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Commander
Size: 100Est cost: $474.69Salt sum: 51.59
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wrightlido@gmail.com

217 views22 days ago
Commander
Size: 100Est cost: $474.69Salt sum: 51.59
No deck tags

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Commander

Qty: 1 Price: $3.49
Gonti, Canny Acquisitor
Spells you cast but don't own cost
less to cast.
Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Legendary Creature - Rogue Aetherborn
Gonti, Canny Acquisitor (otc) 1

Commander

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Chart new terrority!

Qty: 7 Price: $62.31
Elvish Pioneer
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
Creature - Elf Druid
Elvish Pioneer (ons) 257
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Horizon Explorer
Lands you control enter untapped.
Whenever you attack a player, create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature - Scout Insect
Horizon Explorer (eoc) 15
Mutable Explorer
Changeling (This card is every creature type.)
When this creature enters, create a tapped Mutavault token. (It's a land with "
: Add
" and "
: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
Creature - Shapeshifter
Mutable Explorer (ecl) 186
Quirion Explorer
: Add one mana of any color that a land an opponent controls could produce.
Creature - Elf Druid Scout
Quirion Explorer (c16) 160
Sylvok Explorer
: Add one mana of any color that a land an opponent controls could produce.
Creature - Human Druid
Sylvok Explorer (c16) 169
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (soc) 289

Chart new terrority!

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Enslave them!

Qty: 4 Price: $50.32
Enslave
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Enchantment - Aura
Enslave (tsr) 113
Forced March
Destroy all creatures with mana value X or less.
Sorcery
Forced March (mmq) 136
Persecute
Choose a color. Target player reveals their hand and discards all cards of that color.
Sorcery
Persecute (7ed) 154
Treachery
Enchant creature
When this Aura enters, untap up to five lands.
You control enchanted creature.
Enchantment - Aura
Treachery (uds) 50

Enslave them!

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For the musems!

Qty: 6 Price: $34.80
Acquire
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Acquire (5dn) 21
Aura Thief
Flying
When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)
Creature - Illusion
Aura Thief (plst) UDS-26
Scarwood Bandits
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
,
: Unless an opponent pays
, gain control of target artifact for as long as this creature remains on the battlefield.
Creature - Human Rogue
Scarwood Bandits (drk) 85
Steal Artifact
Enchant artifact
You control enchanted artifact.
Enchantment - Aura
Steal Artifact (8ed) 103
Steal Enchantment
Enchant enchantment
You control enchanted enchantment.
Enchantment - Aura
Steal Enchantment (tmp) 90
Thada Adel, Acquisitor
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Legendary Creature - Merfolk Rogue
Thada Adel, Acquisitor (wwk) 40

For the musems!

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Genva Suggestion!

Qty: 6 Price: $23.20
Abduction
Enchant creature
When this Aura enters, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Enchantment - Aura
Abduction (6ed) 55
Bribery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Bribery (cmm) 77
Cloudkill
All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Sorcery
Cloudkill (clb) 121
Hostage Taker
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Human Pirate
Hostage Taker (otc) 231
Mass Manipulation
Gain control of X target creatures and/or planeswalkers.
Sorcery
Mass Manipulation (rna) 42
Oppression
Whenever a player casts a spell, that player discards a card.
Enchantment
Oppression (plst) USG-143

Genva Suggestion!

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Land

Qty: 35 Price: $204.98
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (otc) 281
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (dsc) 270
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (fic) 388
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (soc) 369
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 438
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ecc) 157
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 438
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 440
Zagoth Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Forest
Zagoth Triome (iko) 259

Land

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Land Ho!

Qty: 14 Price: $9.22
Admiral's Order
Raid — If you attacked this turn, you may pay
rather than pay this spell's mana cost.
Counter target spell.
Instant
Admiral's Order (rix) 31
Callaphe, Beloved of the Sea
Callaphe's power is equal to your devotion to blue. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost
more to cast."
Legendary Creature Enchantment - Demigod
Callaphe, Beloved of the Sea (thb) 45
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (fdn) 586
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Coastal Piracy (plst) MMQ-68
Conqueror's Galleon
When this Vehicle attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Conqueror's Galleon // Conqueror's Foothold (xln) 234Conqueror's Galleon // Conqueror's Foothold (xln) 234
Cosima, God of the Voyage
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."
Legendary Creature - God
Cosima, God of the Voyage // The Omenkeel (khm) 50Cosima, God of the Voyage // The Omenkeel (khm) 50
Deadeye Quartermaster
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
Creature - Human Pirate
Deadeye Quartermaster (xln) 50
Foreboding Steamboat
When this Vehicle enters, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until this Vehicle leaves the battlefield.
Whenever this Vehicle attacks, put a card exiled with it into its owner's graveyard. If you do, investigate.
Crew 2
Artifact - Vehicle
Foreboding Steamboat (mkc) 28
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (tdc) 158
Pirate's Prize
Draw two cards. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Pirate's Prize (plst) XLN-68
Raiders' Karve
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Raiders' Karve (j22) 793
Sleek Schooner
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Sleek Schooner (xln) 247
Subterranean Schooner
Whenever this Vehicle attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Crew 1
Artifact - Vehicle
Subterranean Schooner (lci) 80
The Indomitable
Trample
Whenever a creature you control deals combat damage to a player, draw a card.
Crew 3
You may cast this card from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.
Legendary Artifact - Vehicle
The Indomitable (lcc) 75

Land Ho!

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Profit!!!

Qty: 5 Price: $25.61
Betrayal
Enchant creature an opponent controls
Whenever enchanted creature becomes tapped, you draw a card.
Enchantment - Aura
Betrayal (vis) 26
Blood Money
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Sorcery
Blood Money (lcc) 183
Rags
All creatures get -2/-2 until end of turn.
Sorcery
Rags // Riches (akh) 222
Revel in Riches
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Enchantment
Revel in Riches (plst) XLN-117
Stolen Goods
Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
Sorcery
Stolen Goods (otc) 115

Profit!!!

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Share the sickness!

Qty: 13 Price: $22.67
Dakmor Plague
Dakmor Plague deals 3 damage to each creature and each player.
Sorcery
Dakmor Plague (plst) P02-69
Endemic Plague
As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
Sorcery
Endemic Plague (ons) 142
Krovikan Plague
Enchant non-Wall creature you control
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: This Aura deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
Enchantment - Aura
Krovikan Plague (all) 54
Necrotic Plague
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return this card from its owner's graveyard to the battlefield attached to that creature.
Enchantment - Aura
Necrotic Plague (m11) 107
Plague Rats
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Creature - Rat
Plague Rats (5ed) 188
Plague Wind
Destroy all creatures you don't control. They can't be regenerated.
Sorcery
Plague Wind (a25) 102
Pox
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control of their choice, then sacrifices a third of the lands they control of their choice. Round up each time.
Sorcery
Pox (mb2) 185
Sicken
Enchant creature
Enchanted creature gets -1/-1.
Cycling
(
, Discard this card: Draw a card.)
Enchantment - Aura
Sicken (usg) 156
Smallpox
Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice.
Sorcery
Smallpox (tsr) 139
Spread the Sickness
Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Spread the Sickness (mm2) 98
Spreading Plague
Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated.
Enchantment
Spreading Plague (inv) 125
Traveling Plague
Enchant creature
At the beginning of each upkeep, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
When enchanted creature leaves the battlefield, that creature's controller returns this Aura from its owner's graveyard to the battlefield.
Enchantment - Aura
Traveling Plague (ody) 166
Undercity Plague
Target player loses 1 life, discards a card, then sacrifices a permanent of their choice.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Undercity Plague (gtc) 83

Share the sickness!

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Take there lands!!!

Qty: 9 Price: $38.09
Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature - Human Rogue
Agent of Treachery (m20) 43
Annex
Enchant land (Target a land as you cast this. This card enters attached to that land.)
You control enchanted land.
Enchantment - Aura
Annex (plst) ONS-63
Blatant Thievery
For each opponent, gain control of target permanent that player controls.
Sorcery
Blatant Thievery (plst) E02-8
Confiscate
Enchant permanent
You control enchanted permanent.
Enchantment - Aura
Confiscate (fdn) 709
Expropriate
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Sorcery
Expropriate (plst) CN2-30
Herald of Leshrac
Flying
Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
This creature gets +1/+1 for each land you control but don't own.
When this creature leaves the battlefield, each player gains control of each land they own that you control.
Creature - Avatar
Herald of Leshrac (plst) CSP-62
Lay Claim
Enchant permanent
You control enchanted permanent.
Cycling
(
, Discard this card: Draw a card.)
Enchantment - Aura
Lay Claim (j22) 312
Mind Roots
Target player discards two cards. Put up to one land card discarded this way onto the battlefield tapped under your control.
Sorcery
Mind Roots (sos) 203
Sméagol, Helpful Guide
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
Legendary Creature - Horror Halfling
Sméagol, Helpful Guide (ltr) 231

Take there lands!!!

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
53 pips - 30 cards
24 mana - 24 cards
44 pips - 27 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 6 cards
12 pips - 11 cards
13 mana - 13 cards
0 pips - 0 cards
2 mana - 2 cards
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Deck extras (0)

Description

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