17 views28 days ago
Commander
Size: 100Salt sum: 49.04
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carassiuspro

17 views28 days ago
Commander
Size: 100Salt sum: 49.04
No deck tags

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Commander

Qty: 1 Price: $13.99
The Unbeatable Squirrel Girl
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token.
I LOVE Squirrels! —
: Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
Legendary Creature - Human Squirrel Hero
The Unbeatable Squirrel Girl (msh) 371

Commander

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Anthem

Qty: 1 Price: $0.69
Squirrel Sovereign
Other Squirrels you control get +1/+1.
Creature - Squirrel Noble
Squirrel Sovereign (blc) 240

Anthem

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Counters

Qty: 2 Price: $14.28
Bow of Nylea
Attacking creatures you control have deathtouch.
,
: Choose one —
• Put a +1/+1 counter on target creature.
• Bow of Nylea deals 2 damage to target creature with flying.
• You gain 3 life.
• Put up to four target cards from your graveyard on the bottom of your library in any order.
Legendary Artifact Enchantment
Bow of Nylea (sld) 1504
Valley Mightcaller
Trample
Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on this creature.
Creature - Warrior Frog
Valley Mightcaller (blb) 326

Counters

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Creature

Qty: 2 Price: $10.48
Frog-Squirrels
Reach (This creature can block creatures with flying.)
Creature - Squirrel Frog
Frog-Squirrels (tle) 251
Tippy-Toe, Terrific Partner
If you would create one or more tokens, instead create those tokens plus an additional Food token.
At the beginning of your end step, if you gained life this turn, draw a card.
Legendary Creature - Squirrel Hero
Tippy-Toe, Terrific Partner (msc) 734

Creature

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Draw

Qty: 7 Price: $204.79
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (clu) 158
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (pip) 997
Ohran Frostfang
Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.
Snow Creature - Snake
Ohran Frostfang (cmm) 650
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (tdc) 103
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (ltc) 348
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (spg) 60
Treetop Sentries
Reach
When this creature enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Creature - Archer Squirrel
Treetop Sentries (blb) 201

Draw

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Enchantment

Qty: 1 Price: $14.99
Springleaf Parade
When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Creature tokens you control have "
: Add one mana of any color."
Enchantment
Springleaf Parade (ecc) 39

Enchantment

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Finisher

Qty: 3 Price: $199.97
Concordant Crossroads
All creatures have haste.
World Enchantment
Concordant Crossroads (2x2) 367
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 404
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289

Finisher

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Land

Qty: 38 Price: $231.42
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (plst) ELD-240
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 271
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (soc) 391
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Wirewood Lodge
: Add
.
,
: Untap target Elf.
Land
Wirewood Lodge (plst) DD1-26
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (ltc) 377

Land

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Protection

Qty: 10 Price: $192.20
Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (spg) 81
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (tdc) 316
Eldrazi Monument
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Artifact
Eldrazi Monument (sld) 603
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (sld) 1872
Saryth, the Viper's Fang
Other tapped creatures you control have deathtouch.
Other untapped creatures you control have hexproof.
,
: Untap another target creature or land you control.
Legendary Creature - Human Warlock
Saryth, the Viper's Fang (dbl) 197
Sylvan Safekeeper
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Human Wizard
Sylvan Safekeeper (sld) 2109
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (sld) 2320
Tyvar's Stand
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tyvar's Stand (soc) 291
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (soa) 60
Wrap in Vigor
Regenerate each creature you control.
Instant
Wrap in Vigor (plst) FUT-141

Protection

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Pump

Qty: 3 Price: $6.57
Honored Dreyleader
Trample
When this creature enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control.
Whenever another Squirrel or Food you control enters, put a +1/+1 counter on this creature.
Creature - Warrior Squirrel
Honored Dreyleader (blb) 178
Scurrid Colony
Reach
This creature gets +2/+2 as long as you control eight or more lands.
Creature - Squirrel
Scurrid Colony (stx) 142
Squirrel Mob
This creature gets +1/+1 for each other Squirrel on the battlefield.
Creature - Squirrel
Squirrel Mob (blc) 85

Pump

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Ramp

Qty: 12 Price: $200.88
Ashaya, Soul of the Wild
Ashaya's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Legendary Creature - Elemental
Ashaya, Soul of the Wild (znr) 358
Bloodroot Apothecary
Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.)
When this creature enters, you and target opponent each create a Treasure token.
Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.
Creature - Druid Squirrel
Bloodroot Apothecary (blc) 61
Circle of Dreams Druid
: Add
for each creature you control.
Creature - Elf Druid
Circle of Dreams Druid (afr) 383
Citanul Hierophants
Creatures you control have "
: Add
."
Creature - Human Druid
Citanul Hierophants (dsc) 81
Cryptolith Rite
Creatures you control have "
: Add one mana of any color."
Enchantment
Cryptolith Rite (inr) 316
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (soc) 265
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 394
Jaheira, Friend of the Forest
Tokens you control have "
: Add
."
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Elf Druid
Jaheira, Friend of the Forest (clb) 237
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (sld) 867
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (2x2) 371
Thornvault Forager
: Add
.
, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.)
,
: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
Creature - Squirrel Ranger
Thornvault Forager (blb) 197
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (soc) 289

Ramp

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Recursion

Qty: 1 Price: $0.69
Curious Forager
When this creature enters, you may forage. When you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Creature - Druid Squirrel
Curious Forager (blb) 169

Recursion

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Removal

Qty: 6 Price: $15.04
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (soc) 263
Kenrith's Transformation
Enchant creature
When this Aura enters, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Enchantment - Aura
Kenrith's Transformation (eld) 395
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (c21) 198
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (plst) IMA-177
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (afc) 169
Song of the Dryads
Enchant permanent
Enchanted permanent is a colorless Forest land.
Enchantment - Aura
Song of the Dryads (cmm) 324

Removal

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Sorcery

Qty: 1 Price: $0.35
Go Nuts!
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature an opponent controls.
Sorcery
Go Nuts! (msh) 168

Sorcery

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Tokens

Qty: 12 Price: $109.61
Bakersbane Duo
When this creature enters, create a Food token.
Whenever you expend 4, this creature gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
Creature - Squirrel Raccoon
Bakersbane Duo (blb) 163
Bushy Bodyguard
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Creature - Warrior Squirrel
Bushy Bodyguard (blb) 166
Chatterstorm
Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Chatterstorm (blc) 210
Deep Forest Hermit
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
Creature - Elf Druid
Deep Forest Hermit (blc) 213
Deranged Hermit
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
Creature - Elf
Deranged Hermit (vma) 202
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (fdn) 216
Fresh Meat
Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn.
Instant
Fresh Meat (c19) 166
Nut Collector
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as there are seven or more cards in your graveyard.
Creature - Human Druid
Nut Collector (dmr) 440
Parallel Lives
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Parallel Lives (wot) 58
Scurry of Squirrels
Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control.
Creature - Scout Squirrel
Scurry of Squirrels (blc) 66
Second Harvest
For each token you control, create a token that's a copy of that permanent.
Instant
Second Harvest (blc) 123
Squirrel Nest
Enchant land
Enchanted land has "
: Create a 1/1 green Squirrel creature token."
Enchantment - Aura
Squirrel Nest (pip) 206

Tokens

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Maybeboard

Qty: 5 Price: $33.32
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (30a) 189
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Scurry Oak
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Creature - Treefolk
Scurry Oak (j21) 633
Shang-Chi, Master of Kung Fu
You may activate abilities of creatures you control as though those creatures had haste.
: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Legendary Creature - Human Warrior Hero
Shang-Chi, Master of Kung Fu (msh) 187
Wilt
Destroy target artifact or enchantment.
Cycling
(
, Discard this card: Draw a card.)
Instant
Wilt (plst) IKO-176

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
78 pips - 58 cards
47 mana - 43 cards
0 pips - 0 cards
2 mana - 2 cards
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Deck extras (0)

Description

{"ops":[{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"The Unbeatable Squirrel Girl leads a mono green Squirrel tribal go wide strategy that aims to bury opponents under an avalanche of 1/1 tokens and then finish with an overrun effect. The commander s entry/attack trigger and her activated ability (create X tokens for X Squirrels) scale aggressively with token doublers like Doubling Season and Parallel Lives. The deck leans heavily on creature based mana engines (Circle of Dreams Druid, Citanul Hierophants, Ashaya, Soul of the Wild) to fuel huge activation turns or a game ending Craterhoof Behemoth. Card advantage comes from draw on creature spells and the indestructible Toski, Bearer of Secrets. While the primary win condition is combat, the deck has subtle combo lines involving Scurry Oak and +1/+1 counter synergies that can produce arbitrarily many tokens under the right conditions."},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Ramp aggressively with land search spells (Nature s Lore, Three Visits) and low CMC mana dorks (Badgermole Cub, Valley Mightcaller) to reach 4-5 mana quickly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Deploy a token engine (the commander, Squirrel Nest, Deep Forest Hermit) and a doubler (Doubling Season, Parallel Lives) to multiply Squirrel count."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Convert creatures into mana via Cryptolith Rite, Enduring Vitality, or Jaheira, Friend of the Forest, then activate the commander s {1}{G}{G}{G} ability for an explosive board."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Grant haste with Concordant Crossroads or Crashing Drawbridge before crashing in; alternatively, cast Craterhoof Behemoth for trample and +X/+X."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Backup combo: Scurry Oak + a +1/+1 counter source (e.g., Honored Dreyleader buff) can produce infinite Squirrels if a loop exists-while the deck lacks a dedicated infinite enabler, the density of counter triggers creates redundancy."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Keep:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Two land hand with a ramp spell (Rampant Growth, Cultivate) or a 1 drop dork; a token engine (the commander, Squirrel Nest) and at least one draw piece."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Avoid:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Hands with no green source, only high CMC cards ( 4), or no way to generate a board presence by turn 4."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Sequence token doublers carefully - often delay Parallel Lives if you can instead untap with a dork and double the commander s trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Use Ashaya, Soul of the Wild to turn non token creatures into Forests, letting Circle of Dreams Druid tap for enormous mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"The commander s activated ability costs {1}{G}{G}{G}; with Concordant Crossroads out, you can dump mana into it after combat for an even bigger swing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Skullclamp on a 1/1 Squirrel draws two cards-sac before combat to chain draw spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Fog and Wrap in Vigor are cheap blowouts against board wipes or alpha strikes; hold them for critical moments."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"When using Scurry Oak, try to pair it with Honored Dreyleader to pile +1/+1 counters and churn out extra Squirrel tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Lack of counterspells and stack interaction:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" The deck cannot stop opponents game ending spells or combos. A single overloaded Cyclonic Rift or a resolved Farewell can be devastating."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Vulnerability to mass artifact/enchantment removal:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Tokens die, but the token doublers and mana enchantments (Cryptolith Rite, Parallel Lives) are fragile, and the deck runs few ways to protect them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Graveyard hate:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" The deck uses a handful of recursion (Curious Forager, Cache Grab) and the threshold cards (Krosan Beast, Nut Collector) are crippled by Leyline of the Void or a single Bojuka Bog."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Slow clock without haste:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Without Concordant Crossroads or Crashing Drawbridge, a large token army gives opponents a full turn to respond."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Reliance on the commander for exponential growth:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" While the deck has alternative token generators, losing The Unbeatable Squirrel Girl multiple times slows the primary scaling engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Few tutors:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Only Thornvault Forager searches for Squirrel cards, making it hard to find specific answers or the doublers when they are buried."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Doubling Season / Parallel Lives:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Force multipliers that turn a modest board into a game ending swarm."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Craterhoof Behemoth:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" The classic overrun finisher, often winning the turn it comes down."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ashaya, Soul of the Wild:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Turns every non token creature into a land, enabling massive mana from Circle of Dreams Druid and protecting creatures from non land removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Toski, Bearer of Secrets:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Indestructible card draw engine that forces attacks and keeps your hand full."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Concordant Crossroads:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Global haste turns token drops into immediate combat threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Cryptolith Rite / Enduring Vitality:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Turns the Squirrel army into a mana battery, letting you recast the commander or activate her ability repeatedly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Scurry Oak:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" A combo adjacent piece that creates extra Squirrels whenever +1/+1 counters are placed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Thornvault Forager:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" The deck s only Squirrel tutor, also functions as a mana dork and can produce two mana with forage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Heroic Intervention:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Crucial protection against board wipes or spot removal on your key pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Skullclamp:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" With dozens of 1/1 tokens, this becomes one of the best draw engines in the deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Squirrel Nest:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" A reusable token generator that also ramps when paired with Cryptolith Rite."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Deep Forest Hermit / Deranged Hermit:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Provide four tokens and a permanent +1/+1 anthem effect."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Tippy Toe, Terrific Partner:"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Token creation plus incidental food tokens and end step card draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Attribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Consistency: 5.75/10"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" The deck features a modest one card tutor (Thornvault Forager) and an average draw density of about eight repeatable sources (Beast Whisperer, Guardian Project, Toski, Skullclamp, The Great Henge). The core Squirrel theme enjoys heavy redundancy-fifteen cards fill the critical role of token production or anthem effects-which compensates for the low tutor count and keeps the game plan reliably on track, earning a mid range score."},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Resilience: 9.25/10"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Despite lacking true infinite combos, the deck packs ten distinct lines that can produce overwhelming board states, supported by four protection spells (Heroic Intervention, Tamiyo s Safekeeping, Fog, Wrap in Vigor) and two recursion tools (Curious Forager, Cache Grab). The commander and token doublers allow it to rebuild from a wipe in a single turn, and the multitude of independent threats (Craterhoof, Scurry Oak loops, mass token generation) make it resilient to single point removal, justifying a very high resilience rating."},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Interaction: 3.75/10"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" Interaction is the deck s glaring weakness. It runs exactly six targeted removal spells-all artifact/enchantment destruction plus Beast Within-and no counterspells, board wipes, or stax effects. Four protection instants help preserve its own board but do not disrupt opponents. Against combo decks or heavy control, the deck is largely defenseless beyond racing, earning a low interaction score."},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Speed: 5/10"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":" With twelve fast mana sources (including dorks, rituals, and low CMC rocks) and an average mana value of 2.93, the deck can deploy its engines by turn 3 or 4. However, its primary win condition (a massive Craterhoof turn or a fully loaded commander activation) typically occurs around turns 7-8, as it needs several pieces to come together. This gap between early ramp and actual execution lands the deck at a baseline casual speed."},{"insert":"\n\n"}]}
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