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Commander
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ElmusDay

326 views2 months ago
Commander
Size: 100Salt sum: 33.39
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Commander

Qty: 1 Price: $11.99
Go-Shintai of Life's Origin
,
: Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.
Legendary Creature Enchantment - Shrine
Go-Shintai of Life's Origin (sld) 1853

Commander

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Counters

Qty: 24 Price: $100.96
Azusa's Many Journeys
(As this Saga enters and after your draw step, add a lore counter.)
I — You may play an additional land this turn.
II — You gain 3 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Azusa's Many Journeys // Likeness of the Seeker (neo) 172Azusa's Many Journeys // Likeness of the Seeker (neo) 172
Blossom Prancer
Reach
When this creature enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
Creature - Spirit
Blossom Prancer (neo) 175
Boseiju Reaches Skyward
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
Drumbellower
Flying
Untap all creatures you control during each other player's untap step.
Creature - Spirit
Drumbellower (nec) 6
Generous Visitor
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
Creature - Spirit
Generous Visitor (neo) 185
Geothermal Kami
When this creature enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.
Creature - Spirit
Geothermal Kami (neo) 186
Jugan Defends the Temple
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with "
: Add
."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Jugan Defends the Temple // Remnant of the Rising Star (neo) 194Jugan Defends the Temple // Remnant of the Rising Star (neo) 194
Jukai Naturalist
Lifelink
Enchantment spells you cast cost
less to cast.
Creature Enchantment - Human Monk
Jukai Naturalist (neo) 225
Junji, the Midnight Sky
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
Legendary Creature - Dragon Spirit
Junji, the Midnight Sky (tdc) 183
Kami of Celebration
Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)
Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.
Creature - Spirit
Kami of Celebration (nec) 20
Kami of Terrible Secrets
When this creature enters, if you control an artifact and an enchantment, you draw a card and you gain 1 life.
Creature - Spirit
Kami of Terrible Secrets (neo) 105
Kodama of the West Tree
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature - Spirit
Kodama of the West Tree (neo) 392
Kokusho, the Evening Star
Flying
When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Legendary Creature - Dragon Spirit
Kokusho, the Evening Star (ima) 95
Kura, the Boundless Sky
Flying, deathtouch
When Kura dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
Legendary Creature - Dragon Spirit
Kura, the Boundless Sky (neo) 200
Kyodai, Soul of Kamigawa
Flash
Flying
When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai.
: Kyodai gets +5/+5 until end of turn.
Legendary Creature - Dragon Spirit
Kyodai, Soul of Kamigawa (neo) 23
Michiko's Reign of Truth
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Michiko's Reign of Truth // Portrait of Michiko (neo) 29Michiko's Reign of Truth // Portrait of Michiko (neo) 29
The Dragon-Kami Reborn
(As this Saga enters and after your draw step, add a lore counter.)
I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Dragon-Kami Reborn // Dragon-Kami's Egg (neo) 181The Dragon-Kami Reborn // Dragon-Kami's Egg (neo) 181
The Kami War
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Kami War // O-Kagachi Made Manifest (neo) 227The Kami War // O-Kagachi Made Manifest (neo) 227
The Long Reach of Night
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature of their choice unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Long Reach of Night // Animus of Night's Reach (neo) 109The Long Reach of Night // Animus of Night's Reach (neo) 109
The Restoration of Eiganjo
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Restoration of Eiganjo // Architect of Restoration (neo) 34The Restoration of Eiganjo // Architect of Restoration (neo) 34
The Shattered States Era
(As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Shattered States Era // Nameless Conqueror (neo) 162The Shattered States Era // Nameless Conqueror (neo) 162
Thundering Raiju
Haste
Whenever this creature attacks, put a +1/+1 counter on target creature you control. Then this creature deals X damage to each opponent, where X is the number of modified creatures you control other than this creature. (Equipment, Auras you control, and counters are modifications.)
Creature - Spirit
Thundering Raiju (neo) 166
Unforgiving One
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)
Creature - Spirit
Unforgiving One (neo) 127
Yosei, the Morning Star
Flying
When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
Legendary Creature - Dragon Spirit
Yosei, the Morning Star (plst) IMA-39

Counters

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Enchantment

Qty: 14 Price: $25.48
Crackling Emergence
Enchant land you control
Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice this Aura and that land gains indestructible until end of turn.
Enchantment - Aura
Crackling Emergence (neo) 136
Harmonious Emergence
Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice this Aura and that land gains indestructible until end of turn.
Enchantment - Aura
Harmonious Emergence (neo) 190
Honden of Infinite Rage
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Legendary Enchantment - Shrine
Honden of Infinite Rage (plst) EMA-134
Honden of Life's Web
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Life's Web (ema) 172
Honden of Night's Reach
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Night's Reach (ema) 91
Invigorating Hot Spring
This enchantment enters with four +1/+1 counters on it.
Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)
Remove a +1/+1 counter from this enchantment: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.
Enchantment
Invigorating Hot Spring (neo) 223
One with the Kami
Flash
Enchant creature you control
Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Enchantment - Aura
One with the Kami (nec) 27
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Enchantment
Prismatic Omen (sld) 1104
Sanctum of All
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If a triggered ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Legendary Enchantment - Shrine
Sanctum of All (m21) 225
Sanctum of Calm Waters
At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Legendary Enchantment - Shrine
Sanctum of Calm Waters (m21) 68
Sanctum of Fruitful Harvest
At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Fruitful Harvest (m21) 203
Sanctum of Stone Fangs
At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Stone Fangs (m21) 120
Spirit-Sister's Call
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Enchantment
Spirit-Sister's Call (neo) 237
Unquenchable Fury
Enchant creature
Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."
When this Aura is put into your graveyard from the battlefield, return it to your hand.
Enchantment - Aura
Unquenchable Fury (nec) 23

Enchantment

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Land

Qty: 35 Price: $18.85
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (neo) 264
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (neo) 265
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (nec) 167
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (neo) 267
Forest
(
: Add
.)
Basic Land - Forest
Forest (neo) 291
Island
(
: Add
.)
Basic Land - Island
Island (neo) 285
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (neo) 269
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (neo) 289
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (plg21) C3
Plains
(
: Add
.)
Basic Land - Plains
Plains (neo) 283
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (neo) 273
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (neo) 274
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (neo) 275
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (neo) 287
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (neo) 277
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (neo) 279
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (neo) 280
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (neo) 282

Land

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Mill

Qty: 11 Price: $6.03
Go-Shintai of Ancient Wars
First strike
At the beginning of your end step, you may pay
. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Ancient Wars (neo) 144
Go-Shintai of Boundless Vigor
Trample
At the beginning of your end step, you may pay
. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Boundless Vigor (neo) 187
Go-Shintai of Hidden Cruelty
Deathtouch
At the beginning of your end step, you may pay
. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Hidden Cruelty (neo) 97
Go-Shintai of Lost Wisdom
Flying
At the beginning of your end step, you may pay
. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature Enchantment - Shrine
Go-Shintai of Lost Wisdom (neo) 55
Go-Shintai of Shared Purpose
Vigilance
At the beginning of your end step, you may pay
. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Shared Purpose (neo) 14
Myojin of Blooming Dawn
Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.
Legendary Creature - Spirit
Myojin of Blooming Dawn (nec) 42
Myojin of Cryptic Dreams
Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)
Legendary Creature - Spirit
Myojin of Cryptic Dreams (nec) 52
Myojin of Grim Betrayal
Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
Legendary Creature - Spirit
Myojin of Grim Betrayal (nec) 55
Myojin of Night's Reach
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Legendary Creature - Spirit
Myojin of Night's Reach (fdn) 610
Myojin of Roaring Blades
Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.
Legendary Creature - Spirit
Myojin of Roaring Blades (nec) 61
Myojin of Towering Might
Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
Legendary Creature - Spirit
Myojin of Towering Might (nec) 68

Mill

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Proliferate

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Cloudsteel Kirin
Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Kirin
Cloudsteel Kirin (neo) 8
Shrine Steward
When this creature enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct
Shrine Steward (neo) 259

Proliferate

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Ramp

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (nec) 144
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (j25) 151
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (sta) 114
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (dmc) 132
Sol Ring
: Add
.
Artifact
Sol Ring (blc) 129

Ramp

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Sorcery + Instant

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Brilliant Restoration
Return all artifact and enchantment cards from your graveyard to the battlefield.
Sorcery
Brilliant Restoration (neo) 7
Commune with Spirits
Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Commune with Spirits (neo) 180
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (nec) 120
March of Reckless Joy
As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs
less to cast for each card exiled this way.
Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
Instant
March of Reckless Joy (neo) 154
March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs
less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant
March of Swirling Mist (neo) 61
March of Wretched Sorrow
As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs
less to cast for each card exiled this way.
March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.
Instant
March of Wretched Sorrow (neo) 111
Release to Memory
Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
Instant
Release to Memory (nec) 9
Season of Renewal
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Instant
Season of Renewal (neo) 205

Sorcery + Instant

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Deck Info

Deck stats

20 pips - 14 cards
15 mana - 14 cards
8 pips - 6 cards
15 mana - 14 cards
20 pips - 14 cards
15 mana - 14 cards
15 pips - 12 cards
15 mana - 14 cards
30 pips - 26 cards
18 mana - 17 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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