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Commander
Size: 58Salt sum: 12.88
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TheArmoredSloth

20 views2 months ago
Commander
Size: 58Salt sum: 12.88
No deck tags

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Commander

Qty: 1 Price: $0.39
Monoxa, Midway Manager
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.
: Roll a six-sided die.
Legendary Creature - Vampire Employee
Monoxa, Midway Manager (unf) 173

Commander

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Counters

Qty: 2 Price: $6.48
Celebr-8000
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
Creature Artifact - Clown Robot
Celebr-8000 (unf) 185
Xenosquirrels
This creature enters with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from this creature. If you do, increase or decrease the result by 1.
Creature - Squirrel Alien
Xenosquirrels (unf) 382

Counters

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Creature

Qty: 24 Price: $16.58
A Real Handful
As long as one or more hands are touching this creature, it gets +2/+2.
As long as two or more hands are touching this creature, it has menace.
As long as three or more hands are touching this creature, it has lifelink.
Creature - Child Alien Guest
A Real Handful (unf) 373
Big Winner
This creature has trample as long as you control a stickered permanent.
Creature - Warrior Ogre Guest
Big Winner (unf) 101
Carnival Barker
: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once.
Creature - Dog Employee
Carnival Barker (unf) 102
Carnival Carnivore
Deathtouch
When Carnival Carnivore enters, you get
, then you may put a sticker on a nonland permanent you own.
Creature - Crab Horror Alien
Carnival Carnivore (unf) 354
Deadbeat Attendant
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Vampire Employee
Deadbeat Attendant (unf) 355
Dissatisfied Customer
Flying, haste
When this creature enters, roll a six-sided die. If the result is 3 or less, you lose that much life.
Creature - Vampire Guest
Dissatisfied Customer (unf) 358
Goblin Blastronauts
When this creature enters, open an Attraction.
Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.
Creature - Goblin Employee
Goblin Blastronauts (unf) 109
Goblin Cruciverbalist
Haste
When this creature enters, create a colorless artifact token named your choice of A, E, I, O, or U.
Whenever this creature attacks, using the first letters of the names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.
Creature - Wizard Goblin Guest
Goblin Cruciverbalist (unf) 110
Goblin Girder Gang
Reach
Whenever you roll a die, if the result isn't stored on this creature, you may store that result on it. When you do, this creature deals 1 damage to any target without a hat.
This creature gets +1/+0 for each result stored on it.
Creature - Goblin Employee
Goblin Girder Gang (unf) 111
Haberthrasher
Deathtouch
Whenever another creature you control that has a hat enters or a hat sticker is put on a creature you control, each opponent loses 1 life.
Creature - Human Assassin Hatificer
Haberthrasher (unf) 362
Juggletron
Trample
Whenever this creature attacks, you may put an art sticker on it.
This creature gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame.
Creature Artifact - Clown Robot
Juggletron (unf) 113
Line Cutter
When this creature enters, roll to visit your Attractions.
Creature - Human Rogue Guest
Line Cutter (unf) 366
Meet and Greet "Sisay"
Whenever you cast a spell, choose one —
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.
Legendary Creature - Elf Performer
Meet and Greet "Sisay" (unf) 172
Minotaur de Force
Haste
When this creature enters, you get
, then you may put a sticker on a nonland permanent you own.
Creature - Minotaur Performer
Minotaur de Force (unf) 114
Non-Human Cannonball
When this creature dies, roll a six-sided die. If the result is 4 or less, this creature deals that much damage to you.
Creature Artifact - Clown Robot
Non-Human Cannonball (unf) 115
Proficient Pyrodancer
When this creature enters, you may put an art sticker on a nonland permanent you own.
: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn.
Creature - Human Performer
Proficient Pyrodancer (unf) 120
Rad Rascal
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Devil Employee
Rad Rascal (unf) 121
Rock Star
Reach
When this creature enters, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order.
Creature - Elemental Performer
Rock Star (unf) 122
Scared Stiff
This creature has menace as long as you control a stickered permanent.
Creature - Zombie Coward Guest
Scared Stiff (unf) 376
Soul Swindler
As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Demon Employee
Soul Swindler (unf) 379
Ticking Mime Bomb
When this creature enters, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. This creature deals damage equal to twice the number of Robots you control to the chosen creature.
Creature Artifact - Mime Clown Robot
Ticking Mime Bomb (unf) 124
Wee Champion
Whenever you place a sticker, this creature gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on this creature.
Creature - Minotaur Child Guest
Wee Champion (unf) 127
Wicker Picker
Creature spells you cast have sticker kicker
. (You may pay an additional
as you cast a creature spell. If you do, you get
, then you may put a sticker on it.)
Creature Artifact - Scarecrow Guest
Wicker Picker (unf) 196
Wolf in _____ Clothing
When this creature enters, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.)
Creature - Wolf Guest
Wolf in _____ Clothing (unf) 381

Creature

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Discard

Qty: 1 Price: $0.49
Down for Repairs
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)
Sorcery
Down for Repairs (unf) 359

Discard

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Drain

Qty: 1 Price: $3.49
Gray Merchant of Alphabet
When this creature enters, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.
Creature - Zombie Performer
Gray Merchant of Alphabet (unf) 361

Drain

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Draw

Qty: 3 Price: $8.83
Discourtesy Clerk
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Creature - Vampire Employee
Discourtesy Clerk (unf) 356
Priority Boarding
Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn.
Enchantment
Priority Boarding (unf) 119
Scooch
Add or subtract 1 from target creature's power, target player's life total, or target die roll's result.
Draw a card.
Instant
Scooch (unf) 377

Draw

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Enchantment

Qty: 3 Price: $1.33
_____ Balls of Fire
When this enchantment enters, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target.
Enchantment
_____ Balls of Fire (unf) 100
Animate Graveyard
Enchant your graveyard
Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.
If enchanted graveyard would leave the battlefield, instead exile this Aura.
Enchantment - Aura
Animate Graveyard (unf) 351
Don't Try This at Home
If a hot source you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.)
, Sacrifice this enchantment: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.
Enchantment
Don't Try This at Home (unf) 105

Enchantment

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Instant

Qty: 1 Price: $0.35
Trigger Happy
Choose a triggered ability of target permanent. It triggers. You control that ability.
Instant
Trigger Happy (unf) 125

Instant

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Land

Qty: 1 Price: $0.59
Urza's Fun House
: Add
.
: Add
. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower.
,
: Head to AskUrza.com and click Urza's Fun House.
Land - Urza's
Urza's Fun House (unf) 199

Land

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Pump

Qty: 1 Price: $0.35
One-Clown Band
: Target Robot gets +2/+0 until end of turn.
Creature Artifact - Bard Clown Robot
One-Clown Band (unf) 117

Pump

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Ramp

Qty: 2 Price: $1.14
_____ Goblin
When this creature enters, you may put a name sticker on it. Add
for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)
Creature - Goblin Guest
_____ Goblin (unf) 107
Goblin Airbrusher
Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Creature - Goblin Employee
Goblin Airbrusher (unf) 108

Ramp

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Recursion

Qty: 4 Price: $3.46
"Lifetime" Pass Holder
This creature enters tapped.
When this creature dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.
Creature - Zombie Guest
"Lifetime" Pass Holder (unf) 365
Last Voyage of the _____
When this enchantment enters, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it.
Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters.
When this Aura leaves the battlefield, sacrifice enchanted creature.
Enchantment
Last Voyage of the _____ (unf) 364
Questionable Cuisine
Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
Questionable Cuisine (unf) 370
Rat in the Hat
, Sacrifice this creature: Until end of turn, you may cast target creature card that has a hat from your graveyard.
Creature - Rat Rogue
Rat in the Hat (unf) 372

Recursion

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Removal

Qty: 6 Price: $6.82
Attempted Murder
Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.
Sorcery
Attempted Murder (plst) UNF-66
Disemvowel
Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)
Sorcery
Disemvowel (unf) 357
Eelectrocute
Eelectrocute deals 2 damage to any target.
You may cast this card from your graveyard as long as you've rolled a 6 this turn. If you cast it this way and it would be put into your graveyard, exile it instead.
Instant
Eelectrocute (unf) 106
Six-Sided Die
Choose target creature. Roll a six-sided die.
1 — It has base toughness 1 until end of turn.
2 — Put two -1/-1 counters on it.
3 — Six-Sided Die deals 3 damage to it and you gain 3 life.
4 — It gets -4/-4 until end of turn.
5 — Destroy it.
6 — Exile it.
Instant
Six-Sided Die (unf) 378
Slight Malfunction
Choose one —
• Destroy target artifact.
• Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.
Sorcery
Slight Malfunction (unf) 123
Well Done
Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller.
Sorcery
Well Done (unf) 128

Removal

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Sorcery

Qty: 6 Price: $5.94
Aardwolf's Advantage
Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Sorcery
Aardwolf's Advantage (unf) 383
Amped Up
This spell costs
less to cast for each electrical socket in a wall or floor you can see from your seat.
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.
Sorcery
Amped Up (unf) 384
Art Appreciation
Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn.
Sorcery
Art Appreciation (unf) 385
Opening Ceremony
Add
. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.
Sorcery
Opening Ceremony (unf) 118
Photo Op
Before the game begins, you may post a picture of yourself posing like the art of any Magic card with #GuessThatMagicCard and no other text.
You may reveal a reply posted today with a guess and a card you own from outside the game with the same name as that guess. Put that card into your hand. Exile Photo Op.
Sorcery
Photo Op (unf) 369
Step Right Up
Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Sorcery
Step Right Up (unf) 380

Sorcery

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Tokens

Qty: 2 Price: $20.34
Circuits Act
Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Sorcery
Circuits Act (unf) 103
Night Shift of the Living Dead
After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.
Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.
Enchantment
Night Shift of the Living Dead (unf) 367

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
30 pips - 26 cards
2 mana - 2 cards
33 pips - 30 cards
3 mana - 3 cards
1 pip - 1 card
0 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
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