887 views17 months ago
Commander
Size: 100Est cost: $398.36Salt sum: 38.16
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jonespaulr

887 views17 months ago
Commander
Size: 100Est cost: $398.36Salt sum: 38.16

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Commander

Qty: 1 Price: $23.99
Marrow-Gnawer
All Rats have fear.
, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Legendary Creature - Rat Rogue
Marrow-Gnawer (plst) CHK-124

Commander

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Creature

Qty: 29 Price: $50.57
Bog Rats
This creature can't be blocked by Walls.
Creature - Rat
Bog Rats (6ed) 117
Burglar Rat
When this creature enters, each opponent discards a card.
Creature - Rat
Burglar Rat (jmp) 214
Chittering Witch
When this creature enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.
, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
Creature - Human Warlock
Chittering Witch (afc) 95
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (eld) 217
Crypt Rats
: This creature deals X damage to each creature and each player. Spend only black mana on X.
Creature - Rat
Crypt Rats (mh1) 84
Drainpipe Vermin
When this creature dies, you may pay
. If you do, target player discards a card.
Creature - Rat
Drainpipe Vermin (jmp) 224
Gnat Miser
Each opponent's maximum hand size is reduced by one.
Creature - Rat Shaman
Gnat Miser (sok) 70
Infected Vermin
: This creature deals 1 damage to each creature and each player.
Threshold —
: This creature deals 3 damage to each creature and each player. Activate only if there are seven or more cards in your graveyard.
Creature - Rat
Infected Vermin (ody) 144
Innocuous Rat
When this creature dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Rat
Innocuous Rat (dsk) 103
Lord Skitter, Sewer King
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."
Legendary Creature - Rat Noble
Lord Skitter, Sewer King (woe) 97
Lord Skitter's Butcher
When this creature enters, choose one —
• Create a 1/1 black Rat creature token with "This token can't block."
• You may sacrifice another creature. If you do, scry 2, then draw a card.
• Creatures you control gain menace until end of turn.
Creature - Rat Peasant
Lord Skitter's Butcher (woe) 99
Nezumi Bone-Reader
, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.
Creature - Rat Shaman
Nezumi Bone-Reader (phuk) 50
Ogre Slumlord
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.
Creature - Rogue Ogre
Ogre Slumlord (otc) 145
Pack Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of this creature.
Creature - Rat
Pack Rat (sld) 35
Persistent Marshstalker
This creature gets +1/+0 for each other Rat you control.
Threshold — Whenever you attack with one or more Rats, if there are seven or more cards in your graveyard, you may pay
. If you do, return this card from your graveyard to the battlefield tapped and attacking.
Creature - Rat Berserker
Persistent Marshstalker (blb) 104
Pestilence Rats
Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)
Creature - Rat
Pestilence Rats (ice) 157
Plague of Vermin
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Sorcery
Plague of Vermin (shm) 73
Rancid Rats
Skulk (This creature can't be blocked by creatures with greater power.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Rat Zombie
Rancid Rats (soi) 130
Ravenous Rats
When this creature enters, target opponent discards a card.
Creature - Rat
Ravenous Rats (gvl) 37
Refurbished Familiar
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Flying
When this creature enters, each opponent discards a card. For each opponent who can't, you draw a card.
Creature Artifact - Rat Zombie
Refurbished Familiar (mh3) 105
Rotting Rats
When this creature enters, each player discards a card.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Rat Zombie
Rotting Rats (hop) 39
Ruin Rat
Deathtouch
When this creature dies, exile target card from an opponent's graveyard.
Creature - Rat
Ruin Rat (plst) HOU-75
Sinuous Vermin
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as this creature is monstrous, it has menace. (It can't be blocked except by two or more creatures.)
Creature - Rat Horror
Sinuous Vermin (j22) 466
Swarm of Rats
Swarm of Rats's power is equal to the number of Rats you control.
Creature - Rat
Swarm of Rats (phuk) 27
Tangled Colony
This creature can't block.
When this creature dies, create X 1/1 black Rat creature tokens with "This token can't block," where X is the amount of damage dealt to it this turn.
Creature - Rat
Tangled Colony (woe) 113
Twisted Sewer-Witch
When this creature enters, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Creature - Human Warlock
Twisted Sewer-Witch (woe) 114
Typhoid Rats
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Rat
Typhoid Rats (plst) M15-118
Valley Rotcaller
Menace
Whenever this creature attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.
Creature - Squirrel Warlock
Valley Rotcaller (blb) 119
Voracious Vermin
When this creature enters, create a 1/1 black Rat creature token with "This token can't block."
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Creature - Rat
Voracious Vermin (woe) 116

Creature

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Draw

Qty: 7 Price: $66.13
Ad Nauseam
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Instant
Ad Nauseam (2xm) 76
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Minions' Murmurs
You draw X cards and you lose X life, where X is the number of creatures you control.
Sorcery
Minions' Murmurs (tsr) 124
Pact of the Serpent
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
Sorcery
Pact of the Serpent (khc) 9
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (stx) 81
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (c20) 251
Species Specialist
As this creature enters, choose a creature type.
Whenever a creature of the chosen type dies, you may draw a card.
Creature - Human Warrior
Species Specialist (c20) 47

Draw

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ExtraDamage

Qty: 9 Price: $51.21
Ayara, First of Locthwain
Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life.
, Sacrifice another black creature: Draw a card.
Legendary Creature - Elf Noble
Ayara, First of Locthwain (eld) 75
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (voc) 119
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (plst) SOM-61
Gruesome Fate
Each opponent loses 1 life for each creature you control.
Sorcery
Gruesome Fate (plst) RIX-75
Sword of the Squeak
Equipped creature gets +1/+1 for each creature you control with base power or toughness 1.
Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach this Equipment to that creature.
Equip
Artifact - Equipment
Sword of the Squeak (blc) 40
Throne of the God-Pharaoh
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
Legendary Artifact
Throne of the God-Pharaoh (akh) 237
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (cmr) 158
Warren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wizard Goblin Zombie
Warren Soultrader (mh3) 110
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (blc) 190

ExtraDamage

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Land

Qty: 35 Price: $71.35
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (mic) 167
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (mh2) 301
Cabal Stronghold
: Add
.
,
: Add
for each basic Swamp you control.
Land
Cabal Stronghold (dom) 238
Mudflat Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
, Sacrifice this land: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand.
Land
Mudflat Village (blb) 257
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (clb) 907
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh2) 485
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (tsr) 284
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234

Land

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Mana

Qty: 7 Price: $53.93
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (plst) EMA-218
Bontu's Monument
Black creature spells you cast cost
less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Legendary Artifact
Bontu's Monument (akh) 225
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (voc) 163
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (mh3) 292
Nyx Lotus
Nyx Lotus enters tapped.
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Artifact
Nyx Lotus (thb) 235
Sol Ring
: Add
.
Artifact
Sol Ring (nec) 161
Strixhaven Stadium
: Add
. Put a point counter on this artifact.
Whenever a creature deals combat damage to you, remove a point counter from this artifact.
Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.
Artifact
Strixhaven Stadium (stx) 259

Mana

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Protection

Qty: 1 Price: $3.99
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (nec) 163

Protection

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Removal

Qty: 4 Price: $13.46
Baleful Mastery
You may pay
rather than pay this spell's mana cost.
If the
cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
Instant
Baleful Mastery (stx) 64
Bloodline Culling
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
Instant
Bloodline Culling (mid) 89
Defile
Target creature gets -1/-1 until end of turn for each Swamp you control.
Instant
Defile (mh1) 86
Withering Torment
Destroy target creature or enchantment. You lose 2 life.
Instant
Withering Torment (dsk) 124

Removal

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Untappers

Qty: 7 Price: $63.73
Magewright's Stone
,
: Untap target creature that has an activated ability with
in its cost.
Artifact
Magewright's Stone (plst) DIS-162
Patriar's Seal
: Add one mana of any color.
,
: Untap target legendary creature you control.
Artifact
Patriar's Seal (clb) 332
Puppet Strings
,
: You may tap or untap target creature.
Artifact
Puppet Strings (dde) 22
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (cmr) 335
Staff of Domination
: Untap this artifact.
,
: You gain 1 life.
,
: Untap target creature.
,
: Tap target creature.
,
: Draw a card.
Artifact
Staff of Domination (cmr) 343
Sting, the Glinting Dagger
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip
Legendary Artifact - Equipment
Sting, the Glinting Dagger (ltr) 250
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
,
: Untap target creature.
Artifact
Thousand-Year Elixir (c21) 271

Untappers

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
59 pips - 46 cards
36 mana - 36 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
9 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"I've got an old Marrow-Gnawer deck on here that I build when I started playing and... it's not a good deck.\n\nThis is an attempt to bring it up to speed. Better card choices in general, but the specific plan is to aim for multiple MG activations per turn, producing a very large board of rats that can be sacced for value or just swing out with Fear. \n\nThere are also a few more game enders than before, because it's not always possible to push the combat damage and the deck might stall out if it can't safely attack.\n\nIt worked out OK in testing in one (1) game, so why not?\n\nI'm aware that there's not a lot of interaction; unfortunately I need a lot of pieces to get the deck working, I don't want to lower the number of rats and the deck needs a lot of draw because it needs to refill after playing out lots of cheap rats. I think I just have to accept I'm not messing with other people's plans that much, and hope it doesn't matter.\n\nNB - I haven't got Thornbite Staff in the deck on purpose because it's (basically) a two-card combo with one of the cards being in your command zone and my play-group doesn't need that.\n\nSo: The Plan\n\n## WinCon 1\n\nPlay at least two rats + Marrow-Gnawer and get on the Making Rats train. Ideally get multiple activations of this with one or more of the artifacts, a process that can be sped up if you've got extra mana from the altar. Win with draining damage, ideally via Ayara as she doesn't even need the sac outlet.\n\nDon't be afraid to use life as a resource to draw into the required pieces. If you don't win, you'll probably lose a longer game.\n\n## AltCon 1\n\nEnough rats can fuel either a Gruesome Fate or by sacking for mana a large enough Exsanguinate to end the game.\n\n## AltCon 2\n\nStrixhaven Stadium gives you a combat out against non-black or heavy artifact decks.\n"}]}
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