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Commander
Size: 100Salt sum: 34.05
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SemSanic

375 views9 days ago
Commander
Size: 100Salt sum: 34.05

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{"ops":[{"insert":"The Goal"},{"attributes":{"header":1},"insert":"\n"},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" is built to roll as many dice as possible, as often as possible, converting each roll into a growing army of Robot tokens and Treasure tokens. The deck's engine revolves around artifact-based dice rollers like "},{"insert":{"card-link":"Vexing Puzzlebox"}},{"insert":" and "},{"insert":{"card-link":"Component Pouch"}},{"insert":", paired with "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" to repeatedly untap them within the same turn. "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" creates both a Robot and a Treasure on any roll of 6 or higher with a d20, a very achievable threshold, so the board fills up fast. The catch is that these tokens enter the battlefield tapped and won't have haste unless something else provides it, meaning they can't attack the turn they're created. The deck accounts for this by leaning on non-combat win conditions rather than relying on the Robot army to swing in immediately.\nRather than swinging for a single explosive win, the deck builds steadily. Tutors fetch the missing pieces, protection keeps the engine online, and token value keeps the deck fueled through disruption until one of its win conditions becomes unstoppable.\n\nCore Engine"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The foundation is straightforward: tap a dice-rolling artifact, roll a 6 or higher, and let "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" reward you with a Robot and a Treasure. "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" turns any two artifacts into an untap effect, meaning every token you create can immediately go toward untapping your rollers. With enough artifacts in play, each activation fuels the next, and the loop accelerates on its own.\n"},{"insert":{"card-link":"Barbarian Class"}},{"insert":" and "},{"insert":{"card-link":"Wyll, Blade of Frontiers"}},{"insert":" grant roll advantage, letting you roll two dice and take the higher result. Since the target threshold is just a 6, you're already hitting it the vast majority of the time, and advantage makes the engine even more reliable, keeping the artifact flood consistent across every turn.\n\nWin Conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Robot Assault"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Robots enter tapped and can't attack immediately, but the deck has strong combat enablers to make up for it. "},{"insert":{"card-link":"Krang, Utrom Warlord // Krang, Utrom Warlord"}},{"insert":" can grant the whole army flying, trample, haste, and indestructibility. "},{"insert":{"card-link":"Alibou, Ancient Witness"}},{"insert":" also provides haste and pings any target for damage equal to your tapped artifact count before combat even begins. "},{"insert":{"card-link":"Neyali, Suns' Vanguard"}},{"insert":" gives attacking tokens double strike, and "},{"insert":{"card-link":"Sentinel Sarah Lyons"}},{"insert":" buffs your artifact creatures and deals damage based on your artifact count when she attacks alongside them. Together they can turn a board of tokens that sat idle for a turn into a sudden, lethal alpha strike.\nPing Drain"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the preferred win condition precisely because the tokens are tapped to create more. "},{"insert":{"card-link":"Mirkwood Bats"}},{"insert":" and "},{"insert":{"card-link":"Pactdoll Terror"}},{"insert":" both trigger whenever a token or artifact enters the battlefield, pinging opponents for damage and gaining you life in return, no attacking required. Every Robot and Treasure "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" produces becomes a slow, inevitable drain. With the engine rolling consistently, these triggers compound into lethal damage spread across the table without ever needing to connect in combat.\n\nSupport Package"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Tutors"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck runs a versatile tutor suite to reliably assemble the engine.\nIf you have a tutor and no consistent way to roll dice, find "},{"insert":{"card-link":"Vexing Puzzlebox"}},{"insert":" first. From there, prioritize "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" then token doublers, and finally damage triggers. Given enough time, "},{"insert":{"card-link":"Vexing Puzzlebox"}},{"insert":" will eventually generate enough artifacts to slam Clock of Omens on its own and potentially go infinite from there.\nToken doublers"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" triples "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":"'s output by turning every Treasure into a Treasure, Food, and Clue simultaneously. "},{"insert":{"card-link":"Clown Car"}},{"insert":" adds a second dice-rolling engine, creating Clown Robot tokens on odd rolls with bonus Robots and Treasures at higher numbers and pairs especially well with "},{"insert":{"card-link":"Krark-Clan Ironworks"}},{"insert":" or "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":", which lets you sacrifice your artifacts for mana to fund "},{"insert":{"card-link":"Clown Car"}},{"insert":". "},{"insert":{"card-link":"Stridehangar Automaton"}},{"insert":" creates a Thopter whenever one or more tokens enter the battlefield, adding a consistent stream of extra artifacts on top of whatever "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" produces. Together they ensure the board scales fast enough to keep "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" ticking every turn.\nProtecting the Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Trading Post"}},{"insert":", and "},{"insert":{"card-link":"Goblin Engineer"}},{"insert":" ensure key artifacts can be recovered from the graveyard, keeping the engine resilient against removal. The deck also runs targeted removal and artifact-friendly board wipes, clears that destroy non-artifact permanents leave the engine completely intact while dismantling whatever opponents have built, turning a reset for the table into a one-sided advantage.\nOther Value Cards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Not everything in the deck is built around rolling dice. A suite of supplemental cards provides independent sources of Treasure tokens and card draw, ensuring the deck keeps generating value even when the core engine hasn't come together yet. These cards don't need the combo to function, they simply keep you ahead on resources until the pieces are in place.\n\n"}]}

Commander

Qty: 1 Price: $0.99
Mr. House, President and CEO
Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
,
: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
Legendary Creature Artifact - Human
Mr. House, President and CEO (pip) 7

Commander

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Artifact

Qty: 1 Price: $2.99
Coin of Mastery
Each creature you control enters with an additional +1/+1 counter on it for each mana from an artifact source spent to cast it.
: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Coin of Mastery (tmc) 38

Artifact

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Burn

Qty: 1 Price: $0.35
Brazen Dwarf
Whenever you roll one or more dice, this creature deals 1 damage to each opponent.
Creature - Shaman Dwarf
Brazen Dwarf (afr) 134

Burn

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Creature

Qty: 1 Price: $6.49
Belladonna Took
Whenever a token you control enters, you gain 1 life if this is the first time this ability has resolved this turn. If it's the second time, draw a card. If it's the third time, put a +1/+1 counter on each creature you control.
Legendary Creature - Citizen Halfling
Belladonna Took (hob) 214

Creature

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Drain

Qty: 4 Price: $13.36
Kambal, Profiteering Mayor
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.
Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Advisor
Kambal, Profiteering Mayor (otj) 211
Marionette Master
Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Creature - Human Artificer
Marionette Master (kld) 90
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 421
Pactdoll Terror
Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life.
Creature Artifact - Toy
Pactdoll Terror (dft) 99

Drain

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Draw

Qty: 6 Price: $41.04
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare
Braids, Arisen Nightmare (dmu) 329
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class
Caretaker's Talent (blb) 6
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (pip) 184
Losheel, Clockwork Scholar
Prevent all combat damage that would be dealt to attacking artifact creatures you control.
Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.
Legendary Creature - Artificer Elephant
Losheel, Clockwork Scholar (brc) 73
Trading Post
,
, Discard a card: You gain 4 life.
,
, Pay 1 life: Create a 0/1 white Goat creature token.
,
, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
,
, Sacrifice an artifact: Draw a card.
Artifact
Trading Post (m13) 220
Yes Man, Personal Securitron
: Target opponent gains control of Yes Man. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
Legendary Creature Artifact - Robot
Yes Man, Personal Securitron (pip) 29

Draw

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Instant

Qty: 1 Price: $1.79
Bilbo's Gambit
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Instant
Bilbo's Gambit (hob) 5

Instant

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Land

Qty: 37 Price: $62.85
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (fic) 375
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (onc) 146
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (pip) 254
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (c16) 285
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (pip) 258
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pip) 259
Desolate Mire
,
: Add
.
Land
Desolate Mire (pip) 146
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (pip) 261
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (pip) 263
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (kld) 247
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (pip) 269
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (pip) 323
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (pip) 277
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (pip) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (pip) 317
Radiant Summit
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Mountain
Radiant Summit (eoc) 23
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (pip) 288
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (tdc) 391
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (pip) 292
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (m3c) 381
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (inr) 286
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (pip) 321
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (pip) 298
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (pip) 300
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (pip) 313
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (pip) 315

Land

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Protection

Qty: 2 Price: $28.98
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (sld) 2465
Redirect Lightning
As an additional cost to cast this spell, pay 5 life or pay
.
Change the target of target spell or ability with a single target.
Instant - Lesson
Redirect Lightning (tla) 151

Protection

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Ramp

Qty: 9 Price: $49.51
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (pip) 224
Crime Novelist
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add
.
Creature - Goblin Bard
Crime Novelist (mkm) 121
Krark-Clan Ironworks
Sacrifice an artifact: Add
.
Artifact
Krark-Clan Ironworks (mb2) 224
Liquimetal Torque
: Add
.
: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
Artifact
Liquimetal Torque (mh2) 228
Lotho, Corrupt Shirriff
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Rogue Halfling
Lotho, Corrupt Shirriff (ltr) 213
Sol Ring
: Add
.
Artifact
Sol Ring (pip) 239
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (pip) 243
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (pip) 247
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (pip) 248

Ramp

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Recursion

Qty: 3 Price: $31.27
Anrakyr the Traveller
Lord of the Pyrrhian Legions — Whenever Anrakyr the Traveller attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost.
Legendary Creature Artifact - Necron
Anrakyr the Traveller (40k) 28
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer
Goblin Welder (ddu) 35
Trash for Treasure
As an additional cost to cast this spell, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.
Sorcery
Trash for Treasure (2xm) 148

Recursion

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Removal

Qty: 7 Price: $28.79
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (pip) 209
Hour of Reckoning
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy all nontoken creatures.
Sorcery
Hour of Reckoning (pip) 161
Liquimetal Coating
: Target permanent becomes an artifact in addition to its other types until end of turn.
Artifact
Liquimetal Coating (brr) 28
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (otp) 6
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (pip) 220
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (pip) 173
Their Name Is Death
Destroy all nonartifact creatures.
Sorcery
Their Name Is Death (40k) 62

Removal

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Roll

Qty: 9 Price: $47.61
Chaos Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
Creature - Dragon
Chaos Dragon (clb) 784
Component Pouch
, Remove a component counter from this artifact: Add two mana of different colors.
: Roll a d20.
1—9 | Put a component counter on this artifact.
10—20 | Put two component counters on this artifact.
Artifact
Component Pouch (afc) 59
Contraband Livestock
Exile target creature, then roll a d20.
1—9 | Its controller creates a 4/4 green Ox creature token.
10—19 | Its controller creates a 2/2 green Boar creature token.
20 | Its controller creates a 0/1 white Goat creature token.
Instant
Contraband Livestock (clb) 12
Delina, Wild Mage
Whenever Delina attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
Legendary Creature - Elf Shaman
Delina, Wild Mage (afr) 317
Lightfoot Rogue
Sneak Attack — Whenever this creature attacks, roll a d20.
1—9 | This creature gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
Creature - Rogue Halfling
Lightfoot Rogue (afr) 111
Revivify
Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn.
1—14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand.
15+ | Return those cards from your graveyard to the battlefield.
Instant
Revivify (afc) 279
The Deck of Many Things
,
: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
1—9 | Return a card at random from your graveyard to your hand.
10—19 | Draw two cards.
20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
Legendary Artifact
The Deck of Many Things (sld) 2460
Treasure Chest
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Artifact
Treasure Chest (afr) 395
Vexing Puzzlebox
Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result.
: Add one mana of any color. Roll a d20.
, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Artifact
Vexing Puzzlebox (clb) 374

Roll

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Roll Advantage

Qty: 2 Price: $1.38
Barbarian Class
(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.
Enchantment - Class
Barbarian Class (afr) 131
Wyll, Blade of Frontiers
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warlock
Wyll, Blade of Frontiers (clb) 512

Roll Advantage

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Sac Outlet

Qty: 1 Price: $3.99
Arcbound Ravager
Sacrifice an artifact: Put a +1/+1 counter on this creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Beast
Arcbound Ravager (pza) 14

Sac Outlet

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Tokens

Qty: 2 Price: $18.48
Academy Manufactor
If you would create a Clue, Food, or Treasure token, instead create one of each.
Creature Artifact - Assembly-Worker
Academy Manufactor (sld) 7094
Stridehangar Automaton
Thopters you control get +1/+1.
If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.
Creature Artifact - Construct
Stridehangar Automaton (drc) 19

Tokens

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Treasure

Qty: 5 Price: $37.55
Goldspan Dragon
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
Creature - Dragon
Goldspan Dragon (m3c) 212
Jan Jansen, Chaos Crafter
Haste
, Sacrifice an artifact creature: Create two Treasure tokens.
, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.
Legendary Creature - Artificer Gnome
Jan Jansen, Chaos Crafter (clb) 535
Monologue Tax
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Enchantment
Monologue Tax (dsc) 100
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (pip) 187
Xorn
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Creature - Elemental
Xorn (afr) 322

Treasure

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Tutor

Qty: 7 Price: $76.03
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (bro) 89
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (mh1) 128
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Kuldotha Forgemaster
, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
Creature Artifact - Construct
Kuldotha Forgemaster (som) 169
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf
Magda, Brazen Outlaw (khm) 142
Moonsilver Key
,
, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Moonsilver Key (mid) 255
Transmutation Font
: Create your choice of a Blood token, a Clue token, or a Food token.
,
, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Artifact
Transmutation Font (pw24) 11

Tutor

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Untap

Qty: 1 Price: $4.99
Clock of Omens
Tap two untapped artifacts you control: Untap target artifact.
Artifact
Clock of Omens (m13) 202

Untap

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Deck Info

Deck stats

21 pips - 17 cards
32 mana - 30 cards
0 pips - 0 cards
0 mana - 11 cards
21 pips - 16 cards
32 mana - 30 cards
20 pips - 17 cards
30 mana - 28 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
15 mana - 13 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"The Goal"},{"attributes":{"header":1},"insert":"\n"},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" is built to roll as many dice as possible, as often as possible, converting each roll into a growing army of Robot tokens and Treasure tokens. The deck's engine revolves around artifact-based dice rollers like "},{"insert":{"card-link":"Vexing Puzzlebox"}},{"insert":" and "},{"insert":{"card-link":"Component Pouch"}},{"insert":", paired with "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" to repeatedly untap them within the same turn. "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" creates both a Robot and a Treasure on any roll of 6 or higher with a d20, a very achievable threshold, so the board fills up fast. The catch is that these tokens enter the battlefield tapped and won't have haste unless something else provides it, meaning they can't attack the turn they're created. The deck accounts for this by leaning on non-combat win conditions rather than relying on the Robot army to swing in immediately.\nRather than swinging for a single explosive win, the deck builds steadily. Tutors fetch the missing pieces, protection keeps the engine online, and token value keeps the deck fueled through disruption until one of its win conditions becomes unstoppable.\n\nCore Engine"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The foundation is straightforward: tap a dice-rolling artifact, roll a 6 or higher, and let "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" reward you with a Robot and a Treasure. "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" turns any two artifacts into an untap effect, meaning every token you create can immediately go toward untapping your rollers. With enough artifacts in play, each activation fuels the next, and the loop accelerates on its own.\n"},{"insert":{"card-link":"Barbarian Class"}},{"insert":" and "},{"insert":{"card-link":"Wyll, Blade of Frontiers"}},{"insert":" grant roll advantage, letting you roll two dice and take the higher result. Since the target threshold is just a 6, you're already hitting it the vast majority of the time, and advantage makes the engine even more reliable, keeping the artifact flood consistent across every turn.\n\nWin Conditions"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Robot Assault"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Robots enter tapped and can't attack immediately, but the deck has strong combat enablers to make up for it. "},{"insert":{"card-link":"Krang, Utrom Warlord // Krang, Utrom Warlord"}},{"insert":" can grant the whole army flying, trample, haste, and indestructibility. "},{"insert":{"card-link":"Alibou, Ancient Witness"}},{"insert":" also provides haste and pings any target for damage equal to your tapped artifact count before combat even begins. "},{"insert":{"card-link":"Neyali, Suns' Vanguard"}},{"insert":" gives attacking tokens double strike, and "},{"insert":{"card-link":"Sentinel Sarah Lyons"}},{"insert":" buffs your artifact creatures and deals damage based on your artifact count when she attacks alongside them. Together they can turn a board of tokens that sat idle for a turn into a sudden, lethal alpha strike.\nPing Drain"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is the preferred win condition precisely because the tokens are tapped to create more. "},{"insert":{"card-link":"Mirkwood Bats"}},{"insert":" and "},{"insert":{"card-link":"Pactdoll Terror"}},{"insert":" both trigger whenever a token or artifact enters the battlefield, pinging opponents for damage and gaining you life in return, no attacking required. Every Robot and Treasure "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" produces becomes a slow, inevitable drain. With the engine rolling consistently, these triggers compound into lethal damage spread across the table without ever needing to connect in combat.\n\nSupport Package"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Tutors"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck runs a versatile tutor suite to reliably assemble the engine.\nIf you have a tutor and no consistent way to roll dice, find "},{"insert":{"card-link":"Vexing Puzzlebox"}},{"insert":" first. From there, prioritize "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" then token doublers, and finally damage triggers. Given enough time, "},{"insert":{"card-link":"Vexing Puzzlebox"}},{"insert":" will eventually generate enough artifacts to slam Clock of Omens on its own and potentially go infinite from there.\nToken doublers"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" triples "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":"'s output by turning every Treasure into a Treasure, Food, and Clue simultaneously. "},{"insert":{"card-link":"Clown Car"}},{"insert":" adds a second dice-rolling engine, creating Clown Robot tokens on odd rolls with bonus Robots and Treasures at higher numbers and pairs especially well with "},{"insert":{"card-link":"Krark-Clan Ironworks"}},{"insert":" or "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":", which lets you sacrifice your artifacts for mana to fund "},{"insert":{"card-link":"Clown Car"}},{"insert":". "},{"insert":{"card-link":"Stridehangar Automaton"}},{"insert":" creates a Thopter whenever one or more tokens enter the battlefield, adding a consistent stream of extra artifacts on top of whatever "},{"insert":{"card-link":"Mr. House, President and CEO"}},{"insert":" produces. Together they ensure the board scales fast enough to keep "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" ticking every turn.\nProtecting the Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Trading Post"}},{"insert":", and "},{"insert":{"card-link":"Goblin Engineer"}},{"insert":" ensure key artifacts can be recovered from the graveyard, keeping the engine resilient against removal. The deck also runs targeted removal and artifact-friendly board wipes, clears that destroy non-artifact permanents leave the engine completely intact while dismantling whatever opponents have built, turning a reset for the table into a one-sided advantage.\nOther Value Cards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Not everything in the deck is built around rolling dice. A suite of supplemental cards provides independent sources of Treasure tokens and card draw, ensuring the deck keeps generating value even when the core engine hasn't come together yet. These cards don't need the combo to function, they simply keep you ahead on resources until the pieces are in place.\n\n"}]}
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