155 views26 days ago
Commander
Size: 100Est cost: $1457.70Salt sum: 62.36
CozyKiller
155 views26 days ago
Commander
Size: 100Est cost: $1457.70Salt sum: 62.36
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{"ops":[{"insert":{"card-link":"Cao Cao, Lord of Wei"}},{"insert":" sits in his regal robes; a tyrant on the battlefeild. Never one to swing himself, he sits back and lets his tap ability do all the heavy lifting with underhanded tactics to cut off the enemies card supply. While he may serve as the figurehead, the true source of evil in this army is "},{"insert":{"card-link":"Tergrid, God of Fright // Tergrid, God of Fright"}},{"insert":" . Adorned with swiftfoot boots and a heart of ice Tegrid is the true powerhouse pulling the strings and she does not hold back. \n\nIn essence this deck is focused on stopping your opponents from stacking out permanents onto the battlefield. Featuring several tutor cards to help pull Tegrid onto the field, a comfortable amount of ramp, and a disgusting amount of discard and sacrifice effects the aim of this game is to deck out your opponents before they can even get started. \n\nThere are four win-cons built into this deck, two of which are infinite draw/lifegain/damage triggers using "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":", "},{"insert":{"card-link":"Bolas's Citadel"}},{"insert":", and either "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":" or "},{"insert":{"card-link":"Aetherflux Reservoir"}},{"insert":", the third creates near infinite ETB/LTB lifegain/lifeloss and death triggers using "},{"insert":{"card-link":"Tombstone Stairwell"}},{"insert":" and "},{"insert":{"card-link":"Blood Artist"}},{"insert":", and the final and favourite win con uses "},{"insert":{"card-link":"Helm of Obedience"}},{"insert":" and "},{"insert":{"card-link":"Dauthi Voidwalker"}},{"insert":" to immediately exile an opponents entire library. Like we said; disgusting. \n\nMy recommendation is to passively stack discarding effects while searching for your tutors and win con cards. First tutor out Tegrid if she isnt already on the field, then tutor your swiftfoot boots and attached them to Tegrid to give her hexproof. Dont swing with her, just keep her safe to benefit from her abilities. You should send out smaller guys to swing and defend with, as well as stealing from others graveyards and exile for the heavier hitters. The final tutors can be used to pull the cards needed for whichever win con listed above suits that situation best to cinch the win. Good luck and happy discarding ;) \n"}]}
Discard
Bandit's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, each opponent discards two cards unless they discard a nonland card.
: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
When this Class enters, each opponent discards two cards unless they discard a nonland card.
: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
Enchantment - Class

Entropic Battlecruiser
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
1+ | Whenever an opponent discards a card, they lose 3 life.
8+ | Flying, deathtouch
Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who can't loses 3 life.
1+ | Whenever an opponent discards a card, they lose 3 life.
8+ | Flying, deathtouch
Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who can't loses 3 life.
Artifact - Spacecraft

Liliana, Waker of the Dead
+1: Each player discards a card. Each opponent who can't loses 3 life.
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Legendary Planeswalker - Liliana

Rotting Rats
When this creature enters, each player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Rat Zombie

Tinybones, Bauble Burglar
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
, : Each opponent discards a card. Activate only as a sorcery.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
, : Each opponent discards a card. Activate only as a sorcery.
Legendary Creature - Skeleton Rogue

Tourach, Dread Cantor
Kicker (You may pay an additional as you cast this spell.)
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach.
When Tourach enters, if it was kicked, target opponent discards two cards at random.
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach.
When Tourach enters, if it was kicked, target opponent discards two cards at random.
Legendary Creature - Human Cleric

Discard
(CTRL to add secondary)
Drain
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Tombstone Stairwell
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
World Enchantment

Drain
(CTRL to add secondary)
Draw
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact

Draw
(CTRL to add secondary)
Land
Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Land
(CTRL to add secondary)
Lifegain
Lifegain
(CTRL to add secondary)
Mill
Helm of Obedience
, : Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice this artifact and put one of them onto the battlefield under your control. X can't be 0.
Artifact

Mill
(CTRL to add secondary)
Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(CTRL to add secondary)
Ramp
The Darkness Crystal
Black spells you cast cost less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact

Ramp
(CTRL to add secondary)
Recursion
Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Stax
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Stax
(CTRL to add secondary)
Tutor
Tutor
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":{"card-link":"Cao Cao, Lord of Wei"}},{"insert":" sits in his regal robes; a tyrant on the battlefeild. Never one to swing himself, he sits back and lets his tap ability do all the heavy lifting with underhanded tactics to cut off the enemies card supply. While he may serve as the figurehead, the true source of evil in this army is "},{"insert":{"card-link":"Tergrid, God of Fright // Tergrid, God of Fright"}},{"insert":" . Adorned with swiftfoot boots and a heart of ice Tegrid is the true powerhouse pulling the strings and she does not hold back. \n\nIn essence this deck is focused on stopping your opponents from stacking out permanents onto the battlefield. Featuring several tutor cards to help pull Tegrid onto the field, a comfortable amount of ramp, and a disgusting amount of discard and sacrifice effects the aim of this game is to deck out your opponents before they can even get started. \n\nThere are four win-cons built into this deck, two of which are infinite draw/lifegain/damage triggers using "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":", "},{"insert":{"card-link":"Bolas's Citadel"}},{"insert":", and either "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":" or "},{"insert":{"card-link":"Aetherflux Reservoir"}},{"insert":", the third creates near infinite ETB/LTB lifegain/lifeloss and death triggers using "},{"insert":{"card-link":"Tombstone Stairwell"}},{"insert":" and "},{"insert":{"card-link":"Blood Artist"}},{"insert":", and the final and favourite win con uses "},{"insert":{"card-link":"Helm of Obedience"}},{"insert":" and "},{"insert":{"card-link":"Dauthi Voidwalker"}},{"insert":" to immediately exile an opponents entire library. Like we said; disgusting. \n\nMy recommendation is to passively stack discarding effects while searching for your tutors and win con cards. First tutor out Tegrid if she isnt already on the field, then tutor your swiftfoot boots and attached them to Tegrid to give her hexproof. Dont swing with her, just keep her safe to benefit from her abilities. You should send out smaller guys to swing and defend with, as well as stealing from others graveyards and exile for the heavier hitters. The final tutors can be used to pull the cards needed for whichever win con listed above suits that situation best to cinch the win. Good luck and happy discarding ;) \n"}]}






































































