carassiuspro
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Commander
Size: 100Salt sum: 43.14
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Anthem
Ruxa, Patient Professor
Whenever Ruxa enters or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
Legendary Creature - Druid Bear

Anthem
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Draw
Draw
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Evasion
Evasion
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Finisher
Finisher
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Landfall
Landfall
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Protection
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
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Ramp
Ramp
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Removal
Removal
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Tutor
Tutor
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This Selesnya deck helmed by Jasmine Boreal of the Seven is a focused vanilla creature voltron strategy that uses the commander s second ability to make its vanilla creatures unblockable. The primary game plan involves ramping into big vanilla beaters (e.g., Gigantosaurus, Leatherback Baloth) and turning them sideways, with overrun effects like Craterhoof Behemoth, Overwhelming Stampede, and Akroma s Will acting as finishers. A secondary combo win exists with Presence of Gond + Midnight Guard to generate infinite vanilla tokens. Ruxa, Patient Professor serves as a backup commander and recursion engine for vanilla creatures, also providing a similar unblockable effect. The deck lacks counterspells and board wipes, relying on a modest removal package and protection spells like Heroic Intervention and Teferi s Protection to survive.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp & Setup:"},{"insert":" Deploy early mana dorks (Birds of Paradise, Llanowar Elves, etc.) and land ramp (Cultivate, Nature s Lore) to accelerate into the mid game."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deploy Commander:"},{"insert":" Cast Jasmine Boreal of the Seven as early as turn 2 3. Her tap ability (G/W only for vanilla creature spells) helps cast the big vanillas efficiently."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Establish Threats:"},{"insert":" Play vanilla creatures (Ancient Brontodon, Gigantosaurus, Watchwolf). Use Muraganda Petroglyphs and Mirari s Wake to pump them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Win with Unblockable & Pump:"},{"insert":" Attack with vanilla creatures that cannot be blocked by creatures with abilities. Use instant speed pump (Akroma s Will, Overwhelming Stampede) or Triumph of the Hordes to close out."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Combo Alternate Win:"},{"insert":" Tutor or draw into Midnight Guard and Presence of Gond. With the enchantment on the Guard, tap it to create a token token entering untaps the Guard infinite vanilla tokens attack with unblockable tokens."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 3 4 lands, a mana dork or early ramp, and at least one vanilla creature or a draw engine (Beast Whisperer, Guardian Project)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" Hands with no early plays, too many high CMC vanillas with no ramp, or hands without a source of green mana (commander color)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Protect Jasmine:"},{"insert":" The commander is the linchpin for unblockability. Hold up Heroic Intervention or Teferi s Protection for board wipes or targeted removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Combo Pieces:"},{"insert":" Enlightened Tutor finds Presence of Gond; Worldly Tutor finds Midnight Guard. Finale of Devastation can tutor either creature or act as a pump spell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ruxa as Backup:"},{"insert":" If Jasmine is repeatedly removed, cast Ruxa, Patient Professor - his ability to assign combat damage as though unblocked works on vanilla creatures, providing resilience."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Token Combo Sequencing:"},{"insert":" When going for the infinite, ensure you have a way to give the tokens haste (Crashing Drawbridge or Lightning Greaves on the Guard) so they can attack immediately."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid Over committing:"},{"insert":" Without board wipes, you are vulnerable to mass removal. Hold a protection spell before going all in."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Land Synergies:"},{"insert":" Gaea s Cradle generates huge mana when you have many creatures. Castle Garenbrig can power out a final Craterhoof Behemoth or Finale of Devastation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Lack of Interaction:"},{"insert":" Zero counterspells and only 7 spot removal spells leave the deck nearly defenseless against combo, stax, or fast mana strategies. Opponents can freely execute linear game plans."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"No Board Wipes:"},{"insert":" The deck cannot reset an opponent s board; it depends entirely on creature combat to control the board. A resolved Elesh Norn, Grand Cenobite or Toxrill, the Corrosive shuts down the game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander Dependency:"},{"insert":" If Jasmine Boreal of the Seven is repeatedly removed, the deck loses its key unblockable effect. While Ruxa, Patient Professor provides a substitute, it is slower and less impactful."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Hate:"},{"insert":" Recursion via Ruxa and Gigapede is severely hindered by Rest in Peace or Leyline of the Void."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Edict Effects:"},{"insert":" Sacrifice effects (e.g., Fleshbag Marauder) bypass hexproof and can remove the only vanilla creature on board, stalling the game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ruxa, Patient Professor:"},{"insert":" Backup commander that recycles vanilla creatures and gives them unblockable damage assignment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Muraganda Petroglyphs:"},{"insert":" +2/+2 to all vanilla creatures, turning small vanillas into serious threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Presence of Gond:"},{"insert":" Combo piece with Midnight Guard for infinite vanilla tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Midnight Guard:"},{"insert":" Untaps on creature ETB; enables the infinite token combo."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth:"},{"insert":" Overrun finisher that can end the game with trample and massive power boost."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Akroma s Will:"},{"insert":" Flexible combat trick that can give double strike + protection or lifelink + indestructible."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overwhelming Stampede:"},{"insert":" Another overrun pump based on greatest power."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Finale of Devastation:"},{"insert":" Creature tutor (from library or graveyard) and potential game ending pump at X=10."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Beast Whisperer:"},{"insert":" Primary draw engine that refuels after casting creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Guardian Project:"},{"insert":" Additional creature cast draw with unique name restriction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gaea s Cradle:"},{"insert":" Mana powerhouse when many creatures are on board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Enlightened Tutor:"},{"insert":" Tutors for the critical enchantment combo piece or Muraganda Petroglyphs."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sylvan Library:"},{"insert":" Card selection and consistent draw filtering."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Teferi s Protection:"},{"insert":" Life saving protection that phases out your board in response to a board wipe."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Attribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Consistency: 7/10"},{"insert":"\nThe deck scores 12 Tutor Points (Enlightened Tutor, Worldly Tutor, Finale of Devastation - each counted as 4 pts for their narrow but powerful searches) and 39 Draw Engine Points (repeatable engines like Beast Whisperer, Esper Sentinel, Sylvan Library). The commander provides no tutor/draw effect, and the deck lacks the >10 redundant copies of a critical role needed for a redundancy bonus. The total falls into the Score 7 benchmark (12 19 Tutor, 32 35 Draw, though Draw is slightly above 35, the strict tutor requirement prevents an 8)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Resilience: 6/10"},{"insert":"\nThe deck has one infinite combo (Presence of Gond + Midnight Guard) as a primary win, plus a backup plan of combat overruns with 6+ independent vanilla threats. Fair recursion exists via Ruxa, Patient Professor and Gigapede. Without the commander, the deck still functions at roughly 70% capacity (Ruxa offers a similar unblockable effect), so a 1 modifier is applied to the base score of 7, resulting in 6."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Interaction: 3/10"},{"insert":"\nThe deck contains exactly 7 total interaction pieces (Path to Exile, Swords to Plowshares, Beast Within, Generous Gift, Return to Nature, plus channel lands Boseiju, Who Endures and Eiganjo, Seat of the Empire). It has 0 counterspells and 0 free spells. Using the Density Reconciliation cap, the base score of 5 (from 6 8 pieces) is reduced by 2, giving a final score of 3."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Speed: 6/10"},{"insert":"\nThe deck generates 24 Fast Mana Points (Sol Ring 4 pts, 6 one drop mana dorks at 3 pts each = 18, Arcane Signet 2 pts). The average mana value (3.37) is high, and the commander is required for optimal unblockable attacks, adding a Setup Tax of roughly 1 turn. The earliest realistic win (combo or Craterhoof) is around turn 6, matching the Score 6 benchmark. The Consistency cap (7) allows a maximum Speed of 9, so this score is valid."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}

















































































