28 views3 days ago
Commander
Size: 100Est cost: $370.36Salt sum: 34.42
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LimaFin

28 views3 days ago
Commander
Size: 100Est cost: $370.36Salt sum: 34.42

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{"ops":[{"insert":"Murder Protocol"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"\"When one life ends, the protocol begins.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Overview"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Murder Protocol is a Jund attrition deck where death is not a consequence—it's a resource.\nEvery creature that falls fuels the machine. Combat becomes a weapon, sacrifice becomes an advantage, and every casualty pushes the battlefield closer to complete collapse. Led by an engine that thrives on violence, the deck transforms ordinary skirmishes into unstoppable chains of destruction.\nVictory isn't achieved through overwhelming numbers.\nIt's earned by ensuring that nothing survives for long.\nGame Plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Establish your infrastructure.\nDevelop mana through efficient ramp while deploying creatures and utility permanents that prepare the battlefield for what's to come. Early interaction keeps aggressive opponents in check while setting the pace of the game.\nAt this stage, patience is key.\nThe protocol has not yet been activated.\nMid Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is where the machine comes online.\nForce creatures into combat, steal opposing threats, sacrifice expendable bodies, and manipulate combat so that every exchange works in your favor. Every creature that dies strengthens your position while weakening everyone else's.\nOpponents quickly discover that attacking isn't safe...\n...but neither is staying home.\nLate Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Eventually, the battlefield reaches critical failure.\nRepeated removal, forced combat, sacrifice effects, and powerful finishers leave opponents with increasingly fewer options. Every attempt to rebuild simply feeds the next cycle of destruction.\nBy this point, survival has become temporary.\nThe protocol always claims another victim.\nWinning the Game"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Murder Protocol doesn't rely on a single combo or explosive finisher.\nInstead, it wins through relentless attrition.\nEvery creature removed, every sacrifice made, and every unfavorable combat step slowly shifts the balance of power. Opponents eventually find themselves without meaningful boards while your engines continue operating uninterrupted.\nThe game doesn't end suddenly.\nIt simply reaches a point where resistance becomes impossible.\nEscalation"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Violence is contagious.\nDon't think of removal as trading one card for another.\nEvery creature that dies creates opportunities for the next one to fall. Sometimes the correct play isn't eliminating the biggest threat immediately—it's starting a chain reaction that removes several.\nThe best turns are the ones where your opponents unknowingly finish the job for you.\nStrengths"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Exceptional creature removal and board control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Punishes creature-heavy strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thrives in prolonged games."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flexible answers to a wide variety of threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Excellent at turning opposing resources into liabilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Every casualty advances your overall game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Can struggle against spell-heavy or combo-focused decks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard hate may limit certain value engines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Requires careful sequencing to maximize attrition."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"May become the table's primary target once the engine is established."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Philosophy"},{"attributes":{"header":1},"insert":"\n"},{"insert":"No army is invincible.\nNo commander is immortal.\nNo battlefield remains untouched.\nEvery casualty is recorded.\nEvery sacrifice is accounted for.\nEvery death advances the mission.\n"},{"attributes":{"bold":true},"insert":"Once Murder Protocol is activated... there is no abort command."},{"insert":"\n"}]}

Commander

Qty: 1 Price: $0.49
Bhaal, Lord of Murder
As long as your life total is less than or equal to half your starting life total, Bhaal has indestructible.
Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.
Legendary Creature - God
Bhaal, Lord of Murder (clb) 268

Commander

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Anthem

Qty: 1 Price: $1.49
Rising of the Day
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Enchantment
Rising of the Day (ltr) 427

Anthem

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Artifact

Qty: 1 Price: $0.35
Stolen Stark Tech
Flash
When this Equipment enters, attach it to target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Stolen Stark Tech (msh) 114

Artifact

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Creature

Qty: 3 Price: $1.05
Aberrant Manawurm
Trample
Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell.
Creature - Wurm
Aberrant Manawurm (sos) 138
Agents of HYDRA
When this creature dies, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)
Creature - Human Spy Villain
Agents of HYDRA (msh) 85
Titania, Rugged Rumbler
As an additional cost to cast this spell, discard a card or pay
.
Ward—Discard a card or pay
. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card or pays
.)
Legendary Creature - Human Villain
Titania, Rugged Rumbler (msh) 235

Creature

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Discard

Qty: 2 Price: $0.94
Barbed Shocker
Trample, haste
Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Creature - Insect
Barbed Shocker (cns) 136
Necrogoyf
Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Lhurgoyf
Necrogoyf (m3c) 202

Discard

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Drain

Qty: 1 Price: $0.35
Corroding Dragonstorm
When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
When a Dragon you control enters, return this enchantment to its owner's hand.
Enchantment
Corroding Dragonstorm (tdm) 75

Drain

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Draw

Qty: 4 Price: $12.86
Anje Falkenrath
Haste
, Discard a card: Draw a card.
Whenever you discard a card, if it has madness, untap Anje Falkenrath.
Legendary Creature - Vampire
Anje Falkenrath (c19) 37
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (ecc) 109
Reforge the Soul
Each player discards their hand, then draws seven cards.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Reforge the Soul (inr) 167
Underworld Connections
Enchant land
Enchanted land has "
, Pay 1 life: Draw a card."
Enchantment - Aura
Underworld Connections (pw24) 9

Draw

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Enchantment

Qty: 2 Price: $2.34
Additive Evolution
When this enchantment enters, create a 0/0 green and blue Fractal creature token. Put three +1/+1 counters on it.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Enchantment
Additive Evolution (sos) 139
Doom Reigns Supreme
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment.
When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs.
Enchantment - Plan
Doom Reigns Supreme (msh) 407

Enchantment

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Finisher

Qty: 4 Price: $9.46
Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
Creature - Lhurgoyf
Lhurgoyf (m3c) 235
Magnivore
Haste (This creature can attack and
as soon as it comes under your control.)
Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
Creature - Lhurgoyf
Magnivore (9ed) 202
Tarmogoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Creature - Lhurgoyf
Tarmogoyf (tsr) 235
Terravore
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
Creature - Lhurgoyf
Terravore (dmr) 181

Finisher

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Instant

Qty: 3 Price: $1.05
Dark Deed
Target creature gets -4/-4 until end of turn.
Instant
Dark Deed (msh) 93
Vision of Love
You may sacrifice an artifact or discard a card. If you do, draw two cards.
Instant
Vision of Love (msh) 158
Visions of Villainy
This spell costs
less to cast if you control a Villain.
You draw two cards and lose 2 life.
Instant
Visions of Villainy (msh) 120

Instant

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Land

Qty: 36 Price: $94.30
Akoum Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Akoum Refuge (scd) 289
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (tdm) 250
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Bristling Backwoods
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Bristling Backwoods (otj) 253
Castle Locthwain
This land enters tapped unless you control a Swamp.
: Add
.
,
: Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Locthwain (clb) 884
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Darigaaz's Caldera
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Darigaaz's Caldera (dmr) 243
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Gongaga, Reactor Town
This land enters tapped.
: Add
or
.
Land - Town
Gongaga, Reactor Town (fin) 280
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (fdn) 690
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (ecc) 152
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (tdm) 258
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Night Market
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Cycling
(
, Discard this card: Draw a card.)
Land
Night Market (dft) 258
Ominous Asylum
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Ominous Asylum (spm) 181
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (tdm) 265
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (msc) 827
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (msc) 578
Tresserhorn Sinks
This land enters tapped.
: Add
or
.
Snow Land
Tresserhorn Sinks (csp) 150
Vector, Imperial Capital
This land enters tapped.
: Add
or
.
Land - Town
Vector, Imperial Capital (fin) 291
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (tmc) 82

Land

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Land Destruction

Qty: 1 Price: $1.79
Detritivore
Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.
Suspend X—
. X can't be 0. (Rather than cast this card from your hand, you may pay
and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from this card while it's exiled, destroy target nonbasic land.
Creature - Lhurgoyf
Detritivore (plc) 96

Land Destruction

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Landfall

Qty: 1 Price: $1.79
Titania, Nature's Force
You may play Forests from your graveyard.
Whenever a Forest you control enters, create a 5/3 green Elemental creature token.
Whenever an Elemental you control dies, you may mill three cards.
Legendary Creature - Elemental
Titania, Nature's Force (dsc) 202

Landfall

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Mill

Qty: 3 Price: $19.47
Barrowgoyf
Deathtouch, lifelink
Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.
Creature - Lhurgoyf
Barrowgoyf (m3c) 102
Coram, the Undertaker
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards.
Whenever Coram attacks, each player mills a card.
During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
Legendary Creature - Human Warrior
Coram, the Undertaker (m3c) 7
Mortivore
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Lhurgoyf
Mortivore (m3c) 201

Mill

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Protection

Qty: 2 Price: $20.98
Hajar, Loyal Bodyguard
Sacrifice Hajar: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.
Legendary Creature - Human Soldier
Hajar, Loyal Bodyguard (bro) 211
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202

Protection

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Pump

Qty: 1 Price: $0.35
Altar of the Goyf
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards.
Lhurgoyf creatures you control have trample.
Artifact Kindred - Lhurgoyf
Altar of the Goyf (m3c) 282

Pump

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Ramp

Qty: 14 Price: $115.46
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 194
Biophagus
Genomic Enhancement —
: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters with an additional +1/+1 counter on it.
Creature - Human Wizard Tyranid
Biophagus (40k) 87
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (msc) 170
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (ecl) 166
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (fdn) 250
Delighted Halfling
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
Creature - Citizen Halfling
Delighted Halfling (ltr) 158
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 176
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (msc) 173
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (msc) 177
Radha, Heir to Keld
Whenever Radha attacks, you may add
.
: Add
.
Legendary Creature - Warrior Elf
Radha, Heir to Keld (dmr) 196
Reach the Horizon
Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle.
Sorcery
Reach the Horizon (fin) 195
Rustvine Cultivator
: Put an oil counter on this creature.
, Remove an oil counter from this creature: Untap target land.
Creature - Elf Druid Phyrexian
Rustvine Cultivator (one) 181
Sami's Curiosity
You gain 2 life. Create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Sorcery
Sami's Curiosity (eoe) 203
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211

Ramp

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Recursion

Qty: 2 Price: $8.98
Nethergoyf
Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.
Escape—
, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.)
Creature - Lhurgoyf
Nethergoyf (mh3) 103
Nine-Lives Familiar
This creature enters with eight revival counters on it if you cast it.
When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.
Creature - Cat
Nine-Lives Familiar (fdn) 66

Recursion

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Removal

Qty: 10 Price: $33.14
Arni Slays the Troll
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control fights up to one target creature you don't control.
II — Add
. Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control.
Enchantment - Saga
Arni Slays the Troll (khm) 201
Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Enchantment - Saga
Binding the Old Gods (ecc) 120
Caustic Exhale
As an additional cost to cast this spell, behold a Dragon or pay
. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.)
Target creature gets -3/-3 until end of turn.
Instant
Caustic Exhale (tdm) 74
Corrosive Gale
(
can be paid with either
or 2 life.)
Corrosive Gale deals X damage to each creature with flying.
Sorcery
Corrosive Gale (nph) 107
Crux of Fate
Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
Sorcery
Crux of Fate (fic) 275
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (soc) 302
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 147
Massacre Girl
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Legendary Creature - Human Assassin
Massacre Girl (dsc) 146
Mutual Destruction
This spell has flash as long as you control a permanent with flash.
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Sorcery
Mutual Destruction (iko) 96
Pyrogoyf
Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Whenever this creature or another Lhurgoyf creature you control enters, that creature deals damage equal to its power to any target.
Creature - Lhurgoyf
Pyrogoyf (m3c) 111

Removal

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Tokens

Qty: 6 Price: $6.74
Beledros Witherbloom
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Legendary Creature - Elder Dragon
Beledros Witherbloom (soc) 296
Disa the Restless
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield.
Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
Legendary Creature - Human Scout
Disa the Restless (m3c) 1
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (drc) 132
Polygoyf
Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Polygoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Creature - Lhurgoyf
Polygoyf (m3c) 117
Sek'Kuar, Deathkeeper
Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.
Legendary Creature - Shaman Orc
Sek'Kuar, Deathkeeper (cmm) 354
Tarmogoyf Nest
Enchant land
Enchanted land has "
,
: Create a Tarmogoyf token." (It's a
Lhurgoyf creature with "Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.")
Enchantment Kindred - Aura Lhurgoyf
Tarmogoyf Nest (m3c) 120

Tokens

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Tutor

Qty: 2 Price: $36.98
Birthing Pod
(
can be paid with either
or 2 life.)
,
, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Artifact
Birthing Pod (nph) 104
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (dmr) 121

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
32 pips - 26 cards
21 mana - 21 cards
19 pips - 16 cards
28 mana - 27 cards
38 pips - 33 cards
27 mana - 27 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Murder Protocol"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"\"When one life ends, the protocol begins.\""},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Overview"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Murder Protocol is a Jund attrition deck where death is not a consequence—it's a resource.\nEvery creature that falls fuels the machine. Combat becomes a weapon, sacrifice becomes an advantage, and every casualty pushes the battlefield closer to complete collapse. Led by an engine that thrives on violence, the deck transforms ordinary skirmishes into unstoppable chains of destruction.\nVictory isn't achieved through overwhelming numbers.\nIt's earned by ensuring that nothing survives for long.\nGame Plan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Establish your infrastructure.\nDevelop mana through efficient ramp while deploying creatures and utility permanents that prepare the battlefield for what's to come. Early interaction keeps aggressive opponents in check while setting the pace of the game.\nAt this stage, patience is key.\nThe protocol has not yet been activated.\nMid Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is where the machine comes online.\nForce creatures into combat, steal opposing threats, sacrifice expendable bodies, and manipulate combat so that every exchange works in your favor. Every creature that dies strengthens your position while weakening everyone else's.\nOpponents quickly discover that attacking isn't safe...\n...but neither is staying home.\nLate Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Eventually, the battlefield reaches critical failure.\nRepeated removal, forced combat, sacrifice effects, and powerful finishers leave opponents with increasingly fewer options. Every attempt to rebuild simply feeds the next cycle of destruction.\nBy this point, survival has become temporary.\nThe protocol always claims another victim.\nWinning the Game"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Murder Protocol doesn't rely on a single combo or explosive finisher.\nInstead, it wins through relentless attrition.\nEvery creature removed, every sacrifice made, and every unfavorable combat step slowly shifts the balance of power. Opponents eventually find themselves without meaningful boards while your engines continue operating uninterrupted.\nThe game doesn't end suddenly.\nIt simply reaches a point where resistance becomes impossible.\nEscalation"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Violence is contagious.\nDon't think of removal as trading one card for another.\nEvery creature that dies creates opportunities for the next one to fall. Sometimes the correct play isn't eliminating the biggest threat immediately—it's starting a chain reaction that removes several.\nThe best turns are the ones where your opponents unknowingly finish the job for you.\nStrengths"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Exceptional creature removal and board control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Punishes creature-heavy strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thrives in prolonged games."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flexible answers to a wide variety of threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Excellent at turning opposing resources into liabilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Every casualty advances your overall game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Can struggle against spell-heavy or combo-focused decks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard hate may limit certain value engines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Requires careful sequencing to maximize attrition."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"May become the table's primary target once the engine is established."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Philosophy"},{"attributes":{"header":1},"insert":"\n"},{"insert":"No army is invincible.\nNo commander is immortal.\nNo battlefield remains untouched.\nEvery casualty is recorded.\nEvery sacrifice is accounted for.\nEvery death advances the mission.\n"},{"attributes":{"bold":true},"insert":"Once Murder Protocol is activated... there is no abort command."},{"insert":"\n"}]}
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