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LegacyMan

15 views6 days ago
Custom
Size: 67
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Creature

Qty: 8 Price: $5172.64
Benalish Hero
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Benalish Hero (lea) 4
Serra Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Angel
Serra Angel (lea) 39
Wall of Swords
Defender (This creature can't attack.)
Flying
Creature - Wall
Wall of Swords (5ed) 67

Creature

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Enchantment

Qty: 7 Price: $474.54
Animate Wall
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Enchantment - Aura
Animate Wall (lea) 1
Castle
Untapped creatures you control get +0/+2.
Enchantment
Castle (lea) 9
Crusade
White creatures get +1/+1.
Enchantment
Holy Armor
Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.
Enchantment - Aura
Holy Armor (cei) 24
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Enchantment - Aura
Holy Strength (leb) 25

Enchantment

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Instant

Qty: 8 Price: $77.36
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (mir) 10
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ice) 54

Instant

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Remove

Qty: 20 Price: $9065.46
Blessing
Enchant creature
: Enchanted creature gets +1/+1 until end of turn.
Enchantment - Aura
Blessing (leb) 7
Circle of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Black (leb) 10
Circle of Protection: Blue
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Blue (ice) 13
Circle of Protection: Green
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Green (lea) 11
Circle of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Red (leb) 13
Circle of Protection: White
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: White (lea) 13
Island Sanctuary
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Enchantment
Island Sanctuary (lea) 25
Mesa Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Pegasus
Mesa Pegasus (lea) 28
Northern Paladin
,
: Destroy target black permanent.
Creature - Human Knight
Northern Paladin (lea) 29
Pearled Unicorn
Creature - Unicorn
Pearled Unicorn (lea) 30
Resurrection
Return target creature card from your graveyard to the battlefield.
Sorcery
Resurrection (ced) 35
Reverse Damage
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Reverse Damage (lea) 35
Righteousness
Target blocking creature gets +7/+7 until end of turn.
Instant
Righteousness (5ed) 56
Savannah Lions
Creature - Cat
Savannah Lions (lea) 38
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (lea) 43

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Sorcery

Qty: 4 Price: $3345.96
Armageddon
Destroy all lands.
Sorcery
Armageddon (6ed) 4
Balance
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Sorcery
Balance (ced) 3
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (lea) 45

Sorcery

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To print

Qty: 20 Price: $1589.74
Armor of Faith
Enchant creature
Enchanted creature gets +1/+1.
: Enchanted creature gets +0/+1 until end of turn.
Enchantment - Aura
Armor of Faith (ice) 4
Combat Medic
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Soldier Cleric
Combat Medic (fem) 1d
Exile
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Instant
Exile (all) 3
Fortified Area
Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Enchantment
Fortified Area (leg) 14
Icatian Lieutenant
: Target Soldier creature gets +1/+0 until end of turn.
Creature - Human Soldier
Icatian Lieutenant (fem) 9
Infantry Veteran
: Target attacking creature gets +1/+1 until end of turn.
Creature - Human Soldier
Infantry Veteran (vis) 9
Kjeldoran Escort
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Kjeldoran Escort (all) 7b
Kjeldoran Home Guard
At end of combat, if this creature attacked or blocked this combat, put a -0/-1 counter on this creature and create a 0/1 white Deserter creature token.
Creature - Human Soldier
Kjeldoran Home Guard (all) 8
Moat
Creatures without flying can't attack.
Enchantment
Moat (leg) 28
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (mir) 32
Petra Sphinx
: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
Creature - Sphinx
Petra Sphinx (leg) 30
Prismatic Circle
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As this enchantment enters, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Enchantment
Prismatic Circle (mir) 34
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (leg) 37
Sunweb
Defender (This creature can't attack.)
Flying
This creature can't block creatures with power 2 or less.
Creature - Wall
Sunweb (mir) 42
Sworn Defender
: This creature's power becomes the toughness of target creature blocking or being blocked by this creature minus 1 until end of turn, and its toughness becomes 1 plus the power of that creature until end of turn.
Creature - Human Knight
Sworn Defender (all) 19
Thunder Spirit
Flying, first strike
Creature - Elemental Spirit
Thunder Spirit (leg) 39
Wall of Caltrops
Defender (This creature can't attack.)
Whenever this creature blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, this creature gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
Creature - Wall
Wall of Caltrops (leg) 42
Ward of Lights
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Enchantment - Aura
Ward of Lights (mir) 47

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Maybeboard

Qty: 68 Price: $1127.32
Alaborn Grenadier
Vigilance
Creature - Human Soldier
Alaborn Grenadier (p02) 2
Angelic Page
Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.
Creature - Angel Spirit
Angelic Page (plst) USG-4
Angelic Renewal
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.
Enchantment
Angelic Renewal (wth) 4
Archangel
Flying, vigilance
Creature - Angel
Archangel (por) 3
Aura of Silence
Artifact and enchantment spells your opponents cast cost
more to cast.
Sacrifice this enchantment: Destroy target artifact or enchantment.
Enchantment
Aura of Silence (wth) 7
Auratog
Sacrifice an enchantment: This creature gets +2/+2 until end of turn.
Creature - Atog
Auratog (tmp) 6
Blinking Spirit
: Return this creature to its owner's hand.
Creature - Spirit
Blinking Spirit (ice) 8
Call to Arms
As this enchantment enters, choose a color and an opponent.
White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.
When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.
Enchantment
Call to Arms (ice) 10
Calming Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature can't attack.
Creature - Licid
Calming Licid (sth) 2
Cessation
Enchant creature
Enchanted creature can't attack.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Cessation (ulg) 4
Congregate
Target player gains 2 life for each creature on the battlefield.
Instant
Congregate (usg) 8
Death Ward
Regenerate target creature.
Instant
Death Ward (lea) 17
Debt of Loyalty
Regenerate target creature. You gain control of that creature if it regenerates this way.
Instant
Debt of Loyalty (wth) 11
Diminishing Returns
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Sorcery
Diminishing Returns (all) 26
Divine Intervention
This enchantment enters with two intervention counters on it.
At the beginning of your upkeep, remove an intervention counter from this enchantment.
When you remove the last intervention counter from this enchantment, the game is a draw.
Enchantment
Divine Intervention (leg) 8
Elite Javelineer
Whenever this creature blocks, it deals 1 damage to target attacking creature.
Creature - Human Soldier
Elite Javelineer (tmp) 17
Enduring Renewal
Play with your hand revealed.
If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Enchantment
Enduring Renewal (ice) 23
Energy Storm
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.
Enchantment
Energy Storm (ice) 24
False Demise
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Enchantment - Aura
False Demise (all) 27b
Field of Souls
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Enchantment
Field of Souls (tmp) 18
Flickering Ward
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
: Return this Aura to its owner's hand.
Enchantment - Aura
Flickering Ward (tmp) 19
Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (all) 28
Glorious Anthem
Creatures you control get +1/+1.
Enchantment
Glorious Anthem (usg) 15
Healing Salve
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Healing Salve (lea) 22
Honor Guard
: This creature gets +0/+1 until end of turn.
Creature - Human Soldier
Honor Guard (sth) 7
Humility
All creatures lose all abilities and have base power and toughness 1/1.
Enchantment
Humility (tmp) 24
Icatian Javelineers
This creature enters with a javelin counter on it.
, Remove a javelin counter from this creature: It deals 1 damage to any target.
Creature - Human Soldier
Icatian Javelineers (fem) 8c
Kismet
Artifacts, creatures, and lands your opponents control enter tapped.
Enchantment
Kismet (leg) 25
Kjeldoran Elite Guard
: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat.
Creature - Human Soldier
Kjeldoran Elite Guard (ice) 34
Kjeldoran Phalanx
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Kjeldoran Phalanx (ice) 37
Kjeldoran Warrior
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Warrior
Kjeldoran Warrior (ice) 41
Knights of Thorn
Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Knight
Knights of Thorn (drk) 11
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (plst) ULG-14
Opal Archangel
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 5/5 Angel creature with flying and vigilance.
Enchantment
Opal Archangel (usg) 23
Opal Caryatid
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Soldier creature.
Enchantment
Opal Caryatid (usg) 24
Opal Titan
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 4/4 Giant creature with protection from each of that spell's colors.
Enchantment
Opal Titan (usg) 26
Order of Leitbur
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight Cleric
Order of Leitbur (fem) 16c
Order of the White Shield
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Order of the White Shield (ice) 46
Orim, Samite Healer
: Prevent the next 3 damage that would be dealt to any target this turn.
Legendary Creature - Human Cleric
Orim, Samite Healer (tmp) 33
Orim's Chant
Kicker
(You may pay an additional
as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Instant
Orim's Chant (plst) PLS-11
Orim's Prayer
Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Enchantment
Orim's Prayer (tmp) 32
Pariah
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
Pariah (usg) 28
Peacekeeper
At the beginning of your upkeep, sacrifice this creature unless you pay
.
Creatures can't attack.
Creature - Human
Peacekeeper (wth) 22
Planar Collapse
At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice this enchantment and destroy all creatures. They can't be regenerated.
Enchantment
Planar Collapse (plst) ULG-18
Prismatic Ward
Enchant creature
As this Aura enters, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Enchantment - Aura
Prismatic Ward (ice) 47
Radiant, Archangel
Flying, vigilance
Radiant gets +1/+1 for each other creature on the battlefield with flying.
Legendary Creature - Angel
Radiant, Archangel (ulg) 20
Retribution of the Meek
Destroy all creatures with power 4 or greater. They can't be regenerated.
Sorcery
Retribution of the Meek (vis) 19
Righteous Fury
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Sorcery
Righteous Fury (p02) 21
Rolling Stones
Wall creatures can attack as though they didn't have defender.
Enchantment
Rolling Stones (sth) 11
Royal Herbalist
, Exile the top card of your library: You gain 1 life.
Creature - Human Cleric
Royal Herbalist (all) 15b
Safeguard
: Prevent all combat damage that would be dealt by target creature this turn.
Enchantment
Safeguard (tmp) 39
Seasoned Marshal
Whenever this creature attacks, you may tap target creature.
Creature - Human Soldier
Seasoned Marshal (usg) 44
Shahrazad
Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
Sorcery
Shahrazad (arn) 10
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (plst) ULG-43
Soltari Champion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks, other creatures you control get +1/+1 until end of turn.
Creature - Soldier Soltari
Soltari Champion (sth) 18
Soltari Emissary
: This creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Creature - Soldier Soltari
Soltari Emissary (tmp) 42
Soltari Visionary
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature deals damage to a player, destroy target enchantment that player controls.
Creature - Cleric Soltari
Soltari Visionary (exo) 20
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (exo) 21
Spiny Starfish
: Regenerate this creature.
At the beginning of each end step, if this creature regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
Creature - Starfish
Spiny Starfish (all) 35
Spirit Mirror
At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.
: Destroy target Reflection.
Enchantment
Spirit Mirror (tmp) 48
Steam Catapult
: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
Creature - Human Soldier
Steam Catapult (p02) 22
Thought Lash
Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When a player doesn't pay this enchantment's cumulative upkeep, that player exiles all cards from their library.
Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
Enchantment
Thought Lash (all) 39
Visions
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Sorcery
Visions (leg) 41
Wall of Essence
Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, you gain that much life.
Creature - Wall
Wall of Essence (sth) 22
War Elephant
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Elephant
War Elephant (arn) 11
Warrior Angel
Flying
Whenever this creature deals damage, you gain that much life.
Creature - Warrior Angel
Warrior Angel (sth) 24
Winds of Rath
Destroy all creatures that aren't enchanted. They can't be regenerated.
Sorcery
Winds of Rath (tmp) 52
Worship
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Enchantment
Worship (usg) 57

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Deck Info

Deck stats

87 pips - 67 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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0 mana - 0 cards
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