Chileandude
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Commander
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{"ops":[{"insert":"**My submission of the 2026 deckbuilding contest**\n\tWelcome to Sowing Hate, a Bracket 3 Gruul combo deck built around turning creatures, counters, and mana into one another. "},{"insert":{"card-link":"Ulasht, the Hate Seed"}},{"insert":" serves as both an enabler and payoff, producing creatures from counters and counters from creatures, allowing the deck to assemble explosive loops.\n\n"},{"attributes":{"underline":true},"insert":"Power:"},{"insert":"\n\tBracket 3. The deck is capable of generating explosive turns and assembling powerful engines, but generally spends the early game developing mana and board presence before attempting to convert those resources into a winning position.\n\n"},{"attributes":{"underline":true},"insert":"Win conditions:"},{"insert":"\nInfinite or near-infinite mana."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Infinite or near-infinite creature."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Repeated ETB damage triggers."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Play patterns:"},{"insert":"\nMost wins occur after assembling 3 pieces that allow creatures and mana to continuously feed one another."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"The deck spends its early turns ramping and developing mana engines."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Notes:"},{"insert":"\n\tOne of the deck's strengths is redundancy. Many effects are represented multiple times, so missing a specific card is rarely a problem. In most cases, another card with a similar role will work just as well.\n\n"},{"attributes":{"underline":true},"insert":"Dorkifiers:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Effects that allow creatures to generate mana."},{"insert":"\n"},{"insert":{"card-link":"Enduring Vitality"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Cryptolith Rite"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Springleaf Parade"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Elven Chorus"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Life and Limb"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Brightcap Badger // Fungus Frolic"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Haste enablers:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"We want the saprolings to have haste."},{"insert":"\n"},{"insert":{"card-link":"Anger"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Enduring Courage"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Fires of Yavimaya"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Counters engines:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Convert creatures into +1/+1 for our commander."},{"insert":"\n"},{"insert":{"card-link":"Ivy Lane Denizen"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Blade of the Bloodchief"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Death's Presence"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Sacrifice Outlets:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Double dip on value."},{"insert":"\n"},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Utopia Mycon"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Combo lines:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Dorkifier + Haste "},{"insert":"means we can use Ulasht to make as many tapped saprolings as it has counters (a mana "},{"attributes":{"italic":true},"insert":"sac outlet"},{"insert":" also let us do this)."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Adding "},{"insert":{"card-link":"Ivy Lane Denizen"}},{"insert":" makes infinite saprolings activations if we can get 1 mana per saproling. Other "},{"attributes":{"italic":true},"insert":"Counters engines"},{"insert":" require a "},{"attributes":{"italic":true},"insert":"Sac Outlet"},{"insert":"."},{"attributes":{"list":"true"},"insert":"\n"},{"attributes":{"italic":true},"insert":"ETB effects"},{"insert":" and "},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" wins with infinite tapped creatures."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Infinite mana wins by ping activations."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Card notes:"},{"insert":"\n"},{"insert":{"card-link":"Mana Echoes"}},{"insert":" or "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" enables near-infinite colorless mana."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Bard Class"}},{"insert":" on level 2 discounts our commander enabling us to win if we have infinite colorless mana."},{"attributes":{"list":"true"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Dorkifier + "},{"insert":{"card-link":"Badgermole Cub"}},{"insert":" "},{"attributes":{"italic":true},"insert":" "},{"insert":"enables near infinite colored mana with our commander."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Green Sun's Zenith"}},{"insert":" X=0 gets "},{"insert":{"card-link":"Dryad Arbor"}},{"insert":". "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Life and Limb"}},{"insert":" includes forest your opponents control."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Yavimaya, Cradle of Growth"}},{"insert":" Makes all lands forests, including your opponents."},{"attributes":{"list":"true"},"insert":"\n"}]}
Ulasht, the Hate Seed
Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.
, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.
Legendary Creature - Hydra Hellion

Commander
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Counters Engines
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Dorkifiers
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Draw
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Weftstalker Ardent
Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Artificer Drix

ETB
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Enduring Courage
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Dog Glimmer

Haste
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Interaction
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Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
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Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional .
Whenever you tap a creature for mana, add an additional .
Creature - Mole Badger

Bard Class
(Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Legendary creatures you control enter with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Enchantment - Class

Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case

Ramp
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Recursion
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Ritual
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Sac outlet
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Vibrance
When this creature enters, if was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
When this creature enters, if was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
Creature - Elemental Incarnation

Tutor
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Basking Broodscale
Devoid (This card has no color.)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
Creature - Lizard Eldrazi

Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

Bracket 4
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Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery

Song of Freyalise
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Until your next turn, creatures you control gain ": Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
I, II — Until your next turn, creatures you control gain ": Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Enchantment - Saga

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"**My submission of the 2026 deckbuilding contest**\n\tWelcome to Sowing Hate, a Bracket 3 Gruul combo deck built around turning creatures, counters, and mana into one another. "},{"insert":{"card-link":"Ulasht, the Hate Seed"}},{"insert":" serves as both an enabler and payoff, producing creatures from counters and counters from creatures, allowing the deck to assemble explosive loops.\n\n"},{"attributes":{"underline":true},"insert":"Power:"},{"insert":"\n\tBracket 3. The deck is capable of generating explosive turns and assembling powerful engines, but generally spends the early game developing mana and board presence before attempting to convert those resources into a winning position.\n\n"},{"attributes":{"underline":true},"insert":"Win conditions:"},{"insert":"\nInfinite or near-infinite mana."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Infinite or near-infinite creature."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Repeated ETB damage triggers."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Play patterns:"},{"insert":"\nMost wins occur after assembling 3 pieces that allow creatures and mana to continuously feed one another."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"The deck spends its early turns ramping and developing mana engines."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Notes:"},{"insert":"\n\tOne of the deck's strengths is redundancy. Many effects are represented multiple times, so missing a specific card is rarely a problem. In most cases, another card with a similar role will work just as well.\n\n"},{"attributes":{"underline":true},"insert":"Dorkifiers:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Effects that allow creatures to generate mana."},{"insert":"\n"},{"insert":{"card-link":"Enduring Vitality"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Cryptolith Rite"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Springleaf Parade"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Elven Chorus"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Life and Limb"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Brightcap Badger // Fungus Frolic"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Haste enablers:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"We want the saprolings to have haste."},{"insert":"\n"},{"insert":{"card-link":"Anger"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Enduring Courage"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Fires of Yavimaya"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Counters engines:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Convert creatures into +1/+1 for our commander."},{"insert":"\n"},{"insert":{"card-link":"Ivy Lane Denizen"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Blade of the Bloodchief"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Death's Presence"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Sacrifice Outlets:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Double dip on value."},{"insert":"\n"},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Utopia Mycon"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Combo lines:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Dorkifier + Haste "},{"insert":"means we can use Ulasht to make as many tapped saprolings as it has counters (a mana "},{"attributes":{"italic":true},"insert":"sac outlet"},{"insert":" also let us do this)."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Adding "},{"insert":{"card-link":"Ivy Lane Denizen"}},{"insert":" makes infinite saprolings activations if we can get 1 mana per saproling. Other "},{"attributes":{"italic":true},"insert":"Counters engines"},{"insert":" require a "},{"attributes":{"italic":true},"insert":"Sac Outlet"},{"insert":"."},{"attributes":{"list":"true"},"insert":"\n"},{"attributes":{"italic":true},"insert":"ETB effects"},{"insert":" and "},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" wins with infinite tapped creatures."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Infinite mana wins by ping activations."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Card notes:"},{"insert":"\n"},{"insert":{"card-link":"Mana Echoes"}},{"insert":" or "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" enables near-infinite colorless mana."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Bard Class"}},{"insert":" on level 2 discounts our commander enabling us to win if we have infinite colorless mana."},{"attributes":{"list":"true"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Dorkifier + "},{"insert":{"card-link":"Badgermole Cub"}},{"insert":" "},{"attributes":{"italic":true},"insert":" "},{"insert":"enables near infinite colored mana with our commander."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Green Sun's Zenith"}},{"insert":" X=0 gets "},{"insert":{"card-link":"Dryad Arbor"}},{"insert":". "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Life and Limb"}},{"insert":" includes forest your opponents control."},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Yavimaya, Cradle of Growth"}},{"insert":" Makes all lands forests, including your opponents."},{"attributes":{"list":"true"},"insert":"\n"}]}





























































































