ninaad
34 views3 months ago
Commander
Size: 47Salt sum: 12.02
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Counters
Counters
(CTRL to add secondary)
Creature
Creature
(CTRL to add secondary)
Draw
Family's Favor
Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)
Enchantment

Midnight Oil
This enchantment enters with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from this enchantment.
Your maximum hand size is equal to the number of hour counters on this enchantment.
Whenever you discard a card, you lose 1 life.
At the beginning of your draw step, draw an additional card and remove two hour counters from this enchantment.
Your maximum hand size is equal to the number of hour counters on this enchantment.
Whenever you discard a card, you lose 1 life.
Enchantment

You Meet in a Tavern
Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.
Sorcery

Draw
(CTRL to add secondary)
Enchantment
Endless Foot Assault
Squad (As an additional cost to cast this spell, you may pay any number of times. When this enchantment enters, create that many tokens that are copies of it.)
Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's tapped and attacking that player.
Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's tapped and attacking that player.
Enchantment

Enchantment
(CTRL to add secondary)
Evasion
Atraxa's Skitterfang
This creature enters with three oil counters on it.
At the beginning of combat on your turn, you may remove an oil counter from this creature. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn.
At the beginning of combat on your turn, you may remove an oil counter from this creature. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn.
Creature Artifact - Insect Phyrexian

Evasion
(CTRL to add secondary)
Finisher
Finisher
(CTRL to add secondary)
Infect
Infect
(CTRL to add secondary)
Protection
Multiclass Baldric
Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.
As long as you have a full party, prevent all damage that would be dealt to equipped creature.
Equip
As long as you have a full party, prevent all damage that would be dealt to equipped creature.
Equip
Artifact - Equipment

Protection
(CTRL to add secondary)
Pump
Pump
(CTRL to add secondary)
Ramp
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with ", Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with ", Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura

Ramp
(CTRL to add secondary)
Recursion
Back for Seconds
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
Sorcery

Recursion
(CTRL to add secondary)
Removal
GO TO JAIL
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
Enchantment

Journey to Oblivion
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment

Removal
(CTRL to add secondary)
Tokens
Tokens
(CTRL to add secondary)
Attraction
Tunnel of Love
Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.
Artifact - Attraction

Attraction
(CTRL to add secondary)
Maybeboard
Archfiend of the Dross
Flying
This creature enters with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.
This creature enters with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.
Creature - Demon Phyrexian

Evolved Spinoderm
This creature enters with four oil counters on it.
This creature has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.
At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, sacrifice it.
This creature has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.
At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, sacrifice it.
Creature - Beast Phyrexian

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
This deck has no description





































