15 views2 months ago
Commander
Size: 48Salt sum: 35.53
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CosmicSake

15 views2 months ago
Commander
Size: 48Salt sum: 35.53
No deck tags

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Draw

Qty: 1 Price: $0.35
Sidequest: Card Collection
When this enchantment enters, draw three cards, then discard two cards.
At the beginning of your end step, if eight or more cards are in your graveyard, transform this enchantment.
Enchantment
Sidequest: Card Collection // Magicked Card (fin) 73Sidequest: Card Collection // Magicked Card (fin) 73

Draw

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Enchantment

Qty: 1 Price: $1.99
Ninja Teen
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
: Level 2
Creatures you control get +1/+0 and have menace.
: Level 3
Creature cards in your graveyard have sneak
.
You may cast creature spells from your graveyard using their sneak abilities.
Enchantment - Class
Ninja Teen (tmt) 67

Enchantment

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Land

Qty: 35 Price: $20.75
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195

Land

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Pump

Qty: 1 Price: $0.35
Sidequest: Play Blitzball
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
Enchantment
Sidequest: Play Blitzball // World Champion, Celestial Weapon (fin) 158Sidequest: Play Blitzball // World Champion, Celestial Weapon (fin) 158

Pump

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Ramp

Qty: 6 Price: $23.10
Alchemist's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create two tapped Treasure tokens.
: Level 2
Treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
Enchantment - Class
Alchemist's Talent (blc) 22
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Bard Class
(Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost
less to cast. This effect reduces only the amount of colored mana you pay.
: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Enchantment - Class
Bard Class (afr) 217
Sidequest: Catch a Fish
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.
Enchantment
Sidequest: Catch a Fish // Cooking Campsite (fin) 31Sidequest: Catch a Fish // Cooking Campsite (fin) 31
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Sorcerer Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, draw two cards, then discard two cards.
: Level 2
Creatures you control have "
: Add
or
. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Enchantment - Class
Sorcerer Class (afr) 233

Ramp

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Removal

Qty: 1 Price: $0.35
Sidequest: Hunt the Mark
When this enchantment enters, destroy up to one target creature.
At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment.
Enchantment
Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark (fin) 119Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark (fin) 119

Removal

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Theft

Qty: 1 Price: $1.99
Rogue Class
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
: Level 2
Creatures you control have menace.
: Level 3
You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.
Enchantment - Class
Rogue Class (afr) 230

Theft

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Tokens

Qty: 1 Price: $0.35
Sidequest: Raise a Chocobo
When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
Enchantment
Sidequest: Raise a Chocobo // Black Chocobo (fin) 201Sidequest: Raise a Chocobo // Black Chocobo (fin) 201

Tokens

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Deck Info

Deck stats

1 pip - 1 card
5 mana - 4 cards
4 pips - 4 cards
39 mana - 38 cards
4 pips - 3 cards
4 mana - 3 cards
4 pips - 4 cards
5 mana - 4 cards
2 pips - 2 cards
4 mana - 3 cards
0 pips - 0 cards
2 mana - 1 card
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Deck extras (0)

Description

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