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Commander
Size: 100Salt sum: 39.02
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Luck_or_Skill

77 views4 months ago
Commander
Size: 100Salt sum: 39.02
No deck tags

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Commander

Qty: 1 Price: $0.35
Hulk, Gamma Goliath
Reach, trample
Power-up abilities of other creatures you control cost
less to activate.
Power-up —
: Put five +1/+1 counters on Hulk. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Berserker Hero Gamma
Hulk, Gamma Goliath (msh) 215

Commander

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Artifact

Qty: 1 Price: $2.79
Hulkbuster Armor
Equipped creature has base power and toughness 9/9 and has flying.
Equip Hero

Equip
Legendary Artifact - Equipment
Hulkbuster Armor (msc) 107

Artifact

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Counters

Qty: 1 Price: $69.99
Vorinclex, Monstrous Raider
Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Legendary Creature - Praetor Phyrexian
Vorinclex, Monstrous Raider (khm) 199

Counters

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Creature

Qty: 20 Price: $36.96
Abomination, Irradiated Brute
Trample
Whenever a Gamma or Villain you control deals combat damage to a player, put that many +1/+1 counters on Abomination.
Legendary Creature - Villain Gamma
Abomination, Irradiated Brute (msc) 511
Abomination, Terrifying Titan
Trample
Power-up —
: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Villain Gamma
Abomination, Terrifying Titan (msh) 198
Abomination, World Ravager
Menace, trample
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Berserker Villain Gamma
Abomination, World Ravager (msc) 355
Doc Samson, Super Psychiatrist
If you would put one or more counters on a permanent you control, put that many plus one of each of those kinds of counters on that permanent instead.
: Add X mana of any one color, where X is Doc Samson's power.
Legendary Creature - Hero Doctor Gamma
Doc Samson, Super Psychiatrist (msh) 164
Gamma Grotesque
Vigilance (Attacking doesn't cause this creature to tap.)
Power-up —
: Put three +1/+1 counters on this creature. Then draw a card for each creature you control with a counter on it. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Creature - Horror Villain Gamma
Gamma Grotesque (msc) 562
Goliath, Mass Manipulator
Reach (This creature can block creatures with flying.)
Power-up —
: Put two +1/+1 counters on Goliath. Then draw a card for each creature you control with power 4 or greater. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Scientist Hero
Goliath, Mass Manipulator (msc) 766
Hulk, Always Angry
Trample
When Hulk enters, destroy all artifacts.
Hulk attacks each combat if able.
Legendary Creature - Berserker Hero Gamma
Hulk, Always Angry (msc) 502
Hulk, Bruce Banner
Trample (This creature can deal excess combat damage to the player he's attacking.)
Legendary Creature - Berserker Hero Gamma
Hulk, Bruce Banner (msc) 850
Hulk, Brutal Brawler
Hulk attacks each combat if able.
Whenever Hulk attacks, put a +1/+1 counter on each other creature you control.
Legendary Creature - Berserker Hero Gamma
Hulk, Brutal Brawler (msc) 833
Hulk, Strongest There Is
Trample
Hulk enters with a +1/+1 counter on him.
At the beginning of your upkeep, double the number of +1/+1 counters on each Gamma creature you control.
Legendary Creature - Berserker Hero Gamma
Hulk, Strongest There Is (msc) 724
Hulkling, Burgeoning Bruiser
Vigilance
Whenever another creature you control enters, if it has greater power or toughness than Hulkling, put a +1/+1 counter on Hulkling.
Legendary Creature - Hero Skrull Kree
Hulkling, Burgeoning Bruiser (msh) 173
Hulkling, Young Avenger
Flying
Whenever you cast a noncreature spell, Hulkling becomes a copy of up to one other target creature until end of turn, except his name is Hulkling, Young Avenger, he's 4/4, and he has flying and this ability.
Legendary Creature - Hero Skrull Kree
Hulkling, Young Avenger (msc) 689
Jack of Hearts, Volatile Hero
Flying, haste
When Jack of Hearts dies, he deals damage equal to his power to each creature.
Power-up —
: Discard your hand, then draw three cards. Put two +1/+1 counters on Jack of Hearts. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Hero Alien
Jack of Hearts, Volatile Hero (msc) 693
Quinjet Technician
: Add
.
: Add
. Spend this mana only to activate power-up abilities.
Creature - Human Artificer
Quinjet Technician (msc) 703
Red Hulk
Reach, trample
Enrage — Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target.
Legendary Creature - Berserker Villain Gamma
Red Hulk (msh) 149
Shang-Chi, Martial Mentor
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Power-up —
: Put three +1/+1 counters on Shang-Chi. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Warrior Hero
Shang-Chi, Martial Mentor (msc) 732
She-Hulk, Jade Defender
Reach, trample
Power-up —
: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Legendary Creature - Hero Gamma
She-Hulk, Jade Defender (msh) 188
She-Hulk, Jennifer Walters
Trample (This creature can deal excess combat damage to the player she's attacking.)
, Sacrifice a land: Draw a card and put a +1/+1 counter on She-Hulk.
Legendary Creature - Berserker Hero Gamma
She-Hulk, Jennifer Walters (msc) 554
She-Hulk, Wallbreaker
Trample
Other Heroes you control have trample.
Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero for each creature blocking it.
Legendary Creature - Hero Gamma
She-Hulk, Wallbreaker (msc) 372
Wonder Man, Hollywood Hero
Flying
Each power-up ability of permanents you control can be activated an additional time.
Power-up —
: Put two +1/+1 counters on Wonder Man. (Activate each power-up ability only . . . once? Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Hero Performer
Wonder Man, Hollywood Hero (msh) 160

Creature

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Draw

Qty: 4 Price: $3.96
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (cmm) 884
Accelerate
Target creature gains haste until end of turn.
Draw a card.
Instant
Accelerate (tor) 90
Aid from the Cowl
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Enchantment
Aid from the Cowl (moc) 290
Bag of Tricks
,
: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Artifact
Bag of Tricks (afc) 37

Draw

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Enchantment

Qty: 4 Price: $1.88
Accelerated Evolution
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +2/+2.
Enchantment - Aura
Accelerated Evolution (msc) 711
Additive Evolution
When this enchantment enters, create a 0/0 green and blue Fractal creature token. Put three +1/+1 counters on it.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Enchantment
Additive Evolution (sos) 139
Advancing the Spirit
When this enchantment enters, draw a card.
You may pay
rather than pay the power-up cost of the first power-up ability you activate during each of your turns.
Enchantment
Advancing the Spirit (msc) 712
Origin of the Hulk
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 green and white Citizen creature token.
II — Put two +1/+1 counters on target creature you control.
III — Target creature you control gets +3/+3 and gains trample until end of turn.
Enchantment - Saga
Origin of the Hulk (msc) 728

Enchantment

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Finisher

Qty: 1 Price: $39.99
Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Enchantment
Aggravated Assault (ons) 185

Finisher

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Instant

Qty: 1 Price: $0.35
HULK SMASH!
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Destroy target noncreature artifact.
• Target creature you control deals damage equal to its power to target creature an opponent controls.
Instant
HULK SMASH! (msh) 135

Instant

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Land

Qty: 35 Price: $32.93
Bristling Backwoods
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Bristling Backwoods (otj) 253
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (msc) 230
Command Bridge
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped permanent you control.
: Add one mana of any color.
Land
Command Bridge (eoe) 252
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Gongaga, Reactor Town
This land enters tapped.
: Add
or
.
Land - Town
Gongaga, Reactor Town (fin) 280
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (fdn) 690
Hidden Hideout
This land enters tapped.
: Add one mana of any color in your commander's color identity.
,
: Target creature you control with a counter on it gains lifelink until end of turn.
Land
Hidden Hideout (tmc) 43
Kazandu Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Kazandu Refuge (scd) 307
Los Diablos Missile Base
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Los Diablos Missile Base (msh) 270
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (soc) 385
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (tdc) 387
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (msc) 261
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (tdm) 265
Savage Mansion
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Savage Mansion (spm) 183
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (ecc) 167
Shivan Oasis
This land enters tapped.
: Add
or
.
Land
Shivan Oasis (scd) 318

Land

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Protection

Qty: 1 Price: $2.79
Alpha Authority
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Enchantment - Aura
Alpha Authority (gtc) 114

Protection

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Pump

Qty: 6 Price: $25.16
Accelerated Mutation
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control.
Instant
Accelerated Mutation (scg) 109
Alpha Status
Enchant creature
Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Enchantment - Aura
Alpha Status (scg) 110
Ancestral Mask
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Enchantment - Aura
Ancestral Mask (woc) 119
Arachnoform
Enchant creature
Enchanted creature gets +2/+2, has reach, and is every creature type.
Enchantment - Aura
Arachnoform (khm) 159
Domri, City Smasher
+2: Creatures you control get +1/+1 and gain haste until end of turn.
−3: Domri deals 3 damage to any target.
−8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.
Legendary Planeswalker - Domri
Domri, City Smasher (rna) 269
Xenagos, God of Revels
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Legendary Creature Enchantment - God
Xenagos, God of Revels (lcc) 295

Pump

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Ramp

Qty: 14 Price: $119.08
Abundant Growth
Enchant land
When this Aura enters, draw a card.
Enchanted land has "
: Add one mana of any color."
Enchantment - Aura
Abundant Growth (ecc) 97
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (plst) STH-102
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Klauth, Unrivaled Ancient
Flying, haste
Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Dragon
Klauth, Unrivaled Ancient (afc) 50
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (fic) 313
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (eoc) 107
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Urban Burgeoning
Enchant land
Enchanted land has "Untap this land during each other player's untap step."
Enchantment - Aura
Urban Burgeoning (rtr) 138
Vorinclex, Voice of Hunger
Trample
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Legendary Creature - Praetor Phyrexian
Vorinclex, Voice of Hunger (plst) NPH-127
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (pip) 208
World War Hulk
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
Enchantment - Saga
World War Hulk (msh) 197

Ramp

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Removal

Qty: 6 Price: $6.76
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Aerial Predation
Destroy target creature with flying. You gain 2 life.
Instant
Aerial Predation (ima) 154
Arcbond
Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Instant
Arcbond (frf) 91
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (msc) 163
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (msc) 164

Removal

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Sorcery

Qty: 1 Price: $0.79
Hulk's Thunderclap
As an additional cost to cast this spell, you may behold a Gamma creature. (You may choose a Gamma creature you control or reveal a Gamma creature card from your hand.)
Target creature you control deals damage equal to its power to another target creature. If this spell's additional cost was paid, destroy target noncreature artifact or noncreature enchantment.
Sorcery
Hulk's Thunderclap (msc) 725

Sorcery

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Theft

Qty: 1 Price: $0.49
Act of Aggression
(
can be paid with either
or 2 life.)
Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Instant
Act of Aggression (c15) 141

Theft

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Tokens

Qty: 1 Price: $42.99
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (fdn) 216

Tokens

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Tutor

Qty: 2 Price: $40.98
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Enchantment
Defense of the Heart (plst) ULG-100
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (dmr) 121

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
0 mana - 10 cards
31 pips - 24 cards
36 mana - 32 cards
54 pips - 43 cards
33 mana - 31 cards
0 pips - 0 cards
2 mana - 1 card
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Deck extras (0)

Description

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