468 views2 days ago
Commander
Size: 100Salt sum: 39.53
 avatar

Morphen

468 views2 days ago
Commander
Size: 100Salt sum: 39.53

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

{"ops":[{"insert":"This deck attempts to control the board-state and the stack through un-counter-ably cheating in large haymakers whenever your opponents cast spells, through the following lynchpin enchantments:\n"},{"insert":{"card-link":"Hunting Grounds"}},{"insert":" "},{"insert":{"card-link":"Lurking Predators"}},{"insert":" \n\nTerra, Magical Adept // Esper Terra"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The commander "},{"insert":{"card-link":"Terra, Magical Adept // Esper Terra"}},{"insert":" fulfills three roles:\n"},{"attributes":{"bold":true},"insert":"Graveyard filler for Threshold."},{"insert":" Milling five on ETB is one of the fastest, most repeatable ways to push toward the seven-card Threshold that turns on Hunting Grounds."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"A tutor for her own support pieces."},{"insert":" Her ETB can find "},{"insert":{"card-link":"Hunting Grounds"}},{"insert":" , "},{"insert":{"card-link":"Lurking Predators"}},{"insert":" but also value pieces like "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" ,"},{"insert":{"card-link":"Necromancy"}},{"insert":" or "},{"insert":{"card-link":"Animate Dead"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"A secret finisher, when she flips."},{"insert":" You are not working toward flipping her, but if the game goes long, Esper Terra's saga chapters and, crucially, the copying of Sagas synergises with "},{"insert":{"card-link":"Summon: Bahamut"}},{"insert":" Bahamut's fourth chapter, "},{"attributes":{"italic":true},"insert":"Mega Flare"},{"insert":", deals damage to each opponent equal to the total mana value of every other permanent you control. Given the large number of high mana-value permanents you've cheated in with the free-cast package, you can turn Bahamut's Mega Flare into a genuine alternate win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Tutors: Finding the lynchpins on demand"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Because the entire deck hinges on getting Hunting Grounds (or Lurking Predators) into play, the deck runs a small, tight suite of "},{"attributes":{"bold":true},"insert":"enchantment-specific tutors"},{"insert":" rather than generic library search. Every tutor in the deck finds "},{"attributes":{"italic":true},"insert":"only"},{"insert":" enchantments, just to steer away from the most oppressive play patterns: \n"},{"insert":{"card-link":"Idyllic Tutor"}},{"insert":" The cleanest, cheapest way to go get Hunting Grounds on turn 5 if you don't open with it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sterling Grove"}},{"insert":" 2-mana enchantment that also gives your other enchantments shroud, protecting Hunting Grounds/Lurking Predators from targeted removal if drawn later. Its sacrifice ability also places itself into the graveyard, working toward "},{"attributes":{"italic":true},"insert":"Threshold"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Academy Rector"}},{"insert":" dies, then lets you search for an enchantment and put it directly onto the battlefield, skipping the cast entirely. This is the highest-impact tutor in the deck: it can put Hunting Grounds into play instantly regardless of mana available, and it's a legitimate way to cheat Lurking Predators into play at a moment's notice. Because it needs to die first, it can deterr attacks which isn't too bad early game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Zur the Enchanter"}},{"insert":" attack trigger searches for an enchantment with mana value 3 or less and puts it onto the battlefield, once again making your enchantment uncoutnerable. Hunting Grounds (mana value 2) is a perfect hit here, as is "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" if you have not yet attained "},{"attributes":{"italic":true},"insert":"Threshold"},{"insert":". "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCard Advantage Engines"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Roughly two-thirds of the creature base exists purely to refill your hand so that Hunting Grounds always has fuel: "},{"attributes":{"bold":true},"insert":{"card-link":"Sire of Stagnation"}},{"attributes":{"bold":true},"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Wan Shi Tong, Librarian"}},{"attributes":{"bold":true},"insert":","},{"attributes":{"bold":true},"insert":{"card-link":"Tishana, Voice of Thunder"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Runic Armasaur"}},{"attributes":{"bold":true},"insert":" , "},{"insert":{"card-link":"Heartwood Storyteller"}},{"insert":" , "},{"insert":{"card-link":"King T'Challa // Black Panther, Hope Enduring"}},{"insert":" , "},{"insert":{"card-link":"The Unagi of Kyoshi Island"}},{"insert":",and others in that vein. In this deck they should be read purely as benefits from your opponent's game actions — \"I draw a card because my opponents are playing the game,\" not \"I am trying to lock the board.\" That framing matters for how you sequence and prioritise them: play them for the raw card advantage, don't warp your other lines around trying to maximize the tax.\n\nInteraction Suite"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck's principle here is important and a little unusual: "},{"attributes":{"bold":true},"insert":"virtually all of the interaction lives on creature ETBs"},{"insert":" — "},{"insert":{"card-link":"Ertai Resurrected"}},{"insert":" , "},{"insert":{"card-link":"Aven Interrupter"}},{"insert":" , "},{"insert":{"card-link":"Obscura Interceptor"}},{"insert":" , "},{"insert":{"card-link":"Venser, Shaper Savant"}},{"insert":" rather than on dedicated counterspells or removal instants. This is deliberate:\nETB-based interaction can be "},{"attributes":{"bold":true},"insert":"cheated in for free"},{"insert":" by Hunting Grounds or Lurking Predators, meaning your removal and counters cost no mana at the moment they matter most, and you can tap out should you chose to."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It can be "},{"attributes":{"bold":true},"insert":"reanimated and rebought"},{"insert":", just like your haymakers, through recursion spells like "},{"insert":{"card-link":"Eternal Witness"}},{"insert":" , "},{"insert":{"card-link":"Cosmic Rebirth"}},{"insert":" , "},{"insert":{"card-link":"Peerless Recycling"}},{"insert":" so a killed or milled piece of interaction isn't gone for good."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Pernicious Deed"}},{"insert":" is the odd one out, a true instant-speed(-adjacent) activated sweeper, tutorable and recurrable through the usual enchantment and permanent tutors and recurrers. In an ideal game it never gets cast; it exists as the answer to \"I am losing to a board state my ETB creatures couldn't handle,\" so hold it in reserve rather than deploying it proactively.\n\nWeaknesses"},{"attributes":{"header":2},"insert":"\n"},{"insert":"G"},{"attributes":{"bold":true},"insert":"raveyard hate is this deck's single worst matchup"},{"insert":". Effects like graveyard exile strip value,and attack the deck on two axes simultaneously:\nThey shut off "},{"attributes":{"bold":true},"insert":"Threshold"},{"insert":", turning off Hunting Grounds until you can rebuild seven cards in the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"They deny the "},{"attributes":{"bold":true},"insert":"reanimation package"},{"insert":" its targets, meaning discarded or milled haymakers are just gone rather than being insurance."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Because so much of the deck's redundancy (recursion of Terra, Hunting Grounds, and interaction pieces) routes through the graveyard, a proactive graveyard-hate deck or even a single well-timed exile effect can functionally cut the deck's card pool in half. \n"}]}

Commander

Qty: 1 Price: $179.99
Terra, Magical Adept
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance —
,
: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Wizard Warrior
Terra, Magical Adept // Esper Terra (fin) 323Terra, Magical Adept // Esper Terra (fin) 323

Commander

(CTRL to add secondary)

Artifact

Qty: 1 Price: $0.99
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (otc) 252

Artifact

(CTRL to add secondary)

Creature

Qty: 38 Price: $576.62
Aang, Swift Savior
Flash
Flying
When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Waterbend
: Transform Aang.
Legendary Creature - Human Avatar Ally
Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204
Academy Rector
When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
Creature - Human Cleric
Academy Rector (uds) 1
Atraxa, Grand Unifier
Flying, vigilance, deathtouch, lifelink
When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)
Legendary Creature - Angel Phyrexian
Atraxa, Grand Unifier (fca) 49
Aven Interrupter
Flash
Flying
When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost
more to cast.
Creature - Bird Rogue
Aven Interrupter (otj) 4
Bonny Pall, Clearcutter
Reach
When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
Legendary Creature - Scout Giant
Bonny Pall, Clearcutter (otj) 196
Deadpool, Trading Card
As Deadpool enters, you may exchange his text box and another creature's.
At the beginning of your upkeep, you lose 3 life.
, Sacrifice this creature: Each other player draws a card.
Legendary Creature - Mutant Mercenary Hero
Deadpool, Trading Card (sld) 1753
Ertai Resurrected
Flash
When Ertai Resurrected enters, choose up to one —
• Counter target spell, activated ability, or triggered ability. Its controller draws a card.
• Destroy another target creature or planeswalker. Its controller draws a card.
Legendary Creature - Human Wizard Phyrexian
Ertai Resurrected (dmu) 298
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (m3c) 227
Faerie Mastermind
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.
Creature - Rogue Faerie
Faerie Mastermind (mom) 58
Fear of Impostors
Flash
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Creature Enchantment - Nightmare
Fear of Impostors (dsk) 57
Galadriel, Light of Valinor
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Add
.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
Legendary Creature - Elf Noble
Galadriel, Light of Valinor (ltc) 498
Gruul Ragebeast
Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
Creature - Beast
Gruul Ragebeast (gtc) 170
Heartwood Storyteller
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature - Treefolk
Heartwood Storyteller (tsr) 209
Kefka, Court Mage
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.
Legendary Creature - Human Wizard
Kefka, Court Mage // Kefka, Ruler of Ruin (fin) 231Kefka, Court Mage // Kefka, Ruler of Ruin (fin) 231
King T'Challa
Flash
Whenever a player draws their second card each turn, you draw a card.
: Transform King T'Challa. Activate only as a sorcery.
Legendary Creature - Human Hero Noble
King T'Challa // Black Panther, Hope Enduring (msh) 219King T'Challa // Black Panther, Hope Enduring (msh) 219
Kogla, the Titan Ape
When Kogla enters, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Legendary Creature - Ape
Kogla, the Titan Ape (iko) 162
Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur
Nezahal, Primal Tide (cmr) 401
Niv-Mizzet, Parun
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Parun (pgrn) 192p
Obscura Interceptor
Flash
Lifelink
When this creature enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Creature - Wizard Octopus
Obscura Interceptor (snc) 324
Overlord of the Balemurk
Impending 5—
(If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
Creature Enchantment - Avatar Horror
Overlord of the Balemurk (dsk) 377
Pollywog Prodigy
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
Creature - Wizard Frog
Pollywog Prodigy (blc) 15
Runic Armasaur
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
Creature - Dinosaur
Runic Armasaur (lcc) 256
Shigeki, Jukai Visionary
,
, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel —
, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake
Shigeki, Jukai Visionary (neo) 394
Sire of Stagnation
Devoid (This card has no color.)
Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.
Creature - Eldrazi
Sire of Stagnation (m3c) 272
Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon
Summon: Bahamut (fin) 356
Summon: Fenrir
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
Creature Enchantment - Saga Wolf
Summon: Fenrir (fin) 372
Summon: Titan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
Creature Enchantment - Saga Giant
Summon: Titan (fin) 204
Summon: Yojimbo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III — Until your next turn, creatures can't attack you unless their controller pays
for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
Creature Enchantment - Saga Samurai
Summon: Yojimbo (fic) 28
Talion, the Kindly Lord
Flying
As Talion enters, choose a number between 1 and 10.
Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.
Legendary Creature - Faerie Noble
Talion, the Kindly Lord (woe) 215
Teferi, Mage of Zhalfir
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
Legendary Creature - Human Wizard
Teferi, Mage of Zhalfir (fca) 32
The Council of Four
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Legendary Creature - Human Noble
The Council of Four (clb) 419
The Unagi of Kyoshi Island
Flash
Ward—Waterbend
. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
. They can tap their artifacts and creatures to help. Each one pays for
.)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent
The Unagi of Kyoshi Island (tla) 77
Tishana, Voice of Thunder
Tishana's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters, draw a card for each creature you control.
Legendary Creature - Merfolk Shaman
Tishana, Voice of Thunder (lcc) 291
Valgavoth, Terror Eater
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Elder Demon
Valgavoth, Terror Eater (pdsk) 120p
Vaultborn Tyrant
Trample
Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.
When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Creature - Dinosaur
Vaultborn Tyrant (pbig) 20p
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (fca) 6
Wan Shi Tong, Librarian
Flash
Flying, vigilance
When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.
Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.
Legendary Creature - Bird Spirit
Wan Shi Tong, Librarian (tla) 78
Zur the Enchanter
Flying
Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Legendary Creature - Human Wizard
Zur the Enchanter (mm3) 204

Creature

(CTRL to add secondary)

Enchantment

Qty: 8 Price: $135.72
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (soc) 207
Cream of the Crop
Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Enchantment
Cream of the Crop (ecc) 102
Hunting Grounds
Threshold — As long as there are seven or more cards in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
Enchantment
Hunting Grounds (jud) 138
Lurking Predators
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
Enchantment
Lurking Predators (m10) 190
Necromancy
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Enchantment
Necromancy (mkc) 131
Pernicious Deed
, Sacrifice this enchantment: Destroy each artifact, creature, and enchantment with mana value X or less.
Enchantment
Pernicious Deed (a25) 212
Ripples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay
and 3 life. If you do, put a card from among those cards into your hand.
Enchantment
Ripples of Undeath (mh3) 107
Sterling Grove
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Enchantment
Sterling Grove (mh2) 293

Enchantment

(CTRL to add secondary)

Instant

Qty: 4 Price: $13.72
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (fdn) 619
Cosmic Rebirth
Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand.
You gain 3 life.
Instant
Cosmic Rebirth (mat) 28
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Ephemerate (plst) MH1-7
Peerless Recycling
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.
Instant
Peerless Recycling (blb) 188

Instant

(CTRL to add secondary)

Land

Qty: 40 Price: $594.50
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (peoe) 251p
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (dmc) 204
Commercial District
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Mountain Forest
Commercial District (mkm) 259
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ecc) 148
Glasswing Grace
Enchant creature
Enchanted creature gets +2/+2 and has flying and lifelink.
Enchantment - Aura
Glasswing Grace // Age-Graced Chapel (mh3) 254Glasswing Grace // Age-Graced Chapel (mh3) 254
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rtr) 241
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 309
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 291
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (c13) 299
Ketria Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain Forest
Ketria Triome (iko) 310
Lush Portico
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Forest
Lush Portico (mkm) 263
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rav) 279
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (scd) 312
Pinnacle Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Djinn Monk
Pinnacle Monk // Mystic Peak (mh3) 246Pinnacle Monk // Mystic Peak (mh3) 246
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 292
Raugrin Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Mountain
Raugrin Triome (iko) 311
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (pgrn) 254p
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (c13) 318
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Snow-Covered Forest
(
: Add
.)
Basic Snow Land - Forest
Snow-Covered Forest (ice) 383
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (ice) 371
Snow-Covered Mountain
(
: Add
.)
Basic Snow Land - Mountain
Snow-Covered Mountain (ice) 379
Snow-Covered Plains
(
: Add
.)
Basic Snow Land - Plains
Snow-Covered Plains (ice) 367
Snow-Covered Swamp
(
: Add
.)
Basic Snow Land - Swamp
Snow-Covered Swamp (ice) 372
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 293
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (pgrn) 257p
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (gpt) 165
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rav) 284
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (khm) 275
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rvr) 291
Zagoth Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Forest
Zagoth Triome (iko) 313
Ziatora's Proving Ground
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain Forest
Ziatora's Proving Ground (snc) 295

Land

(CTRL to add secondary)

Sorcery

Qty: 8 Price: $43.92
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rav) 163
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (pthb) 24s
Into the North
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Into the North (plst) CSP-111
Malevolent Rumble
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Sorcery
Malevolent Rumble (mh3) 161
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (ddd) 17
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (dmr) 273
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (tla) 196
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (clb) 837

Sorcery

(CTRL to add secondary)

Maybeboard

Qty: 13 Price: $215.86
Abhorrent Oculus
As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Eye
Abhorrent Oculus (pdsk) 42p
Agent of Erebos
Constellation — Whenever this creature or another enchantment you control enters, exile target player's graveyard.
Creature Enchantment - Zombie
Agent of Erebos (jou) 59
Consecrated Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
Creature - Sphinx
Consecrated Sphinx (2x2) 43
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
Creature - Beast Cat
Displacer Kitten (clb) 63
Eerie Ultimatum
Return any number of permanent cards with different names from your graveyard to the battlefield.
Sorcery
Eerie Ultimatum (slc) 5
Flickering Hound
Whenever you cast a creature spell, exile up to one other target creature you control, then return that card to the battlefield under its owner's control.
Creature - Dog
Flickering Hound (fra) 7
Kodama of the East Tree
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Spirit
Kodama of the East Tree (blc) 227
Pia, Aether Ascetic
When Pia enters, you may discard a card. If you do, search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Legendary Creature - Human Druid
Pia, Aether Ascetic (fra) 264
Reap
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
Instant
Reap (plst) TMP-247
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (soc) 285
Salvation Swan
Flash
Flying
Whenever this creature or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step.
Creature - Cleric Bird
Salvation Swan (blb) 28
Torsten, Founder of Benalia
When Torsten enters, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order.
When Torsten dies, create seven 1/1 white Soldier creature tokens.
Legendary Creature - Human Soldier
Torsten, Founder of Benalia (dmc) 47

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

20 pips - 17 cards
20 mana - 19 cards
36 pips - 24 cards
23 mana - 22 cards
20 pips - 16 cards
16 mana - 15 cards
10 pips - 7 cards
18 mana - 17 cards
38 pips - 28 cards
30 mana - 26 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"This deck attempts to control the board-state and the stack through un-counter-ably cheating in large haymakers whenever your opponents cast spells, through the following lynchpin enchantments:\n"},{"insert":{"card-link":"Hunting Grounds"}},{"insert":" "},{"insert":{"card-link":"Lurking Predators"}},{"insert":" \n\nTerra, Magical Adept // Esper Terra"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The commander "},{"insert":{"card-link":"Terra, Magical Adept // Esper Terra"}},{"insert":" fulfills three roles:\n"},{"attributes":{"bold":true},"insert":"Graveyard filler for Threshold."},{"insert":" Milling five on ETB is one of the fastest, most repeatable ways to push toward the seven-card Threshold that turns on Hunting Grounds."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"A tutor for her own support pieces."},{"insert":" Her ETB can find "},{"insert":{"card-link":"Hunting Grounds"}},{"insert":" , "},{"insert":{"card-link":"Lurking Predators"}},{"insert":" but also value pieces like "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" ,"},{"insert":{"card-link":"Necromancy"}},{"insert":" or "},{"insert":{"card-link":"Animate Dead"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"A secret finisher, when she flips."},{"insert":" You are not working toward flipping her, but if the game goes long, Esper Terra's saga chapters and, crucially, the copying of Sagas synergises with "},{"insert":{"card-link":"Summon: Bahamut"}},{"insert":" Bahamut's fourth chapter, "},{"attributes":{"italic":true},"insert":"Mega Flare"},{"insert":", deals damage to each opponent equal to the total mana value of every other permanent you control. Given the large number of high mana-value permanents you've cheated in with the free-cast package, you can turn Bahamut's Mega Flare into a genuine alternate win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Tutors: Finding the lynchpins on demand"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Because the entire deck hinges on getting Hunting Grounds (or Lurking Predators) into play, the deck runs a small, tight suite of "},{"attributes":{"bold":true},"insert":"enchantment-specific tutors"},{"insert":" rather than generic library search. Every tutor in the deck finds "},{"attributes":{"italic":true},"insert":"only"},{"insert":" enchantments, just to steer away from the most oppressive play patterns: \n"},{"insert":{"card-link":"Idyllic Tutor"}},{"insert":" The cleanest, cheapest way to go get Hunting Grounds on turn 5 if you don't open with it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sterling Grove"}},{"insert":" 2-mana enchantment that also gives your other enchantments shroud, protecting Hunting Grounds/Lurking Predators from targeted removal if drawn later. Its sacrifice ability also places itself into the graveyard, working toward "},{"attributes":{"italic":true},"insert":"Threshold"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Academy Rector"}},{"insert":" dies, then lets you search for an enchantment and put it directly onto the battlefield, skipping the cast entirely. This is the highest-impact tutor in the deck: it can put Hunting Grounds into play instantly regardless of mana available, and it's a legitimate way to cheat Lurking Predators into play at a moment's notice. Because it needs to die first, it can deterr attacks which isn't too bad early game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Zur the Enchanter"}},{"insert":" attack trigger searches for an enchantment with mana value 3 or less and puts it onto the battlefield, once again making your enchantment uncoutnerable. Hunting Grounds (mana value 2) is a perfect hit here, as is "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" if you have not yet attained "},{"attributes":{"italic":true},"insert":"Threshold"},{"insert":". "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCard Advantage Engines"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Roughly two-thirds of the creature base exists purely to refill your hand so that Hunting Grounds always has fuel: "},{"attributes":{"bold":true},"insert":{"card-link":"Sire of Stagnation"}},{"attributes":{"bold":true},"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Wan Shi Tong, Librarian"}},{"attributes":{"bold":true},"insert":","},{"attributes":{"bold":true},"insert":{"card-link":"Tishana, Voice of Thunder"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Runic Armasaur"}},{"attributes":{"bold":true},"insert":" , "},{"insert":{"card-link":"Heartwood Storyteller"}},{"insert":" , "},{"insert":{"card-link":"King T'Challa // Black Panther, Hope Enduring"}},{"insert":" , "},{"insert":{"card-link":"The Unagi of Kyoshi Island"}},{"insert":",and others in that vein. In this deck they should be read purely as benefits from your opponent's game actions — \"I draw a card because my opponents are playing the game,\" not \"I am trying to lock the board.\" That framing matters for how you sequence and prioritise them: play them for the raw card advantage, don't warp your other lines around trying to maximize the tax.\n\nInteraction Suite"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck's principle here is important and a little unusual: "},{"attributes":{"bold":true},"insert":"virtually all of the interaction lives on creature ETBs"},{"insert":" — "},{"insert":{"card-link":"Ertai Resurrected"}},{"insert":" , "},{"insert":{"card-link":"Aven Interrupter"}},{"insert":" , "},{"insert":{"card-link":"Obscura Interceptor"}},{"insert":" , "},{"insert":{"card-link":"Venser, Shaper Savant"}},{"insert":" rather than on dedicated counterspells or removal instants. This is deliberate:\nETB-based interaction can be "},{"attributes":{"bold":true},"insert":"cheated in for free"},{"insert":" by Hunting Grounds or Lurking Predators, meaning your removal and counters cost no mana at the moment they matter most, and you can tap out should you chose to."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It can be "},{"attributes":{"bold":true},"insert":"reanimated and rebought"},{"insert":", just like your haymakers, through recursion spells like "},{"insert":{"card-link":"Eternal Witness"}},{"insert":" , "},{"insert":{"card-link":"Cosmic Rebirth"}},{"insert":" , "},{"insert":{"card-link":"Peerless Recycling"}},{"insert":" so a killed or milled piece of interaction isn't gone for good."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Pernicious Deed"}},{"insert":" is the odd one out, a true instant-speed(-adjacent) activated sweeper, tutorable and recurrable through the usual enchantment and permanent tutors and recurrers. In an ideal game it never gets cast; it exists as the answer to \"I am losing to a board state my ETB creatures couldn't handle,\" so hold it in reserve rather than deploying it proactively.\n\nWeaknesses"},{"attributes":{"header":2},"insert":"\n"},{"insert":"G"},{"attributes":{"bold":true},"insert":"raveyard hate is this deck's single worst matchup"},{"insert":". Effects like graveyard exile strip value,and attack the deck on two axes simultaneously:\nThey shut off "},{"attributes":{"bold":true},"insert":"Threshold"},{"insert":", turning off Hunting Grounds until you can rebuild seven cards in the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"They deny the "},{"attributes":{"bold":true},"insert":"reanimation package"},{"insert":" its targets, meaning discarded or milled haymakers are just gone rather than being insurance."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Because so much of the deck's redundancy (recursion of Terra, Hunting Grounds, and interaction pieces) routes through the graveyard, a proactive graveyard-hate deck or even a single well-timed exile effect can functionally cut the deck's card pool in half. \n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards