366 views4 months ago
Commander
Size: 100Salt sum: 40.44
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JohnySackleroni

366 views4 months ago
Commander
Size: 100Salt sum: 40.44

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{"ops":[{"insert":"Core strategy of this deck is to redirect the damage from Thorins effect from a creature to a player through own spite creatures like Stuffy Doll.\n\nHow to win:\nFirst get some creatures and Equipment on the field, primary goal is to get Spite creatures like Stuffy Doll and big Power Equipments like Colossus Hammer."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lay down some kind of repeatable blink, best card is Conjurers Closet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast Thorin, equip all equipment which boost power on your highest power creature (worst case Thorin) and send the damage to Stuffy Doll or other Spite Creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enemy player gets at least 13 damage directly. Coalhauler Swine is the best Spite Creature since it gets the damage to all opponents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let Thorin blink and do again for another 13 damage to all players."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"That is how you win the game with this deck.\n\nNotes:\n!Thorin is a mid-late game Summon in this strategy - THIS IS NOT A VOLTRON DECK!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You should play small bean at first until you know for sure you can get some big hits."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Since Stuffy Doll and Brash Taunter are indestructible you can also hit them directly with Blasphemous Act and such. But if you got more Spite Creatures out you can basically end it with Star of Extinction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"With Toralf or Repercussion on the board you can directly target opponents creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Get in the protection as you need it. If you got a good combat ready board, Ensnaring Bridge might not be good."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The example i gave here on the wincon Text is just with ONE Equipment - Colossus Hammer. You should aim for game ending damage. Your archnemesis is an overloaded Vandalblast..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deck is not optimal right now. Too few draw and maybe too much other stuff, have to playtest more often until i make cuts/additions. For now mid bracket 2 strength i would say. It is for sure harder if your enemies know your trick, but until then you can just use the equipment and swing with creatures. I aim for Precon Strength with this Deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Aimed at Intermediate Players, because your starting hand matters a lot and your commander does little if you know nothing about the deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Blade of Selves Myriads Thorin, but the extra Thorins disappear due to legend rule and are not valid targets for equipping. After they are gone, their enter trigger resolve nonetheless. Just so you heard it. Really good if you got Thorin + Indestructible Spite creature, because you get the effect both times from the copies which entered."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hammer of Nazahn, Darksteel Plate and Kaldra Compleat make non indestructible spite creatures indestructible or if you got Blazing Sunsteel or Fiendlash also out, you can slap it all onto Thorin and he can target himself."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The first Thorin Spite deck ever made. All copyrights belong to my cat.\n"}]}

Commander

Qty: 1 Price: $0.00
Thorin, Mountain-king
Trample
When Thorin enters, attach any number of target Equipment you control to target creature you control. When one or more Equipment become attached to that creature this way, that creature deals damage equal to its power to up to one target creature.
Legendary Creature - Dwarf Noble
Thorin, Mountain-king (hob) 279

Commander

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1. Power Pump

Qty: 13 Price: $83.37
Argentum Armor
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Artifact - Equipment
Argentum Armor (afc) 198
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Colossus Hammer (gn3) 115
Excalibur, Sword of Eden
This spell costs
less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature
Legendary Artifact - Equipment
Excalibur, Sword of Eden (acr) 72
Golem-Skin Gauntlets
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Golem-Skin Gauntlets (2xm) 259
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Legendary Artifact - Equipment
Hammer of Nazahn (cmm) 388
Kaldra Compleat
Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip
Legendary Artifact - Equipment
Kaldra Compleat (cmm) 958
Nettlecyst
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip
Artifact - Equipment
Nettlecyst (mkc) 233
O-Naginata
This Equipment can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
O-Naginata (plst) SOK-157
Strata Scythe
Imprint — When this Equipment enters, search your library for a land card, exile it, then shuffle.
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
Equip
Artifact - Equipment
Strata Scythe (c14) 274
Sword of Kaldra
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact - Equipment
Sword of Kaldra (mrd) 251
Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thran Power Suit (bro) 253
Ultima Weapon
Whenever equipped creature attacks, destroy target creature an opponent controls.
Equipped creature gets +7/+7.
Equip
Legendary Artifact - Equipment
Ultima Weapon (fin) 563

1. Power Pump

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3. PAIN FOR ALL - Spite

Qty: 14 Price: $94.92
Blazing Sunsteel
Equipped creature gets +1/+0 for each opponent you have.
Whenever equipped creature is dealt damage, it deals that much damage to any target.
Equip
Artifact - Equipment
Blazing Sunsteel (cmr) 364
Brash Taunter
Indestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.
,
: This creature fights another target creature.
Creature - Goblin
Brash Taunter (dsc) 161
Coalhauler Swine
Whenever this creature is dealt damage, it deals that much damage to each player.
Creature - Beast Boar
Coalhauler Swine (j22) 516
Fiendlash
Equipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip
Artifact - Equipment
Fiendlash (cmm) 221
Ill-Tempered Loner
Whenever this creature is dealt damage, it deals that much damage to any target.
: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Ill-Tempered Loner // Howlpack Avenger (vow) 162Ill-Tempered Loner // Howlpack Avenger (vow) 162
Mogg Maniac
Whenever this creature is dealt damage, it deals that much damage to target opponent or planeswalker.
Creature - Goblin
Mogg Maniac (plst) STH-94
Pain for All
Enchant creature you control
When this Aura enters, enchanted creature deals damage equal to its power to any other target.
Whenever enchanted creature is dealt damage, it deals that much damage to each opponent.
Enchantment - Aura
Pain for All (eoe) 151
Repercussion
Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.
Enchantment
Repercussion (uds) 95
Screaming Nemesis
Haste
Whenever this creature is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
Creature - Spirit
Screaming Nemesis (dsk) 157
Spiteful Sliver
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Creature - Sliver
Spiteful Sliver (cmm) 881
Stuffy Doll
Indestructible
As this creature enters, choose a player.
Whenever this creature is dealt damage, it deals that much damage to the chosen player.
: This creature deals 1 damage to itself.
Creature Artifact - Construct
Stuffy Doll (clb) 875
Toralf, God of Fury
Trample
Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.
Legendary Creature - God
Toralf, God of Fury // Toralf's Hammer (khm) 154Toralf, God of Fury // Toralf's Hammer (khm) 154
Wrathful Raptors
Trample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
Creature - Dinosaur
Wrathful Raptors (lcc) 88
Wrathful Red Dragon
Flying
Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.
Creature - Dragon
Wrathful Red Dragon (clb) 207

3. PAIN FOR ALL - Spite

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4. Pain Inflicters

Qty: 4 Price: $8.36
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (soc) 238
Spawn of Thraxes
Flying
When this creature enters, it deals damage to any target equal to the number of Mountains you control.
Creature - Dragon
Spawn of Thraxes (jou) 112
Star of Extinction
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Sorcery
Star of Extinction (cmm) 259
Starstorm
Starstorm deals X damage to each creature.
Cycling
(
, Discard this card: Draw a card.)
Instant
Starstorm (blc) 203

4. Pain Inflicters

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5. Protect the Plan

Qty: 5 Price: $39.65
Crawlspace
No more than two creatures can attack you each combat.
Artifact
Crawlspace (dmr) 217
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (2x2) 304
Ensnaring Bridge
Creatures with power greater than the number of cards in your hand can't attack.
Artifact
Ensnaring Bridge (2xm) 253
Kazuul, Tyrant of the Cliffs
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays
.
Legendary Creature - Warrior Ogre
Kazuul, Tyrant of the Cliffs (mkc) 157
Smoke
Players can't untap more than one creature during their untap steps.
Enchantment
Smoke (5ed) 268

5. Protect the Plan

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Draw

Qty: 7 Price: $26.83
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (soc) 237
Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact
Chimil, the Inner Sun (ecc) 137
Endless Atlas
,
: Draw a card. Activate only if you control three or more lands with the same name.
Artifact
Endless Atlas (cmm) 947
Reckless Impulse
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Reckless Impulse (j25) 589
Tome of Legends
This artifact enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on this artifact.
,
, Remove a page counter from this artifact: Draw a card.
Artifact - Book
Tome of Legends (fic) 369
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (pip) 193
Wrenn's Resolve
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Wrenn's Resolve (mom) 173

Draw

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Land

Qty: 37 Price: $44.13
Endless Sands
: Add
.
,
: Exile target creature you control.
,
, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
Land - Desert
Endless Sands (c20) 272
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Northampton Farm
: Add
.
,
: Exile target creature you own.
,
, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
Land
Northampton Farm (tmt) 188
Sanctum of Eternity
: Add
.
,
: Return target commander you own from the battlefield to your hand. Activate only during your turn.
Land
Sanctum of Eternity (c19) 59

Land

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Ramp

Qty: 10 Price: $52.50
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Goldspan Dragon
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
Creature - Dragon
Goldspan Dragon (soc) 245
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (soc) 247
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (fic) 296
Raphael, Ninja Destroyer
Raphael must be blocked if able.
Enrage — Whenever Raphael is dealt damage, add that much
. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Mutant Ninja Turtle
Raphael, Ninja Destroyer (tmt) 102
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (mh3) 295
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (fic) 368
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (fic) 372

Ramp

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Maybeboard

Qty: 1 Price: $0.35
Valduk, Keeper of the Flame
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Legendary Creature - Human Shaman
Valduk, Keeper of the Flame (cmm) 266

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
46 pips - 30 cards
41 mana - 40 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
7 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Core strategy of this deck is to redirect the damage from Thorins effect from a creature to a player through own spite creatures like Stuffy Doll.\n\nHow to win:\nFirst get some creatures and Equipment on the field, primary goal is to get Spite creatures like Stuffy Doll and big Power Equipments like Colossus Hammer."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lay down some kind of repeatable blink, best card is Conjurers Closet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast Thorin, equip all equipment which boost power on your highest power creature (worst case Thorin) and send the damage to Stuffy Doll or other Spite Creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Enemy player gets at least 13 damage directly. Coalhauler Swine is the best Spite Creature since it gets the damage to all opponents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Let Thorin blink and do again for another 13 damage to all players."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"That is how you win the game with this deck.\n\nNotes:\n!Thorin is a mid-late game Summon in this strategy - THIS IS NOT A VOLTRON DECK!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You should play small bean at first until you know for sure you can get some big hits."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Since Stuffy Doll and Brash Taunter are indestructible you can also hit them directly with Blasphemous Act and such. But if you got more Spite Creatures out you can basically end it with Star of Extinction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"With Toralf or Repercussion on the board you can directly target opponents creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Get in the protection as you need it. If you got a good combat ready board, Ensnaring Bridge might not be good."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The example i gave here on the wincon Text is just with ONE Equipment - Colossus Hammer. You should aim for game ending damage. Your archnemesis is an overloaded Vandalblast..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deck is not optimal right now. Too few draw and maybe too much other stuff, have to playtest more often until i make cuts/additions. For now mid bracket 2 strength i would say. It is for sure harder if your enemies know your trick, but until then you can just use the equipment and swing with creatures. I aim for Precon Strength with this Deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Aimed at Intermediate Players, because your starting hand matters a lot and your commander does little if you know nothing about the deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Blade of Selves Myriads Thorin, but the extra Thorins disappear due to legend rule and are not valid targets for equipping. After they are gone, their enter trigger resolve nonetheless. Just so you heard it. Really good if you got Thorin + Indestructible Spite creature, because you get the effect both times from the copies which entered."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hammer of Nazahn, Darksteel Plate and Kaldra Compleat make non indestructible spite creatures indestructible or if you got Blazing Sunsteel or Fiendlash also out, you can slap it all onto Thorin and he can target himself."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The first Thorin Spite deck ever made. All copyrights belong to my cat.\n"}]}
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