78 views4 months ago
Commander
Size: 38Salt sum: 12.34
No deck tags
 avatar

Kafon

78 views4 months ago
Commander
Size: 38Salt sum: 12.34
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Frodo, Sauron's Bane
: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
Legendary Creature - Citizen Halfling
Frodo, Sauron's Bane (ltr) 18

Commander

(Ctrl to add secondary)
Armaggon, Future Shark
Flash
When Armaggon enters, destroy up to three target creatures.
Legendary Creature - Horror Mutant Shark
Armaggon, Future Shark (tmt) 58
Took Reaper
When this creature dies, the Ring tempts you.
Creature - Peasant Halfling
Took Reaper (ltr) 35

Creature

(Ctrl to add secondary)
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (dsc) 158

Drain

(Ctrl to add secondary)
Call of the Ring
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
Enchantment
Call of the Ring (ltr) 79
Faramir, Field Commander
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir as your Ring-bearer, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Soldier
Faramir, Field Commander (ltr) 14
Mask of Memory
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mask of Memory (fic) 350

Draw

(Ctrl to add secondary)
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (fic) 370

Evasion

(Ctrl to add secondary)
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (tdc) 337
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (tmt) 184
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400

Land

(Ctrl to add secondary)
Bastion Protector
Commander creatures you control get +2/+2 and have indestructible.
Creature - Human Soldier
Bastion Protector (ltc) 162
Celestial Armor
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Celestial Armor (fdn) 5
Slip On the Ring
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Instant
Slip On the Ring (ltr) 31
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216

Protection

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmm) 367
Inherited Envelope
When this artifact enters, the Ring tempts you.
: Add one mana of any color.
Artifact
Inherited Envelope (ltr) 242
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (tdc) 323
Sol Ring
: Add
.
Artifact
Sol Ring (fic) 357
Uruk-hai Berserker
When this creature enters, the Ring tempts you.
Creature - Berserker Orc
Uruk-hai Berserker (ltr) 112

Ramp

(Ctrl to add secondary)
Helping Hand
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
Sorcery
Helping Hand (lci) 17
Sam's Desperate Rescue
Return target creature card from your graveyard to your hand. The Ring tempts you.
Sorcery
Sam's Desperate Rescue (ltr) 105
Samwise the Stouthearted
Flash
When Samwise enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
Legendary Creature - Peasant Halfling
Samwise the Stouthearted (ltr) 28
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (soc) 170
Unburial Rites
Return target creature card from your graveyard to the battlefield.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unburial Rites (2x2) 95
Unearth
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Unearth (2x2) 96
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198
Zombify
Return target creature card from your graveyard to the battlefield.
Sorcery
Zombify (fdn) 187

Recursion

(Ctrl to add secondary)
Claim the Precious
Destroy target creature. The Ring tempts you.
Sorcery
Claim the Precious (ltr) 81
Gollum's Bite
Target creature gets -2/-2 until end of turn.
, Exile this card from your graveyard: The Ring tempts you. Activate only as a sorcery.
Instant
Gollum's Bite (ltr) 85
One Ring to Rule Them All
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
Enchantment - Saga
One Ring to Rule Them All (ltr) 102
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (soc) 159
Pathrazer of Ulamog
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents of their choice.)
This creature can't be blocked except by three or more creatures.
Creature - Eldrazi
Pathrazer of Ulamog (cmm) 4
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45

Removal

(Ctrl to add secondary)
Gollum, Patient Plotter
When Gollum leaves the battlefield, the Ring tempts you.
, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.
Legendary Creature - Horror Halfling
Gollum, Patient Plotter (ltr) 84

Sac Outlet

(Ctrl to add secondary)
Restoration Seminar
Return target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Restoration Seminar (sos) 30

Sorcery

(Ctrl to add secondary)
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Lively Dirge
Spree (Choose one or more additional costs.)
+
— Search your library for a card, put it into your graveyard, then shuffle.
+
— Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.
Sorcery
Lively Dirge (otj) 93

Tutor

(Ctrl to add secondary)

Deck Info

Deck stats

13 pips - 12 cards
3 mana - 3 cards
0 pips - 0 cards
0 mana - 2 cards
19 pips - 15 cards
3 mana - 3 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards