Xylo
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Commander
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Golden Argosy
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle

Blink
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Board Wipes
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Laughing Jasper Flint
Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
Legendary Creature - Rogue Lizard

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Card Draw
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Delina, Wild Mage
Whenever Delina attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
Legendary Creature - Elf Shaman

Jaxis, the Troublemaker
, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Legendary Creature - Human Warrior

Orthion, Hero of Lavabrink
, : Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
, : Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
, : Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
Legendary Creature - Human Soldier

Clones
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Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Necromancy
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Enchantment

Combo
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Alexios, Deimos of Kosmos
Trample
Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
Legendary Creature - Human Berserker

Giggling Skitterspike
Indestructible
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Creature Artifact - Toy

Shredder, Shadow Master
Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Human Ninja

Creature
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Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant

Interaction
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Land
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Protection
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Goldlust Triad
Flying
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, create a Treasure token.
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, create a Treasure token.
Creature - Dragon

The Darkness Crystal
Black spells you cast cost less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact

Ramp
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Tutor
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Echoing Assault
Creature tokens you control have menace.
Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step.
Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step.
Enchantment

Not Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Instant

Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God

Rakdos Joins Up
When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.
Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.
Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.
Legendary Enchantment

Xantcha, Sleeper Agent
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Legendary Creature - Minion Phyrexian

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Description
{"ops":[{"insert":"Why make infinite mana? Because I want to take that infinite mana and cast Deadpool and then pay 3 to sac him and make my opponents draw. And draw. And draw. And draw. And draw. And draw until they can't anymore. Is this fool proof? Absolutely not. Is it risky? Absolutely is. Does it "},{"attributes":{"italic":true},"insert":"feel"},{"insert":" like Deadpool would approve? It does to me. I'll probably add more tutors and refine the deck list, but for now I'm leaving most of the 99 mostly the clones package for Deadpool hoping I can sneak that combo off on commander night to see if I truly want to lean that hard into something so... so crazy? And annoying? And kind of dumb, but also game-winning kind of dumb. Sort of. And if it feels right, I'll edit that 99 to reflect more of a combo, a meme deck sort of, that just wants to deck out your opponents kinda from your command zone. Hey at least it's not mill!! :P\n\nGoing to add? perhaps maybe idk:\n"},{"insert":{"card-link":"Imperial Seal"}},{"insert":" \n"},{"insert":{"card-link":"Vampiric Tutor"}},{"insert":" \n"},{"insert":{"card-link":"Emeritus of Woe // Demonic Tutor"}},{"insert":" \n"},{"insert":{"card-link":"Diabolic Tutor"}},{"insert":" \n\n\nCombos:\nInfinite Mana: \n"},{"insert":{"card-link":"Pinnacle Monk // Mystic Peak"}},{"insert":" (on field) + "},{"insert":{"card-link":"Burnt Offering"}},{"insert":" + "},{"insert":{"card-link":"Saw in Half"}},{"insert":" = Infinite ETB, LTB, Red/Black Mana, Sac, Death, Storm, Magecraft\n+ 1 Black mana and 2 mana of any color* \n"},{"attributes":{"italic":true},"insert":"*If Burnt Offering isn't in your grave, you need to cast it on any other creature before starting this combo, however doing so has the potential to make the required mana to start the loop just one black mana."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Cast Saw in Half targeting Pinnacle Monk, putting it into the grave and creating two Pinnacle Monk tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Pinnacle Monk Tokens ETB triggers target the Burnt Offering and Saw in Half."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast Burnt Offering targeting one of the Pinnacle Monk tokens, generating at least two black mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Repeat, each loop you are generating one extra black or red mana floating."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Worldgorger Dragon"}},{"insert":" (in your graveyard) + "},{"insert":{"card-link":"Animate Dead"}},{"insert":" \n+ 1 black mana and 1 mana of any color \nCast Animate Dead, targeting Worldgorger Dragon in your graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Worldgorger Dragon's ETB resolves, exiling all other permanents you control.*"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"*Technically your first opportunity to float mana tapping your untapped lands and mana rocks left in response to/holding priority on the WGD trigger."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Animate Dead triggers as it leaves the battlefield, sacrificing Worldgorger Dragon, returning all permanents exiled with WGD."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"At this point, you have an Animate Dead trigger targeting your Worldgorger Dragon in your grave. All of your lands entered untapped, so holding priority you will tap your lands and any mana rocks you have to float mana before the Animate Dead trigger resolves, bringing WGD back to the battlefield, starting the loop again from step 2. When you float a bajillion gazillion quintillion mana of all the colors (essentially enough to cast DP w/o swapping texts, pay the 3 to sac him, and then cast him again with the accruing commander tax. So like, a bajillion gazillion quintillion or something like that). "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\t\t\t\t\t\t\t\t\t\tI may add some ETB triggers in the deck to give us another payoff other than our commander even though we don't really need it.. maybe i won't.. \n"},{"insert":{"card-link":"Worldgorger Dragon"}},{"insert":" (in your graveyard) + "},{"insert":{"card-link":"Necromancy"}},{"insert":" \n+ 1 black mana and 2 mana of any color\nEssentially the same as the Animate Dead line above, but costs one more colorless mana to start. "},{"attributes":{"italic":true},"insert":"Remember, WGD needs to be in the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Worldgorger Dragon"}},{"insert":" (in your graveyard) + "},{"insert":{"card-link":"Dance of the Dead"}},{"insert":" \n+ 1 black mana and 1 mana of any color\nThis is the same line as Animate Dead, but with another card that does the same thing (Dance of the Dead). "},{"attributes":{"italic":true},"insert":"Remember, WGD needs to be in the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Worldgorger Dragon"}},{"insert":" + "},{"insert":{"card-link":"Molten Echoes"}},{"insert":" (\"Dragon\" chosen) "},{"attributes":{"italic":true},"insert":"*this one can be confusing and requires knowing how the stack works."},{"insert":"\n+ Enough mana to cast WGD from hand \n"},{"attributes":{"italic":true},"insert":"Kinda weird one, because we probably will be usually be wanting to use Molten Echoes to copy Deadpool so Mutant/Mercenary/Hero depending on the deck, but as you end the loop, you can name any of Deadpool's creature types as Molten Echoes ETBs the last time."},{"insert":"\nCast Worldgorger Dragon from your hand, and stack the Molten Echoes trigger above Worldgorger Dragon's ETB trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resolve the Molten Echoes trigger making a copy of WGD, adding the copy's ETB trigger to the top of the stack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tap any lands or mana rocks to float mana holding priority/in response to the copy WGD's trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The copy WGD's ETB trigger resolves, exiling all other permanents you control, including the original Worldgorger Dragon. This triggers the original WGD's LTB effect. Add it to the top of the stack so it resolves next."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Original WGD's LTB effect resolves and fizzles, as it didn't exile anything (yet, that effect is still waiting to resolve on the stack!). Resolve the original WGD's ETB trigger still on the stack, exiling the copy WGD, triggering its LTB effect."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"As Molten Echoes ETBs, make sure to name \"Dragons\" each time until you are done with the loop, which you can (if you want) name any creature type you want."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Repeat from the top until you have enough mana to do the thing you wanna do."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Worldgorger Dragon"}},{"insert":" + "},{"insert":{"card-link":"Flameshadow Conjuring"}},{"insert":" \n+ 1 red mana and 1 mana of any color in addition to enough mana to cast Worldgorger Dragon. "},{"attributes":{"italic":true},"insert":"*this one can be confusing and requires knowing how the stack works."},{"insert":"\nCast Worldgorger Dragon from your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Holding priority, tap all your mana producing permanents to float mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"WGD enters, triggering Flameshadow Conjuring and itself. Stack the Flameshadow Conjuring trigger above the WGD ETB trigger and pay 1 red mana to make a token copy of Worldgorger Dragon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The token copy of WGD enters, place its ETB trigger on top of the original WGD ETB trigger still on the stack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resolve the token copy of WGD's ETB trigger, exiling all other permanents you control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resolve the original WGD's ETB trigger, exiling the token copy of WGD returning all permanents exiled with it to the battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The original WGD enters again, triggering itself and Flameshadow Conjuring."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Probably not decked\n"},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" + "},{"insert":{"card-link":"Forsaken Monument"}},{"insert":" = Infinite Colorless Mana\nThis is self explanatory.\n"},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" + "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" = Infinite Colorless Mana\n+ 2 mana of any color\nTap Basalt Monolith for 3 colorless mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Activate Basalt Monolith's Untap ability for 3 colorless mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rings of Brighthearth will trigger, allowing you to pay 2 colorless mana to copy the untap ability placing it on the stack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resolve the RoB copied untap ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tap Basalt Monolith for 3 colorless mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resolve the original Basalt Monolith untap ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Repeat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n\n"}]}



























































































