency Converter
Whenever you discard a card, you may exile that card from your graveyard.
,
: Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact
Currency Converter (msc) 430
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (sld) 1987
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Legendary Artifact - Equipment
Shadowspear (ltc) 353
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 213
The Mind Stone
Indestructible
: Add
.
,
: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
Legendary Artifact - Infinity Stone
The Mind Stone (msh) 386
The Soul Stone
Indestructible
: Add
.
,
, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
Legendary Artifact - Infinity Stone
The Soul Stone (spm) 243
Timeless Lotus
Timeless Lotus enters tapped.
: Add
.
Legendary Artifact
Timeless Lotus (ecc) 143

Artifact

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Creature

Qty: 34 Price: $166.36
Abomination, Irradiated Brute
Trample
Whenever a Gamma or Villain you control deals combat damage to a player, put that many +1/+1 counters on Abomination.
Legendary Creature - Villain Gamma
Abomination, Irradiated Brute (msc) 511
Absorbing Man
Vigilance
At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
Legendary Creature - Human Villain
Absorbing Man (msh) 199
Absorbing Man and Titania
Double all damage that creature sources you control would deal.
Legendary Creature - Human Villain
Absorbing Man and Titania (msc) 510
Baron Strucker, HYDRA Overlord
Villain spells you cast cost
less to cast.
Whenever another Villain you control enters, you may have it connive. Do this only once each turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature - Human Villain
Baron Strucker, HYDRA Overlord (msh) 88
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (ecl) 166
Carnage, Crimson Chaos
Trample
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."
Mayhem
Legendary Creature - Villain Symbiote
Carnage, Crimson Chaos (spm) 125
Chameleon, Master of Disguise
You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Human Shapeshifter Villain
Chameleon, Master of Disguise (msc) 148
Crossbones, Malicious Mercenary
Deathtouch
Whenever another Villain you control enters, put a +1/+1 counter on Crossbones. He deals 2 damage to each opponent. This ability triggers only once each turn.
Legendary Creature - Human Villain Mercenary
Crossbones, Malicious Mercenary (msh) 91
Doctor Doom, King of Latveria
Whenever you discard one or more land cards, each opponent loses 2 life.
At the beginning of combat on your turn, target Villain you control gains menace until end of turn. It connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature - Human Villain Noble
Doctor Doom, King of Latveria (msc) 6
Doctor Octopus, Master Planner
Other Villains you control get +2/+2.
Your maximum hand size is eight.
At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference.
Legendary Creature - Human Scientist Villain
Doctor Octopus, Master Planner (spm) 128
Immortus, Master of Eternity
: Add
for each card you've drawn this turn. Spend this mana only to cast noncreature spells.
Power-up —
: Each player shuffles their hand and graveyard into their library, then draws seven cards. Put a +1/+1 counter on Immortus. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Villain Hero
Immortus, Master of Eternity (msc) 623
Iron Monger, Sadistic Tycoon
Flying
Whenever a creature you control connives, put a +1/+1 counter on each Villain you control.
Legendary Creature Artifact - Human Villain
Iron Monger, Sadistic Tycoon (msc) 45
Kang the Conqueror
Flying
Power-up —
: Put a +1/+1 counter on Kang. Take an extra turn after this one. During that turn, power-up abilities can't be activated. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Villain
Kang the Conqueror (msh) 62
Kraven the Hunter
Trample
Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter.
Legendary Creature - Human Warrior Villain
Kraven the Hunter (spm) 133
Leader, Super-Genius
If a creature you control would connive, instead you draw a card, then that creature connives.
At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature - Scientist Villain Gamma
Leader, Super-Genius (msh) 64
Loki, Lord of Misrule
,
: Choose target creature you control. Each creature you control other than the chosen creature becomes a copy of that creature until end of turn, except it isn't legendary. Activate only as a sorcery.
Legendary Creature - Villain God Sorcerer
Loki, Lord of Misrule (msc) 628
Loki, the Deceiver
Whenever Loki attacks, create a tapped and attacking token that's a copy of another target Villain you control, except it isn't legendary and it's an Illusion in addition to its other types. Sacrifice that token at the beginning of the next end step.
Whenever one or more Villains you control deal combat damage to a player, draw a card.
Legendary Creature - Villain God Sorcerer
Loki, the Deceiver (msc) 86
M.O.D.O.K., Evil Intellect
Flying
Whenever you draw your second card each turn, target opponent sacrifices a nontoken creature of their choice.
Legendary Creature Artifact - Villain
M.O.D.O.K., Evil Intellect (msc) 509
Molecule Man
Nonland cards in your hand have miracle
. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
Legendary Creature - Human Villain
Molecule Man (msc) 9
Norman Osborn
Norman Osborn can't be blocked.
Whenever Norman Osborn deals combat damage to a player, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
: Transform Norman Osborn. Activate only as a sorcery.
Legendary Creature - Human Scientist Villain
Norman Osborn // Green Goblin (spm) 39Norman Osborn // Green Goblin (spm) 39
Red Hulk
Reach, trample
Enrage — Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target.
Legendary Creature - Berserker Villain Gamma
Red Hulk (msh) 149
Rhino, Barreling Brute
Vigilance, trample, haste
Whenever Rhino attacks, if you've cast a spell with mana value 4 or greater this turn, draw a card.
Legendary Creature - Human Villain
Rhino, Barreling Brute (spm) 140
Sandman, Shifting Scoundrel
Sandman's power and toughness are each equal to the number of lands you control.
Sandman can't be blocked by creatures with power 2 or less.
: Return this card and target land card from your graveyard to the battlefield tapped.
Legendary Creature - Elemental Villain Sand
Sandman, Shifting Scoundrel (spm) 112
Sauron, Dino Devotee
Flying
Whenever Sauron enters or attacks, choose one —
• Cure Cancer — You gain 3 life.
• Turn People into Dinosaurs — Put a saurian counter on another target creature. It's a green Dinosaur with base power and toughness 5/5 for as long as it has a saurian counter on it.
Legendary Creature - Vampire Dinosaur Villain
Sauron, Dino Devotee (msc) 731
Taskmaster, Mercenary Mimic
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a legendary Human Mercenary Villain creature.
Legendary Creature - Human Villain Mercenary
Taskmaster, Mercenary Mimic (msh) 232
Thanos, Death's Consort
Lifelink
Whenever another creature dies, put a +1/+1 counter on Thanos.
Legendary Creature - Villain Eternal
Thanos, Death's Consort (msc) 508
The Frightful Four
Menace
Whenever an opponent casts their first noncreature spell each turn, that player loses life equal to that spell's mana value.
Legendary Creature - Villain
The Frightful Four (msc) 44
The Ruinous Wrecking Crew
The Ruinous Wrecking Crew enters with X +1/+1 counters on it.
When The Ruinous Wrecking Crew enters, choose up to X —
• Discard a card, then draw a card.
• Target opponent loses 2 life.
• Destroy target token.
• Each player sacrifices a creature of their choice.
Legendary Creature - Human Villain
The Ruinous Wrecking Crew (msh) 224
The Squadron Sinister
Flying, haste
Other Villains you control get +2/+2 and have flying and haste.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Human Villain
The Squadron Sinister (msc) 96
Tombstone, Career Criminal
When Tombstone enters, return target Villain card from your graveyard to your hand.
Villain spells you cast cost
less to cast.
Legendary Creature - Human Villain
Tombstone, Career Criminal (msc) 160
Tri-Sentinel, Act of Vengeance
Flying, menace, trample
When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Creature Artifact - Villain Robot
Tri-Sentinel, Act of Vengeance (msc) 115
Ultron, Unlimited
Flying
Whenever Ultron attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever a creature you control connives, you may pay
. If you do, create a 2/2 colorless Robot Villain artifact creature token.
Legendary Creature Artifact - Villain Robot
Ultron, Unlimited (msc) 100
Venom, Deadly Devourer
Vigilance, menace
: Exile target creature card from a graveyard. When you do, put X +1/+1 counters on target Symbiote, where X is the exiled card's toughness.
Legendary Creature - Villain Symbiote
Venom, Deadly Devourer (spe) 22
Venom, Eddie Brock
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature dies, put a +1/+1 counter on Venom. If that creature was a Villain, draw a card.
Legendary Creature - Villain Symbiote
Venom, Eddie Brock (spe) 12

Creature

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Enchantment

Qty: 7 Price: $39.93
Avengers: Under Siege
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 2/1 black Villain creature tokens with menace.
II — This Saga deals 2 damage to each non-Villain creature and each opponent.
III — Create a Treasure token for each Villain you control.
Enchantment - Saga
Avengers: Under Siege (msh) 205
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (msc) 346
Construct a Cosmic Cube
Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace and put a plan counter on this enchantment.
When the seventh plan counter is put on this enchantment, sacrifice it. When you do, you control target opponent during their next turn. (You see all cards that player could see and make all decisions for them.)
Enchantment - Plan
Construct a Cosmic Cube (msh) 406
Teleportation Circle
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Enchantment
Teleportation Circle (afr) 364
The Clone Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 3.
II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary.
III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.
Enchantment - Saga
The Clone Saga (msc) 782
The Coming of Galactus
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Destroy up to one target nonland permanent.
II, III — Each opponent loses 2 life.
IV — Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and "Whenever Galactus attacks, destroy target land."
Enchantment - Saga
The Coming of Galactus (msh) 212
Thunderbolts Conspiracy
Flash
Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
Enchantment
Thunderbolts Conspiracy (msh) 410

Enchantment

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Instant

Qty: 5 Price: $55.45
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Ephemerate (plst) MH1-7
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 24
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Lethal Scheme
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Instant
Lethal Scheme (msc) 157

Instant

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Land

Qty: 35 Price: $492.92
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 216
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (m3c) 326
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (msc) 231
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Dark Fortress
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Dark Fortress (msh) 264
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (msc) 238
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (msc) 239
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 436
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 295
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (msc) 248
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 250
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 248
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Ketria Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain Forest
Ketria Triome (plst) IKO-250
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 438
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (msc) 860
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (msc) 255
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 438
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (msc) 261
Savai Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Mountain
Savai Triome (iko) 253
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (msc) 269
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (msc) 272
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (khm) 275
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 440
Villainous Hideout
: Add
.
: Add one mana of any color. Spend this mana only to cast a Villain spell or to activate an ability of a Villain source.
,
: Target Villain you control connives. Activate only as a sorcery. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Land
Villainous Hideout (msh) 276
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 440
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 441
Zagoth Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Forest
Zagoth Triome (iko) 259

Land

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Ramp

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Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (msc) 173

Ramp

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Sorcery

Qty: 7 Price: $31.33
Behold the Sinister Six!
Return up to six target creature cards with different names from your graveyard to the battlefield.
Sorcery
Behold the Sinister Six! (spm) 51
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Extinction Event
Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Sorcery
Extinction Event (iko) 88
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (msc) 156
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (fic) 282
Rise of the Dark Realms
Put all creature cards from all graveyards onto the battlefield under your control.
Sorcery
Rise of the Dark Realms (fic) 283
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (fic) 329

Sorcery

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Deck Info

Deck stats

8 pips - 6 cards
26 mana - 20 cards
19 pips - 15 cards
28 mana - 22 cards
40 pips - 32 cards
28 mana - 22 cards
15 pips - 12 cards
28 mana - 22 cards
17 pips - 13 cards
28 mana - 21 cards
0 pips - 0 cards
7 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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