53 views4 months ago
Vintage
Size: 60
No deck tags
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NickxCarnage

53 views4 months ago
Vintage
Size: 60
No deck tags

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Skizzik
Kicker
(You may pay an additional
as you cast this spell.)
Trample, haste
At the beginning of the end step, if this creature wasn't kicked, sacrifice it.
Creature - Elemental
Skizzik (dom) 145

Burn

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Air Elemental
Flying
Creature - Elemental
Air Elemental (j25) 284
Air Servant
Flying
: Tap target creature with flying.
Creature - Elemental
Air Servant (w16) 4
Brackwater Elemental
When this creature attacks or blocks, sacrifice it at the beginning of the next end step.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Elemental
Brackwater Elemental (ddh) 46
Cobblebrute
Creature - Elemental
Cobblebrute (plst) ORI-138
Fire Elemental
Creature - Elemental
Fire Elemental (fdn) 538
Lightning Mare
This spell can't be countered.
This creature can't be blocked by blue creatures.
: This creature gets +1/+0 until end of turn.
Creature - Elemental Horse
Lightning Mare (m19) 151
Scourge of Geier Reach
This creature gets +1/+1 for each creature your opponents control.
Creature - Elemental
Scourge of Geier Reach (isd) 162
Vaporkin
Flying
This creature can block only creatures with flying.
Creature - Elemental
Vaporkin (cn2) 124
Warmind Infantry
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+0 until end of turn.
Creature - Soldier Elemental
Warmind Infantry (gtc) 111
Water Servant
: This creature gets +1/-1 until end of turn.
: This creature gets -1/+1 until end of turn.
Creature - Elemental
Water Servant (mm2) 69

Creature

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Call to the Kindred
Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
Enchantment - Aura
Call to the Kindred (dka) 30
Crippling Chill
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Instant
Crippling Chill (j22) 284
Inaction Injunction
Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.
Sorcery
Inaction Injunction (rtr) 41

Draw

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Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (fdn) 691
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197

Land

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Ember Swallower
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, each player sacrifices three lands of their choice.
Creature - Elemental
Ember Swallower (ths) 120

Land Destruction

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Fiery Hellhound
: This creature gets +1/+0 until end of turn.
Creature - Elemental Dog
Fiery Hellhound (plst) ORI-284
Scorchwalker
Bloodrush —
, Discard this card: Target attacking creature gets +5/+1 until end of turn.
Creature - Elemental
Scorchwalker (gtc) 104

Pump

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Coal Stoker
When this creature enters, if you cast it from your hand, add
.
Creature - Elemental
Coal Stoker (dmr) 114
Izzet Keyrune
: Add
or
.
: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature.
Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.
Artifact
Izzet Keyrune (rtr) 230
Ral Zarek
+1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Legendary Planeswalker - Ral
Ral Zarek (rvr) 216

Ramp

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Aethersnipe
When this creature enters, return target nonland permanent to its owner's hand.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Aethersnipe (2x2) 37
Claustrophobia
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Claustrophobia (plst) DDT-3
Downpour
Tap up to three target creatures.
Instant
Downpour (m13) 48
Glimmerdust Nap
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Glimmerdust Nap (lrw) 68
Hands of Binding
Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Hands of Binding (gtc) 37
Into the Maw of Hell
Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Sorcery
Into the Maw of Hell (isd) 150
Paralyzing Grasp
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Paralyzing Grasp (rtr) 46
Sleep
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Sorcery
Sleep (plst) C15-106

Removal

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Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Act of Treason (rvr) 99
Mark of Mutiny
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Mark of Mutiny (plst) PCA-47
Mind Control
Enchant creature
You control enchanted creature.
Enchantment - Aura
Mind Control (m12) 67
Traitorous Blood
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Sorcery
Traitorous Blood (isd) 166
Traitorous Instinct
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Sorcery
Traitorous Instinct (mm3) 114

Theft

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Tidewater Minion
Defender (This creature can't attack.)
: This creature loses defender until end of turn.
: Untap target permanent.
Creature - Elemental Minion
Tidewater Minion (rav) 71

Untap

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
30 pips - 22 cards
12 mana - 12 cards
0 pips - 0 cards
0 mana - 0 cards
24 pips - 17 cards
15 mana - 13 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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Deck extras (0)

Description

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